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    posted a message on What are your thoughts on Minecraft?
    Quote from TheMasterCaver»

    To say that Minecraft is the game that I've played the most is a huge understatement - I've played it for around three to four hours per day pretty much every day for more than four and a half years with no signs of slacking off (in fact, in my last world, played earlier this year, I averaged more time per session than any other world I have stats for)... that comes up to around 5,750 hours - 240 days - of time spent playing this one game, including 121 in my first world and a combined 174 days when including several other worlds I have statistics for, plus additional worlds (on some days I spent my normal playtime working on mods but that time pretty much counts since it was spent on the game in some way). It is also pretty much the only game that I've played during that time - a remarkable testament to how addicting I find the game to be.

    As far as the evolution goes, they made a big mistake in 1.7; for some reason they significantly took away from a major part of the game and still have done nothing whatsoever to let use customize it despite it being very easy to do (there is even a world type that lets you customize things that Customized cannot - but so much for people who do not want a Superflat world). Not that it has affected me that much; I am perfectly happy with playing a 4+ year old version plus my own tweaks to improve the game experience - I think that the ability to easily downgrade and mod the game are some of the most notable features of the game (most games do not let you downgrade and any mods must be purchased as limited add-ons).


    I can't admit to playing the game as much as you, but I did play a similar amount of hours per day (except perhaps a lot more sometimes) for about 3-4 years, then off and on after that. It's good that others also don't see 1.7 as adding, rather removing the game's charm.
    Posted in: Discussion
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    posted a message on The Blaze Bow
    Quote from ElvishKing»

    I don't think we need it the idea just popped into my head



    I'm not saying your suggestion is good or bad but I find most proprietors of bad suggestions tend to always use the phrase "it just popped into my head". The best suggestions can take hours or even days to finalize and think over.
    Posted in: Suggestions
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    posted a message on Private Dimension Portal

    Good luck getting into your chest after someone plops one of these on top.

    Posted in: Suggestions
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    posted a message on Shipwrecks
    Quote from C1ff»

    I don't think it would be possible to have oil tanker shipwrecks or other wrecked modern ships in Minecraft without suggesting some kind of apocalyptic lore. (And most people don't want any kind of lore, unless it's non-modern, which could suggest artifacts from people with medieval or ancient technology, examples being swords, bows, magic, etc.)


    However, I'd be okay supporting Shipwrecks, as long as you provided more detail on what spawns in them, how commonly they spawn and where.


    I think the idea of lore being forbidden went out the window when they started adding ocean temples and woodland mansions. Let's be honest, if those were suggestions on this forum they would have been ridiculed.
    Posted in: Suggestions
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    posted a message on What are your thoughts on Minecraft?

    Isn't this basically the same thread posted every couple days?


    I'll give the same answer I always give: the last version I thought was well-rounded was 1.6.4.

    Posted in: Discussion
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    posted a message on Minecraft styled music

    I've been meaning to purchase Rosenfeld's other albums, especially One. Somehow 148 doesn't appeal to me though.


    As for your question I wish I knew.

    Posted in: Discussion
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    posted a message on Minecraft servers have changed... A lot.

    Servers were much more impressive 3-6 years ago. They did so much with so little. That isn't to say many modern servers don't also do good things, but it's just not as appealing and diverse.

    Posted in: Discussion
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    posted a message on Where did you hear about Minecraft?

    A friend was playing 1.2 and got me hooked when I asked about it. Frankly I wish I could go back to that time, I preferred the world gen.

    Posted in: Discussion
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    posted a message on Where did you hear about Minecraft?

    A friend was playing 1.2 and got me hooked when I asked about it. Frankly I wish I could go back to that time, I preferred the world gen.

    Posted in: Discussion
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    posted a message on New Render Distance Number should BE!!

    My game can barely handle 16

    Posted in: Suggestions
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    posted a message on Ambient Mobs
    Quote from NachtMC»

    There could always be a fast ( pre-rendered overlays), fancy (3d, rendered), and off (off completely), since they are ambient.


    But if they were physical mobs they would be (I believe) classified under entities and rendered server-side instead of client-side

    Posted in: Suggestions
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    posted a message on Newbie to minecraft?
    Quote from taffu»

    ", times, serif">Minecraft does not require a powerful graphics card.


    If you use shaders and mods it sure does.
    Posted in: Discussion
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    posted a message on Did you know tools used to be 2D in Minecraft?

    Most non-block items were 2D.

    Posted in: Discussion
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    posted a message on Big list of enchantments that could be added
    Quote from snubbub»

    Why don't you actually say WHY "this list makes Infinite look like a parlor trick", instead of just saying that with no backup evidence. My last post explained almost all the enchantments and why they are not really OP. Now it's your turn to explain why they ARE op. Go ahead. Do it.

    Your argument would be more reasonable if your response had actually explained anything. Instead, it's just you naming each enchantment and saying "this isn't op". No particular reasons why, or anything. So here's my reason: any one or two of these could single-handedly decimate a person's pvp ability in one strike. Though their current lengths are ludicrous, they could last for half a second and still be blatantly overpowered. Fire Aspect is already broken enough without manually removing the texture from your game if you're going to perform serious pvp. Imagine if one could instantly render opponents blind, unable to do damage, and nauseous. They could take on 5 people at once, no trouble.
    Posted in: Suggestions
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    posted a message on Big list of enchantments that could be added
    Quote from snubbub»


    They are not really that overpowered.
    The weakening enchantment only gives weakness I, and for a very short time. Same with blinding.
    Maybe sickness is a bit OP, but you have to admit that it would have no effect on mobs whatsoever, and on other players with PVP, Mining fatigue would make no difference in their PVP skills, unless for some reason they are mining their way out. Nausea would be the only thing that makes it harder to PVP.
    Stunning only gives the slowness effect for 2 seconds, which is barely any time at all.
    And with homing, which probably seems like the most overpowered one, here is what I have to say about that: With level 1, the arrow would barely curve at all. You'd still have to aim quite accurately. Not that OP. Homing 2 is a lot more OP than Homing 1, but it can only be applied with an anvil, which means you'd have to get 2 things with Homing 1 on them (either bows or books). Which is not easy to do given the rarity of the enchantment.

    Some enchantments on the list I like more than others, including Crushing, Drawback, Range, Tank, Recharge, and Experience. Those are not very OP at all.


    And also, if you call 80% of the enchantments on this list overpowered, what would you say to the Infinity enchantment that already exists? That's definitely more OP than the majority of enchantments on my list.



    If you think slowness, blindness, and weakness for 2 entire seconds is "barely any time at all" then I can without a doubt say this suggestion is not remotely balanced. 0% support.


    This list makes Infinite look like a parlor trick, I can't imagine you can look at this list and think "Infinite, now THAT'S op."

    Posted in: Suggestions
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