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    posted a message on Different and better armors.

    Can you be more specific? How less detectable are you in leather armor? Do iron or chain mail armor have any bonuses? How much more slowly do you move with diamond armor? How does this work if you mix together armors? Are there any buffs to not wearing armor?


    You need to flesh out your ideas more first, before you post here.

    Posted in: Suggestions
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    posted a message on Apple Trees when?

    You can already get apples from trees.

    Posted in: Suggestions
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    posted a message on Desert Expansion: Solving the blandness of deserts in Minecraft
    Quote from layman9»



    Yes, it says there is a chance 1-4 fruits can spawn on a cacti 2 blocks high. Any number from 1 to 4 will spawn...


    It says that there is a chance (not a guarantee) of 1-4 being on a cactus more than two blocks high (so two blocks high won't count).


    Anyways, I think that, if joshua trees are in a sub-biome and a few of them in each chunk, and if mummies only spawn around desert temples, I support these ideas.
    Posted in: Suggestions
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    posted a message on "Melting" Enchantment

    I think I'd like this if it has only a chance to drop the smelted version of the item, which increases with higher levels. It could work like fortune, with a 33% chance at level 1, a 50% chance at level 2, and an 80% chance at level 3.


    Either that or, because the tool works by heating the drop so that it drops the smelted form, it won't drop anything if the drop is flammable.

    Posted in: Suggestions
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    posted a message on Google Picture War

    Posted in: Forum Games
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    posted a message on Teleportation Portals

    Note that, before I explain anything, I should state that these will not be accessible or modifiable in survival, hardcore, or adventure mode.


    So, my idea is for blocks to be introduced to minecraft that will teleport any entities that enter them to the other side of the portal. This teleportation will be instant, and then will not happen again until the entity leaves the portal block. They will appear completely transparent to players in survival, adventure, or hardcore difficulty (they can show what is on the other side, if it can be handled by the minecraft graphics engine without too much lag, or can simply leave the other player unaware of what is on the other side), and will be transparent with a faint overlay of a white nether portal texture to players in creative mode.


    To get them, one must be in creative mode. Upon placing a portal block, it will check to see if it is adjacent to any other portal block. If it is not, it will prompt the player that placed it to name the portal and assign the portal to which it teleports entities by typing in the target portal's name. If it is, it will take the same name and target portal as the adjacent portal block. If it is adjacent to two or more different portal blocks, it will copy from one of them at random, and then force the other adjacent portals to match it. If a portal's target portal is itself, it will not teleport entities.


    If a portal block is left-clicked by a player in creative mode, that block will be broken. Any adjacent portal blocks will be unaffected by this. If a player in creative mode right-clicks a portal block, the player can reassign the target portal or rename the portal. Players not in creative mode may not place blocks on a tile that already has a portal on it. If a player in creative mode does this, it will replace the portal.



    These portals would mostly be useful for mapmakers, as they can now include interesting puzzles and maps that wouldn't otherwise fit in 3-D space. It can also be used by redstone mechanisms to transport arrows/items/minecarts/etc, allowing for instant signal communication or instant item transportation.

    Posted in: Suggestions
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    posted a message on Monsters attacking light sources

    I do not think that creepers should just explode and try to bust through player-made shelters, and monsters should not be able to see any artificial light more than 16 blocks from its location. Other than that, I support this (but only on medium/hard difficulty).

    Posted in: Suggestions
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    posted a message on Minecraft/gaming pc recording software?

    Also, the suggestions subforum is not the right place to ask about this. The suggestions subforum is for people who are suggesting ideas to be implemented into the actual game.

    Posted in: Technical Help
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    posted a message on Potion of Paralysis

    I do not support this idea. I think that the length would be impossible to balance. It would either be not long enough to be worth the potion, or be too long and become a broken weapon.


    I would not mind seeing the status effect implemented into minecraft for mapmakers and modders to use, but I do not think the potion would work well.

    Posted in: Suggestions
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    posted a message on Improved four seasons suggestion
    Quote from teesee»

    Get rid of the rain and hail. Other than that, I support. Seasons would be a great addition to Minecraft and add a lot of depth to them (especially to boring biomes like plains). I think that the duration of a season should be a bit longer. Here's why:



    The average length of a season is 91.31 days.

    The length of a day in Minecraft is 20 minutes

    There are about 1440 minutes in a day, which is approximately 24 hours

    20/1440 = 1/72, which equals 0.138_ (the underscore here represents an overscore, which I cannot type), which means that a Minecraft day is 13.8_% of a day or 1/72 of a day.

    According to this scale, with 91.31 • 0.138_ equalling about 13 days, a season should last an entire 13 days in real-world time.


    However, 13 days is quite a long time. The season will take a considerable amount of time to pass unless you have the server or the world running 24/7, so if anyone can think of a better way to improve the season time, that might be helpful.


    Still, I think it should be more than 2 hours.


    I think you messed up on your math. 20/1,440 is .0138888..., so, correcting your math, we get an answer of 30 hours and 26 minutes of real world time, or 91.3 minecraft days.


    Anyways, I support this idea, but think it should have a chance of winter show in deserts, just like real life.
    Posted in: Suggestions
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    posted a message on More inventory Space

    I do not support this. The inventory has 36 slots, plus spots for armor and the offhand slot. I have found that, if I leave items I don't plan on using in a chest, that I never even reach 36 slots.

    Posted in: Suggestions
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    posted a message on Google Picture War

    Posted in: Forum Games
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    posted a message on Bleeding effect and potion

    I don't support this idea. It sounds like you are trying to add a new potion that does nothing the existing wither and poison potions can't.

    Posted in: Suggestions
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    posted a message on Don't eat carrots and potatoes when they should be planted
    Quote from Innacor»

    Just look up and eat your food and then hold down your RMB to plant them after


    The thing is, what if you don't want to eat any food, but you have some hunger points missing?
    Posted in: Suggestions
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    posted a message on Purple Metal, a new material

    I feel like the suggestion would be better with a different name, and I don't really like making a new tier of tools is a good idea, but, aside from that, I support this.

    Posted in: Suggestions
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