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    posted a message on [Survival] [Friends] [Help]

    Hosting a brand new survival server, for all newcomers and veterans alike. The point of the server is to have kind, creative individuals build and survive in this world. You may build anything you want, anywhere you want, so long as it does not conflict with other person's property.


    There are simple rules:


    No griefing.


    No stealing.


    No destroying, building on, or in close proximity to other player's property.


    Use signs to designate your ownership of a piece of land. Fences are recommended. You cannot claim a piece of property that is absurdly large, or in close proximity to spawn point. Players must be able to navigate when coming into the server. Players are recommended to build close to others, so that a small community can be formed.


    Players who violate the rules will be permanently banned.


    New rules may be made as more players begin playing.


    New players looking for trophy and progression achievements are more than welcome to play.


    Mature players are preferred over young, immature, or otherwise not serious players.


    Creative individuals who are interested in building and maintaining the town, building new city services, and otherwise adding to the overall enjoyment of the server are highly welcome.


    Those seeking end game achievements such as End City Elytra or Nether Realm loot are more than welcome.


    Those seeking to help map out the realm are more than welcome.


    Basically, come in with a definite goal in mind. Adventure, exploration, building, leveling up, creating new tools and enchantments, and being friendly are core to this server.


    All players are recommended to have a mic, or at the very least, commit to a group player chat room so that communication is made easier. Communication is absolutely vital to the success and growth of the community.


    Again. Experienced? Come play! New? Come play!


    Build whatever. Do whatever. So long as it conforms to the rules of this server. That's it.


    Any questions, please respond to this topic.


    When you are ready to play, leave a message with your details, and I will get back to you. Thanks!

    Posted in: MCPS4: Servers
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    posted a message on All biomes, all structures seed.

    Is there one? Specifically on a classic, small biomes map? I'm looking for one with each biome and at least 1 of every structure (village, ocean monument, jungle/desert temple, witch's hut, mansion, etc.) Or, is there a way to build one, like with a program? This is for a survival, single player map.

    Posted in: MCSWITCH: Discussion
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    posted a message on Reopening a server.

    Hello. I've taken some time off of hosting since my last server was having issues with maintaining people's inventory, often causing resets. Out of anger and frustration, I ended hosting, because it was pointless. Now that updates have been out, I have been trying out new servers, and so far, there seems to be less of these issues. So, I'm attempting, one more time, to host a new server world.


    The world will be a medium size, medium biome survival on hard. All are welcome to do with what you please in the server. Of course, griefers will be immediately ejected. The only thing I can't stand are people who steal and destroy. If it is your wish to partake in these things, play in a battle arena, or join a server that is a free for all pvp.


    This new server will have all available updates, and when realms and Together come out, will migrate to those, eventually.


    If there are enough people, the server will be open mostly all day. Mods will be selected to handle the server when I am away.


    New people and veterans are welcome. This is a survival only server. No creative mode will be activated. This means you can hunt for achievements on this server, if you wish. You may build anything, anywhere, so long as it obeys server rules, which will be posted, and no property may be built on top of, or in very close proximity to other players.


    Elytra wings and the like will be given to those who request it. I will have to reset The End periodically to accompany this, and this may be what was causing inventory resets in the first place. I have no idea. But tests will have to be conducted.


    Unless specifically requested, the game will remain on Hard.


    Server Rules:


    You may not steal, enter, or build next to or on another person's property.


    You may build anything, and go anywhere, so long as not to conflict with the first rule.


    You may claim land, from which no one can build property on, but it must be within reason. No claiming an entire biome, or a whole map, or an unreasonable large portion of land close to spawn point. Most cave networks are connected, so this cannot apply. Plus, there would be no way for you to maintain holding of the land (ie. security).


    Spawn point may not be built upon, or in close proximity to, to prevent new players from accidentally starting on your land.


