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    posted a message on CubeX2's Mods - All mods available for 1.8.9
    Thank you for you answers CubeX.
    If I understood correctly it is able to edit Any recipe that is craft-able through the normal craftingbench.
    But not the ones with a specialized GUI/Magic screen worked into it.

    Thanks again.
    Posted in: Minecraft Mods
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    posted a message on CubeX2's Mods - All mods available for 1.8.9
    Dear CubeX,
    I have looked at the recipe-changing page and could not find acknowledgement of the following:

    - Is Customstuff able to edit recipes and use items that are added outside of both MC and Customstuff?
    - Does it securely patch into a custom workbenches added outside of Customstuff, Say, RP Project Tables, immibis ACT.
    - Experimental, Am I able to edit recipes from furnaces with custom GUI's? I could just edit them code-wise, but it would be useful if
    possible with Customstuff.

    I see this as an excellent alternative from buggy plugins that alter recipes.
    Usually I would have tried this out myself, But due to me being on holiday without being able to boot MC I would appreciate it very much if you could answer this.
    Many thanks, and thanks a lot for you hard work.
    Posted in: Minecraft Mods
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    posted a message on ChickenBones Mods
    Dear Chickenbones,

    I am planning to tinker on additional REP effects. Altough i don't have time to look at it this week.
    Could you tell me if it's possible (within WRCBE) to apply (or skip) certain effects to player while wearing certain armour?
    (examples i had in mind are skipping the effect with leather armour, rubber or stunning wearer's of quantum armour).
    I did take a quick glance at the source. But not enough to fully understand it.
    Would you have a hint?

    Thanks in advance,

    Posted in: Minecraft Mods
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    posted a message on Flan's Mod 5.3 Rank Update : 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    Thanks both for the replies polo and xsparky. I appreciate it.
    Posted in: Minecraft Mods
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    posted a message on Flan's Mod 5.3 Rank Update : 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    Sorry for contributing to the endless badgering.
    But I cannot find any of the old download links (1.1 and 1.2.3 to be exact).
    Has this been done on purpose or did I simply overlook them?

    Thanks in advance,

    Posted in: Minecraft Mods
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    posted a message on Alblaka's Mod SHOP
    P.S: You should totally charge for Minecraft Coding lessons too, give a man a fish and he will not starve, teach him to fish and he will eat every day.

    I would gladly pay for that. I left an old project of mine due to its complicity. Lessons from the migthy Al might bring it back to life :).
    (OT: Good luck with your project :) ).
    Posted in: Mods Discussion
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    posted a message on buildcraft virus?
    The ads provides are made by third-party-people. Thus this lies beyond the scope of SpaceToad/SirSengir or Krapth. I guess you are talking about a malicious IFrame that is loaded by a ad on
    And going all paranoid is not needed. Common sense is useful too.
    Having a good AV is all you need. And Security essentials is not worse then Norton 360. Both do fine.
    (though i have a personal dislike of everything symantec)

    Good luck.
    Posted in: Mods Discussion
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    posted a message on [1.3.2]LCTrees & LCCrops [v1.4.6] [Forge][SMP][Bukkit][+36 Trees][+7 Biomes][+10 Flowers]
    Quote from ChandlerBingUA

    ups... its look like SMP is not working.
    i have installed modloader mp v3, forge , trees 1.3.10 and after install trees i start server and have this:

    If I remember correctly the newest forge doesn't generate the world properly in SMP.
    Posted in: Minecraft Mods
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    posted a message on [1.5.2][FORGE]Castle Defenders v.1.2 Big Update! New Buildings, New NPC
    Quote from Azurn

    Yes, its the same person.

    Ah nice :)
    Thank you, its always nice to see an old acquaintance.
    Posted in: Minecraft Mods
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    posted a message on [1.5.2][FORGE]Castle Defenders v.1.2 Big Update! New Buildings, New NPC
    Azurn, do you might know if pendaleose is the same person that was into CNC Generals modding?
    (Revora Forums to be exact)

    Nice mod btw :) am enjoying it.
    Posted in: Minecraft Mods
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    posted a message on [RPG] [Custom] [PvP]Etherion Hearts.

    Etherion Hearts, a continuation of the Legacy of Etherion.
    After that Etherion has fallen to Ruins, a group of 6 people decided to give the people a new place to stay. Etherion Hearts is the Role Play server with custom features. Join or create a town, fight hordes of monsters and travel to places unknown. Alone you don't stand a change, but together you will survive.
    I Know its bad, I didn't have my trusty 2x460 at that time


    Our main admin is Aurum_Crescent, he is the one that pays the bill for the server. he is the one that does the plugin-work.
    Our other admins include, me, Xenoforce, MegaHans and SebiO_o.
    We currently have 2 moderators, Shavour and Coolguy6310

    First and foremost, our login procedures.
    We have linked your forum account to your MC account.
    Yes, so if you create a forum account, You Have To Use The EXACT Same name as you MC account name!
    After you have forum access, you need to activate it by going to your account page(take not, this is in the forum! NOT the User Control Panel).
    Also, don't forget to set your IP. We block proxies, and your account is bonded by your IP. For further details, visit the Login Problems thread:

    Your Forum password is the same as your password for the server.

    Note: We've had some people asking about our plugin, Spiritools, we will NOT distribute this. Spiritax, the owner of legacy Etherion, didn't want to share it public, so we will respect that.

