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  • 2

    posted a message on Lots of Food v1.12.0
    Quote from FullSpecs

    Found a bug when I run this mod with SimpleOres 2.

    When I was smelting my Tin Ore, it should turn into Tin Ingot. But instead of that, it turns into Steak Tartare-_- And then I checked does this happened to other ores? Guess what, it does. I really, really love Lots of Food, and I cant live without SimpleOres. But playing without one of those, feels uncomplete. Feels less challenging.

    I'm currently running Minecraft 1.6.4, with many mods, including Lots Of Food v1.6.4 and SimpleOres 2 + Plugins v1.2.1.

    To see better image of the problem, here's the pics.



    WITHOUT LOTS OF FOOD

    The Recipe (The original. The ingots in the recipe are Tin Ingots)



    The Materials (Complete, no materials are missing)



    WITH LOTS OF FOOD

    The Recipe (You can make a Tin Armor with some Steak Tartare! LOL!)



    The Materials (Many materials are missing)




    Then, I derpin' around with the config file. And the ID's were different, which means, it should work without any problems. Well, too bad, it runs with these problems.



    SimpleOres Config, with the highlighted Silver Ingot ID as an example.



    Lots Of Food config file, with the highlighted Steak Tartare ID as an example.


    Hope you can fix these problem :)


    Install Idfix. http://www.minecraftforum.net/topic/1928632-164smpforge-idfix-and-idfix-minus-mods-for-resolving-id-conflicts/ It will work fine after the mod's installation. And if you install Idfix minus, you can delete it after resolving ID's problems.
    Posted in: Minecraft Mods
  • 0

    posted a message on CandyCraft 1.8 & 1.8.9 Released
    Quote from valentin4311

    Mattrio: What do you mean by you can't interact with items ?


    This is like the mod isn't installed. I can't use any items of the mod, this is like in client you have a mod that it isn't in the server.
    Quote from WeCanGetBanned

    CandyCraft can't reach the configuration file


    Here is your response. Install the mod in client and copy/paste the config file in the config file of your server.
    Posted in: Minecraft Mods
  • 0

    posted a message on CandyCraft 1.8 & 1.8.9 Released
    Hi Valentin4311, I used the lasted version and, yes, it's working because the server doesn't crash. But unfortunnely, I think that the mod doesn't load because I can't interact with dimension's items. In server files, there is the two files in le mod folder, and the config file is present.

    Can you help me? Thanks!
    Posted in: Minecraft Mods
  • 0

    posted a message on CandyCraft 1.8 & 1.8.9 Released
    Yes, the languages files are present, it is a vanilla server and the config file is existing.

    To be honnest, I'm using an automatic Forge installation of a server hosting. I test to do it manually and I answer you. Thank you for your research!
    Posted in: Minecraft Mods
  • 0

    posted a message on CandyCraft 1.8 & 1.8.9 Released
    Hi Valentin4311, I'm a french writer for Minecraft-France, and you can be sure, when Forge 1.7 is out and your mod is updated for this version, I will make a presentation of your mod!

    First, I would like to congrate you to making this awesome mod, with beautiful textures, good I.A and nice ideas! I love this category of mod, and I know how code a dimension mod is hard!

    Second, I have no problems with the installation of your mod for client, but I have got problems for server. The mod load, but I think here is an error with Java, and I don't know how resolve this... Can you help me please? Thanks!

    Here is the crash report :
    ---- Minecraft Crash Report ----
    // This doesn't make any sense!