    In the future, if we get many players, this will also attract griefers. In the past, I have set up a spawn prison where no new players may exit until they were approved in our group chat by a modder. I also turned "Trust Players" off to new players, after a substantial amount of work had been built on the previous server, to prevent anyone from coming in, stealing, raiding, killing, or destroying, and then exiting, for sadistic pleasure.


    Upon request, TNT and flame spread may be turned off, to keep from damages applying from griefers, or accidents.


    Report any griefer to the active mod or Host.


    And keep up with communications either through signs, or joining a chat group.


    Any new rules may be applied, or taken away, based on player feedback and vote.


    Since Nintendo hates social networking, measures to join a group chat, or voice call through Skype, Discord, or other program will be implemented.


    And of course, we want everyone to have fun, new or veteran to the game.


    I will post my friend code, once there is active interest in this topic. Please, pm me your friend code, if you wish to partake on this server. And thanks, in advance.


    -Nico

    Posted in: MCSWITCH: Multiplayer
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    posted a message on Inventory, Chests, Items, Maps keep resetting!
    Quote from DevannB»

    Do you have autosave enabled?


    Are you actually SAVING the game?


    Yes
    Posted in: MCSWITCH: Discussion
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    posted a message on Inventory, Chests, Items, Maps keep resetting!
    Quote from DevannB»

    Do you have autosave enabled?


    Are you actually SAVING the game?


    Yes
    Posted in: MCSWITCH: Discussion
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    posted a message on Inventory, Chests, Items, Maps keep resetting!

    Hello guys.


    A few of my friends and I have experienced many "server" resets that completely delete our character gear and inventory, any Chests, Maps are completely reset to new player status, and people end up at the server spawn point, rather than their homes. This has happened multiple times, several times a week, for the last 2 weeks.


    Can anyone tell me why this is happening?


    At first, I thought it was because I would make a server backup, a copy of the game, in case something went wrong, so I stopped doing that, but the problem persists.


    I don't know how to get a hold of Minecraft's Support, since there seems to be none, so I Tweeted Minecraft Support's Twitter Page.


    You'd think with the amount of money they make, they'd have an e-mail or chat support open. But instead, their "Support" page links me to the forums, to get help from you guys. So, here I am.

    Posted in: MCSWITCH: Discussion
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    posted a message on YOP GUYS, NEED FRIENDS [FC]

    photo

    Posted in: MCSWITCH: Multiplayer
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    posted a message on YOP GUYS, NEED FRIENDS [FC]
    Quote from Codype»

    HI,

    I'm french and i want to have fun with you guys :D


    My Friend Code is : SW-1048-5388-5020


    Soon i will buy ARMS too :D



    This guy came into our server and started destroying our town. I would avoid him at all costs.

    Codype's Switch Friend Code: SW-1048-5388-5020

    Codype's In-game name: Cody/Nikki

    Posted in: MCSWITCH: Multiplayer
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    posted a message on Some Tips for New Players Starting a Survival Map.
    Quote from chocochobi»

    Thank you for the tips,

    Can you post a screenshot of your rules wall?

    I am really bad when it comes to playing with others, I almost always have played solo... I tried joining a map from someone on reddit, but couldn't think of ways to play together, so eneded playing solo on his map, I am having trouble just making things in group. Would you mind sharing some group gaming tips, things to do with others.

    I am planning to open my map for others to join, so your tips are going to be invaluable.


    Sure. My server rules wall basically says this:

    "No stealing, griefing, destroying, building on or in close proximity to other property. No entering or browsing other player's cache (also known as home). Read every sign posted and follow its instructions (an example would be if someone has a farm and says that players can use the farm, so long as they replant, or "Do not Enter" signs). You may build anywhere, and anything, so long as it conforms to the previous rules."

    A new rule I am going to add, since we've had 2 griefers come in recently and tried to destroy the town, is to join our Skype chat before I give them any perms. The group will decide whether they can have perms or not. I would recommend the same, if you intend on playing with a bunch of people you don't know.
    Posted in: MCSWITCH: Multiplayer
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    posted a message on Some Tips for New Players Starting a Survival Map.

