Daylight sensors emit P15 (Power 15) at T4300 (Time 4300).
High noon is at T6000.
I need to activate a clock that stalls for 1700ti (1700 ticks) at T4300, resets when it's done, and I have no idea where to begin.
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Feb 12, 2014Korimito posted a message on [1.7.4] Valhalla One [Mature 18+][Whitelist][VANILLA]Posted in: PC ServersQuote from TheRontastic
Strangely enough, however, you do have a ban.
I can't think of what or why. What server is that from? I haven't been on SMP for ~2 years and need a jogging of my memory.
EDIT: Found it. Don't know what "torch griefing" refers to, especially on a creative server. Oh well.
Feb 12, 2014Korimito posted a message on [1.7.4] Valhalla One [Mature 18+][Whitelist][VANILLA]IGN: KorimitoPosted in: PC Servers
Time zone: GMT -4
Favorite aspect of SMP: I love the freedom of whitelisted survival servers. You can choose to band together with the other members of the server and create towns and cities, or you can opt to go off on your own and survive and thrive solo.
Least favorite aspect of SMP: Grief and non consentual PvP trolling.
Who referred you to this server: N/A
Do you have any bans? If yes, why? (We do check): Nada, folks!
Dec 23, 2011Korimito posted a message on [32x32] [1.4.7] The End is Extremely Nigh/Vanilla! [Over 250,000 Downloads!][Featured on Curse!] NEWLY UPDATED FOR 1.4.7!I personally think that Undead Minecraft is the superior zombie survival mod at the moment.Also, I'm home from uni for CHristmas and won't be working on my map for a few days. These new textures are making me excited to get back to it though. Santi, I've been using the old grey brick cobble texture as foundation a lot, and it works rather well. A plain cement block would certainly suffice as a substitution if you're removing the bricks. Just a thought.Posted in: Resource Packs
Merry Christmas and Happy Holidays, all!
Dec 22, 2011Korimito posted a message on [32x32] [1.4.7] The End is Extremely Nigh/Vanilla! [Over 250,000 Downloads!][Featured on Curse!] NEWLY UPDATED FOR 1.4.7!Posted in: Resource PacksQuote from Santiago3
Man! I'd definitely like this for switching out heads. That could be really useful! Thanks!
No problem! Just a clever use of layers.
Dec 22, 2011Korimito posted a message on [32x32] [1.4.7] The End is Extremely Nigh/Vanilla! [Over 250,000 Downloads!][Featured on Curse!] NEWLY UPDATED FOR 1.4.7!Santi, packing something like this with your texturepack, or putting the time into making it as a resource for yourself, will make the randomobs creation a lot easier! All you need to do is create a few pieces of clothing (undershirts, suitcoats, pants, shoes, etc.) for there to be a ton of very easily created unique zombies.Posted in: Resource Packs
This baby allows me to make a ton of different zombie variations with just the click of a button (and a little messing with hue!). The Zombitron 3000 allows you to mix and match skin tones, body types, and apparel, to create your own shambling horde! Pick from designer pieces such as...
Shaggy Hair, African Body, Caucasian Body, Headband, Kanye West Glasses, Swim Trunks, Hospital Mask, and many more!
Here's some shots of it in action...
Dec 21, 2011I have some experience with 16x16 terrain (and that's about it), but I decided to try my hand with some 32x32 mobs. Zombies, in particular. There's an obvious resemblance to Santiago's, as I used his face and hands as a reference. I plan on having plenty of (simple but noticeable) variations for each zombie. The textures themselves will probably never be released. Hope you don't mind, Santi!Posted in: Resource Packs
Dec 19, 2011I'm workin' hard. I don't plan on releasing this map until this texture pack is done. It may come with a few mod recommendations, too (though it'll hardly be dependent).Posted in: Resource Packs
Dec 19, 2011Owiren isn't the only one who's been working on a map!Posted in: Resource Packs
Album is here.
Nov 30, 2011Korimito posted a message on [1.8.1] Level Up! - RPG Skills & More - Update v1.5.2Alternatively, you could keep skill and enchantment experience as a merged system, changing skills to require incremental investment; 1 point for level 1, 2 points for level 2 and so on. This will allow you to effectively remove the level cap, keep the GUI simple, and not introduce either whole other XP or a potentially unbalanced enchanting system into an already complicated game.Posted in: Minecraft Mods
Nov 8, 2011Korimito posted a message on To those who think people who play MC cracked are bad people...Lol. "I can't afford a Ferrari and my parents won't buy it for me so I'm entitled to it because I'm less fortunate."Posted in: Discussion
Oct 26, 2011Korimito posted a message on [16x][1.3.1] Dion's Shreeyamacraft! - r15 [35,000+ downloads!]Not saying no is not the same as saying yes. I hate to be a party pooper, but you really should take this down for legal reasons.Posted in: Resource Packs
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