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    posted a message on Shaders Mod (updated by karyonix)
    Quote from Synthesizer

    Why are you so mad? I mean, I'm pretty sure you would like a break after a long time of coding. Also, it's not like there's anything you want THAT much in the future that Karyonix could provide for one week. He's got optifine, 1.6.4, and less bugs to be done. As far as I'm concerned, I don't have to wait for anything besides when 1.7 comes out and sends more mod/texturepacks/ and shaderpacks onto developement(and karyonix can't try to make it 1.7 compatible because 1.7 snapshots change, a lot).

    If you're just joking and not ed off, than this message would be directed to those who are.


    Calm your ballz bro, its was just for fun :)
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    Quote from karyonix

    I will be away for a week. I cannot make any progress during this time.

    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    Quote from chocapic13

    I just uploaded a new wip version!
    Link : http://www.mediafire...pic13_WIP-9.zip
    New stuff :
    -Lens effects (including water drops on the screen when raining!)
    -Fog
    -Little changes everywhere
    This will be one of the last before I restart my thread, so I'd like to have some feedback about things to improve, performance or bugs.
    Screenshots gallery : http://imgur.com/a/LgMGX


    Nice one Chocapic :)
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    Quote from CClover

    I installed rudoplays shader but then i don't what is those shadows... I disabled clouds and cloud's shadow

    Image:
    http://imgur.com/bdcCbEo


    Stop using does Rudoplays ­ shaders -.- he just changed some effects lower colors nothing impresive there prefer to use Sildurs shaders
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    Quote from hutt132

    When I try to turn on AA in optifine all my textures get messed up until I put AA back at 0. Is there a fix for this?


    It doesnt support Anti Aliasing but you can turn AA at the Nvidia Settings on Dekstop right mouse click

    These are mine actually settings for Minecraft and they work perfect even with Shaders
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    Quote from ShamblerDK

    Got some weird behavior here:


    Is it fixable? :)


    Do you mean when you look up and you can see the cloud shadows and when down nothing?
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    Quote from karyonix

    GLSL Shaders Mod (updated by karyonix) v2.0.1 beta 12 for Minecraft 1.6.2

    Standard edition -- requires Forge, is incompatible with Optifine.
    ShadersModCore-v2.0.1-beta12-mc1.6.2-f859.jar
    Download link

    Optifine-compatible edition -- requires Forge, requires Optifine.
    ShadersModCore-v2.0.1-beta12-mc1.6.2-f859-ofuc4.jar
    Download link

    If the above links do not work, use alternative links in spoiler.
    Standard edition download link
    Optifine-compatible edition download link

    Change log
    2.0.1 beta12
    Added texture format setting for gaux1-gaux4.
    Added optifine-compatible edition.

    2.0.1 beta11
    Load-time patching completed. No more whole-class replacement.
    It may be a little more compatible with other mods (not including OptiFine or MCPatcher).
    But it still have render glitches.

    2.0.1 beta10
    Test enabling some matrix variables in shadow pass.

    2.0.1 beta9
    Fixed loading of texture filtering configuration.
    Added option for correct shadow pass frustum clipping (lower FPS).
    Added render resolution multiplier option.
    Less class replacement.

    2.0.1 beta8
    Fixed mipmap bug.

    2.0.1 beta7
    Fixed config not loaded on startup bug.
    Less class replacement.

    2.0.1 beta6
    Multiple depth buffers.
    Multiple shadow depth buffers with shadow color buffer.

    2.0.1 beta5
    Fixed rendering of downloaded player skin.

    2.0.1 beta4
    Fixed depth bug from beta3.

    2.0.1 beta3
    Fixed opaque white box covering horse head.
    Removed linear-mipmap-linear option from texture minification filtering option.
    A little optimization. This version is almost as fast as preview 3 when no new features are used.
    New bug! smooth DOF effect does not work.

    2.0.1 beta2
    Fix Skeleton texture bug.
    Skip drawing circular shadow.
    User can change mipmap option for block texture.

