• 2

    posted a message on Quintessential Creatures 2.0 (Updated 10/14)
    Quote from RyanKoopa»

    Seconding this, it would really be nice to be able to add this to a modpack I'm considering making.


    After there is a stable release I will put it on CurseForge

    Posted in: Minecraft Mods
  • 1

    posted a message on Quintessential Creatures 2.0 (Updated 10/14)
    Quote from Nephatrine»

    I get the same crash he does when trying it on a server. The server starts up... but as soon as any of us try to join, it crashes since the server tries to use the client Particle class which it obviously cannot.

    It will be fixed in the next update!
    Posted in: Minecraft Mods
  • 2

    posted a message on Quintessential Creatures 2.0 (Updated 10/14)
    Quote from RodrigoTaipe93»

    I got a question! Which is the objective of this mod? I mean...realistic mobs or fantasy mobs? or a balance between the two, like Dr.Zhark's mod?



    Mainly fantasy mobs

    Posted in: Minecraft Mods
  • 0

    posted a message on Quintessential Creatures 2.0 (Updated 10/14)
    Quote from Odorousrex»

    I get a server crash when trying to run this




    Thanks for telling me! When did the crash occur exactly?

    Posted in: Minecraft Mods
  • 0

    posted a message on Quintessential Creatures 2.0 (Updated 10/14)
    Quote from The_cataclysm»



    I checked again and found some, I was only checking near the lava pools before, thanks.



    Maybe you could add Gluttons as weak, but hostile nether mobs to contrast with the salamander?
    or the Antlion, but it doesn't destroy blocks and you can see particles to tell where it will emerge?
    also, will you have the troll drop beef and leather when alive like in the original suggestion?


    There won't be any new mobs for the coming update I think, instead the current mobs will be improved (tortoise and troll).

    Posted in: Minecraft Mods
  • 0

    posted a message on Quintessential Creatures 2.0 (Updated 10/14)
    Quote from darkraptor6»

    Awesome !! and with the salamander now ! This so cool , i love it ! <3

    What will be the next monster ? Do you think add magman , glutton or something like that ? http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1438887-1-3_1-quintessential-creatures-wip-mod


    Quote from darkraptor6 >>


    Hey do you've seen my message ? and , i can't find trolls , it's strange !



    I don't know yet what will be the next creature. Trolls do spawn, but not often.
    Posted in: Minecraft Mods
  • 0

    posted a message on Quintessential Creatures 2.0 (Updated 10/14)
    Quote from The_cataclysm»

    Could you add some configs for the mob spawning rate? I couldn't find a single salamander in the nether and someone has trolls spawning in their base.


    The salamanders shouldn't be hard to find, but not necessarily close to a lava pool. A troll spawning in someone's house sounds like a bug and I shall look into it. A config is planned however but I'm not sure when I'll implement it.
    Posted in: Minecraft Mods
  • 0

    posted a message on Quintessential Creatures 2.0 (Updated 10/14)
    Quote from Lothrazar»

    Can we put this in cusreforge modpacks?


    Sure
    Posted in: Minecraft Mods
  • 3

    posted a message on Quintessential Creatures 2.0 (Updated 10/14)
    Quote from The_cataclysm»

    I'm glad that this is still being worked on, congratulations on the update!


    I have a question though, why isn't the download on minecraft.curseforge.com?

    most people use that site for finding mods,

    and there are only a few mob mods for 1.10 on the website right now.


    EDIT: I posted this thread to /r/feedthebeast and gave you full credit, if you want me to change or delete it, tell me.


    That's awesome! I shall think about uploading it to CurseForge.
    Posted in: Minecraft Mods
  • 0

    posted a message on Quintessential Creatures 2.0 (Updated 10/14)

    I've updated the mod to Minecraft 1.10.2, version 2.0.1

    Comments welcome!

