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  • 1

    posted a message on Chains

    If you didn't realize, there are some mobs you can't put on leashes (such as villagers, wild wolves and ocelots, "monster" mobs, and bats, to name a few). I mean, I know, you can use a fishing pole instead, but that's not quite like a leash. You can't hold other stuff while leading this mob, the mob doesn't really follow you, and you can't tie it to a fence.

    I would suggest that a leash should work on all mobs (outside of boss mobs or players of course), but it seems a little weird to put a mob like that on a normal leash.. So how about a chain instead?

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    Appearance: This appears just like a leash, but it's a little thicker and is a grey-silver with a chain-link instead of a "leash". The collar also appears to be made of metal like the rest of it.

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    Usage: It's used just like a leash, but any mob can be on it (this excludes the Ender Dragon, the Wither, and other players, however). Like a normal leash, it can be attached to fence posts or held by the player. Essentially, it's just like a leash.

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    Crafting: 5 iron ingots, 1 iron nugget.

    Posted in: Suggestions
  • 3

    posted a message on Seasons

    Seasons are caused by the earth's tilt. I'm not entirely sure if Minecraft's world tilts on an axis, but it would make a nice addition (though they're for mostly aesthetic purposes).

    Anyway, seasons are a bit like "natural events" in Minecraft. Kinda like the daylight and weather cycle, a seasons cycle.

    Of course, like both of these, this can be controlled, meaning you can choose whether or not you want these in the world and jump to a season.

    Note: All biomes are actually affected by seasons. However, biomes with grass are most affected. The default season is summer.

    Seasons last about 90 Minecraft days (3 Minecraft months, like a real season). If turned off, it will remain on the season you choose.

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    The seasons are just like the ones in real life:


    Summer: This is just like how Minecraft is right now.

    Autumn: The grass and leaves turn reddish-brown and some leaves start decaying.

    Winter: It snows instead of raining and water turns to ice. Daylight is also shorter.

    Spring: The grass and leaves are brighter green and more plants grow. More rainstorms and thunderstorms also happen.

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    Those were my ideas - feel free to give feedback, but please read the whole post first and keep it polite and well reasoned.

    Posted in: Suggestions
  • 1

    posted a message on Hyenas and lions

    Well, hyenas are pretty awesome. Why else would I have chosen my username? Lions are pretty awesome too, (in fact, they're the national animal of Norway which is near Sweden, Mojang is in Sweden) and I was thinking of what both of these animals would be like in Minecraft, here are my ideas;

    (side note: the reason these are intertwined is because they're pretty closely related and it seems weird to make two posts about mobs that go together)

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    Appearance: Hyenas come in 3 patterns, a spotted hyena, a striped hyena, and a shadow hyena. They have a general appearance of hyenas in real life, a little stocky and wolf-like (even though hyenas are more related to cats and have their own species) and with a somewhat arched back, as well as a mane and short tail. Spotted hyenas are a lightish-brown with a darker brown mane (and spots in the same color). Shadow hyenas have a similar appearance, but they're a light greyish-beige color and have a black mane and spots (they have a dark grey throat/stomach as well and also have a slightly fluffier/spikier mane). Striped hyenas are a beige-white color and have a grey-beige mane and a black stripe pattern. Hyena cubs/pups/kittens(?) appear similar to adult hyenas, but smaller. A hyena has a 1/3 of a chance of being each of these skins.

    Lions are golden-beige with a dark brown mane (but some don't have manes). Lion cubs appear similar to adult lions, but smaller and without a mane. A lion will have a 1/2 chance of having, or not having, a mane.

    Hyenas are about the size of a Minecraft wolf (but slightly larger). In turn, hyena cubs are a little larger than wolf pups. Lions are about the same height as an iron golem (2.7 blocks tall), but might be a little shorter.

