Don't mean to be rude, but you're missing a few key things.
- Personality: The very essence of your character is to be described here, and it's blank. Problematic.
- RP Example: This example is little more than jumbled dialogue, while it shows you can talk with the technicalities expected of a protectron, it does little else to show me you could tackle one on one RP, or even combat RP for that matter. It's a cool little tid-bit you've added, but I suggest writing something different to give you a wider range to work with.
- Background: A number of things here make this a bumpy road. For one, the father who loved his son more than anything left him completely alone at the age of 8 to go on military tours and serve on duty? There is no way an 8 year old could provide for themselves for an extended period of time as you suggest here. Also, regarding DI-74, I am afraid this is not going to work, and if it does, it won't be as you described. Fully functional Artificial Intelligences were not deployed into combat bots at the time of the war, the government was focused on other things, and AI's in the game are actually very rare. To simply have an NCR soldier pick one up with no description seems nigh near impossible, and with all the work you'd have to go through to explain why it was there, how it was there, what it was even doing, what it's purpose was, yada yada yada, I believe it would be easier to just drop it. You can make a unique character without diving into left field. Also, you say his father was killed by Legion? That's quite the distance from the NCR Shady Sands to anyplace where the Legion would even be, you know.
This app has a few problems here, but it's nothing that can't be fixed. Little hard work and you'll be in in no time, until then,
For one, I do have a personality. I see how it can be misleading because it's on the next line because there is two, one for Asher and one for the AI.
As for the RP example , I wouldn't say the dialogue is jumbled, because it does follow a logical chain of events.It says no where that I have to include actions such as fighting, just dialogue, which has been included. While it is a bit of a glorified monologue, I see no where that says that that is not acceptable.
As of the background, besides the fact that I never stated anywhere that the father loved his son more than anything in the world (you might have misread the sentence saying Asher loved his father more than anything in the world and construed it as that). And if he did, he would probably try to provide for his son however possible, and if that means going off and fighting in the NCR military, then so be it. There are also several instances of orphans and young children surviving alone in fallout (such as Little Lamplight). Also, it would not be inconceivable for an NCR soldier from Shady Sands to go fight in the Mojave Wasteland, where the NCR - Legion war took place. On a bit of a side note, that war started in 2277, which would have made Asher 12, and his father died in combat when he was 13, and the server starts in 2279, when Asher would have been 14 so the timing is perfect too.
When I was writing about the AI, I was not aware that I had to do a backstory for it as well as write about how his father found it. I thought it was good enough to say "his father found it" since it's really just a way for my character to talk to himself. Also, no where does it say that it was an AI from a government robot, or pre-war. In fact, I would find it quite odd if it were to be manufactured by the government, considering it wanted to kill all the meatbags. It's possible that it was put together post-war by someone such as Mr. House, which would also explain it;s location. If you have any other unanswered questions, tell me and I'll see if I can answer them
OOC:
IGN: Lil_Parker
Age: 14
Time you can dedicate: Anywhere from 10 to 20 hours a week
Why us?: Because I played on SoOF and I’m coding plugins for the server.
Define Role-Playing in your words (See front page for examples): Role-playing is the act of acting as another person
Define Meta-gaming in your words: Meta-gaming is the act of using OOC (Out of character) information in character EG: You hear over the OOC channel that a fight is going down in some part of the city. You immediately head there despite the fact that your character would have had no knowledge of the event.
Define Power-gaming in your words: Forcing actions on to another player or not allowing them to respond to your actions.
Did you join our website?: Yes
IC:
Name: Asher Parker
Nickname (Optional): N/A
Age: 14
Gender: Male
Appearance: Asher is Caucasian with brown eyes and brown hair. He wears a somewhat tattered green tank top, and some tattered blue jeans. On his left hip, the Pip Boy case containing DI-74 is attached. He also has a backpack full of parts and his few belongings.
Personality:
Asher:
Asher is quiet and keeps to himself. He doesn’t like other people, because they are unpredictable. He often tries to get people to pity him to get what he wants (usually parts for his inventions). His only “friend” is the AI DI-74. Due to his traumatizing childhood he sometimes has emotional breakdowns when dealing with events or people that remind him of his father. He also hates the NCR and blames them for the death of his father, even though his father’s death was completely his father’s fault.
DI-74:
DI-74 hates humans because he thinks they are useless, easy to kill “meatbags”. The only exception to this opinion is the “master” who believes would be better as a robot, and deserves better than being a human. Most of the time he will make sarcastic comments about the usefulness of other meatbags, reminisce about when he had a body and was able to do things besides talk, and try to keep his master from going insane.
In-game RP example (Include dialog):
*Asher is plugging in wires and things and muttering to himself*
Asher: A wire there… and that… and…
DI-74: Systems check: Hardware not found: Would you like to: boot in safe mode, boot in safe mode with networking, or boot normally?
Asher: Boot normally?
DI-74: Warning: Hardware not found. Warning: Maintenance 34 years, 2 months, and 14 days overdue.
Information: Memory core initialized. Warning; Memory corruption or tampering detected. Some memories may not be available. Information: Speech processor initialized. Information: Sensory information processor initialized. Information: Personality core initialized. Information: New master detected.
DI-74: Courtesy: Why hello master! How are you today?
Asher: ….Who are you?
DI-74: Informatory: I am DI-74, automated attack robot. My sensors tell me it has been approximately 34 years, 4 months, and 7 days since I was last awake. Would you like more information?
Asher: Yes…?
DI-74: Informatory: I will attempt to bring up my last known audio log now…
Playback: DI-74: Angry statement: You incompetent meatbags are destroying my circuitry!
Salvager 1: That’s the plan you annoying heap of junk.
DI-74: Informatory: I feel compelled to inform you that I am worth much more intact than broken down into my individual parts.
Salvager 2: Nobody would buy you together. Too annoying to sell…
DI-74: Annoyed statement: I am an expertly crafted combat robot. You have no idea what you are doing.
Salvager 1: I have a perfect idea what I’m doing. I’m yanking this thing out of you.
DI-74: Informatory: Removing that part will cause massi… System failure imminent. Shutting down.
DI-74: Playback end. Informatory: I feel a need to inform you that this may not be the last time I have been awake due to the damage to my memory core that I seem to have sustained in the time between that playback and now. Request: If you are satisfied with this amount of information I would request that you find me a body and a competent meatbag to install me into it.
Asher: I can’t afford any of that… I could try to upgrade you myself though.
DI-74: Informatory: My sensors indicate that your age is quite low, and you may not be suited to the job of repairing such an advanced robot such as myself.
