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  • 0

    posted a message on [1.7][1.6] Ender IO - How many pipes in one block?
    After installing this and the Extra Bees/Trees dev build for 1.6 encountered an odd id conflict,

    Crash report
    ---- Minecraft Crash Report ----
    // I bet Cylons wouldn't have this problem.

    Time: 8/30/13 4:48 PM
    Description: Initializing game

    java.lang.RuntimeException: Item ID Conflict has occured using ID 8781. The item [email protected] has been overwritten by [email protected]
    at binnie.core.BinnieCore$ItemData.getRuntimeException(BinnieCore.java:305)
    at binnie.core.BinnieCore$ItemData.getRuntimeException(BinnieCore.java:296)
    at binnie.core.BinnieCore$Data.check(BinnieCore.java:279)
    at binnie.core.BinnieCore.checkBlocksAndItems(BinnieCore.java:244)
    at binnie.core.BinnieCore.doInit(BinnieCore.java:121)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:697)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:231)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:506)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at binnie.core.BinnieCore$ItemData.getRuntimeException(BinnieCore.java:305)
    at binnie.core.BinnieCore$ItemData.getRuntimeException(BinnieCore.java:296)
    at binnie.core.BinnieCore$Data.check(BinnieCore.java:279)
    at binnie.core.BinnieCore.checkBlocksAndItems(BinnieCore.java:244)
    at binnie.core.BinnieCore.doInit(BinnieCore.java:121)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:697)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:231)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:506)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)