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    Behavior: A hyena will be fairly social and will often try to start a pack with other hyenas if it can find any. If they don't find any hyenas, they might hang out with wolves, but this is rare and normally only temporary. Lone hyenas, however, are somewhat more common than hyenas that join wolf packs. Hyenas will start packs with any hyena, regardless of what type they are. A hyena pack is identified similarly to a wolf pack, they tend to follow each other and stick together and will also attack together. Hyenas tend to attack chickens, rabbits, sheep, pigs, cows, monsters, and might attack lions. Hyenas avoid lions if on their own, however, but might attack one if they're in a pack. Hyenas also steal food from lions on occasion, but will often avoid doing so, unless there are no lions anywhere nearby and they can't find food (but might take the risk of being attacked by a lion if no livestock or food is nearby). Hyenas also laugh a lot, but striped hyenas laugh a little less than the other types.

    Lions will start a group with other lions (ocelots will sometimes join too, but this is rather rare), and will hunt for chickens, rabbits, sheep, pigs, and cows. Sometimes they might hunt for monsters too. Lone lions do happen, however, but they usually will join a group of lions if one is nearby.

    Hyenas and lions will normally mind each others' business unless one provokes the other or if they try "getting" each others' food, either by physically stealing their food or by picking up meat/attacking an animal the other was going to attack. Both of them also don't bother villagers or iron golems. They also both pick up meat from the ground if they see it. Hyenas will pick up bones from the ground, however, and lions will not.

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    Taming: Hyenas and lions are tamable.

    Hyenas are tamed by being given a bone directly. If it's on the ground, it just picks it up. After taming it, it can be told to stand or sit and will follow the player. Hyenas don't attack anything when tamed unless they are told to, or the mob attacks their owner or the hyena itself. Monsters are still scared of hyenas regardless if they're feral or tamed, but feral hyenas will chase monsters (but will try to avoid attacking creepers, they do, however, chase them away like ocelots). Tamed hyenas near a playing jukebox will "dance" (like parrots), but instead of doing a "party parrot" dance, they bob their heads up and down. The speed of their dance depends on the tempo of the song playing.

    A lion is tamed by giving it fish. When tamed, they'll protect their owner and maybe a nearby village like an iron golem would (it's more likely for them to do so in savanna villages, however). Lions have higher health and attack strength than iron golems, and are faster and can even sprint, so they might be a little better as guards. Despite lions seeming to be "big meanies", they're very nice to villagers, iron golems, and players (so long as they aren't doing anything bad in the village!). They even will give a smaller sunflower to (most commonly) villagers, but might give this to iron golems and players who have a high popularity in the village as a sort of "thank you". While the sunflower is smaller when the lion holds it, it is normal-sized as an item. Instead of attacking a zombie villager, a lion will give it a sunflower, which heals it after 0-5 seconds.

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    Breeding: Both of these animals, feral or tamed, can be bred.

    Hyenas are bred by giving two hyenas a piece of meat of any type. Both hyenas must be standing to successfully breed, however. Regardless of the type of hyena, they can all breed. The type of hyena pup generated is normally one of their parents (two striped hyenas would most likely create a striped hyena pup, or a shadow hyena and spotted hyena would most likely either create a spotted hyena or shadow hyena pup), but there's a decently low (1/100 chance) of the type of hyena being ignored and just choosing a random one.

    Lions can be bred with any meat as well. Since animals in Minecraft don't have genders, they can be bred regardless of whether or not they have a mane. However, it is possible (albeit rare) for a lioness to have a mane, or a male lion to not have a mane.

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    Biome: Most commonly they're found in savanna and related biomes. It's also possible for them to live in jungles, but usually uncommon.

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    Hostility level: Both are neutral and tameable.

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    Health and attack damage: Hyenas have a health of 20 (10 hearts) and attack damage of about the same as attacking with an iron sword.

    Lions have a health of 120 (60 hearts!) and attack strength of 6 on easy, 9 on medium, and 12 on hard.

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    Immune/resistant to: Hyenas and lions can not take fall damage. Lions also have very high health and damage strength.

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    Drops: Hyenas, upon death, will drop 1-3 EXP. They also drop 0-15 pieces of meat of any type. They'll be raw even if the hyena died while on fire.

    Lions drop 3-8 EXP and have a chance of dropping 0-2 emeralds due to their connection with villagers and usually will drop 0-4 lion teeth which can be made into a potion of strength (since they're very strong) and might drop a sunflower upon death as well.