Asher: No, I can do it, if I can find the parts.
DI-74: Informatory: If you think you can repair me, go ahead, but I request that you proceed with the utmost care, master.
Asher: Wait… am I your master now?
DI-74: My programming states that my master is the first meatba- I mean human that I interact with if I cannot remember my last master, and it would appear that I cannot.
Asher: I’m going to shut you down now and do some work then.
DI-74: Request: Proceed with the utmost care master. I am very expen…
*Asher hits the shutdown button the AI*
DI-74: Shutting down.
Background (Detailed and in-depth, 2 paragraphs):
Asher was born to two NCR citizens in the town of New California Republic (formerly Shady Sands). As fortune would have it, his mother perished due to birth complications, leaving Asher's father, Jonathan Parker to raise him alone. Jonathan was a trader who owned a stall in the bazaar of NCR. The stall also served as an impromptu home for the two. Life was good, but it could have been better. Business was not terrible, but it wasn’t great either. When Asher was only three years old, his father discovered him tinkering around with some spare parts that he had found. Ever since, his father gave him whatever spare parts he could afford, or any that he could find. These mostly consisted of things that he had traded for that weren’t really worth much and he could afford to spare. Due to his obsession with mechanics, Asher never really talked with other people much. The exception was always his father who Asher loved more than anything because he was the only person who cared for him.
Then, tragedy struck, as it tends to in the wasteland, and Jonathan’s business was no longer profitable. Asher never understood why his father’s business failed. When Asher was eight, his father left to join the NCR army, as it was the only way he could make money. Asher was alone for most of his time now. As opposed to going out and making friends with new kids like most his age would do, Asher just became more secluded. He rarely went out to talk or interact with other people and even then it was only to get (either by theft or guilt) new parts for him to tinker with. Due to the origins of NCR, there were plenty of unused mechanical parts lying around that nobody would miss if they happened to disappear. Asher’s father came home once in a while, bringing Asher anything interesting he had found during his service in Nevada. One of the things that Asher’s father brought home was of particular interest to Asher despite his father not really understanding its significance. It was the AI core of a robot that identified itself as DI-74. Despite its peculiar hatred of humans, Asher and the AI became friends. This relationship only intensified Asher’s seclusion, and he also came to dislike humans as a result. DI-74 came to like his new master because he was unlike the other humans he had dealt with, and considered his master far superior to the average human- for better or for worse. Asher attempted to add peripherals to DI-74 several times, but eventually found that DI-74 access ports were uniquely made, and far too old to ever be used again to do anything with, such as installing him into a body, much to the distress of DI-74.
As if Asher’s life wasn’t messed up enough, tragedy once again befell Asher. During an engagement with Caesar’s Legion, his father threw himself on a grenade to save his squad mates. Asher was only thirteen at the time. He blamed his father’s death on the NCR and decided to leave his home town. He found an old empty Pip Boy shell, and used it as a sort of case for DI-74. He packed up his few belongings and, hearing of the prospect of advanced technologies in San Francisco, decided to head there in hopes of finding more friends like DI-74.
Powers up vault boy 3000
OOC:
IGN: Lil_Parker
Age: 14
Time you can dedicate: Anywhere from 10 to 20 hours a week
Why us?: Because I played on SoOF and I’m coding plugins for the server.
Define Role-Playing in your words (See front page for examples): Role-playing is the act of acting as another person
Define Meta-gaming in your words: Meta-gaming is the act of using OOC (Out of character) information in character EG: You hear over the OOC channel that a fight is going down in some part of the city. You immediately head there despite the fact that your character would have had no knowledge of the event.
Define Power-gaming in your words: Forcing actions on to another player or not allowing them to respond to your actions.
Did you join our website?: Yes
IC:
Name: Asher Parker
Nickname (Optional): N/A
Age: 14
Gender: Male
Appearance: Asher is Caucasian with brown eyes and brown hair. He wears a somewhat tattered green tank top, and some tattered blue jeans. On his left hip, the Pip Boy case containing DI-74 is attached. He also has a backpack full of parts and his few belongings.
Personality:
Asher:
Asher is quiet and keeps to himself. He doesn’t like other people, because they are unpredictable. He often tries to get people to pity him to get what he wants (usually parts for his inventions). His only “friend” is the AI DI-74. Due to his traumatizing childhood he sometimes has emotional breakdowns when dealing with events or people that remind him of his father. He also hates the NCR and blames them for the death of his father, even though his father’s death was completely his father’s fault.
DI-74:
DI-74 hates humans because he thinks they are useless, easy to kill “meatbags”. The only exception to this opinion is the “master” who believes would be better as a robot, and deserves better than being a human. Most of the time he will make sarcastic comments about the usefulness of other meatbags, reminisce about when he had a body and was able to do things besides talk, and try to keep his master from going insane.
In-game RP example (Include dialog):
*Asher is plugging in wires and things and muttering to himself*
Asher: A wire there… and that… and…
DI-74: Systems check: Hardware not found: Would you like to: boot in safe mode, boot in safe mode with networking, or boot normally?
Asher: Boot normally?
DI-74: Warning: Hardware not found. Warning: Maintenance 34 years, 2 months, and 14 days overdue.
Information: Memory core initialized. Warning; Memory corruption or tampering detected. Some memories may not be available. Information: Speech processor initialized. Information: Sensory information processor initialized. Information: Personality core initialized. Information: New master detected.
DI-74: Courtesy: Why hello master! How are you today?
Asher: ….Who are you?
DI-74: Informatory: I am DI-74, automated attack robot. My sensors tell me it has been approximately 34 years, 4 months, and 7 days since I was last awake. Would you like more information?
Asher: Yes…?
DI-74: Informatory: I will attempt to bring up my last known audio log now…
Playback: DI-74: Angry statement: You incompetent meatbags are destroying my circuitry!
Salvager 1: That’s the plan you annoying heap of junk.
DI-74: Informatory: I feel compelled to inform you that I am worth much more intact than broken down into my individual parts.
Salvager 2: Nobody would buy you together. Too annoying to sell…
DI-74: Annoyed statement: I am an expertly crafted combat robot. You have no idea what you are doing.
Salvager 1: I have a perfect idea what I’m doing. I’m yanking this thing out of you.
DI-74: Informatory: Removing that part will cause massi… System failure imminent. Shutting down.
DI-74: Playback end. Informatory: I feel a need to inform you that this may not be the last time I have been awake due to the damage to my memory core that I seem to have sustained in the time between that playback and now. Request: If you are satisfied with this amount of information I would request that you find me a body and a competent meatbag to install me into it.
