Can you ever really call any Minecraft version a "new Minecraft" when it only looks like a drastic change compared to significantly earlier version?
If you mean the direction the game is headed, I applaud it. While there is of course some nostalgia that exists for older versions, new content and fixes are only a good thing, even if they just break more things (when has a Minecraft update ever not done that).
The work Jeb has done on Minecraft since 1.0 has been great, and i'm glad he's cleaning up the horrid mess of a game Notch released it in.
I've wanted reskinned Zombies as mummies for deserts for the longest time. Quite a lot of people would think it's pointless, but it would really add to it.
I.... don't understand the reasoning of some of the people in this thread.
How does trading make the game more like creative?
That doesn't make any sense at all. You still have to obtain the money to buy the items. I do agree that survival needs to be harder, though, or have more to it, but when has survival ever been hard or difficult? It NEVER has. I could go all the way back to Alpha, set up a house, stock up on food for healing, dig down, then be safe forever. Minecraft needs scaling. It needs new monsters and new ore for once you get past the "full iron with diamonds" stage that we've all been to thousands of times. You'd think enchanting and potions would bring about stronger monsters, but it hasn't. Trading isn't going to kill Minecraft, Minecraft just needs changes/additions to the cave/mining experience.
Also, i'll laugh if you people argue about this and it turns out that you can't even trade villagers for diamonds.
Or you could just trade THEM items for the coins instead of getting them yourself.
I think it makes sense that they'd be a semi-rare ore.
Imagine if instead of selling things or working you could just go underground and find cash everywhere in real life.
I mean, if you wanted to, you could get money without trading, but the pirmary way to obtain it would be via trading. I wonder if the coins will be used by servers as currency in the future.
There needs to be items that can only be obtained via villager trading, to give it a real point.
Also, as for the people upset about Jeb "dumbing down the game", I for one welcome his changes. The solution to the issue of Diamonds becoming easily obtainable via villagers and Mineshafts can be solved by making a higher tier. Possibly a really rare one from the Nether. Would give a point to actually exploring the caves down there.
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Maybe they could look like this? (but with normal pigmen, obviously)
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Wait....
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If you mean the direction the game is headed, I applaud it. While there is of course some nostalgia that exists for older versions, new content and fixes are only a good thing, even if they just break more things (when has a Minecraft update ever not done that).
The work Jeb has done on Minecraft since 1.0 has been great, and i'm glad he's cleaning up the horrid mess of a game Notch released it in.
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Coming soon: Igloo villages in Tundra
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The Pyramid's already have the best rewards of the entire game, even over shadowing strongholds and mineshafts.
Also, yeah, they could do more damage.
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How does trading make the game more like creative?
That doesn't make any sense at all. You still have to obtain the money to buy the items. I do agree that survival needs to be harder, though, or have more to it, but when has survival ever been hard or difficult? It NEVER has. I could go all the way back to Alpha, set up a house, stock up on food for healing, dig down, then be safe forever. Minecraft needs scaling. It needs new monsters and new ore for once you get past the "full iron with diamonds" stage that we've all been to thousands of times. You'd think enchanting and potions would bring about stronger monsters, but it hasn't. Trading isn't going to kill Minecraft, Minecraft just needs changes/additions to the cave/mining experience.
Also, i'll laugh if you people argue about this and it turns out that you can't even trade villagers for diamonds.
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I think it makes sense that they'd be a semi-rare ore.
Imagine if instead of selling things or working you could just go underground and find cash everywhere in real life.
I mean, if you wanted to, you could get money without trading, but the pirmary way to obtain it would be via trading. I wonder if the coins will be used by servers as currency in the future.
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Also, as for the people upset about Jeb "dumbing down the game", I for one welcome his changes. The solution to the issue of Diamonds becoming easily obtainable via villagers and Mineshafts can be solved by making a higher tier. Possibly a really rare one from the Nether. Would give a point to actually exploring the caves down there.
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