    -- System Details --
    Details:
    Minecraft Version: 1.6.2
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_03, Oracle Corporation
    Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 317489632 bytes (302 MB) / 891944960 bytes (850 MB) up to 1905197056 bytes (1816 MB)
    JVM Flags: 1 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.04 FML v6.2.43.818 Minecraft Forge 9.10.0.818 66 mods loaded, 66 mods active
    mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML{6.2.43.818} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge{9.10.0.818} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    CodeChickenCore{0.9.0.5} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    NotEnoughItems{1.6.1.3} [Not Enough Items] (NotEnoughItems 1.6.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized
    SomniaCore{1.0.3} [SomniaCore] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    SC0_BiomeWand{0.3.1} [Biome Wand] (1.6.2-Biome-Wand-1.1_fixed.zip) Unloaded->Constructed->Pre-initialized->Initialized
    SC0_SpaceCore{0.2.2} [SpaceCore] (1.6.2-SpaceCore-0.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    IC2{1.118.401-lf} [IndustrialCraft 2] (industrialcraft-2_1.118.401-lf (1).jar) Unloaded->Constructed->Pre-initialized->Initialized
    ImmibisCore{56.0.3} [Immibis Core] (immibis-core-56.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized
    AdvancedMachines{56.0.0} [Advanced Machines] (advanced-machines-56.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Core{4.0.1} [BuildCraft] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Transport{4.0.1} [BC Transport] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Silicon{4.0.1} [BC Silicon] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    AppliedEnergistics{rv12.b} [Applied Energistics] (appeng-rv12-b-mc162.zip) Unloaded->Constructed->Pre-initialized->Initialized
    BetterGrassAndLeavesMod{1.6.2.F} [Better Grass & Leaves Mod] (BetterGrassAndLeavesMod[v1.6.2.F].jar) Unloaded->Constructed->Pre-initialized->Initialized
    Natura{2.1.5} [Natura] (Natura_1.6.2_2.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BiomesOPlenty{0.6.1} [Biomes O' Plenty] (Biomes-O-Plenty-0.6.1-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Forestry{2.3.0.0} [Forestry for Minecraft] (forestry-A-2.3.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BinnieCore{1.8-dev1} [Binnie Core] (binnie-mods-1.8-dev1.jar) Unloaded->Constructed->Pre-initialized->Errored
    ExtraBees{1.8-dev1} [Extra Bees] (binnie-mods-1.8-dev1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    ExtraTrees{1.8-dev1} [Extra Trees] (binnie-mods-1.8-dev1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Builders{4.0.1} [BC Builders] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Energy{4.0.1} [BC Energy] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Factory{4.0.1} [BC Factory] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    ChickenChunks{1.3.3.2} [ChickenChunks] (ChickenChunks 1.3.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    CrossbowMod2{a0.1.5} [Crossbow Mod 2] (Crossbow-Mod-2-1.6.2-a0.1.5.21.jar) Unloaded->Constructed->Pre-initialized->Initialized
    EnderIO{0.1.9} [Ender IO] (EnderIO-1.6.2-0.1.9.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
    EnderStorage{1.4.3.3} [EnderStorage] (EnderStorage 1.4.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized
    extracells{1.3.3} [ExtraCells] (ExtraCells-universal-1.3.3 (1.6.2).jar) Unloaded->Constructed->Pre-initialized->Initialized
    ExtraUtilities{0.3 prerelease 2} [Extra Utilities] (extrautils - 0.3 Prerelease 2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    factorization{0.8.04beta2} [Factorization] (Factorization-0.8.04beta2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    factorization.misc{0.8.04beta2} [Factorization Miscellaneous Nonsense] (Factorization-0.8.04beta2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    factorization.notify{0.8.04beta2} [Factorization Notification System] (Factorization-0.8.04beta2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    factorization.dimensionalSlice{0.8.04beta2} [Factorization Dimensional Slices] (Factorization-0.8.04beta2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    iChunUtil{2.1.0} [iChunUtil] (iChunUtil2.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    GraviGun{2.0.0} [GraviGun] (GravityGun2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Railcraft{8.0.0.0} [Railcraft] (Railcraft_1.6.2-8.0.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
    TConstruct{1.6.2_1.4.dev.28.1} [Tinkers' Construct] (TConstruct_1.6.2_1.4.dev.28.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    UndergroundBiomes{0.4.2a} [Underground Biomes] (UndergroundBiomes 1.6.x - 0.4.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized
    gregtech_addon{MC162} [GregTech-Addon] (gregtechmod (11).zip) Unloaded->Constructed->Pre-initialized->Initialized
    IC2NuclearControl{1.6.2} [Nuclear Control] (IC2NuclearControl-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    inventorytweaks{1.55b} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.55b-b61.jar) Unloaded->Constructed->Pre-initialized->Initialized
    IronChest{5.3.14.512} [Iron Chest] (ironchest-universal-1.6.2-5.3.14.512.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ItemSearch{1.3} [Briman's Item Search] (ItemSearch_1.3_MC_1.6.x.jar) Unloaded->Constructed->Pre-initialized->Initialized
    MobAmputation{2.0.0} [MobAmputation] (MobAmputation2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    MobDismemberment{2.0.0} [MobDismemberment] (MobDismemberment2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Natura|CompatMineFactoryReloaded{0.1} [Natura compat: MFR] (Natura_1.6.2_2.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized
    NEIAddons{1.9.0.r40} [NEI Addons] (neiaddons-1.6.2-1.9.0.r40.jar) Unloaded->Constructed->Pre-initialized->Initialized
    NEIAddons|AE{1.9.0.r40} [NEI Addons: Applied Energistics] (neiaddons-1.6.2-1.9.0.r40.jar) Unloaded->Constructed->Pre-initialized->Initialized
    NEIAddons|CraftingTables{1.9.0.r40} [NEI Addons: Crafting Tables] (neiaddons-1.6.2-1.9.0.r40.jar) Unloaded->Constructed->Pre-initialized->Initialized
    NEIAddons|ExtraBees{1.9.0.r40} [NEI Addons: Extra Bees] (neiaddons-1.6.2-1.9.0.r40.jar) Unloaded->Constructed->Pre-initialized->Initialized
    NEIAddons|Forestry{1.9.0.r40} [NEI Addons: Forestry] (neiaddons-1.6.2-1.9.0.r40.jar) Unloaded->Constructed->Pre-initialized->Initialized
    NEIAddons|MiscPeripherals{1.9.0.r40} [NEI Addons: Misc Peripherals] (neiaddons-1.6.2-1.9.0.r40.jar) Unloaded->Constructed->Pre-initialized->Initialized
    PortalGun{2.0.0} [PortalGun] (PortalGun2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    bau5_ProjectBench{1.8.0} [Project Bench] (ProjectBench-1.6.2-v1.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Somnia{1.0.1} [Somnia] (Somnia-Pre1c.jar) Unloaded->Constructed->Pre-initialized->Initialized
    SuperCraftingFrame{1.6.2.6} [Super Crafting Frame] (SuperCraftingFrame-1.6.2.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
    TConstruct|CompatMineFactoryReloaded{0.1} [TConstruct Compat: MFR] (TConstruct_1.6.2_1.4.dev.28.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    WebDisplay{0.3} [Web Displays] (WebDisplays.zip) Unloaded->Constructed->Pre-initialized->Initialized
    WR-CBE|Core{1.4.0.5} [WR-CBE Core] (WR-CBE 1.4.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized
    WR-CBE|Addons{1.4.0.5} [WR-CBE Addons] (WR-CBE 1.4.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized
    ForgeMultipart{1.0.0.151} [Forge Multipart] (ForgeMultipart-universal-1.6.2-1.0.0.151.jar) Unloaded->Constructed->Pre-initialized->Initialized
    WR-CBE|Logic{1.4.0.5} [WR-CBE Logic] (WR-CBE 1.4.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized
    McMultipart{1.0.0.151} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.2-1.0.0.151.jar) Unloaded->Constructed->Pre-initialized->Initialized
    ForgeMicroblock{1.0.0.151} [Forge Microblocks] (ForgeMultipart-universal-1.6.2-1.0.0.151.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Launched Version: 1.6.2-Forge9.10.0.818
    LWJGL: 2.9.0
    OpenGL: GeForce GT 540M/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    The odd thing is that neither configs for EnderIO or binnies Extra Bees/Trees have items that are allocated to id 8781 according to the configs.