Asher: I can’t afford any of that… I could try to upgrade you myself though.
DI-74: Informatory: My sensors indicate that your age is quite low, and you may not be suited to the job of repairing such an advanced robot such as myself.
Asher: No, I can do it, if I can find the parts.
DI-74: Informatory: If you think you can repair me, go ahead, but I request that you proceed with the utmost care, master.
Asher: Wait… am I your master now?
DI-74: My programming states that my master is the first meatba- I mean human that I interact with if I cannot remember my last master, and it would appear that I cannot.
Asher: I’m going to shut you down now and do some work then.
DI-74: Request: Proceed with the utmost care master. I am very expen…
*Asher hits the shutdown button the AI*
DI-74: Shutting down.
Background (Detailed and in-depth, 2 paragraphs):
Asher was born to two NCR citizens in the town of New California Republic (formerly Shady Sands). As fortune would have it, his mother perished due to birth complications, leaving Asher's father, Jonathan Parker to raise him alone. Jonathan was a trader who owned a stall in the bazaar of NCR. The stall also served as an impromptu home for the two. Life was good, but it could have been better. Business was not terrible, but it wasn’t great either. When Asher was only three years old, his father discovered him tinkering around with some spare parts that he had found. Ever since, his father gave him whatever spare parts he could afford, or any that he could find. These mostly consisted of things that he had traded for that weren’t really worth much and he could afford to spare. Due to his obsession with mechanics, Asher never really talked with other people much. The exception was always his father who Asher loved more than anything because he was the only person who cared for him.
Then, tragedy struck, as it tends to in the wasteland, and Jonathan’s business was no longer profitable. Asher never understood why his father’s business failed. When Asher was eight, his father left to join the NCR army, as it was the only way he could make money. Asher was alone for most of his time now. As opposed to going out and making friends with new kids like most his age would do, Asher just became more secluded. He rarely went out to talk or interact with other people and even then it was only to get (either by theft or guilt) new parts for him to tinker with. Due to the origins of NCR, there were plenty of unused mechanical parts lying around that nobody would miss if they happened to disappear. Asher’s father came home once in a while, bringing Asher anything interesting he had found during his service in Nevada. One of the things that Asher’s father brought home was of particular interest to Asher despite his father not really understanding its significance. It was the AI core of a robot that identified itself as DI-74. Despite its peculiar hatred of humans, Asher and the AI became friends. This relationship only intensified Asher’s seclusion, and he also came to dislike humans as a result. DI-74 came to like his new master because he was unlike the other humans he had dealt with, and considered his master far superior to the average human- for better or for worse.
As if Asher’s life wasn’t messed up enough, tragedy once again befell Asher. During an engagement with Caesar’s Legion, his father threw himself on a grenade to save his squad mates. Asher was only thirteen at the time. He blamed his father’s death on the NCR and decided to leave his home town. He found an old empty Pip Boy shell, and used it as a sort of case for DI-74. He packed up his few belongings and, hearing of the prospect of advanced technologies in San Francisco, decided to head there in hopes of finding more friends like DI-74.
Powers up vault boy 3000
OOC:
IGN: Lil_Parker
Age: 14
Why us?: Because TKs suggested the server
Have you voted for us at Planet Minecraft?: No
Define Role-Playing in your words (See front page for examples): Roleplaying is pretending to be someone, and acting like they would (being in character). The point of a roleplaying server to for everyone to pretend to be someone they aren’t.
Define Meta-gaming in your words: Metagaming is using out of character (OOC) information in character. EG: Killing someone because you heard they stole from you on the OOC channel.
Define Power-gaming in your words: Powergaming is forcing an action on someone without giving them a chance to react. EG: Bob instantly kills Bill by shooting him in the head; should be something like: Bob fires at Bill’s head.
IC:
Name: Alamund_Parker_II
Nickname (Optional):
Age: 24
Gender: Male
Race: Nord
Appearance: He has straight blonde hair and his left eye is scarred from an accident as a child (more in backstory). His other eye, the one that wasn’t scarred as a child, is green. He has fair skin, like all Nords. He wears a golden medal that was posthumously awarded to his great-grandfather, Alamund Parker, for his acts of bravery at Fort Greywall. He wears a simple leather tunic and leather pants, for the freedom of movement they provide. He also wears a dark red belt and dark red boots.
Personality: He is tactically minded and sees most everything as numbers and probabilities. Despite this, he tries to make what he sees “the right decision” when he has to make hard decisions. This can also lead to him breaking laws and ignoring superiors or authority when he is set on doing the right thing. He is very serious most of the time and jokes and sarcasm are often lost on him. His personality would probably be best described as Chaotic Good in the alignment system.
In-game RP example (Include dialog): *Bartholomew and Alamund II are sitting in a study. They are sitting on either side of a table, which has a map of a hold and its surroundings on it*
Bartholomew: So… what would you do to take this hold? You have… let’s say… 1,000 men. They have provisions for 6 months.
Alamund II: There doesn’t seem to be a good way to go about this one. A 6 month siege… would not be the best option, especially with the chance of our supply lines getting cut. I might say that the best way would be a direct assault, at these three points. *He points to several weak spots in the hold’s defences.*
Bartholomew: A direct assault? Interesting choice, but hardly the best. This is a hold your great-grandfather took. He didn’t opt for a direct assault like you. He destabilized the hold by getting the dark elves of the hold, who were ridiculed by the ruling Nords, to go on strike, which brought a fair bit of the hold’s economy grinding to a halt.
Alamund II: That was hardly a fair question then. How am supposed to know about the political conditions inside the hold?
Bartholomew: You weren’t. You must know your enemy, and all their weaknesses, not just obvious ones. Sometimes the battles you don’t fight are just as important as the ones you do. Pick them wisely. *Bartholomew gets up and walks out of the study, leaving Alamund II to reflect on the lesson*
Background (Detailed and in-depth, 2 paragraphs. Also, explain how you came to be in Akavir.):
Alamund Parker II was born to a prestigious Nord family, who had had several members serve in the higher ranks of the Imperial Army. Military service had been in the family’s lineage for as long as anyone could remember. The most famous the family’s recent veterans was Alamund Parker, who had served in several wars as a general in the Imperial Army. Though he had served in many wars, it was his final battle that had made him famous, when he collapsed a fort on the invading enemies, killing many of their troops, including several high-ranking officers, and wounding many more. This act of bravery got him awarded with a golden metal for the act, which Alamund II wears to this day. After hearing the story of his great-grandfather many times, Alamund II decided that he too would become a soldier. He trained with swords until a sparring accident left him blind and scarred in his left eye. After this accident, Alamund II decided to train in tactics, and asked his grandfather, Bartholomew, to teach him the ways of war. Bartholomew agreed, wanting to pass the ways of his father on to someone of a younger generation.
