Minecraft animals are sexless. They actually breed through a form of cellular division.
There is no moral issue.
- Korea
- Retired Staff
-
Member for 13 years, 8 months, and 7 days
Last active Sat, Jun, 16 2012 03:02:59
- 0 Followers
- 151 Total Posts
- 21 Thanks
-
10
Pandy_C posted a message on Animal Incest: Morally Reprehensible?Posted in: Survival Mode -
3
FailedToOpen posted a message on Why Notch should just release the game when he feels it's complete.This may be a no brainer, however from what it seems, and is maybe evident through these pre releases, Notch is hurrying to complete the game by this stupid date he set out for himself. However that may not be a good thing. This whole idea of a release is silly for multiple reasons.Posted in: 1.0 Update Discussion
1: It puts pressure on Mojang to release the game by some stupid date, a task that they have made very difficulty on themselves by adding too much at once.
2: Release mark a period for which the public can actually play the game, with MC that is not the case. Which is why I wonder why they even call it a release. If anyone wants to play MC they can just buy it now, all the release does is satisfy existing customers.
3: His goal is to satisfy his current customers, because in reality he won't have a huge fluctuation of customers like he has before, MC has hit its peak in terms of sales. I don't believe a "release" of minecraft will actually suck anyone in because it's the holiday season, a lot of games came out, and in reality most will be playing those games... one could even bring up regression to the mean.
A good example of a game that was pushed back was Dungeon Defenders. Now I'll be using this example as if Notch could sell more copies of MC with his release. Dungeon Defenders was supposed to come out in Q2 (iirc) but was pushed back until October. From what I read on the forums many were pissed and outraged at this and refused to buy the game due to these delays, however the game has been released and has sold 250,000 copies (200,000 on PC) in about a month. There are some inherent problems however the developers are patching the game quite a bit and doing holiday filled events.
Later rather than now can sometimes be good, I believe the release of MC could only be improved if Notch released it when ever he felt it was finished. However with Notch I imagine he'd end up wanting to add magical fairies because he felt like it. Which just reminds us that MC is just a much a creative platform for Notch as it is for us, a platform used by a man who probably does shrooms everyday. -
1
Stionel posted a message on Is this a scam?I'm glad to see official confirmation on this as well. I'm going to it with Korea :happy.gif:.Posted in: Forum Discussion & Info
I found this topic just before citricsquid posted, and I started thinking...
1. ACT NOW OR ELSE
2. GOES TO CHARITY!!!!!!!!!!!
3. LIMITED!!!!!!! ACT NOW!!!!!!
4. NO REFUNDS!!!!!!!!!!!!!
5. certain.com lol
6. no mention anywhere
It was obviously more tame than that, but it left me a little distressed. However, I then thought...
1. where the hell would I get such well-handled phishing from (they knew I was registered for MineCon, etc.)
2. Korea and I BOTH got it
3. formatting and forms were similar to previous MineCon registration, though that could have been copied
4. the email didn't seem forged or anything, and it was sent by the same people as the MineCon confirmation
5. certain.com
Glad to see this cleared up. I'm looking forward to it! -
1
ConstipatedOwl posted a message on The Harvest Mansion [1.0.0] [v1.5]Part 3Posted in: Maps
Part 4
Part 5
One more part left, which I will upload tomorrow, however I may go back and try to finish the map up with 1.9.5. -
1
VaalTheMiner posted a message on The Harvest Mansion [1.0.0] [v1.5]Yeeeuh boy. As with the games mentioned (L'sM and Amnesia), it'd be best to play this at night in the dark with headphones on :wink.gif:Posted in: Maps -
1
ElegantHope posted a message on The Harvest Mansion [1.0.0] [v1.5]This looks cool, I'd be happy to try this map out once it's released~ |3Posted in: Maps
Might even make it my first LP~ -
1
Ryves posted a message on The Harvest Mansion [1.0.0] [v1.5]I helped make this. Just sayin.Posted in: Maps - To post a comment, please login.
5
[spoiler][/spoiler]
Alpha Release Out Now!
Release Date: Fully released!
Requires Minecraft 1.0.0 +
The darkness encroaches and yet you cannot go back. How did you get here? Why are you continuing on?
This is a production that has been underway by myself (Korea), Ryves, and VaalTheMiner which, until today was code named "Project Nefarious Panties." It was scheduled for an initial release on October 30th, and a final release during MineCon 2011. It is now available for public consumption as of the updating of this post.
The Map
associates find those games to be some of the best horror games in the genre, for different reasons. A combination of
pure horror and gratuitous story telling, as well as well crafted humor in the slightest sense. We want you to have fun, and to actually try things that may seem impossible. With three stories, many rooms and puzzles, a combination of Zombe's ModPack and Jolicraft, spine-chilling creaks and notes, there is much to do! (and just as much to polish on our end...) The map, which is now available for a pre-release on Minecraft's 1.9.5 is finally up to what we consider good enough for print.
Misc.
Installation/Download
[spoiler]
Downloads :
You can download the Map's Package through:
http://adf.ly/457Qb [MediaFire]
Installation :
[spoiler]
1. Open your %appdata% Minecraft folder and place the "The Harvest Mansion" Map Folder into your Saves Folder.
2. Place the Joliween 1.3 ZIP in your Textures Folder.
3. Run Minecraft and choose Joliween as your Texture!
4. Play the map, have fun!
We as content producers cannot provide Minecraft Jars
due to the copyright owned by Mojang.
This map is designed for Minecraft 1.0.0 and up.
zombe's ModPack (1.9.5)
Optionally, you can use zombe's ModPack to permanently set the rain to stay on, and the night time to continue. This is optional.
and activate Sun Control and Weather Control in the configure.txt
to make it permanently night time and rain (it should rain
for awhile at the beginning without the mod, but not permanently.)
The configure files for that mod are pre-edited by us and are available in this ZIP.
[/spoiler]
[/spoiler]
Archive:
[spoiler]
http://adf.ly/3diFn [MediaFire] [1.9.5] [v.1.2]
Screenshots:
[spoiler]
[/spoiler]
Support the scares!
[spoiler]
[/spoiler]
We want it to be as creepy as possible! With that said, your input is the number one identifier of all things grotesque for this map! Have any questions? Feel free to ask!
Happy Halloween
4
6
I highlighted everything that is wrong with your statement. If you are going to judge others, make sure your argument is solid and bulletproof to ensure you aren't judging yourself.
I agree that overall, there is less of a focus on learning in this day and age with technology being omnipresent, but some people do just learn more slowly than others. Give them a chance to catch up and they may even surpass you.
1
3
Put frankly, just because we shouldn't overly glorify the past, doesn't mean we should hail what is prolific now with our eyes closed and hands open.
The difference between the 60s and now, is that morals and values have changed. Strictly speaking we HAVE had our morals degrade as time passed. If you could take today's "Pop Culture" and deject it into the past, everyone then would simultaneously accept the then commonplace variety of "rebelling" as tame.
Rebelling has always existed, that doesn't mean it's a good thing now, or was then. (or for that matter a bad thing. It's natural.)
1
No real way to attract them yet.
1
I am currently producing an Adventure map for Minecraft with a group of colleagues, and we have come to a stand still. AdventureCraft is currently not updated for 1.8.1 and there seems to be no real other alternative to add passive npcs who follow a script given and neither is there for bosses. Does anyone know of another option?
Thanks.~