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    posted a message on [1.6.X/1.5.2/Others]Pam's Mods - Feb 9th (I'm Back!)
    Do you need to use a special tool to get apples? I'm hitting them (in red phase) but they break and go back to green without dropping anything.
    Posted in: Minecraft Mods
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    posted a message on Small Suggestions
    Edit: Nevermind, my idea was already thought of.
    Posted in: Suggestions
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    posted a message on [V1.6.2] Xie's Mod
    Quote from Xie

    Yeah, you do indeed have block ids conflicts. Try resolving them first, and then run the game to see if you still have a problem. Often other errors will occur because of a block ID conflict preventing a block from being created properly.

    Which file do I have to edit? I can't seem to find one that lists the block or item IDs.

    Never mind, found ids.xid. It now seems to be working fine, thanks.
    Posted in: Minecraft Mods
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    posted a message on [V1.6.2] Xie's Mod
    Hi Xie, me again.
    I've been having trouble getting this mod to work with the most recent version of Pam's Harvestcraft.

    I am also running:
    Coral Reef mod (1.2.5)
    Magnetic Drops
    Mo' creatures

    But I tested with these without Harvestcraft and they don't seem to affect it.
    The symptom is, when breaking naturally spawning tomato or corn plants, the game crashes.

    I know I will probably have to manually re-assign some IDs but I don't know how to resolve the "Recipe failed, failed to identify ingredients" parts.


    Here is the XieLog.txt

    Xie's Mod SMP for MC1.2.4 (Mar27) Work Log - Mon Apr 16 23:30:26 EST 2012
    [recipe.appleSeeds] Job unresolved - Recipe failed, failed to identify ingredients
    [recipe.cornSeeds] Job unresolved - Recipe failed, failed to identify ingredients
    [recipe.lemonSeeds] Job unresolved - Recipe failed, failed to identify ingredients
    [recipe.lettuceSeeds] Job unresolved - Recipe failed, failed to identify ingredients
    [item.lettuceSeeds] Job unresolved - null
    [block.lettucePlant] ID 216: is in use. Use a different ID or use 'override' to replace existing block or item.
    [block.wheatOverride] Job unresolved - Drop not found hybridSeeds
    [item.cottonSeeds] Job unresolved - null
    [block.cottonPlant] ID 215: is in use. Use a different ID or use 'override' to replace existing block or item.
    [item.foragingStick] Job unresolved - Failed to expand drops node
    [item.hybridSeeds] Job unresolved - null
    [block.hybridWheat] ID 217: is in use. Use a different ID or use 'override' to replace existing block or item.
    [block.shrub] Job unresolved - Drop not found lettuceSeeds
    [recipe.avocadoSeed] Job unresolved - Recipe failed, failed to identify ingredients
    [recipe.tomatoSeeds] Job unresolved - Recipe failed, failed to identify ingredients
    [recipe.hybridSeeds] Job unresolved - Recipe failed, failed to identify yield
    [recipe.orangeSeeds] Job unresolved - Recipe failed, failed to identify ingredients
    [recipe.cottonSeeds] Job unresolved - Recipe failed, failed to identify ingredients

    Found 20 block 49 item 72 recipe 10 spawn 22 alias jobs.
    Added 15 blocks 45 items 751 recipes 11 spawns 22 aliases.
    Posted in: Minecraft Mods
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    posted a message on What types of housing do you prefer?
    I have a fondness for bunkers and underground bases.
    Posted in: Survival Mode
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    posted a message on [V1.6.2] Xie's Mod
    Hey Cylan_Tharaith, could you please provide a full list of what your booster adds?
    Posted in: Minecraft Mods
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    posted a message on [CHALLENGE] Nuclear Apocalypse
    Quote from ulticraft333

    would it be allowed to lure an animal into your shelter on the first day where nothing is contaminated? If yes then THAT would be reliable food if you breed cows or pigs.

    Naturally. But you require wheat, so you'd need clean water, dirt and wheat seeds that were all uncontaminated.
    Posted in: Survival Mode
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    posted a message on What Survival tool would YOU add to MineCraft?
    I have a few.
    Grappling hook.
    Combat Shield (used for blocking!)
    Rope.

    Yes, I know, mods.
    Posted in: Survival Mode
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    posted a message on Does your house reflect your skin?
    Yep. STALKER skin; underground bunkers are my favourite type of house.
    Posted in: Survival Mode
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    posted a message on [1.1] Beer! v1.0 Wine too! Now with SMP!
    Quote from Stewiecraft

    I'll have another look at grape vines growing. I have seen them grow before but something may have changed in the latest version, and at the very least I'll speed it up a bit.

    No worries.
    Posted in: Minecraft Mods
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    posted a message on If you were asked by Notch to create a mob, what would it be?
    Shai-Hulud for the desert. The mob is scaled by age, from babies to true Great Makers.
    Posted in: Survival Mode
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    posted a message on [1.1] Beer! v1.0 Wine too! Now with SMP!
    Hi,
    I've been using this mod for a while now, but I'm having a problem growing Grape Vines without using Bonemeal.
    My set-up is three trellises on top of each other, on dirt, next to a water source block. I then plant the Grape seeds, but unless I use bonemeal, the vines never grow grapes by themselves.
    The rest of the mod seems to work fine.
    Anyone else get this issue?
    Posted in: Minecraft Mods
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    posted a message on If You Were A Mob, What Would It Be And Why?
    Single block slime. I'm not going to say why.
    Posted in: Survival Mode
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    posted a message on [V1.6.2] Xie's Mod
    Hey Domino,
    I think I have a bit of a weird bug with your core pack. Your Oats plants seem to grow into the leaf blocks for some kind of brownish tree. Not sure if it's Maple or cinnamon leaves or something else.
    Anyway, please can you check the Oats code? I didn't see any problems but I'm pretty noob at coding.
    Posted in: Minecraft Mods
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    posted a message on [1.6.X/1.5.2/Others]Pam's Mods - Feb 9th (I'm Back!)
    Hey, nice LP. You should cut the long waiting period due to Somnia, though.
    Other than that, would you kindly update the Harvestcraft information page to reflect the new things?
    Posted in: Minecraft Mods
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