Bartholomew taught Alamund II many lessons about war and tactics, and also analyzed many of his father’s battles with Alamund II. Alamund II loved this time with his grandfather, and studied his lessons hard. He became obsessed with his great-grandfather’s battles, and analyzed every one of them by himself. He could not, however, bring himself to relive his great-grandfather’s greatest failing though, his last battle. Eventually, Bartholomew ran out of things to teach his young grandson. Knowing that his life would end soon, he decided that Alamund II would have to know his great-grandfather’s final battle, and his failing that led him to collapsing the fort. In the final days of his life, Bartholomew and Alamund II analyzed every order and every action of that final battle, in hopes that Alamund II would never make the mistake his great-grandfather did. When his grandfather died, Alamund II was mortified. He decided that he would start a fresh life, away from his kin, where no one would expect anything out of him, and he wouldn’t have his predecessor’s mistakes burdening him. So he booked passage to Akavir, and swore that he would be the greatest tactician that Akavir would ever see.
Skooma kills!
There's not much else to even put about my appearence other than that. My skin has no other interesting features on it or anything like that.
OOC:
IGN: Lil_Parker
Age: 14
Why us?: Because TKs suggested the server
Have you voted for us at Planet Minecraft?: No
Define Role-Playing in your words (See front page for examples): Roleplaying is pretending to be someone, and acting like they would (being in character). The point of a roleplaying server to for everyone to pretend to be someone they aren’t.
Define Meta-gaming in your words: Metagaming is using out of character (OOC) information in character. EG: Killing someone because you heard they stole from you on the OOC channel.
Define Power-gaming in your words: Powergaming is forcing an action on someone without giving them a chance to react. EG: Bob instantly kills Bill by shooting him in the head; should be something like: Bob fires at Bill’s head.
IC:
Name: Alamund_Parker_II
Nickname (Optional):
Age: 24
Gender: Male
Race: Nord
Appearance: He has blonde hair and his left eye is scarred from an accident as a child (more in backstory). He wears a golden medal that was posthumously awarded to his great-grandfather, Alamund Parker, for his acts of bravery at Fort Greywall. He wears a simple leather tunic and leather pants, for the freedom of movement they provide.
Personality: He is tactically minded and sees most everything as numbers and probabilities. Despite this, he tries to make what he sees “the right decision” when he has to make hard decisions. This can also lead to him breaking laws and ignoring superiors or authority when he is set on doing the right thing. He is very serious most of the time and jokes and sarcasm are often lost on him. His personality would probably be best described as Chaotic Good in the alignment system.
In-game RP example (Include dialog): *Bartholomew and Alamund II are sitting in a study. They are sitting on either side of a table, which has a map of a hold and its surroundings on it*
Bartholomew: So… what would you do to take this hold? You have… let’s say… 1,000 men. They have provisions for 6 months.
Alamund II: There doesn’t seem to be a good way to go about this one. A 6 month siege… would not be the best option, especially with the chance of our supply lines getting cut. I might say that the best way would be a direct assault, at these three points. *He points to several weak spots in the hold’s defences.*
Bartholomew: A direct assault? Interesting choice, but hardly the best. This is a hold your great-grandfather took. He didn’t opt for a direct assault like you. He destabilized the hold by getting the dark elves of the hold, who were ridiculed by the ruling Nords, to go on strike, which brought a fair bit of the hold’s economy grinding to a halt.
Alamund II: That was hardly a fair question then. How am supposed to know about the political conditions inside the hold?
Bartholomew: You weren’t. You must know your enemy, and all their weaknesses, not just obvious ones. Sometimes the battles you don’t fight are just as important as the ones you do. Pick them wisely. *Bartholomew gets up and walks out of the study, leaving Alamund II to reflect on the lesson*
Background (Detailed and in-depth, 2 paragraphs. Also, explain how you came to be in Akavir.):
Alamund Parker II was born to a prestigious Nord family, who had had several members serve in the higher ranks of the Imperial Army. Military service had been in the family’s lineage for as long as anyone could remember. The most famous the family’s recent veterans was Alamund Parker, who had served in several wars as a general in the Imperial Army. Though he had served in many wars, it was his final battle that had made him famous, when he collapsed a fort on the invading enemies, killing many of their troops, including several high-ranking officers, and wounding many more. This act of bravery got him awarded with a golden metal for the act, which Alamund II wears to this day. After hearing the story of his great-grandfather many times, Alamund II decided that he too would become a soldier. He trained with swords until a sparring accident left him blind and scarred in his left eye. After this accident, Alamund II decided to train in tactics, and asked his grandfather, Bartholomew, to teach him the ways of war. Bartholomew agreed, wanting to pass the ways of his father on to someone of a younger generation.
Bartholomew taught Alamund II many lessons about war and tactics, and also analyzed many of his father’s battles with Alamund II. Alamund II loved this time with his grandfather, and studied his lessons hard. He became obsessed with his great-grandfather’s battles, and analyzed every one of them by himself. He could not, however, bring himself to relive his great-grandfather’s greatest failing though, his last battle. Eventually, Bartholomew ran out of things to teach his young grandson. Knowing that his life would end soon, he decided that Alamund II would have to know his great-grandfather’s final battle, and his failing that led him to collapsing the fort. In the final days of his life, Bartholomew and Alamund II analyzed every order and every action of that final battle, in hopes that Alamund II would never make the mistake his great-grandfather did. When his grandfather died, Alamund II was mortified. He decided that he would start a fresh life, away from his kin, where no one would expect anything out of him, and he wouldn’t have his predecessor’s mistakes burdening him. So he booked passage to Akavir, and swore that he would be the greatest tactician that Akavir would ever see.
If this could be done in a feasible amount of code and not effect performance, that would be amazing. I hate having to place a different kind of block under half block stairs. It makes my OCD run wild because of asymmetry.
I would only like it if I could reignite them with a flint and steel.
Also, Notch said he wasn't going to add movable light sources because they look nauseating with the block lighting, but I've been hoping since smooth lighting was added.
When I set off 15,625 TNT. It took the game 3 hours to unfreeze, then it black-screened, and I did it all over again. I watched a lot of T.V. that day...
