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    posted a message on CO-OWNER needed! - SPACE Server[Launcher][Custom mods][Big project][32GB][MidstCraft]
    I want to build with you, guys! :)
    Posted in: Server Recruitment
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    posted a message on CubeX2's Mods - All mods available for 1.8.9
    Quote from mmis1000

    What is N++?

    Notepad++.
    Posted in: Minecraft Mods
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    posted a message on CubeX2's Mods - All mods available for 1.8.9
    Quote from mmis1000

    if you want help about minecraft crash or mod error.
    you should give us the crash log and how do you use this mod.
    Otherwise, we can't help you about anything.

    That would be reasonable, but I believe someone may have encountered this problem before. Anyway, the crash log doesn't say anything meaningful - just that there are some problems with rendition.

    Yet, the problem is fixed! It turned out that I accidentally changed stepSound to stupid values with 'Replace all' function in N++.
    Posted in: Minecraft Mods
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    posted a message on CubeX2's Mods - All mods available for 1.8.9
    I have created some custom doors. One of them can be destroyed normally, although particles of 'no texture' appear in the process of punching. Breaking the others crashes the game.

    Help would be appreciated.
    Posted in: Minecraft Mods
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    posted a message on CubeX2's Mods - All mods available for 1.8.9
    It seems that in the latest version the game starts even if there are mistakes in code - the blocks and items just aren't included. Any way to see what I have done wrong?
    Posted in: Minecraft Mods
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    posted a message on CubeX2's Mods - All mods available for 1.8.9
    Oh, a brilliant idea! Add custom... DUM DUM DUM... achievements!
    Posted in: Minecraft Mods
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    posted a message on CubeX2's Mods - All mods available for 1.8.9
    Quote from Flamarow

    I figured out what the problem is. Apparently the fuels require to have the metadata in order to be added to the fuel list. It will not even default the id to 0 if you skip the id. After making the following changes, it should work.
    mod.addFuelFor("freezerList", 7300, 2000);
    mod.addFuelFor("freezerList", "332:0", 50);
    mod.addFuelFor("freezerList", "80:0", 200);
    mod.addFuelFor("freezerList", "79:0", 1200);

    Hope that helps.

    Well, it was a step in the right direction. I also had to fix the smelting recipe (to mod.addSmeltingRecipeFor("freezerList", "4:0 1", "87:0");) and now it works fine. Thanks.

    Time to wreak an icy havoc!

    Now it's time for a suggestion. Right now, furnaces only use side, front and back textures. Why is there no possibility to add a top texture? It would be great if we were able to do so.

    EDIT: One more question. I would like to smelt water bucket into ice, but without losing the bucket during the process. Is it possible?
    Posted in: Minecraft Mods
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    posted a message on CubeX2's Mods - All mods available for 1.8.9
    Quote from Flamarow

    I am guessing you just didn't put it in your post, but I don't see mod.addGui(), mod.addTileEntity(), or mod.addBlock() in your mod.js file. You need to have all 3 of these and have them all loading as furnace types and add the block last. Also, you need to set all the values you did for [0] for [1] so you can still access the furnace and it have textures while fuel is burning. Finally, you could try changing the names of your fuel list and recipe list to be different from each other. I don't think it should affect anything, but it would be something to try.

    Thanks for tips. Of course I posted only a small snippet of my code just to show smelting recipes as they are the things which don't work. Tried changing the order of adding GUI, tile entity and block, but it was of no effect. I also changed the names of fuel lists - didn't help as well.

    Do you know any ready scripts for custom furnaces?
    Posted in: Minecraft Mods
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    posted a message on CubeX2's Mods - All mods available for 1.8.9
    Heh, so let me add another question regarding furnaces... I created a 'Freezer' with a custom list of used recipes. Minecraft starts up normally without any problems, but when I attempt to put anything in my Freezer, the game suddenly crashes.

    Here's my code:

    ===mod.js===
    mod.addFuelFor("freezerList", 7300, 2000);
    mod.addFuelFor("freezerList", 332, 50);
    mod.addFuelFor("freezerList", 80, 200);
    mod.addFuelFor("freezerList", 79, 1200);
    mod.addSmeltingRecipeFor("freezerList", "4 1", 87);
    
    ===freezer.js===
    name = "freezer";
    id = config.getBlockId("freezerId");
    displayName[0] = "Freezer";
    material = "iron";
    stepSound = "metal";
    hardness[0] = 3.0;
    resistance[0] = 17.5;
    hasTileEntity[0] = true;
    tileEntity[0] = "freezerTile";
    creativeTab = "decorations";
    addToCreative[0] = true;
    faceBySide = false;
    canFaceTop = false;
    canFaceSides = true;
    canFaceBottom = false;
    textureFileBack[0] = "ironFurnaceTop.png";
    textureFileFront[0] = "ironFurnaceFront.png";
    textureFileSides[0] = "ironFurnaceSide.png";
    onActivated[0] = "player.openGui('freezerGUI', position); result = true;";
    
    ===freezerTile.js===
    name = "freezerTile";
    ticksToSmelt = 200;
    usedRecipeLists="freezerList";
    usedFuelLists="freezerList";
    
