I apologize advanced for poor language. Translating friend not always available
I see now the original author is vanish, where trailing is a great demand for product. Last post Kradxn make frlm Februrary: http://www.minecraft...0#entry28687011 Last login Kradxn make 2 month past
This feature I feel identical, having implimented myself. Probably violating some rule of copyrights, but if original author Kradxn reappears I will of course can be asked remove links and forfeit sources (which root from decompiled, anyways). Shall also remove if Curse authorities at request.
adde featres:
(-old features also implementd, as it is built from foundation decompiled Kradxn'sXRAYMod2.0 I think version.)
-Label your xray blocks
-persistant metacheckbuttons and name fit of button
-instructions in=gui, good english!
-new search regexs "@" and ":" of numerics
-amazing default label
-also exhibiting fine art by me displayd mods menu
Its true i was a long time not here
I had a lot of exams, but now im done with school for some time
On the other hand I've been working on another mod you see will shortly ;D
Some of the features you requested are easy to implement you will probably have today an update!
ALSO:
The only thing that a server knows about my mod is the modid (so renaming the classnames isnt necessary unless you have a custom launcher)
There is also a reason why i didnt use the numerical block ids for searching, because they can be different in another world or server.
Please help! I have done this mod before and it worked, but now it doesnt! I dont know what I did wrong, it says the mod is loaded, but X does not work, and when I hit F6 my game shuts down. Here is my crash report.
---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
java.lang.NullPointerException
at de.Kradxn.Xray.xrayBlock_Slot.func_77214_a(xrayBlock_Slot.java:47)
at net.minecraft.client.gui.GuiSlot.func_77211_a(GuiSlot.java:373)
at de.Kradxn.Xray.xray_Gui.func_73863_a(xray_Gui.java:44)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1036)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:946)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at de.Kradxn.Xray.xrayBlock_Slot.func_77214_a(xrayBlock_Slot.java:47)
at net.minecraft.client.gui.GuiSlot.func_77211_a(GuiSlot.java:373)
at de.Kradxn.Xray.xray_Gui.func_73863_a(xray_Gui.java:44)
My control keeps changing...... every reboot its turns back to default X. But I use X for an other plugin so I changed this to C. But ever MC reboot it turns back to X.... how I fix this?
It doesn't seem to work for me all that pops up is a small 2D screen in the top left that has the color of the blocks but it doesnt look like the pictures. I also have Pixelmon would that stop it?
I dont know why, but isnt working for me :/
I've used it some days ago, but now when i press "X" it dont show me the ores, i've made a re-instalation of my profile, my forge and my mods, help me please? :C
EDIT:
Nevermind, OptiFine_1.6.4_L_C7.jar isnt compatible, that's it.
I've downloaded OptiFine_1.6.4_HD_C7.jar and now it works again.
How come when I press X, it doesn't show all the ores but it only shows on the top left corner all the colors of the ore everywhere? I used the latest Forge version and Pixelmon, why is it not working?
when i installed the mod when i start up the mincraft launcher and i press play it sends me back to the mincraft launcher can i get some help with this?
Try to get an crashlog by editing your profile in the launcher to keep the launcher open
when i press x it doesnt show me any ores near me, it shows basically shows a blob of colors in the top left corner and i have no idea why, i didnt touch any other settings
Your should make this mod bigger, like.. um.. more IDs becouse now only 4095 is the bigest ID.. it would be nice if we could see things that are in mods... like pixelmon, tekkit etc.
This is a great mod!! Sadly, I have one problem with it: Every time I press F6 to add a new block, my game shuts down. The first few times it didn't happen, but now I can't add any new blocks, which is awful, because my friends on my Lan map has it, and theirs work well, so they get Mithril armor and such, while I'm stuck with iron and diamond. Any help, It will be much appreciated.
Delete the xrayBlock.dat in your minecraft directory
I'm having the same problem! I am using a Mac. Even after using both the zip and the mac jar, the problem is still there. There is a group of white cubes in the corner that appears and disappears when I press X. Occasionally, when I move my head, there are other colors the flash for a split second and then disappear again. Please fix this, I want to find iron in my Pixelmon world!
The pixelmon mod( and others) seems to write into my dislaylist, but i may be able to fix it by shifting the displaylist id
I get this with 1.6.4. I hope all the necessary information is in this link. If not, I will provide you accordingly. Thanks for the mod and I hope to see updates.
This is caused by adding a block that has existed but now doesnt .
Will be fixed!
To fix it now you can just delete the xrayBlocks.dat in your .minecraft folder
This is a great mod,but when i use this mod for awhile i seem to have things glitched like armor,chests,and mobs.They seem to look different and it because of this mod.Why?
For some reason, after I had installed this mod, whenever I'm looking in the direction of an ore and don't have the X-ray mode on, my screen starts flashing and letters start disappearing from my chat, so I guess rendering isn't so fixed
Press F6 for block handling, if not working, download latest version.
1. Where can i fand config? In F6 screen i can't see any config about render esp distance. Is it in a file? Where can I locate it?
4. I find that mod_xrayv1.11_forge is not a specific name, something that is more specific would avoid mod conflicts easily (and that is why forge is also born)
1. config is a file in .minecraft/config
2. who installs 2 xray mods?(and even if you do, you can just rename the zip)
0
0
Its true i was a long time not here
I had a lot of exams, but now im done with school for some time
On the other hand I've been working on another mod you see will shortly ;D
Some of the features you requested are easy to implement you will probably have today an update!
ALSO:
The only thing that a server knows about my mod is the modid (so renaming the classnames isnt necessary unless you have a custom launcher)
There is also a reason why i didnt use the numerical block ids for searching, because they can be different in another world or server.
0
What version of forge did you use?
Its a bug
that is a bug (e.g. if you have pixelmon installed and not my fault)
0
Its the fault of the pixelmon mod
Good to hear!
In 1.7 the id-System is diffrent->no problem!
Is Planned for 1.7, but i have problems updating to the new id-system.... and forge not working for me
On my TODO-List
Pixelmons fault...
Try to get an crashlog by editing your profile in the launcher to keep the launcher open
0
this is a conflict with another mod
4095 is the max for blockids
0
Delete the xrayBlock.dat in your minecraft directory
The pixelmon mod( and others) seems to write into my dislaylist, but i may be able to fix it by shifting the displaylist id
It should work
0
I have to wait for forge to update(so 2-3 weeks)
Yes
0
This is caused by adding a block that has existed but now doesnt .
Will be fixed!
To fix it now you can just delete the xrayBlocks.dat in your .minecraft folder
0
yup
what mods have you installed?
0
Have you other mods installed?
2
Yes you should be able to add modded blocks in the F6 Menu
I changed the way the render works for the next version(== fixed next release)
0
http://files.minecraftforge.net/
0
Will be added next Version
Just delete all blocks
0
1. config is a file in .minecraft/config
2. who installs 2 xray mods?(and even if you do, you can just rename the zip)
0
Download the newest version
1. the size is configurable in the config
2+3Maybe
4.Why?