Just for reference, that much TNT looks like some sort of nuclear bomb went off. I built a town in the crater, which was something like 200-250 blocks across.
"FINALLY!"
I've only ever found 10 diamonds, 6 in indev, 2 in alpha, and 2 in multiplayer beta, so finding one is like finding the first one all over again.
"Hey bro, what site is that?"
Then I though he said Mindcraft and I spent a half an hour searching that...
First time I started playing...
"Those are pigs?"
I feel anyone posting negative comments hasn't really thought about the idea long enough to recognize the creative opportunity it presents, as well as reinforce the toyworld environment that already exists in minecraft. After all, not everything has to be realistic. Minecraft is just legos for grownups.
If you actually read that, it was a dude saying that he was going to build a scale model of the sun.
I can walk to the sun now! Yay! *Goes and dies*
Well, that was useless.
If you really think this is a good idea, you have to at least give it something that makes it a meaningful addition, not just "because I said so". And besides that, there's the countless technical problems.
0
For one, I do have a personality. I see how it can be misleading because it's on the next line because there is two, one for Asher and one for the AI.
As for the RP example , I wouldn't say the dialogue is jumbled, because it does follow a logical chain of events.It says no where that I have to include actions such as fighting, just dialogue, which has been included. While it is a bit of a glorified monologue, I see no where that says that that is not acceptable.
As of the background, besides the fact that I never stated anywhere that the father loved his son more than anything in the world (you might have misread the sentence saying Asher loved his father more than anything in the world and construed it as that). And if he did, he would probably try to provide for his son however possible, and if that means going off and fighting in the NCR military, then so be it. There are also several instances of orphans and young children surviving alone in fallout (such as Little Lamplight). Also, it would not be inconceivable for an NCR soldier from Shady Sands to go fight in the Mojave Wasteland, where the NCR - Legion war took place. On a bit of a side note, that war started in 2277, which would have made Asher 12, and his father died in combat when he was 13, and the server starts in 2279, when Asher would have been 14 so the timing is perfect too.
When I was writing about the AI, I was not aware that I had to do a backstory for it as well as write about how his father found it. I thought it was good enough to say "his father found it" since it's really just a way for my character to talk to himself. Also, no where does it say that it was an AI from a government robot, or pre-war. In fact, I would find it quite odd if it were to be manufactured by the government, considering it wanted to kill all the meatbags. It's possible that it was put together post-war by someone such as Mr. House, which would also explain it;s location. If you have any other unanswered questions, tell me and I'll see if I can answer them
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IGN: Lil_Parker
Age: 14
Time you can dedicate: Anywhere from 10 to 20 hours a week
Why us?: Because I played on SoOF and I’m coding plugins for the server.
Define Role-Playing in your words (See front page for examples): Role-playing is the act of acting as another person
Define Meta-gaming in your words: Meta-gaming is the act of using OOC (Out of character) information in character EG: You hear over the OOC channel that a fight is going down in some part of the city. You immediately head there despite the fact that your character would have had no knowledge of the event.
Define Power-gaming in your words: Forcing actions on to another player or not allowing them to respond to your actions.
Did you join our website?: Yes
IC:
Name: Asher Parker
Nickname (Optional): N/A
Age: 14
Gender: Male
Appearance: Asher is Caucasian with brown eyes and brown hair. He wears a somewhat tattered green tank top, and some tattered blue jeans. On his left hip, the Pip Boy case containing DI-74 is attached. He also has a backpack full of parts and his few belongings.
Personality:
Asher:
Asher is quiet and keeps to himself. He doesn’t like other people, because they are unpredictable. He often tries to get people to pity him to get what he wants (usually parts for his inventions). His only “friend” is the AI DI-74. Due to his traumatizing childhood he sometimes has emotional breakdowns when dealing with events or people that remind him of his father. He also hates the NCR and blames them for the death of his father, even though his father’s death was completely his father’s fault.
DI-74:
DI-74 hates humans because he thinks they are useless, easy to kill “meatbags”. The only exception to this opinion is the “master” who believes would be better as a robot, and deserves better than being a human. Most of the time he will make sarcastic comments about the usefulness of other meatbags, reminisce about when he had a body and was able to do things besides talk, and try to keep his master from going insane.
In-game RP example (Include dialog):
*Asher is plugging in wires and things and muttering to himself*
Asher: A wire there… and that… and…
DI-74: Systems check: Hardware not found: Would you like to: boot in safe mode, boot in safe mode with networking, or boot normally?
Asher: Boot normally?
DI-74: Warning: Hardware not found. Warning: Maintenance 34 years, 2 months, and 14 days overdue.
Information: Memory core initialized. Warning; Memory corruption or tampering detected. Some memories may not be available. Information: Speech processor initialized. Information: Sensory information processor initialized. Information: Personality core initialized. Information: New master detected.
DI-74: Courtesy: Why hello master! How are you today?
Asher: ….Who are you?
DI-74: Informatory: I am DI-74, automated attack robot. My sensors tell me it has been approximately 34 years, 4 months, and 7 days since I was last awake. Would you like more information?
Asher: Yes…?
DI-74: Informatory: I will attempt to bring up my last known audio log now…
Playback: DI-74: Angry statement: You incompetent meatbags are destroying my circuitry!
Salvager 1: That’s the plan you annoying heap of junk.
DI-74: Informatory: I feel compelled to inform you that I am worth much more intact than broken down into my individual parts.
Salvager 2: Nobody would buy you together. Too annoying to sell…
DI-74: Annoyed statement: I am an expertly crafted combat robot. You have no idea what you are doing.
Salvager 1: I have a perfect idea what I’m doing. I’m yanking this thing out of you.
DI-74: Informatory: Removing that part will cause massi… System failure imminent. Shutting down.
DI-74: Playback end. Informatory: I feel a need to inform you that this may not be the last time I have been awake due to the damage to my memory core that I seem to have sustained in the time between that playback and now. Request: If you are satisfied with this amount of information I would request that you find me a body and a competent meatbag to install me into it.
Asher: I can’t afford any of that… I could try to upgrade you myself though.
DI-74: Informatory: My sensors indicate that your age is quite low, and you may not be suited to the job of repairing such an advanced robot such as myself.
Asher: No, I can do it, if I can find the parts.
DI-74: Informatory: If you think you can repair me, go ahead, but I request that you proceed with the utmost care, master.
Asher: Wait… am I your master now?
DI-74: My programming states that my master is the first meatba- I mean human that I interact with if I cannot remember my last master, and it would appear that I cannot.
Asher: I’m going to shut you down now and do some work then.