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    Easter eggs: Naming a hyena "Banzai" will result in the hyena becoming a shadow hyena with a shorter mane and having yellow eyes, similar effect goes with naming a hyena "Shenzi" (which results in the hyena also being a shadow hyena with yellow eyes, but the mane is longer) or "Ed" (which results in the hyena being very similar in appearance to "Banzai" but with more "googly eyes" and has his tongue out when he opens his mouth. "Ed" also laughs more than any hyena and is less serious as well)

    Naming a lion "Simba" or "Mufassa" will give it a reddish-brown mane and more golden fur. One named "Nala" will give it no mane and tan-beige fur. If it is named "Scar", it turns brown with a black mane, green eyes, and a scar on its left eye.

    Of course, these are all references to "The Lion King".

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    Sounds: Hyenas will usually laugh, growl, or make "whoop" sounds (a little like howling wolves!) like they do in real life. They also yelp when hurt or killed.

    Lions make similar sounds to iron golems, but in a lower and more growl-like pitch. They also roar or purr (the latter can be taken from normal Minecraft cats, but in a deeper pitch) from time to time.

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    So, tell me what you think and feel free to tell me what I should add or change or whatever, just keep it polite and well-reasoned.

    Posted in: Suggestions
  • 0

    posted a message on Where did the word "Elytra" come from?

    The wing covers of some insects are known as elytras.

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on New Tool: Climbing Claws

    It does seem pretty useful for those who would like to climb up things without placing ladders/vines/blocks. Though I use creative mode and can just fly when I want to climb, these would be helpful for those who can't.

    So yeah, support ☺

    Posted in: Suggestions
  • 0

    posted a message on Better Trees

    I guess I'll give neutral support, but "Realistic trees" should be an option in settings for those who like the current way trees grow. Kinda like "fancy clouds".

    Posted in: Suggestions
  • 0

    posted a message on Axolotls

    Thanks much for your feedback! I'm gonna consider these.

    Posted in: Suggestions
  • 0

    posted a message on Axolotls

    Ah, the axolotl, also known as the Mexican Walking Fish, Mexican Salamander, or Walking Fish (though they actually are salamanders, not fish).

    Anyway, I think they're really cool little animals and might as well deserve their spot in Minecraft. We don't really have enough sea creatures.

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    Appearance: They look just like they do in real life. Axolotls are small (about the size of an ocelot kitten) with a mostly light reddish-pink body (but they have gill-crests on their head that are a darker shade of reddish-pink).

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    Hostility level: Neutral, passive if tamed.

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    Behavior: Axolotls often walk around on land, or, if in water, they'll swim. Like Guardians, they can survive for any given amount of time on land or water. However, they try to remain in water when possible. If it's daytime, they'll try to hide somewhere like water or a cave until the sun goes down. They're traditionally harmless, but if attacked/provoked, they'll attack whatever provoked it. They only do a half heart of damage each hit, however. If an axolotl is hurt, it will enchant itself with Regeneration (as reference to how real axolotls can regenerate their limbs if they lose them) and will continue enchanting themselves with this until fully healed. Axolotls can also be tamed using fish. When tamed, they no longer attack anything, and can be told to sit or stand, and won't teleport.

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    Biome: Axolotls are found around water.

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    Drops: 1-2 EXP and 0-2 Axolotl Gills, which can be used to make Potion Of Regeneration.

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    Breeding: Axolotls are not breedable.

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    Tell me if there's anything else I need to add or any questions you have. Feedback is appreciated. Just keep it polite.

    Posted in: Suggestions
  • 1

    posted a message on Johnny the Vindicator

    Well..

    A few months ago, Xbox 360 edition had an update. In it, a few things were added, including parrots, llamas, and illagers. Vindicators were among these, and I found out a few days ago that you can name a Vindicator "Johnny" and it goes insane and attacks any nearby mobs (excluding other illagers, but they still attack Vexes). So I tried it out by naming a Vindicator "Johnny" and spawning random mobs in. Johnny, of course, chased the mob with an iron axe and killed it.