    After using NEI to dump a list of all used and unused item and block id's with only EnderIO it shows this for Ender IO's items

    8781,Item,EnderIO,item.enderIO:itemEnderface,crazypants.enderio.enderface.ItemEnderface
    8782,Item,EnderIO,item.enderIO:itemConduitFacade,crazypants.enderio.conduit.facade.ItemConduitFacade
    8783,Item,EnderIO,item.enderIO:itemRedstoneConduit,crazypants.enderio.conduit.redstone.ItemRedstoneConduit
    8784,Item,EnderIO,item.enderIO:itemPowerConduit,crazypants.enderio.conduit.power.ItemPowerConduit
    8785,Item,EnderIO,item.enderIO:itemLiquidConduit,crazypants.enderio.conduit.liquid.ItemLiquidConduit
    8786,Item,EnderIO,item.enderIO:itemIndustrialBinder,crazypants.enderio.material.ItemIndustrialBinder
    8787,Item,EnderIO,item.enderIO:itemBasicCapacitor,crazypants.enderio.material.ItemCapacitor
    8788,Item,EnderIO,item.enderIO:itemAlloy,crazypants.enderio.material.ItemAlloy
    8789,Item,EnderIO,item.enderIO:itemFusedQuartzFrame,crazypants.enderio.material.ItemFusedQuartzFrame
    8790,Item,EnderIO,item.enderIO:itemYetaWrench,crazypants.enderio.material.ItemYetaWrench
    As opposed to this in my config

    I:"enderIO:itemAlloy"=8532
    I:"enderIO:itemBasicCapacitor"=8531
    I:"enderIO:itemConduitFacade"=8526
    I:"enderIO:itemEnderface"=8525
    I:"enderIO:itemFusedQuartzFrame"=8533
    I:"enderIO:itemIndustrialBinder"=8530
    I:"enderIO:itemLiquidConduit"=8529
    I:"enderIO:itemPowerConduit"=8528
    I:"enderIO:itemRedstoneConduit"=8527
    I:"enderIO:itemYetaWrench"=8534


    Changing the values like I normally would resolve an ID conflict doesn't help either as the ID is always filled by the enderface and propolis regardless of what I set the id's to in the configs. I'm unsure if this is somthing on your end but you seem to be more active on this forum than Binnie is and you seem to know what you're doing :)


    Other than all this I must say you have done a fantastic job with this mod! It's been so long since I've jaw drop because of the things I thought were impossible (Enderface and the Conduits/Facades). I thought I had seen it all!
    Posted in: Minecraft Mods
  • 0

    posted a message on Magic Bees: Magic themed bees for Forestry; The Successor to ThaumicBees
    I had created a Aura princess and Drone before updating to forestry 2.2.6. at that time they were safe to stick in analyser without crashing. Since then I had Updated from forestry 2.2.4 to 2.2.6 and then inoculated the pair of bees with a maximum fertility serum, now my game crashes when I stick the already identified bees into an beealyser.

    I thought I would post this here as the issue seems to be isolated to your bees, not any Forestry bees with the same fertility trait.

    I had also done the same thing to a Stark drone and it did not crash before or after being inoculated with maximum fertility.