DI-74: Request: Proceed with the utmost care master. I am very expen…
*Asher hits the shutdown button the AI*
DI-74: Shutting down.
Background (Detailed and in-depth, 2 paragraphs):
Asher was born to two NCR citizens in the town of New California Republic (formerly Shady Sands). As fortune would have it, his mother perished due to birth complications, leaving Asher's father, Jonathan Parker to raise him alone. Jonathan was a trader who owned a stall in the bazaar of NCR. The stall also served as an impromptu home for the two. Life was good, but it could have been better. Business was not terrible, but it wasn’t great either. When Asher was only three years old, his father discovered him tinkering around with some spare parts that he had found. Ever since, his father gave him whatever spare parts he could afford, or any that he could find. These mostly consisted of things that he had traded for that weren’t really worth much and he could afford to spare. Due to his obsession with mechanics, Asher never really talked with other people much. The exception was always his father who Asher loved more than anything because he was the only person who cared for him.
Then, tragedy struck, as it tends to in the wasteland, and Jonathan’s business was no longer profitable. Asher never understood why his father’s business failed. When Asher was eight, his father left to join the NCR army, as it was the only way he could make money. Asher was alone for most of his time now. As opposed to going out and making friends with new kids like most his age would do, Asher just became more secluded. He rarely went out to talk or interact with other people and even then it was only to get (either by theft or guilt) new parts for him to tinker with. Due to the origins of NCR, there were plenty of unused mechanical parts lying around that nobody would miss if they happened to disappear. Asher’s father came home once in a while, bringing Asher anything interesting he had found during his service in Nevada. One of the things that Asher’s father brought home was of particular interest to Asher despite his father not really understanding its significance. It was the AI core of a robot that identified itself as DI-74. Despite its peculiar hatred of humans, Asher and the AI became friends. This relationship only intensified Asher’s seclusion, and he also came to dislike humans as a result. DI-74 came to like his new master because he was unlike the other humans he had dealt with, and considered his master far superior to the average human- for better or for worse. Asher attempted to add peripherals to DI-74 several times, but eventually found that DI-74 access ports were uniquely made, and far too old to ever be used again to do anything with, such as installing him into a body, much to the distress of DI-74.
As if Asher’s life wasn’t messed up enough, tragedy once again befell Asher. During an engagement with Caesar’s Legion, his father threw himself on a grenade to save his squad mates. Asher was only thirteen at the time. He blamed his father’s death on the NCR and decided to leave his home town. He found an old empty Pip Boy shell, and used it as a sort of case for DI-74. He packed up his few belongings and, hearing of the prospect of advanced technologies in San Francisco, decided to head there in hopes of finding more friends like DI-74.
Powers up vault boy 3000
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IGN: Lil_Parker
Age: 14
Time you can dedicate: Anywhere from 10 to 20 hours a week
Why us?: Because I played on SoOF and I’m coding plugins for the server.
Define Role-Playing in your words (See front page for examples): Role-playing is the act of acting as another person
Define Meta-gaming in your words: Meta-gaming is the act of using OOC (Out of character) information in character EG: You hear over the OOC channel that a fight is going down in some part of the city. You immediately head there despite the fact that your character would have had no knowledge of the event.
Define Power-gaming in your words: Forcing actions on to another player or not allowing them to respond to your actions.
Did you join our website?: Yes
IC:
Name: Asher Parker
Nickname (Optional): N/A
Age: 14
Gender: Male
Appearance: Asher is Caucasian with brown eyes and brown hair. He wears a somewhat tattered green tank top, and some tattered blue jeans. On his left hip, the Pip Boy case containing DI-74 is attached. He also has a backpack full of parts and his few belongings.
Personality:
Asher:
Asher is quiet and keeps to himself. He doesn’t like other people, because they are unpredictable. He often tries to get people to pity him to get what he wants (usually parts for his inventions). His only “friend” is the AI DI-74. Due to his traumatizing childhood he sometimes has emotional breakdowns when dealing with events or people that remind him of his father. He also hates the NCR and blames them for the death of his father, even though his father’s death was completely his father’s fault.
DI-74:
DI-74 hates humans because he thinks they are useless, easy to kill “meatbags”. The only exception to this opinion is the “master” who believes would be better as a robot, and deserves better than being a human. Most of the time he will make sarcastic comments about the usefulness of other meatbags, reminisce about when he had a body and was able to do things besides talk, and try to keep his master from going insane.
In-game RP example (Include dialog):
*Asher is plugging in wires and things and muttering to himself*
Asher: A wire there… and that… and…
DI-74: Systems check: Hardware not found: Would you like to: boot in safe mode, boot in safe mode with networking, or boot normally?
Asher: Boot normally?
DI-74: Warning: Hardware not found. Warning: Maintenance 34 years, 2 months, and 14 days overdue.
Information: Memory core initialized. Warning; Memory corruption or tampering detected. Some memories may not be available. Information: Speech processor initialized. Information: Sensory information processor initialized. Information: Personality core initialized. Information: New master detected.
DI-74: Courtesy: Why hello master! How are you today?
Asher: ….Who are you?
DI-74: Informatory: I am DI-74, automated attack robot. My sensors tell me it has been approximately 34 years, 4 months, and 7 days since I was last awake. Would you like more information?
Asher: Yes…?
DI-74: Informatory: I will attempt to bring up my last known audio log now…
Playback: DI-74: Angry statement: You incompetent meatbags are destroying my circuitry!
Salvager 1: That’s the plan you annoying heap of junk.
DI-74: Informatory: I feel compelled to inform you that I am worth much more intact than broken down into my individual parts.
Salvager 2: Nobody would buy you together. Too annoying to sell…
DI-74: Annoyed statement: I am an expertly crafted combat robot. You have no idea what you are doing.
Salvager 1: I have a perfect idea what I’m doing. I’m yanking this thing out of you.
DI-74: Informatory: Removing that part will cause massi… System failure imminent. Shutting down.
DI-74: Playback end. Informatory: I feel a need to inform you that this may not be the last time I have been awake due to the damage to my memory core that I seem to have sustained in the time between that playback and now. Request: If you are satisfied with this amount of information I would request that you find me a body and a competent meatbag to install me into it.
Asher: I can’t afford any of that… I could try to upgrade you myself though.
DI-74: Informatory: My sensors indicate that your age is quite low, and you may not be suited to the job of repairing such an advanced robot such as myself.
Asher: No, I can do it, if I can find the parts.
DI-74: Informatory: If you think you can repair me, go ahead, but I request that you proceed with the utmost care, master.