    Breaking the same rule multiply times will result in a perm ban

    General Rules

    G1 - Do not ask for an activation
    Asking for an activation has no use, as we admins check the playerlist every time we come online to see if someone needs to be activated. This means that even if you sent a pm, we only see it after we went to the activation page. Asking for an activation will result in a longer waitingtime by one day.

    G2 - English on Global chat

    Even if you are alone with a person on the server, use english in globalchat. By using english there, everyone can understand you. If you want to talk a different language, use /msg or the townchat instead.

    G3 - Do not place water or lava on other player plots/in other player buildings
    If the player report the lava/water griefing, there will be a ban (1-7 days) without any exception. We will check the log regarding this matter.

    G4 - Only one account per player
    There is no need to have multiply accounts. Having two account on minecraft will result in the second being removed and the first being jailed for 1 hour. If you however play with your brother, you should notify us in the dual IP forums.

    G5 - Respect others

    Please remember that this is a game and not real life. If you hate a person, it is alright, but do not start flaming or ruining a persons reputation. Treat everyone respectful, otherwise there is a change you won't join a town. Also this can result in a 1-5 hour jail.

    G6 - Do not **** an admin off
    Do not flame, harm or annoy admins. Any way you **** an admin off when he is on his admin account can result in a random effect which you won't like, unless you like to die by 80 ghasts, 99 TNT, lavapools, lighting, flying, being jailed, being banned or any other random effect that will be thrown upon you.

    G7 - Do not discuss the actions of an admin or mod in public
    If you have a problem with an admin, try to solve it by talking to him. The admin will have to listen to you, as long as you speak in a formal, respectful way. Being disrespectful will **** the admin off.

    G8 - Do not complain about your punishment
    Do not complain about your punishment. You got it for breaking one of the rules. We only take action if we get proof, so that innocent people won't be harmed by us. Complaining results in an increasement of the punishment length.

    G9 - No mature content in the chat
    Not every person who plays on the server is above 18. Talking open about any mature/adult topic is hereby strictly forbidden, as this server is childsafe. Anyone who get caught on it will be muted for an undetermined time.

    We have some more rules, these include fair-play rules:
    If anyone is even interested in the full list: ''

    We are still a small community, we have a wiki page that will update over time.
    Any help is much appreciated. Any ideas/suggestions are appreciated too.
    This thread will be updated from time to time. Either to add more 'niceness' or to give you some news.
    I look forward to your joining :wink.gif:

    Last but not Least, the server IP: ''

    (MegaHans, delete the old topic)
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on [RPG][PvP][Towny]Etherion Hearts
    Hans, Im gonna make a reformat.
    users, please expect a better detailed thread soon.
    I shall also explain the registration instructions.
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on [1.6.2] 95% Completed! Blackmodule's Minecraft Suite - New Screens!
    Quote from shawndeprey

    I suppose some of them could be pulled out, but, I am probably not going to make a mod package with my server commands. As Justin said, I developed 0.5 with BMS servers in mind, so, some of the commands are particular to BMS. Also, with the 0.5.4 release you see some commands which are pretty unique to BMS server administration.

    Because of this I think I will just stick with one mod suite. If you like our server administration mod then I encourage you to throw it on your server when you update your map, or whenever you feel like it lol. I thank you sincerely for the interest Max :smile.gif:

    Shawn Deprey
    Blackmodule Studio

    I understand your reasoning, sorry for asking the question, my question could also have been conceived in a way that I would not appreciate (part of) your work.
    I will definitely use this sometime. Maybe on a different server, or alongside the currently modded one. I'll see how things turn out.
    Thanks for you work,

    Posted in: Minecraft Mods
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    posted a message on [1.0.0][SMP] PC's mods - MineFactory Reloaded, Power Converters and more! Updated Dec 19th
    It seems that, after a nearby block update, they re-appear.
    You can't hit the leaves, but placing a block next to it makes them re-appear, sometimes chaining up through the entire tree.

    EDIT: better said, putting an 'intruding' block near the area of tree-creation will negate the bug. As when the leaves spawn, they touch the block and re-appear automatically.

    And, if any more testing is needed, give me a call, it's the least I can do back for modders ^^

    EDIT2: Multiple harvesters DO work, they just need to be timed different, so if you have 2. You would need to place a inverter between your clock and the other harvester.

    Posted in: Minecraft Mods
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    posted a message on [1.0.0][SMP] PC's mods - MineFactory Reloaded, Power Converters and more! Updated Dec 19th
    Ok, power crystals, in SMP, the leaves of 'fertilized' trees is invisible. Upon re-logging the leaves re-appear.
    And, as far as i have tested, multiple harvesters on the same patch do not speed up the process. This doesn't seem necessary if the clock signal is fast enough.
    For the rest it works seamless with Eloraams redpower mod.

    Couple of questions, First question in the old mine factory the planter would plant a single sapling in the dirt directly above it but in this new version it can plant it anywhere in a 3X3 area, is there a way to keep it in the block directly above it?

    Just place one dirt block above it, and place non-dirt/grass blocks on the sides.

    Second question, The harvester doesn't seem to be harvesting anymore i believe it might have something to do with the placement of the harvester in relation to the planter, from the old version i had my harvesters one block above and one block to the side of the planter with the animated side facing where the tree would be. Although if the trees can now be placed in a 3X3 area then that might be the problem with the harvester.

    You need to place them on the same level as the first tree-log, in the center of the 3x3 square.
    I did that and it worked fine.

    And for anyone still wondering how this works:

    Thanks to power crystals for pointing the link error out.
    Posted in: Minecraft Mods
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