    Time: 23/12/13 18:40
    Description: Exception in server tick loop

    java.lang.NullPointerException
    at net.minecraft.item.ItemStack.<init>(ItemStack.java:67)
    at net.minecraft.item.ItemStack.<init>(ItemStack.java:62)
    at CandyCraft.CandyCraft.DoAchievements(CandyCraft.java:508)
    at CandyCraft.CandyCraft.initConfig(CandyCraft.java:277)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:606)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:606)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:606)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
    at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:99)
    at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:350)
    at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:69)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Linux (amd64) version 2.6.32-5-amd64
    Java Version: 1.7.0_25, Oracle Corporation
    Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 167333960 bytes (159 MB) / 259719168 bytes (247 MB) up to 31935102976 bytes (30455 MB)
    JVM Flags: 22 total; -Xms256M -XX:PermSize=128m -XX:MaxPermSize=256m -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+UseNUMA -XX:+CMSParallelRemarkEnabled -XX:+UseAdaptiveGCBoundary -XX:-UseGCOverheadLimit -XX:+UseBiasedLocking -XX:SurvivorRatio=8 -XX:TargetSurvivorRatio=90 -XX:MaxTenuringThreshold=15 -XX:UseSSE=3 -XX:+UseLargePages -XX:+UseFastAccessorMethods -XX:+UseStringCache -XX:+UseCompressedStrings -XX:+UseCompressedOops -XX:+OptimizeStringConcat -XX:+AggressiveOpts -XX:ParallelGCThreads=1
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.24.920 Minecraft Forge 9.11.1.920 6 mods loaded, 6 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML{6.4.24.920} [Forge Mod Loader] (minecraft_serveur_forge.1.6.4.jar) Unloaded->Constructed->Pre-initialized
    Forge{9.11.1.920} [Minecraft Forge] (minecraft_serveur_forge.1.6.4.jar) Unloaded->Constructed->Pre-initialized
    candycraftmod{(Alpha)} [CandyCraft] (CandyCraft.zip) Unloaded->Constructed->Errored
    ChristmasCraft{3.0.0} [ChristmasCraft] (ChristmasCraft_3.0.0.jar) Unloaded->Constructed->Pre-initialized
    KIC{Beta 1.0.1} [IglooCraft] (iglooCraft-universal-1.0.1-mc1.6.2.zip) Unloaded->Constructed->Pre-initialized
    Profiler Position: N/A (disabled)
    Is Modded: Definitely; Server brand changed to 'fml,forge'
    Type: Dedicated Server (map_server.txt)

    I want to specify that I've installed other mods in the server, but without the mod it's work fine. And with only the mod installed, there's also a crash of the server.
    Posted in: Minecraft Mods
  • 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.10 via OptiFine]
    Quote from Regi24

    Disable 'Anisotropic Filtering' in OptiFine


    I have the same problem, and I tried this, but this don't change nothing.
    Posted in: Minecraft Mods
  • 0

    posted a message on ATG - Alternate Terrain Generation
    Awesome mod! But village and desert/jungle structure always spawn?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] [Forge] Better Grass & Leaves Mod [v1.6.4.D]
    Quote from Poersch

    Thanks! :)

    If you are using Optifine or MCPatcher, just deactivate mipmapping and use anisotropic filtering instead. ;)


    That's right! Thank you! I can now play with all of your awesome mod! :)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] [Forge] Better Grass & Leaves Mod [v1.6.4.D]
    Hi Poersch!

    I love your mod! But I've got this problem :

    All is like that. Can you help me? Thanks!

    EDIT: Better Leaves work fine. This is just a texture problem from Better Grass.
    Posted in: Minecraft Mods
  • 0

    posted a message on MrMeepie's Shaders - Failed thread, click on my banner.
    Can you provide evidence that it works? (like a F3 screenshot)
    And, no installation instructions ?
    How can we install it ? ._.

    I think it is fake as long as you don't provide evidence.
    Posted in: Minecraft Mods
  • 0

    posted a message on Can someone please make a 1.5.1 .minecraft folder with the aether II per-installed?
    You're not in the right section and that illegal.
    Posted in: Minecraft Mods
  • 0

    posted a message on Usefulfood 1.5.0 - Craft yourself a meal!
    I love this mod and thank you for 1.6.2's update, but, where is in older versions the 1.5.2 version ?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.7][Forge] Atmosmobs v1.3.2b - ExtraBiomesXL Support is back!
    An unicorn ? :D
    Posted in: Minecraft Mods
  • 0

    posted a message on Presence Footsteps - An overly complicated sound enhancement mod
    Awesome ! I love your newer mod !
    Congratulation ! :D
    Posted in: Minecraft Mods
  • 0

    posted a message on GotoLink updates: Formivore's options (2015/08/01)...
    Hello GotoLink,

    I enjoyed this mod : http://www.minecraft...adio-new-items/ made by freakstritch.

    The mod is dead because freakstritch fails to updating his mod, and since 1.2.5, he fail his update. He want help and this will be great if you helped him or continue what he did.
    I feel that this mod will never update. It's a shame because this is one of my favorite mods!

    Quote from freakstritch »
    Going to try again with 1.6.1, but I am not successful

    Can you update it?
    Please and thank you!
    Posted in: Minecraft Mods
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