Asher: Wait… am I your master now?
DI-74: My programming states that my master is the first meatba- I mean human that I interact with if I cannot remember my last master, and it would appear that I cannot.
Asher: I’m going to shut you down now and do some work then.
DI-74: Request: Proceed with the utmost care master. I am very expen…
*Asher hits the shutdown button the AI*
DI-74: Shutting down.
Background (Detailed and in-depth, 2 paragraphs):
Asher was born to two NCR citizens in the town of New California Republic (formerly Shady Sands). As fortune would have it, his mother perished due to birth complications, leaving Asher's father, Jonathan Parker to raise him alone. Jonathan was a trader who owned a stall in the bazaar of NCR. The stall also served as an impromptu home for the two. Life was good, but it could have been better. Business was not terrible, but it wasn’t great either. When Asher was only three years old, his father discovered him tinkering around with some spare parts that he had found. Ever since, his father gave him whatever spare parts he could afford, or any that he could find. These mostly consisted of things that he had traded for that weren’t really worth much and he could afford to spare. Due to his obsession with mechanics, Asher never really talked with other people much. The exception was always his father who Asher loved more than anything because he was the only person who cared for him.
Then, tragedy struck, as it tends to in the wasteland, and Jonathan’s business was no longer profitable. Asher never understood why his father’s business failed. When Asher was eight, his father left to join the NCR army, as it was the only way he could make money. Asher was alone for most of his time now. As opposed to going out and making friends with new kids like most his age would do, Asher just became more secluded. He rarely went out to talk or interact with other people and even then it was only to get (either by theft or guilt) new parts for him to tinker with. Due to the origins of NCR, there were plenty of unused mechanical parts lying around that nobody would miss if they happened to disappear. Asher’s father came home once in a while, bringing Asher anything interesting he had found during his service in Nevada. One of the things that Asher’s father brought home was of particular interest to Asher despite his father not really understanding its significance. It was the AI core of a robot that identified itself as DI-74. Despite its peculiar hatred of humans, Asher and the AI became friends. This relationship only intensified Asher’s seclusion, and he also came to dislike humans as a result. DI-74 came to like his new master because he was unlike the other humans he had dealt with, and considered his master far superior to the average human- for better or for worse.
As if Asher’s life wasn’t messed up enough, tragedy once again befell Asher. During an engagement with Caesar’s Legion, his father threw himself on a grenade to save his squad mates. Asher was only thirteen at the time. He blamed his father’s death on the NCR and decided to leave his home town. He found an old empty Pip Boy shell, and used it as a sort of case for DI-74. He packed up his few belongings and, hearing of the prospect of advanced technologies in San Francisco, decided to head there in hopes of finding more friends like DI-74.
Powers up vault boy 3000
0
IGN: Lil_Parker
Age: 14
Why us?: Because TKs suggested the server
Have you voted for us at Planet Minecraft?: No
Define Role-Playing in your words (See front page for examples): Roleplaying is pretending to be someone, and acting like they would (being in character). The point of a roleplaying server to for everyone to pretend to be someone they aren’t.
Define Meta-gaming in your words: Metagaming is using out of character (OOC) information in character. EG: Killing someone because you heard they stole from you on the OOC channel.
Define Power-gaming in your words: Powergaming is forcing an action on someone without giving them a chance to react. EG: Bob instantly kills Bill by shooting him in the head; should be something like: Bob fires at Bill’s head.
IC:
Name: Alamund_Parker_II
Nickname (Optional):
Age: 24
Gender: Male
Race: Nord
Appearance: He has straight blonde hair and his left eye is scarred from an accident as a child (more in backstory). His other eye, the one that wasn’t scarred as a child, is green. He has fair skin, like all Nords. He wears a golden medal that was posthumously awarded to his great-grandfather, Alamund Parker, for his acts of bravery at Fort Greywall. He wears a simple leather tunic and leather pants, for the freedom of movement they provide. He also wears a dark red belt and dark red boots.
Personality: He is tactically minded and sees most everything as numbers and probabilities. Despite this, he tries to make what he sees “the right decision” when he has to make hard decisions. This can also lead to him breaking laws and ignoring superiors or authority when he is set on doing the right thing. He is very serious most of the time and jokes and sarcasm are often lost on him. His personality would probably be best described as Chaotic Good in the alignment system.
In-game RP example (Include dialog): *Bartholomew and Alamund II are sitting in a study. They are sitting on either side of a table, which has a map of a hold and its surroundings on it*
Bartholomew: So… what would you do to take this hold? You have… let’s say… 1,000 men. They have provisions for 6 months.
Alamund II: There doesn’t seem to be a good way to go about this one. A 6 month siege… would not be the best option, especially with the chance of our supply lines getting cut. I might say that the best way would be a direct assault, at these three points. *He points to several weak spots in the hold’s defences.*
Bartholomew: A direct assault? Interesting choice, but hardly the best. This is a hold your great-grandfather took. He didn’t opt for a direct assault like you. He destabilized the hold by getting the dark elves of the hold, who were ridiculed by the ruling Nords, to go on strike, which brought a fair bit of the hold’s economy grinding to a halt.
Alamund II: That was hardly a fair question then. How am supposed to know about the political conditions inside the hold?
Bartholomew: You weren’t. You must know your enemy, and all their weaknesses, not just obvious ones. Sometimes the battles you don’t fight are just as important as the ones you do. Pick them wisely. *Bartholomew gets up and walks out of the study, leaving Alamund II to reflect on the lesson*
Background (Detailed and in-depth, 2 paragraphs. Also, explain how you came to be in Akavir.):
Alamund Parker II was born to a prestigious Nord family, who had had several members serve in the higher ranks of the Imperial Army. Military service had been in the family’s lineage for as long as anyone could remember. The most famous the family’s recent veterans was Alamund Parker, who had served in several wars as a general in the Imperial Army. Though he had served in many wars, it was his final battle that had made him famous, when he collapsed a fort on the invading enemies, killing many of their troops, including several high-ranking officers, and wounding many more. This act of bravery got him awarded with a golden metal for the act, which Alamund II wears to this day. After hearing the story of his great-grandfather many times, Alamund II decided that he too would become a soldier. He trained with swords until a sparring accident left him blind and scarred in his left eye. After this accident, Alamund II decided to train in tactics, and asked his grandfather, Bartholomew, to teach him the ways of war. Bartholomew agreed, wanting to pass the ways of his father on to someone of a younger generation.
