Heres a pm i got from krunch. To lazy to do what he told me to do so im just posting this...... Ill go find mungo and get some pics.
It's me, Krunchy
Sent: Sat Mar 19, 2011 1:42 pm
From: krunch2
To: Legendman3
Hi, this is me, Krunchyman. You might have noticed that my account name is krunch2, but I had to make this one because my original account got banned. I have no idea why, I didn't really do anything except mildy flame someone's thread. I didn't get any warning telling me to stop. I just got banned for little reason without a proper warning. It was a three day ban too. I really hate those forum administrators. Jerks.
Here's what I need you to do. I need you to take over until I'm back. Tell everyone on the MineRag thread that I did NOT mean to say that modifying the gui was difficult, that was a mistake. Start posting some pictures of Mungoman's current body disappearance modification. If he hasn't sent you the most recent version, ask him to.
Good luck. See you soon.
Boom, you want progress, you get progress :wink.gif:
I'm glad to hear the Krunch team is keeping busy.
Hey Krunch! hope the modding's going well, I'm sure it's quite the challange.
Just one question/idea: Bodies dissapear fairly rapidly after hitting the ground, So I can't imagine it would be easy to do ragdolling with a body that only is on the ground for a second. Will you and your team be trying to make a way for the ragdolled bodies to remain for longer? Would be fun to have a pile of zombies flying though the air after you tnt them, and watch the resulting landings :smile.gif:
We agree to disagree. Facts are such things as Our forums being nuked, or our server being burned. Facts are not such things as an OP looking "butthurt" (whatever the hell that means) or how you, scaarj, or nathan think a server should be run. Now let's all just stfu, you pf's get out of our post and get around to starting your own for once.
I'm not sure how to put the actual generator into a Server, but what I did (for planetoids as well, ironically), was this:
1. Put the map generator and any of it's files into a folder.
2. Run said generator. Make sure to name the map "world"
3. once it's done, take it's "world" file and place it in your server file, where the .jar is located
4. boom! once you run the server, you'll be in the world the program generated.
I tried out this mod for SMP, when i go on the server and try to make it it works, BUT: I can't pick it out of the crafting thingy! PLEASE HELP!! :sad.gif:
I noticed a few others having this problem, but now I'm also having this issue. I'm using craftbukket, could that be the issue?
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I'll let Stickill know, as he's likely going to be in charge of applications. Looks good to me though :smile.gif:
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Boom, you want progress, you get progress :wink.gif:
I'm glad to hear the Krunch team is keeping busy.
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Much thanks, and keep up the good work :wink.gif:
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This your second account trooper, or just your forums account?
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XD close Scaarj :smile.gif:
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I'll have scaarj check it out, as I'm on vacation atm, but it might have been a small issue with our conversion over to a new type of whitelist.
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Just one question/idea: Bodies dissapear fairly rapidly after hitting the ground, So I can't imagine it would be easy to do ragdolling with a body that only is on the ground for a second. Will you and your team be trying to make a way for the ragdolled bodies to remain for longer? Would be fun to have a pile of zombies flying though the air after you tnt them, and watch the resulting landings :smile.gif:
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We agree to disagree. Facts are such things as Our forums being nuked, or our server being burned. Facts are not such things as an OP looking "butthurt" (whatever the hell that means) or how you, scaarj, or nathan think a server should be run. Now let's all just stfu, you pf's get out of our post and get around to starting your own for once.
End of Discussion.
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I must say, I like this idea alot.
But then again, I love all of your generators, so who knows ^^
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1. Put the map generator and any of it's files into a folder.
2. Run said generator. Make sure to name the map "world"
3. once it's done, take it's "world" file and place it in your server file, where the .jar is located
4. boom! once you run the server, you'll be in the world the program generated.
Hope that helps :smile.gif:
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Yes, Scaarj is handling them at the moment.
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Also, I read the post about the various casinos, and would love to see not only what you can do with the architecture, but with the slot machines ^^
Good luck, and keep up the awesome work!
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I noticed a few others having this problem, but now I'm also having this issue. I'm using craftbukket, could that be the issue?