I want to join because I've been pretty bored this summer and I don't really have anything to do.
I'm not really sure why I started playing. I think I saw some parody video which interested me. I've been playing since the late alpha versions.
I wouldn't really say I'm unique, but I guess I have... odd social skills. Not like anti-social but more like a bit introverted. I'm also pretty bad with words. But since this is the internet I have more time to think about what I say so it's not as bad.
Depends on how laggy it is. I had an auto potion brewer that worked fine in single player but wouldn't work on multiplayer because the ingredients didn't go in the right order.
Like if I have the command /tp @p 0 20 0 -0 90 it will make me stuck in the air looking down at an armor stand. How can I make the armor stand move based on my WASD inputs?
I want to use the command: /tp @p -538 9 ~0.05 -180 90 on a repeater to make a sort of cinematic view in spectator mode, but players can still move on the Z axis if I do this. Is there another way to do it that has the same effect, but doesn't let them move at all?
I'm pretty sure it would only lag if you are looking at the mobs. If they aren't in your sight it shouldn't lag. Good idea, although you would have to name every mob or else they will eventually despawn.
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IGN: EmperorDucky
Age: 16
YouTuber/Streamer? Nope
I want to join because I've been pretty bored this summer and I don't really have anything to do.
I'm not really sure why I started playing. I think I saw some parody video which interested me. I've been playing since the late alpha versions.
I wouldn't really say I'm unique, but I guess I have... odd social skills. Not like anti-social but more like a bit introverted. I'm also pretty bad with words. But since this is the internet I have more time to think about what I say so it's not as bad.
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Depends on how laggy it is. I had an auto potion brewer that worked fine in single player but wouldn't work on multiplayer because the ingredients didn't go in the right order.
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Good idea, but I want to keep them in place. Maybe it would still work? By the way, getfugu, do you remember me?
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Like if I have the command /tp @p 0 20 0 -0 90 it will make me stuck in the air looking down at an armor stand. How can I make the armor stand move based on my WASD inputs?
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Sorry, I wasn't sure where to post this question, but I was wondering if this was possible.
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I tried that but then it became all raggedy and not smooth like teleporting yourself. Also I don't know how to make armorstand invisible.
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I want to use the command: /tp @p -538 9 ~0.05 -180 90 on a repeater to make a sort of cinematic view in spectator mode, but players can still move on the Z axis if I do this. Is there another way to do it that has the same effect, but doesn't let them move at all?
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I was replying to deitnerb not you. Sorry i didn't even see your comment. Great video by the way. I think I have my answer now! Thank you very much.
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I know what you're saying but that's not reliable enough.
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I'm sure there is an easier way with command blocks?
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That would be more like set intervals. Not really what I'm looking for. Thanks anyways though.
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Is it possible to create a contraption that randomly sends a redstone signal every 2-4 seconds? I need this for a minigame I'm creating.
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I'm pretty sure it would only lag if you are looking at the mobs. If they aren't in your sight it shouldn't lag. Good idea, although you would have to name every mob or else they will eventually despawn.
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AH barriers! Thank you so much i completely forgot about those. This makes things so much simpler.
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I'm trying to make a Crossy Road sort of map and I'm making it so that if your character is off screen then the game ends.