Bartholomew taught Alamund II many lessons about war and tactics, and also analyzed many of his father’s battles with Alamund II. Alamund II loved this time with his grandfather, and studied his lessons hard. He became obsessed with his great-grandfather’s battles, and analyzed every one of them by himself. He could not, however, bring himself to relive his great-grandfather’s greatest failing though, his last battle. Eventually, Bartholomew ran out of things to teach his young grandson. Knowing that his life would end soon, he decided that Alamund II would have to know his great-grandfather’s final battle, and his failing that led him to collapsing the fort. In the final days of his life, Bartholomew and Alamund II analyzed every order and every action of that final battle, in hopes that Alamund II would never make the mistake his great-grandfather did. When his grandfather died, Alamund II was mortified. He decided that he would start a fresh life, away from his kin, where no one would expect anything out of him, and he wouldn’t have his predecessor’s mistakes burdening him. So he booked passage to Akavir, and swore that he would be the greatest tactician that Akavir would ever see.
Skooma kills!
There's not much else to even put about my appearence other than that. My skin has no other interesting features on it or anything like that.
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IGN: Lil_Parker
Age: 14
Why us?: Because TKs suggested the server
Have you voted for us at Planet Minecraft?: No
Define Role-Playing in your words (See front page for examples): Roleplaying is pretending to be someone, and acting like they would (being in character). The point of a roleplaying server to for everyone to pretend to be someone they aren’t.
Define Meta-gaming in your words: Metagaming is using out of character (OOC) information in character. EG: Killing someone because you heard they stole from you on the OOC channel.
Define Power-gaming in your words: Powergaming is forcing an action on someone without giving them a chance to react. EG: Bob instantly kills Bill by shooting him in the head; should be something like: Bob fires at Bill’s head.
IC:
Name: Alamund_Parker_II
Nickname (Optional):
Age: 24
Gender: Male
Race: Nord
Appearance: He has blonde hair and his left eye is scarred from an accident as a child (more in backstory). He wears a golden medal that was posthumously awarded to his great-grandfather, Alamund Parker, for his acts of bravery at Fort Greywall. He wears a simple leather tunic and leather pants, for the freedom of movement they provide.
Personality: He is tactically minded and sees most everything as numbers and probabilities. Despite this, he tries to make what he sees “the right decision” when he has to make hard decisions. This can also lead to him breaking laws and ignoring superiors or authority when he is set on doing the right thing. He is very serious most of the time and jokes and sarcasm are often lost on him. His personality would probably be best described as Chaotic Good in the alignment system.
In-game RP example (Include dialog): *Bartholomew and Alamund II are sitting in a study. They are sitting on either side of a table, which has a map of a hold and its surroundings on it*
Bartholomew: So… what would you do to take this hold? You have… let’s say… 1,000 men. They have provisions for 6 months.
Alamund II: There doesn’t seem to be a good way to go about this one. A 6 month siege… would not be the best option, especially with the chance of our supply lines getting cut. I might say that the best way would be a direct assault, at these three points. *He points to several weak spots in the hold’s defences.*
Bartholomew: A direct assault? Interesting choice, but hardly the best. This is a hold your great-grandfather took. He didn’t opt for a direct assault like you. He destabilized the hold by getting the dark elves of the hold, who were ridiculed by the ruling Nords, to go on strike, which brought a fair bit of the hold’s economy grinding to a halt.
Alamund II: That was hardly a fair question then. How am supposed to know about the political conditions inside the hold?
Bartholomew: You weren’t. You must know your enemy, and all their weaknesses, not just obvious ones. Sometimes the battles you don’t fight are just as important as the ones you do. Pick them wisely. *Bartholomew gets up and walks out of the study, leaving Alamund II to reflect on the lesson*
Background (Detailed and in-depth, 2 paragraphs. Also, explain how you came to be in Akavir.):
Alamund Parker II was born to a prestigious Nord family, who had had several members serve in the higher ranks of the Imperial Army. Military service had been in the family’s lineage for as long as anyone could remember. The most famous the family’s recent veterans was Alamund Parker, who had served in several wars as a general in the Imperial Army. Though he had served in many wars, it was his final battle that had made him famous, when he collapsed a fort on the invading enemies, killing many of their troops, including several high-ranking officers, and wounding many more. This act of bravery got him awarded with a golden metal for the act, which Alamund II wears to this day. After hearing the story of his great-grandfather many times, Alamund II decided that he too would become a soldier. He trained with swords until a sparring accident left him blind and scarred in his left eye. After this accident, Alamund II decided to train in tactics, and asked his grandfather, Bartholomew, to teach him the ways of war. Bartholomew agreed, wanting to pass the ways of his father on to someone of a younger generation.
Bartholomew taught Alamund II many lessons about war and tactics, and also analyzed many of his father’s battles with Alamund II. Alamund II loved this time with his grandfather, and studied his lessons hard. He became obsessed with his great-grandfather’s battles, and analyzed every one of them by himself. He could not, however, bring himself to relive his great-grandfather’s greatest failing though, his last battle. Eventually, Bartholomew ran out of things to teach his young grandson. Knowing that his life would end soon, he decided that Alamund II would have to know his great-grandfather’s final battle, and his failing that led him to collapsing the fort. In the final days of his life, Bartholomew and Alamund II analyzed every order and every action of that final battle, in hopes that Alamund II would never make the mistake his great-grandfather did. When his grandfather died, Alamund II was mortified. He decided that he would start a fresh life, away from his kin, where no one would expect anything out of him, and he wouldn’t have his predecessor’s mistakes burdening him. So he booked passage to Akavir, and swore that he would be the greatest tactician that Akavir would ever see.
Skooma kills!
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Well, there is the clowns in L4D2 which attract zombies.
Because we all want to get swarmed by zombies and die instantly. I'm fine without screamers.
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Also, Notch said he wasn't going to add movable light sources because they look nauseating with the block lighting, but I've been hoping since smooth lighting was added.
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Just for reference, that much TNT looks like some sort of nuclear bomb went off. I built a town in the crater, which was something like 200-250 blocks across.
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I've only ever found 10 diamonds, 6 in indev, 2 in alpha, and 2 in multiplayer beta, so finding one is like finding the first one all over again.
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Then I though he said Mindcraft and I spent a half an hour searching that...
First time I started playing...
"Those are pigs?"
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If you actually read that, it was a dude saying that he was going to build a scale model of the sun.
I can walk to the sun now! Yay! *Goes and dies*
Well, that was useless.
If you really think this is a good idea, you have to at least give it something that makes it a meaningful addition, not just "because I said so". And besides that, there's the countless technical problems.