    I've been reading about a lot of people who have had troubles with new players coming in and destroying all of their hard work. I've experienced this myself, many a time. I've come up with a few tips to help new players go through the hurdle.


    #1. Turn Trust Players Off.


    You can manually do this from the main menu. Turning this off makes it so no new player can come in and start doing whatever they please. They will have access to nothing. You can give them these features by pressing minus and selecting their name, in game. Only do this if you feel you can trust them. I personally have set up a Server Rules wall near spawn point, letting them all know what's up. If I see them reading it, I know they can probably be trusted. More often than not, they will skip the signs and start begging for perms. Even when I tell them to read the signs, they ignore, and continue to beg. These are amateurs, and you can throw them out.


    #2. Make a Server Rules Wall.


    I've set up a wall at spawn point and in the Town Market, letting new players know what's up. No stealing, griefing, destroying, building on or near other property. No visiting houses and browsing caches. And read every sign and follow it. Pretty simple. Only half of the people who've come in follow these rules, and so only half have stayed.


    #3. Set up a dedicated Skype, Discord, Twitch, etc. Chat for people you trust to get to know them better.


    Chat makes it so much easier to get along and to plan adventures together. Out of the 25 or so people that have joined mine, only 1 ended up not being "trustworthy", and that's because he mistook what a sign said. Having people join the chat as a requirement to stay, or even before you accept their friend request, may make it so you never have to deal with griefers again.


    #4. Create a backup save.


    You can copy your game save. Did you know that? Do that before logging in, each time, erasing the old one, in case a few a-holes get in by accident. Go to the Main Menu and go to your game. Press X or Y and select copy. Bam.


    #5. Always turn off "Allow friends of friends."


    Letting people you don't know into your game is asking for a bad time. You can deselect this option in the main menu before logging into your server.


    #6. Trial and Error.


    Unless you force everyone to be invited to your group chat, or set up some sort of interview before accepting them, you will have a few nasties come into your game. These steps will help you minimize the casualties. Just remember to use all the steps for maximum safety.


    Do you have a suggestion? Leave it below.

    Posted in: MCSWITCH: Multiplayer
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    posted a message on Watch out for 6Nuller05

    Or in game name: SGNuller, I believe. Friended me, came into the game, started wrecking things up. Avoid this person at all costs. Good thing I had a backup save so his laugh was for naught. Hahaha.


    https://i.imgur.com/7wxmPm3_d.webp?maxwidth=640&shape=thumb&fidelity=high

    Posted in: MCSWITCH: Multiplayer
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    posted a message on Hosting: Survival (Hard) Largest Map Size.

    The server has gotten pretty full, but I'm always willing to recruit a few more people when can play during downtime. We've had a lot of griefers and thieves lately, so I'm weary of new blood. Prove yourself a good player, and we'll trust you. Adding yourself to our Skype chat will also help us trust you more. :)

    Posted in: MCSWITCH: Multiplayer
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    posted a message on Looking for Nintendo Switch friends to play Minecraft Survival with

    Added. Looking forward to hanging out!

    Posted in: MCSWITCH: Multiplayer
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    posted a message on Minecraft survival chill 18+

    Added. I'm hosting, if you want to come join us. :)

    Posted in: MCSWITCH: Multiplayer
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    posted a message on Hosting: Survival (Hard) Largest Map Size.

    Update 07/018/2017: I am no longer accepting new friend requests, as the server that I was hosting has had problems with player's inventory and levels. Somehow, everyone is losing all of their character progress on this server, and resetting back to respawn point. I have tried everything to get it to be fixed, but neither Nintendo, 4J, Mojang, or people on the forums have been able to identify, or rectify the cause, so I am no longer hosting, for the time being. I will be removing my friend code, and declining any new friend requests. Thank you all who have participated with me in building this server. It's been great.

    Posted in: MCSWITCH: Multiplayer
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