    2.0.1 beta1
    Sonic Ether has added his new features to this mod and fixed some bugs.
    Now it is compatible with Sonic Ether's Unbelievable Shaders v10.0.
    Normal map and specular map naming has changed from preview 3 to be more consistent with prior versions.

    Before install
    - Use Mojang's Minecraft Launcher to run Minecraft 1.6.2. Then close it.
    - Install Minecraft Forge with Minecraft Forge Installer. (download page)
    This mod is built with Forge version 9.10.1.859 .
    - Use Mojang's Minecraft Launcher.
    Select "Forge" in profile box at lower left corner of launcher window.
    Play.
    You should see "Mods" button in title screen below "Multiplayer" button.
    Check whether everything is alright and close.
    Installation without Optifine
    - Put ShadersModCore-v2.0.1-beta12-mc1.6.2-f859.jar in %appdata%\.minecraft\mods folder.
    Make sure its file extension is ".jar", not ".zip" nor ".jar.zip".
    Installation with Optifine
    - Put OptiFine_1.6.2_HD_U_C4.jar in .minecraft/mods folder.
    - Put ShadersModCore-v2.0.1-beta12-mc1.6.2-f859-ofuc4.jar in %appdata%\.minecraft\mods folder.
    Make sure their file extensions are ".jar", not ".zip" nor ".jar.zip".
    Run
    - Use Mojang's Minecraft Launcher to run Minecraft 1.6.2 with profile Forge.
    - Open Option menu, Shaders... button. Click open shaderpacks folder.
    - Put shaderpack in the folder.
    - In Shaders screen click shaderpack name.

    Normal map and specular map name
    - Insert _n or _s before .png at the end of texture name in resource pack.
    It will end with "_n.png" or "_s.png" .
    Example
    - texture in resource pack : assets\minecraft\textures\blocks\cobblestone.png
    - normal map in resource pack : assets\minecraft\textures\blocks\cobblestone_n.png
    - specular map in resource pack : assets\minecraft\textures\blocks\cobblestone_s.png

    Plan for further development
    - Merge non-optifine and optifine edition.
    - Improve compatibility with other mods.
    - Improve compatibility with AMD card.


    Really amazing Job Karyonix! didnt expected that update this fast, Wow keep it up :)
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    Just Impresive Karyonix the option for correct shadow pass frusum clipping its just amazing i find out how much my PC can hold out


    Just keep it up Karyonix love your creativeness it inspires me :)
    Posted in: Minecraft Mods
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    posted a message on [v05] MrMeepz' Shaders - The Cat's Shaderpack!
    Hi MrMeep, What i did first today was testing ur Shaders because i love this whole thing very much but i am disappointed about ur Shaders i am not sure if you forget something to do but ur Shaderspack are not completly done and besides i never had problems testing new Shaders and i cant believe that is mine PC fault

    Posted in: Minecraft Mods
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    posted a message on [1.6.4 - 1.12.2]Sildur's shaders [PC/MAC/INTEL] Enhanced Default v1.01 released! (September 8, 2017)
    I am first dammn im happy as hell xD
    Posted in: Minecraft Mods
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    posted a message on [v05] MrMeepz' Shaders - The Cat's Shaderpack!
    Cant wait too <3
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    With each move hand transparenz changes looking by looking down its normal, looking up hand changes :)

    Picture of that
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    I found a Bug but iam not sure with that the Cloud Shadows moves very weird and the form of the Cloud Shadows are unrealistic here is a video of that
    My PC:
    Graphics: Nvidia Geforce GTX 660 1.5gb
    ----------------------------------------------------------
    Shaders: GLSL Shaders Mod (updated by karyonix) v2.0.1 beta5 for Minecraft 1.6.2
    in Video you can see Shaderpacks: Chocapic13 WIP-6 and the Sildur's shaders nvidia 1.6.2 Pre1


    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    sorry for useless post over here i did a new one so i can explain it better just scroll some posts down and you will find it :)
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    Guys, if you are having low FPS try out new Shaderpack by Chocapic WIP-6
    http://www.mediafire.com/?9na9ex1vchscf it works with with Beta 2 Shaders by Karyonix :)
    Posted in: Minecraft Mods
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