    Crash log [Editied]

    java.lang.AbstractMethodError
    at forestry.apiculture.gui.GuiBeealyzer.drawAnalyticsPage1(GuiBeealyzer.java:167)
    at forestry.apiculture.gui.GuiBeealyzer.drawGuiContainerBackgroundLayer(GuiBeealyzer.java:68)
    at forestry.core.gui.GuiForestry.func_73863_a(GuiForestry.java:342)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1155)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:870)
    at net.minecraft.client.Minecraft.run(Minecraft.java:759)
    at java.lang.Thread.run(Unknown Source)


    --- END ERROR REPORT d4e12e21 ----------

    After reproducing this error I also got.

    net.minecraft.util.ReportedException: Rendering screen
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1164)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:870)
    at net.minecraft.client.Minecraft.run(Minecraft.java:759)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.AbstractMethodError: thaumicbees.bees.AlleleEffectPotion.getName()Ljava/lang/String;
    at forestry.apiculture.gui.GuiBeealyzer.drawAnalyticsPage1(GuiBeealyzer.java:167)
    at forestry.apiculture.gui.GuiBeealyzer.drawGuiContainerBackgroundLayer(GuiBeealyzer.java:68)
    at forestry.core.gui.GuiForestry.func_73863_a(GuiForestry.java:342)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1155)
    ... 3 more

    Related mods

    Forge 7.8.0.688
    Forestry 2.2.6
    ThaumicBees 1.4.7 c
    Extra Bees 1.6 pre10


    My apologies if I'm missing some really obvious issue, this just seems like too much of an odd crash to not report.
    Posted in: Minecraft Mods
  • 2

    posted a message on [1.4.5] [Forge] Is Minecraft too hard?! Get Easy Diamonds!
    I feel like for some people (Such as myself) crafting dirt into diamonds is too difficult and 'involving'. Perhaps you could implement a feature to allow players craft diamond tools right out of dirt, skipping such a complicated step. It would be completely balanced!

    I understand such things take time and that adding recipes could take several hours of time and hundreds of lines of code to implement ( ;) )

    I would also appreciate it if eventually you could release an API for this grand mod, just think about what the community could do with such source code made available!
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from Hardcore188

    eloramm.com is having a database issue is that happening for any one else


    It's been like that for around 2 weeks, nobody has any info on why though.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mystcraft
    Quote from Veovis Muad

    He stops here, and double checks to make sure he didn't read this wrong. This guy wants to play these mods that modders pour their heart and soul into, but he doesn't give a damn about their wishes in distribution? What a ****.


    Hold on. He came in asking a question, wanting support, and then once he gets the issue resolved he starts flinging insults? Veovis pauses, and as anyone who has to deal with users inevitably does, starts seriously contemplating quitting working on mods like this because a few users throw childish tantrums. Even with a small percentage of users raised without manners, that adds up to dozens of dicks a week, and Veovis isn't getting paid in any way for what he does, and certainly couldn't be paid enough to deal with some of them.

    Reluctantly he goes back to Eclipse to continue working on his Mystcraft addons and other projects, dreading the flood of self-entitled, disrepectful, childish users that will come as punishment. How dare this man spend hours a day working for free to support or create cool things? HE MUST BE PUNISHED FOR THIS ACT!

    His last thought before he cranks up the Symphony and Studio Metallica version of One is that at least XCompWiz doesn't have to deal most of these people, he's free to code Mystcraft in his extremely limited spare time without being told his and other modders' views on distribution are worthless by ungrateful parasites.



    Remember, the minority speaks the loudest. Majority of us are infinitly more grateful of the effort all the modders put into such mods compared to this kid.

    Also, S&M is damn brilliant :)
    Posted in: Minecraft Mods
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    posted a message on [1.5.1] Thermal Expansion - 2.3.0.b7! Updates and refactors ahoy!
    Is there any plans for energy storage blocks with a larger capacity? My railcraft 3x3x4 high pressure steam boiler could have filled up over 12 of these just off a couple stacks of coal coke. Yeah, it generates quite a lot of power, almost 100MJ/t :S



    Love your mod, been using it from the start to make everything from cobblegens to IC2 CASUC reactors :)
    Posted in: Minecraft Mods
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    posted a message on Forestry for Minecraft, Trees, Bees and more!
    I just found a bee keeper villager trading 2 wheat for reddened combs. Are they the EE2 compatibility combs? Bee keeping mode on normal and there is no EE installed (beta version of forestry and MC 1.4.2)
    Posted in: Minecraft Mods
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    posted a message on Good replacement for redpower?
    Quote from Bellaabzug21

    I didn't ask for any more of this crap. I don't care. I just asked what your opinion was about a replacement for it.