    Posted in: Minecraft Mods
  • 0

    posted a message on Quintessential Creatures 2.0 (Updated 10/14)
    Quote from gurujive»

    this is a very nice mod. i really enjoy this.

    really neat and simple.


    that smiling turtle got me though :)

    haha


    i may come up with a way to throw armadillos.... that would be fun :P


    also 1.9 should be out around springish maybe at summer... but not too far away.


    edit:

    /summon QCreatures.ThrowableBlock

    dude!!!!!! whatttttttt. that's cool!


    when i go to saddle or put a chest on a tortoise/turtle i can do nether. still, really cool mod.

    i shift right click with chest in hand and just normal right click.... idk


    You have to feed the tortoise flowers first, and when it follows you you can place the chest on its back.
    Posted in: Minecraft Mods
  • 1

    posted a message on Quintessential Creatures 2.0 (Updated 10/14)
    Quote from Sunconure11»

    Is a 1.7.10 port planned? Seeing as how many modded players are still on 1.7.10, I was just wondering.



    It isn't planned for now, sorry.

    Posted in: Minecraft Mods
  • 26

    posted a message on Quintessential Creatures 2.0 (Updated 10/14)

    Quintessential Creatures 2.0

    Coding by Kratuh, original concept and art by Firehazurd.


    Quintessential Creatures 2.0 is a revamp of the original Quintessential Creatures mod that was a collaborative effort between Firehazurd and DrZhark. This revamp will include as many designs from Firehazurd as possible, as well as designs from the community at large. It's goal is to be the premiere mob pack that the entire community can draw from. It is intended to expand the discovery and exploration aspect of Minecraft by providing wonders and benefits, as well as dangers, to exploring the vast world. Creatures will occupy certain biomes exclusively, and if you want to encounter a given creature, you will have to find it! This will be an ever expanding project, we don't plan to stop until we run out of good ideas, and we have many!


    The Creatures

    (Name links back to original suggestion)


    Octopus


    The octopus is one of the aquatic mobs in the mod. When attacked, the octopus will attempt to flee and squirt a cloud of ink that cannot be seen through.

    Octopus

    Tortoise


    The tortoise is a land dwelling peaceful creature that loves nothing more than to chew on flowers. It will follow you if you feed it a flower for a period of time, this can be prolonged by intermittently feeding him more flowers! You can also put a chest on his back that he will carry gladly along.

    Tortoise

    Troll


    The troll is a vicious beast that roams the night searching for fleshy weak prey. Beware the thrown rocks! If you can keep the mighty Troll busy until daybreak, it will be turned to stone by the light of the sun.

    Troll

    Salamander


    The salamander is a docile denizen of the Nether. It dwells around large lava pools and takes breaks on the shores to cool and relax. Normally disinterested with the humans, a salamander will defend itself if attacked. They are strong and breath fire when desperate.

    Salamander

    Angler


    This deepsea fish lives in the dark depths of the ocean. It lashes out at everything that is attracted to its lure. Make sure to stay out of its range, as it is very quick! When killed, it will drop Fish Meat, which can be eaten or cooked for more nutrition.

    Angler

    Armadillo


    The armadillo roams deserts and other dry places, munching on shrubs. When it feels threatened, it will roll into a ball to protect itself from predators. When this lovely creature is killed, it will drop an Armadillo Plate.

    Armadillo

    Blowfish


    When bumped into or attacked, the blowfish becomes scared and puffs up into its larger form. To protect itself it has spines that deal damage all along its body. Force it to exhale by hitting it and it will exhale a bubble that you can draw air from!

    Blowfish

    Download


    Click here to download Quintessential Creatures (site)


    Requires Minecraft Forge.


    Want to support Quintessential Creatures?

    Paste this into your signature!


    [url=http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2568627-quintessential-creatures-2-0-updated][img]http://qcreatures.net/dl/QC_Banner_005.png[/img][/url]



    Note:
    This is a mod freely released and for the community at large. We ask that you do not redistribute it without our permission, other than to mirror our download. This is something we spend our free time working on. We are not paid to do so. Please keep that in mind, especially if it does not update as fast as you would like. We appreciate it.

    Posted in: Minecraft Mods
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