• 0

    posted a message on [128x - 16x][1.3.2] Swiss Rustic HD (v0.998) 9/23/12 *WIP*
    Thanks for the fast answers :tongue.gif:

    I guess I didnt really think about what I suggested (and it also seems like I was demanding, didnt mean to sound like an asshat), now that I think about it, there is a big variety of cobblestone-like stuff here.
    Though I really never saw that kind you are using in this pack. If you have a real-life picture of it, that would be nice (not because I dont believe you, but because im curious.).
    Just one more thing, though: when I think about natural stone and switzerland, I can really only think of light stone, like in lucerne (the lion in the stone, gletschergarten) and some gravel pits where I live.
    The pack is very dark already, and perhaps lighter stone could be a nice addition.
    i also wanted to say that the overall quality of the pack is really great, the textures are seamless. It really just doesnt look all that swiss yet!


    just curious: where in switzerland do you live? I live in solothurn, myself.
    Posted in: Resource Packs
  • 0

    posted a message on [128x - 16x][1.3.2] Swiss Rustic HD (v0.998) 9/23/12 *WIP*
    Meh, I was excited when i saw the topic, now im pretty disappointed :ohmy.gif:

    The wood doesnt look like its typical for switzerland.
    Typical swiss wood would be the kind of wood used when building chalets (google it), dark, looong planks. So really, nothing like what your wood looks like.

    the cobble also doesnt look swiss at all.
    try something like this
    You see this alot in old streets.

    I hope I could help

    edit: oh also, the swords just have to be halberds!
    Posted in: Resource Packs
  • 1

    posted a message on Is the Aether mod still in development?
    Personally, I think the mod is horrible.
    They need a game designer so badly. I mean, the coding is good and top quality, and they have the ideas, but they dont know how to implement them. Its just a big pile of features.
    Posted in: Mods Discussion
  • 0

    posted a message on Minecraft File Location
    try the gui.png in the gui folder, theres a cross on the upper right. That could be it, im not sure though.
    Posted in: Resource Packs
  • 0

    posted a message on Better Than Wolves Total Conversion!
    Cant wait to see the complex stuff people will make with turntables, detectors, block dispensers, etc.

    good stuff as always, fc.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7 Ready!] ♔ FRENDEN's CARTOON PACK ♔ [16x]
    Quote from BeuTube

    Looks awesome, but it hurts my eyes XD

    I think its very pleasant for the eyes. No bright neon colors anywhere.
    Posted in: Resource Packs
  • 1

    posted a message on Need some people to help me do a video that hopefully gets on machinima
    To get on machinima, you must either pay them, be a massive annoying ****, or be a quality animator. Anything else is luck.
    Not to insult you in any way, but thats the truth.
    Posted in: Discussion
  • 0

    posted a message on If you could say something to notch about Minecraft Beta...
    Quote from Audiopulse

    "Pie!"

    ...and hed stop. Stare at me. silently. Waiting. And then Id whisper

    "...its not a lie..."

    Tears would be shed.

    Jesus christ, if youre going to make a reference that was frequently spouted during the last 7 years FOR THE LOVE OF GOD SAY IT RIGHT
    DID YOU EVEN PLAY PORTAL
    Posted in: Discussion
  • 0

    posted a message on How do I turn a .MClevel file into a working save file?
    minecraft automatically converts them, if im not mistaken. Just put it in the saves folder and select it in the world menu.
    Posted in: Discussion
  • 0

    posted a message on Cube world
    Quote from draketoto

    but its different cause this isnt so similar to minecraft

    Yes, and this thread is about cube world.


    Anyways, what do you think guys, if he releases an early version of that game, will you try it?

    edit: heres some stuff I gathered


    It's written in C++.
    The game is written by someone with a Phd
    The height of the game is 256 but the blocks appear to be 2x as small.
    There will be no crafting or mining
    Procedural quests
    Multiplayer game from the start
    He plans on finishing it first and then releasing it on steam for a low price
    Posted in: General Gaming
  • 0

    posted a message on Cube world
    Sigh..

    Put 'dont discuss if cube world's a rip off or not' and you just try to start a discussion about how fortress craft is a rip off or not.
    Go away.
    Posted in: General Gaming
  • 0

    posted a message on Cube world
    Cube world.

    I just found it, and I think it is amazing. Sure, voxel games are pretty common, but I think its stuff like that damn big troll (scroll down for the vid) that seperates your average voxel kid game from the voxel games with potential. What do you think? I hope to have a normal discussion here, so 'HURR MINECRAFT RIPOFF' morons need not apply.


    by the way, if you think its amazing like I do: The guy started to work on it a bit less than 2 months ago.
    2 months.
    Posted in: General Gaming
  • 0

    posted a message on If you could say something to notch about Minecraft Beta...
    WORK
    Posted in: Discussion
  • 0

    posted a message on [16x][1.9.x] XSSheep's Sheep pack! v2.1 - Partially updated! - see p117
    This makes me wonder what my avatar in pixelart would look like.
    Posted in: Resource Packs
  • 0

    posted a message on ^^Blue's Improve Pack^^ [16x] [1.7.3]
    if youre going to take textures from painterly, why not go all the way to moron town and just post a whole painterly pack?
    Its not like the painterly textures are unpopular
    Posted in: Resource Packs
  • To post a comment, please .