    Not only that, but you had made a brash statment that clearly is incorrect.

    Eloraam has completely abandoned the fanbase.


    Pro tip - Usually when you want help you ask without blatantly twisting the truth with the possibility of offending people.
    Posted in: Mods Discussion
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    posted a message on Good replacement for redpower?
    If she had completely abandoned us there would be no alpha/beta on the forgecraft server nor any new development in RP2 nor would she even be playing on forgecraft. Have some respect, RP2 is such a large and diverse mod and takes time to update.

    Sadly people with such 'impatient' (to put it nicely) views on RP2 ruin others views on Eloraam and RP2.

    Instead of making this thread why don't you post "Emegherd Eloraam Y U NO UPDATEZ!!1!", Oh, it was locked because of all this hate.

    - quote from mattabase's stream yesterday "Redpower will be ready when it's ready and not a moment sooner".
    /rant

    Buildcraft is the closest replacement but is still a long way off.
    Posted in: Mods Discussion
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from Bluehorazon

    They want to Worldgen for the ores. Actually it is silver and nikolite. I was really clever (I thought I was) and startet a 1.2.5 World with redpower, updated to 1.4.2 just to notice that the ores are gone, since... well yeah thats how minecraft handles non-existing BlockIDs^^.

    I felt really stupid at this moment, but Mystcraft will solve that problem anyway.


    And not only the Helicopter was awesome Lex was totally out of sleep... has anybody seen him trying to type "kinetic" :P

    He needed about a hour to set up the windmill and he really has no idea about Redpower (how many diamonds he collect^^) it was really fun to view.


    If you're really desperate you can MCedit replace all of the rp2 ores from an old map to an ID occupied by a currently installed mod block. Then once rp2 updates set the id of the ores to the blocks you replaced with. (Either removing the other mod or changing that id to another id in the config)

    Bam, A little bit messy but it should work
    Posted in: Minecraft Mods
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    posted a message on [1.5.2][Buildcraft] DenPipes 2.0
    The only reason I wanted ABO to update, thank you sir!
    Posted in: Minecraft Mods
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    posted a message on Creating a halfslab with forge
    Extending BlockHalfSlab asks for (int par1, boolean par2, Material par3Material), What are the valid entries to par2 and 3 assuming par1 is the block Id. I couldn't find anything from google, youtube and even the tutorials page, code examples would be excellent :)

    EDIT

    par2 refers to if the block is a double slab or a single slab (True = double, false = single)
    I still don't fully understand what the material type does, setting it to Material.wood still allows it to be mined quickly with a pickaxe.
    Posted in: Modification Development
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    posted a message on [1.4.2 | Forge 6] gokimods
    Awesome mods. Itemget is genius and I don't know why single chests hasn't been done yet (Apart from chests in the ironchests mod :P )

    Well done sir.
    Posted in: Minecraft Mods
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    posted a message on Attempting to make a multitool
    I've been fiddling around with modding for a few days now, practising on some basic things like tools (Obsidian of course, since we need more obsidian tool mods out there /sarcasm)

    I'm trying to make a tool that breaks the blocks picks, shovels and axes break all at the appropriate speed. Currently I can get the multitool to to break spade blocks at a fast speed (Since it extends spade) and stone/ores/wood at a very slow speed. What do I need to change so I can get all block types breaking at reasonable speeds?

    Pastebin of my multitools code http://pastebin.com/US2tB72P

    Latest MCP, Forge build 303 for 1.3.2.
    Posted in: Mods Discussion
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    posted a message on [1.2.5][BC2.2.14 - BC3.1.5][REV2.1.3/REV3.1.0] Additional Pipes for BuildCraft (Teleport Pipes)
    Quote from T_Weezy1990

    I've been looking for the Advanced Machines addon for IC2, couldn't find it via the TechnicWiki, IC2Wiki, or by a thread search here in the MCForums...where do I get it?


    On the IC2 forums.
    http://forum.industr...d&threadID=5077


    Quote from hekatonkheires

    what will happen to the additional pipes that ive built if i uninstall the mod?


    Ones in the world should disappear. Ones in chests may crash the game when the chest is opened. Just remove all the pipes before you uninstall.
    Posted in: Minecraft Mods
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