    ===freezerGUI.js===
    name = "freezerGUI";
    guiFile = "freezerGUI.png";
    stringText = "Freezer";
    burnDestX = 56;
    burnDestY = 36;
    burnHeight = 14;
    burnSrcX = 176;
    burnSrcY = 0;
    burnWidth = 14;
    stringX[0] = 8;
    stringY[0] = 6;


    Here's the crash log:



    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Ticking tile entity

    A full error report has been saved to C:\Users\cycek\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-01_11.47.46-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT 35e53750 --------
    Full report at:
    C:\Users\****\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-01_11.47.46-server.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 01.05.13 11:47

    -- Head --
    Stacktrace:
    at cubex2.mods.cs2.CustomFurnaceRecipes.getSmeltingResult(CustomFurnaceRecipes.java:50)
    at cubex2.mods.cs2.tileentity.TileCSFurnace.canSmelt(TileCSFurnace.java:273)
    at cubex2.mods.cs2.tileentity.TileCSFurnace.func_70316_g(TileCSFurnace.java:197)

    -- Tile entity being ticked --
    Details:
    Name: cs_furnace // cubex2.mods.cs2.tileentity.TileCSFurnace
    Block type: ID #602 (tile.freezer // cubex2.mods.cs2.block.BlockCSFurnace)
    Block data value: 4 / 0x4 / 0b0100
    Block location: World: (-235,69,117), Chunk: (at 5,4,5 in -15,7; contains blocks -240,0,112 to -225,255,127), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Actual block type: ID #602 (tile.freezer // cubex2.mods.cs2.block.BlockCSFurnace)
    Actual block data value: 4 / 0x4 / 0b0100
    Stacktrace:
    at net.minecraft.world.World.func_72939_s(World.java:2196)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:546)

    -- Affected level --
    Details:
    Level name: Freezer
    All players: 1 total; [EntityPlayerMP['BoletusLuridus'/234, l='Freezer', x=-236,37, y=69,00, z=116,67]]
    Chunk stats: ServerChunkCache: 578 Drop: 0
    Level seed: -2461052451070573258
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (-236,64,80), Chunk: (at 4,4,0 in -15,5; contains blocks -240,0,80 to -225,255,95), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 939 game time, 939 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 34172 (now: false), thunder time: 37549 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
    Stacktrace:
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:651)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)

    -- System Details --
    Details:
    Minecraft Version: 1.5.1
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.6.0_25, Sun Microsystems Inc.
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    Memory: 183027904 bytes (174 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 5954 (333424 bytes; 0 MB) allocated, 4625 (259000 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
    FML: MCP v7.44 FML v5.1.38.667 Minecraft Forge 7.7.1.667 4 mods loaded, 4 mods active
    mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{5.1.38.667} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{7.7.1.667} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CustomStuff2{0.9.12d Beta} [Custom Stuff 2] (customStuff2-0.9.12d-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 1084 (60704 bytes; 0 MB) allocated, 1043 (58408 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['BoletusLuridus'/234, l='Freezer', x=-236,37, y=69,00, z=116,67]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'

    java.lang.NullPointerException
    at cubex2.mods.cs2.CustomFurnaceRecipes.getSmeltingResult(CustomFurnaceRecipes.java:50)
    at cubex2.mods.cs2.tileentity.TileCSFurnace.canSmelt(TileCSFurnace.java:273)
    at cubex2.mods.cs2.tileentity.TileCSFurnace.func_70316_g(TileCSFurnace.java:197)
    at net.minecraft.world.World.func_72939_s(World.java:2196)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:546)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:651)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
    --- END ERROR REPORT 3e42f91e ----------
    Posted in: Minecraft Mods
  • 0

    posted a message on CubeX2's Mods - All mods available for 1.8.9
    Once again, thank you for help.

    One more question then - placing custom furnaces feels wrong. I can only put them on tall grass blocks. Is it my fault or a fault of the mod?
    Posted in: Minecraft Mods
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    posted a message on CubeX2's Mods - All mods available for 1.8.9
    textureFile doesn't seem to work with metadata. Is there any way to make one ID use various textures for various metadata values?

    EDIT: In items, I mean.
    Posted in: Minecraft Mods
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    posted a message on CubeX2's Mods - All mods available for 1.8.9
    Thank both of you for your answers. Gonna try them.
    Posted in: Minecraft Mods
  • 0

    posted a message on CubeX2's Mods - All mods available for 1.8.9
    Quote from Netherspawn

    Thank you for a quick answer! May I also ask where (and if) I can find a script for various positions of blocks (like logs in vanilla MC)?

    It seems my question remained unseen. Can I hope for an answer? ;)
    Posted in: Minecraft Mods
  • 0

    posted a message on CubeX2's Mods - All mods available for 1.8.9
    Thank you for a quick answer! May I also ask where (and if) I can find a script for various positions of blocks (like logs in vanilla MC)?
    Posted in: Minecraft Mods
  • 0

    posted a message on CubeX2's Mods - All mods available for 1.8.9
    Is the food alright? It doesn't seem to work for me. I tried to add one dish myself and when I attempt to eat it, only the eating animation shows. I also tried downloading a mod - food seemed to be broken there as well.
    Posted in: Minecraft Mods
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