    I also put an evoker (another illager) with Johnny and he completely ignored the evoker.

    According to the Minecraft Wiki, this was a reference to "The Shining", because Vindicators already looked pretty insane and they already have an axe, and making them go into "hostile mode" would be a good way to make a reference.

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    So.. Here was just a little Easter Egg I found with the recent update. Kinda had fun with this.

    Posted in: MCX360: Discussion
  • 0

    posted a message on Noisy Scary Skelly Parrots

    I have a lot of parrots, and they tend to imitate the sounds of creepers hissing since there are LOTS of creepers around.. I have cats and creepers don't seem to be that scared of them.

    I don't really mind it since I'm in creative mode, but still.

    What does kinda confuse me about parrots is how sometimes after a music disc stops playing they still dance to it..

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on The moon

    This would be pretty cool. Of course, for now we could pretend The End is the moon :P

    Just some constructive criticism, though, you might wanna be more specific and might want to put things in paragraphs.

    Posted in: Suggestions
  • 0

    posted a message on Cheese (new edible item)

    Alright.

    Thanks for your feedback. :]

    Posted in: Suggestions
  • 1

    posted a message on Cheese (new edible item)

    Since milk doesn't have much a use other than making cake with it and using it to negotiate effects, I think this would be an interesting thing to add to what you can make with milk.

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    Appearance: Cheese is shown to appear like a wheel of cheddar cheese, as it's orange and appears very smooth.

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    Crafting/preparing: Cheese can be made with milk. You can get milk from using a bucket on a cow. After this, you can craft 2 cheese by putting one bucket of milk on a crafting table.

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    Used in: Cheese isn't really used in anything, but I guess outside of eating it you could use it to breed, lead, and tame mice (a new mob idea I'll try making a post about sometime, even though technically this isn't scientifically accurate as mice don't necessarily eat cheese, but more on that later)

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    Eating: Cheese restores 2.5 hunger points when eaten and cures all negative status effects. However, eating a lot of it at once might result in nausea and food poisoning (don't worry, this only happens if you eat 9+ of them at once. just conserve your cheese :])

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    Obtaining in ways outside crafting: Cheese can sometimes be a junk item in fishing.

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    Alright, please tell me if you have other ideas or questions, just keep it polite :]

    Posted in: Suggestions
  • 0

    posted a message on Fish

    Yes, I know they're already items.

    Fish as mobs would be pretty interesting though - in fact, that was apparently the original plan.

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    Appearance: Fish appear just like their standard items, except more "3D". The standard fish is a shade of blue-green with light greyish-blue fins, the salmon is mostly reddish-orange, the clownfish is orange and white, and the pufferfish is yellow with blue fins and spines.

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    Behavior: Fish tend to just swim around the water. They usually have no effect on fishing, oddly, but might get caught by fishing hooks causing them to come out of the water which eventually will kill the fish and it'll drop itself as an item. Salmon, however, will from time to time start a migration, like real salmon do. What happens in this migration is that a large group of salmon will swim together until they get to their destination (normally where the salmon were spawned at). If they encounter a waterfall, they'll try to jump over it, however they might not make it on the first try and sometimes a polar bear might catch it. After the migration, the salmon breed.

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    Hostility level: Passive (but pufferfish can poison you if you attack it)

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    Drops: Itself (depending on which fish it is).

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    Biome: Ocean/river, or really anywhere with lots of water.

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    Resistant/immune to: Fish (obviously) can't drown.

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    Weaknesses: Fish can suffocate if they're out of water for too long. They also can be hunted by wolves, ocelots, polar bears, etc.

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    Breeding: Fish are only naturally breedable. They can't be bred by players.

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    Sounds: Fish are basically silent, except for a few splashing sounds.

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    Uhh.. That's about it for now. Feel free to ask me about anything or give suggestions. Just keep it polite, thanks ^^

    Posted in: Suggestions
  • 0

    posted a message on LingonBerries

    Right.

    Anyway, just a question about the berry pile. Does it also expire in creative mode? Or what?

    Posted in: Suggestions
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