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    posted a message on ChickenBones Mods
    Kinda wish there was a delete button for these things :D Just ignore this for now
    Posted in: Minecraft Mods
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    posted a message on Equivalent Exchange 3 - 0.1.142
    Loaded up pre1c on my 1.4.5 server today. Getting the same error as every one else. Keeps mentioning not being able to find a class file labeled "ayk". Gonna try Pre1a and see if it at least lets me boot the server for now until this is resolved.
    Posted in: Minecraft Mods
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    posted a message on [1.12] Minecraft Minions - evil always finds a way
    Quote from EnragedLlama

    Same issue as the last few people. I used this mod previously and it worked wonders. Took a break from minecraft for a while and this was one of the first mods i wanted to pick up.

    I may be able resolve some of the issues people were having as i had the same issue. IF you put the minions mod in the /MODS folder, You get an error. and it crashes your server, INstead, UNpack the Zip into your Server.jar and problem is solved.


    But again, Still no luck on getting minions to spawn in SMP. lookin forward to this mod once its fixed,


    My server never had issues crashing with this mod, so I have no idea what you're talking about. If you simply follow the instructions laid out by AtomicStryker, it will install fine and not crash your server. If it IS crashing your server, read the crash log and you'll probably find that there is a conflict somewhere with another mod.
    Posted in: Minecraft Mods
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    posted a message on [1.12] Minecraft Minions - evil always finds a way
    Quote from Ujimar

    I got it to work only issue is i had another mod installed that caused a conflict between the two its corrected now however i would like to see you add where the minions are mining to place items in chest on there own in a option double click or something on chest and that or those chest lined up for it will be filled would be a great mod if you added this replacement for quarry's but with fun in it also :D


    You can do that. Right click a chest from a distance BEFORE setting them to do a task. Also, it works with non-vanilla chests, too (referencing your previous post). I use it with IronChests mod and it works perfectly. AFAIK, it works with anything that has an inventory that is >23
    Posted in: Minecraft Mods
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    posted a message on [1.12] Minecraft Minions - evil always finds a way
    Not getting minions to spawn in SMP either. Everything else works perfectly fine, in fact, it's exactly how it works in SSP. But for some reason, the minions just don't wanna come to me. At least, for now, I have a staff to zap baddies with. Muehehehe
    Posted in: Minecraft Mods
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    posted a message on [1.7.2][1.6.4][1.5.2][SMP]Fihgu's Command Mods for Vanilla Server
    Been having some issues with using your permissions mod with the non-bukkit port of DynMap. Even though I have added the base command (dynmap) into the permissions file for the owner group (of which I am the only member), I cannot use the commands.

    I know it's not the server denying me the ability to use them because the "You do not have permission blah blah blah..." text is white instead of the default red. If I take all instances of the commands for dynmap out of my permissions file, the message reverts back to red, meaning the server is denying me rather than your mod.

    I've tried every combination of command parameters and styles to get this to work. The specific command I'm trying to get to work is /dynmap webregister, and as such I have entered the following commands into the group file (albeit, not all at the same time) to try and get this thing going:

    dynmap
    /dynmap
    dynmap webregister
    /dynmap webregister
    dynmap.webregister
    /dynmap.webregister
    dynmap.*

    etc. etc. The list goes on with every single iteration of those commands I could think of. If there's any help you could give, it would be greatly appreciated. Sorry for the long winded post. If it's any consolation, I love all the other parts of your mods so far <3
    Posted in: Minecraft Mods
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    posted a message on [1.3.2][FORGE] Dynmap - dynamic web maps for SMP
    First off, let me say that I love what you're doing with this mod. I love DynMap, and having it available to me on a vanilla server is amazing.

    Now on to my question. I'm running this on a server that also has Fihgu's Command mods installed (Teleport, Permissions, and protection) and can't seem to get the commands to work even though I am both opped and have the commands added to the permissions group I set myself in. I was wondering if you have any advice on getting this to work. I really like the ability to have bukkit style admin commands in my game, but not being able to issue dynmap commands in game is a real downfall to those mods from what I can see. Am I just doing it wrong as I suspect, or is there an issue between these that you know of?

    *UPDATE* I tried just removing the permission mod and leaving myself as OP. Still can't use any commands, so it's not the command mod blocking me from using these commands. Just constantly gives me a "You do not have permission to use this command" message while all the other vanilla and addon commands work. Still trying more things to get this to work, but I'm running out of ideas and it's growing increasingly frustrating.

    *ANOTHER UPDATE* So at this point, I've exhausted all my resources. I completely wiped the server and started fresh with just DynMap and Forge installed. I opped myself and went to run a command. It said I didn't have permission. That seems a bit odd. Do I have to create a dummy permissions file or something? It's just odd that you list nothing here about needing to do any sort of permissions, yet I'm constantly being told by the mod itself that I don't have permission to execute any commands. Please tell me what I'm doing wrong.

    I wouldn't figure that a permissions file would need to exist, seeing as how this is a non-bukkit port and as far as I know, the only permissions mod that exists for non-bukkit smp is Fihgu's. Any bit of insight at all would be nice.
    Posted in: WIP Mods
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