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    posted a message on Centered Doors (They need improving)
    I will keep this short and simple, the current door placement should be fixed. It should be programmed so that if it is placed directly next to iron bars, it centers itself, because frankly, doors nowadays when placed near iron bars just look ugly. It should be that they auto correct this with iron bars, but will remain the same on normal blocks.
    Vote on your opinion.
    Posted in: Suggestions
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    posted a message on Small Suggestions
    Armor effecting speed and attack time.
    Posted in: Suggestions
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    posted a message on Mob Suggestion + Graphic- Mordicant
    Good Jesus that is terrorfying!
    Posted in: Suggestions
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    posted a message on Detailed Nether Villagers (Lots of Images)
    I have a suggestion for this brilliant idea:
    The N.Villagers should have a ranged weapon that is the Sling: http://www.grannysstore.com/Wilderness_Survival/Slings_and_Slinging.htm
    This weapon should fire Sling Stones, which are crafted by placing 4 flint in a 4 by 4 grid, and have a slightly smaller range than the the bow, and if the Sling Stone misses it's target and hits a block it shatters and sends out the four flint that it was crafted from. If the player is hit by the flint while they are in motion they lose 1 heart, but once they stop moving the flint can be picked up. If hit while unbroken by the Sling Stone, the player is damaged by 2 and-a-half hearts. To prevent farming for flint, each warrior with a sling only has 4 Sling Stones by default, but can mine more by breaking gravel. This would make it more interesting when fighting the N.Villagers and add a new ranged weapon to the game, it would also mean that the N.Villagers could hunt ghasts more easily, which may have to drop something like ghast leather to craft the sling from.
    P.S: The N.Villagers should be called the Nethertauri.
    Posted in: Suggestions
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    posted a message on Buff Zombies, the Weakest Monster
    This is very good and simple! I hope that it is implemented.
    Posted in: Suggestions
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    posted a message on Undead Knights and Guards in Strongholds
    Druagrs from Skyrim, my friend?
    This I will want to see in future.
    Posted in: Suggestions
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    posted a message on All dem Dimensions! Updated with another anouncement!
    So is the land that is in the Ocean Dimension (Which should be called Aquarus, and thats not a typo) mountains that span up through the depths of it, of random chunks of earth and rock floating in mid-water?
    Also the boss of the Sea-Place should be a giant squid that emerges from the deep and starts batting at you with it's tentacles. It should live in a cave, and when fighting it, it should stay for the most part inside the cave, only It's tentacles really emerged. The crux of killing it should be dodging it's tentacles until you are close enough to slash at it's body, at which point would emit a jet of water forcing you back and making you start again, this time it would also shoot ink at you.
    And it needs to be REALLY BIG.
    Posted in: Suggestions
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    posted a message on jungle timples
    A modern-day city that looks like it's had a bomb dropped on it and been overgrown after an apocalypse!
    Terrible, I know, but I wanted to be original.
    Posted in: Suggestions
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    posted a message on 9 biome suggestions (pictures)
    do want!
    Posted in: Suggestions
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    posted a message on Jungle Mob Ideas
    ...his arms... I think he had a row with a croc
    Posted in: Suggestions
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    posted a message on The Dark Brotherhood (NOW RECRUITING!)
    Quote from Greenwindu

    You think we don't already? How long do you think we've been in this bussiness?

    Just making sure.
    Posted in: Clans
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    posted a message on The Dark Brotherhood (NOW RECRUITING!)
    Thank you, but I've found something that may need our attention.
    http://minecraftgriefingclan.webs.com/
    It's a griefer clan, and although it is currently inactive, I think the Brotherhood should take an interest in watching all know griefer clans and groups, perhaps consider sending in moles even, to give us news of their actions.
    Posted in: Clans
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    posted a message on The Dark Brotherhood (NOW RECRUITING!)
    Quote from Capzook

    So you don't like the actual guild, you just like what we do? Because thats what it sounds like.

    I admire what you do, and why you do it, but I am not joining for the sake of joining. I want to work. I meant no offence and I apologize if any was taken, i got a bit too excited. I'm sorry.
    Posted in: Clans
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    posted a message on The Dark Brotherhood (NOW RECRUITING!)
    Minecraft User-name: lordpieland360.
    Been Playing For: Fourteen Months.
    Starting Rank: Scout.
    Minecraft Skills: Parkour, including a variation in which I can use a water bucket to scale buildings, and get off high objects quickly. Improvisation, and deduction, I am not bad at archery nor swordplay, and have on a few of my regular servers trained at not being seen by others.
    Secret Code: Smote.
    Professions: Preferably hunting, or dungeonerring. But I'll do whatever I'm requested to do by any of a higher rank. I could also be a location scout for building locations, strategic placement is important.
    Why Should We Pick You: Indeed, and why? You probably have dozens of kids pawing at you feet begging to be part of this legendary guild, so why me? I've had my own experiences with griefers, on one server I had built a huge Colossus, a stone likeness of a man highlighted with lava behind glass. And almost every other day when I logged on my pride and joy had had it's glass smashed out, and lava running everywhere. Time and time again I fixed the Colossus, but it was always broken again. This continued until the server was eventually shut down because not enough people were joining. One time, before the server shut down, the server owner and one of his friends turned themselves invisible and OP-ed theselves. They proceeded to fly about and wreck mayhem. The newbies were beginning to freak out, so I managed to calm them, because through the process of elimination and how well I knew these two, I managed to narrow it down to them. I know I was right because I was soon rewarded with a bedrock cell.
    The long and short of it, I've had a gutsful, and I'm not joining because I want anything to do with this guild, I don't give a crap about it, save one thing. You people are clearly as serious about stopping griefing as I am. And I want in. You can call me what you like, make me do what you want, I'd dig latrines if you needed to take 5 in Minecraft. But just give me a chance to go out there and stopping those dicks from ruining this game, because I will.
    ~OscarTempest
    Posted in: Clans
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    posted a message on Biome spesific monster
    Ahh yes! This topic again, I do love it so!
    Deserts should have in place of zombies, mummies that poison you when you are hit by them, or hit them with your bare hands. They should also drop poison which can be used on arrow to poison them.
    Minotaurs should travel the Plains with herds of cows and stand a good head taller than the player carrying a stone axe and attack you when you hurt them or their herd. Drop stone axe, beef and 'shrooms.
    Sea Monsters should live in the sea (durr) but are rare, sleeping on the sea floor with glowing read eyes, and if disturbed or if you come close, attack, and can destroy a cluster of blocks if they hit them. They can also see through ice, cause if they came in, I really would want to fight one as it leapt out of the ice. The should also be a larger varient called Leviathans that are much rarer and powerful, and cannot be killed the first time you face it, only driven off, therafter it shall hunt you, and once you kill it it drop a levithan egg, that if put in still water for the minecraft equivilent of a week, will hatch into a babby Levithan that will gradually grow and can be saddled. you could use the eggshell fragments from the nest to make a whistle that summons your Levithan to wherever you are, so you do not lose it.
    Posted in: Suggestions
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