• 0

    posted a message on Painterly Pack

    No. The pack hasn't been updated since 1.8.


    Also, the official website is down again. Given the lack of interest from the original creator and the community, is it safe to say support for the pack is now dead?

    Posted in: Resource Packs
  • 0

    posted a message on Painterly Pack

    I'm working on manually putting together my personal pack, but it's going to take forever.


    There's going to be even more holes to fill up once 1.10 is released.

    Posted in: Resource Packs
  • 2

    posted a message on Painterly Pack
    Quote from GerbilCrab475»

    We have an update from Rhodox: https://twitter.com/PainterlyPack/status/721203991829327872

    It says:


    It seems we may have to wait for an update if we get an update at all. But at least it's official news.


    At least he's sticking around with the project.

    Life has priority. He can take his time with it.

    Posted in: Resource Packs
  • 0

    posted a message on Painterly Pack

    I have used Dokucraft before for its quality pixel art textures but 32x32 and above just looks off. Their resolutions are high enough to accentuate the ugly blockiness of the world, something a lot of Minecraft clones try too hard to beautify their games with but backfire when they look like poorly modeled 3D games up close. It gets worse when you throw in a high screen resolution and shader mods. They just end up looking like window dressing for what is fundamentally a crude design choice.


    I was drawn to Minecraft exactly because of the low-res textures and its perfect fit with that blocky voxel design, and anything that compromises with that concept undermines that visual balance.


    I might try out the BNW pack, but again, I have to take into account the level of customization as well.

    Posted in: Resource Packs
  • 0

    posted a message on Painterly Pack

    That's pretty much the same reason I've been keeping track of this still.


    Made the switch to Painterly way back in November 2010 and never looked back. No other texture packs that have come and go since then has been able to replicate Painterly's level of customization and 16x16 low-fi aesthetics.


    If Painterly is dead in the water, it looks like I don't have incentive to play the game anymore. No way I'm moving back to the ugly default pack, and most current quality custom packs cater primarily to 32x32 resolutions and higher, too ill-fitting for the low-resolution voxel world design.

    Posted in: Resource Packs
  • 0

    posted a message on Painterly Pack

    The problem is there is no official word on whether it's being discontinued or not for over a year there has been minimal activity since his last update tweets.


    Perhaps contacting Rhodex by e-mail for confirmation would be good.

    Posted in: Resource Packs
  • 1

    posted a message on Painterly Pack

    Here's a block, item and mob list I ripped off the 1.9 wiki page to start. Note that I haven't covered UI elements and changes on existing assets, but I'll try to compile as much as I find on these later.

    BLOCKS
    Chorus flower
    Chorus plant
    Dragon head
    End gateway
    End rod
    End stone brick
    Frosted Ice
    Grass path
    Purpur block
    Purpur pillar
    Purpur stairs
    Purpur slab
    Structure block

    ITEMS
    Beetroot
    Beetroot soup
    Beetroot seeds
    Chorus fruit
    Dragon's breath
    Elytra
    End crystal
    Lingering potion
    Water splash potion
    Popped chorus fruit
    Potion of Luck
    Shield
    Shulker spawn egg
    Spectral Arrow
    Tipped Arrow
    Uncraftable potion

    MOBS
    Shulker
    Posted in: Resource Packs
  • 0

    posted a message on Painterly Pack

    It happened just shy of the 1.9 update too.


    I'm beginning to think Rhodox abandoned the project and the official site just went on autopilot until the server was disconnected due to unpaid fees.


    Anyone managed to archive all the textures?

    Posted in: Resource Packs
  • 0

    posted a message on Painterly Pack

    So Rhodox hasn't updated with any news since September 2014, and there are no signs of textures for new items in 1.9. Does this mean this texture pack has been discontinued?

    Posted in: Resource Packs
  • 1

    posted a message on Smooth stone double slabs (43:7) removed since 13w02a
    Now that it's verified that these smooth stone slabs have have been replaced by the quartz slabs, guess this thread way as well be used to voice concerns about its removal. It is a legitamate building material after all.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Smooth stone double slabs (43:7) removed since 13w02a

    Now that's it's updated to 13w02b, your post still doesn't prove anything. The list didn't normally list 43:7/44:7 as smooth stone slabs in previous versions anyway and still doesn't, so there's no way to know if the list shows that the blocks are still available.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Smooth stone double slabs (43:7) removed since 13w02a

    Look again.

    The list is still stuck at 13w01a (I happen to be waiting for that list to update), so it doesn't have any of the quartz blocks on. It doesn't list the smooth stone double slabs either, but /give commands and mods like TooManyItems still make it available in pre-13w02a jars.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Smooth stone double slabs (43:7) removed since 13w02a
    Quote from MumblesMiner

    I dont know the damage values but all of them are there, nothing was removed.

    Could someone verify this? If it's true, there should be a new damage value for the smooth stone double slabs.

    For reference, here are the data values for all quartz-based blocks:

    Quartz single slab: 43:7
    Quartz double slabs: 44:7
    Block of quartz: 155:0
    Chiseled quartz block: 155:1
    Pillar quartz block: 155:2
    Quartz stairs: 156:0
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Smooth stone double slabs (43:7) removed since 13w02a
    Quote from Blues27Xx

    I thought the nether brick slabs already replaced that block.

    Nether brick slab-based materials took up 43:6 and 44:6 in 12w49a, leading to the stone-based 43:6 and 44:6 being reassigned to 43:7 and 44:7. And then quartz-based slab blocks in 13w02a took up 43:7 and 44:7, but there are no ID reassigns for the smooth stone slabs, effectively removing them.

    If it was possible to reassign these blocks in 12w49a, what has happen to them in 13w02a may be seen as suspicious. Again, I like to know if Jeb or Dinnerbone actually confirmed that the smooth stone double slabs will be reinstated in future snapshots.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Smooth stone double slabs (43:7) removed since 13w02a
    Quote from MumblesMiner

    Stone slabs will stay, the quarts will be an entirely new block.

    So basically, the quartz blocks will be assigned new damage values so they don't overwrite existing blocks? Is there a source to confirm this?
    Posted in: Recent Updates and Snapshots
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