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  • 2

    posted a message on Spider Jockeys Still Around?

    Let me clear this all up for you guys. I'm the one who wrote the report. :D


    Spider jockeys and chicken jockeys are still in the game 1.12.2 java. Some more rare varieties have been removed from the game like Stray spider jockeys and Stray horsemen jockeys.


    The way you can obtain them has changed for now due to a bug. Spider jockeys can't spawn naturally but can spawn through mob spawners. Chicken jockeys can't spawn naturally but can from mob spawners as well as baby zombies jumping onto near by chickens. Husk chicken jockeys can't spawn naturally nor from mob spawners but can as baby husk jumping onto near by chickens. Stray spider jockeys can no longer be obtained in the game in 1.12 and same goes for Stray horsemen jockeys


    I nicely explain this these videos if you want to see some ingame examples.



    Posted in: Survival Mode
  • 13

    posted a message on Simple Ender Pearl Farm (27,000 pearls/h) only takes 5 minutes!

    Hello there, Ray here!


    Today I will be explaining my super simple pearl farm!


    This farm is design to be quick and easy to make right after your first dragon kill. It will give you tons of pearls that you can use to explore the End Islands!


    After killing the dragon you want to pick up any pearls that are from enderman that died to the dragon. Then you want to remove the dragon egg from the exit portal (XEP). Then drop 3 falling sand into the XEP. Then go to spawn and where there is the sand put a chest with hopper above it. Above that stack up 45blocks and place in an open fence gate in the sky above spawn. Then remove your tower stack of blocks and goto the End's XEP again. There you want to build a cage above the XEP bedrock pillar and then use the ender pearls to tp in the cage until a endermite spawns. Once it spawns you must nametag it and then you can remove the cage around it without bumping it off. Then stack up to Y185 above the XEP and AFK there for 1-4 min. Afterwards you can jump down into the XEP and goto spawn and collect tons of pearls!


    This whole farm can be made in less than 5min and it gives you a crazy amount of pearls! If you want to understand how it works in more depth I linked the video of it.

    Posted in: Survival Mode
  • 1

    posted a message on AFK Arrow of Slowness Farm! 1.10+

    Hello there, Ray here!


    Today I will be explain my AFK Arrow of Slowness Farm. This farm allows you to be able to acquire slowness arrows while afking.


    The new 1.10 stray mob will drop slowness arrows if killed by the player. Stray spawn if there is sky access to where a skeleton will spawn in biomes with ice in their names (ice plains, ice mt, ice spikes).


    The farm uses a skeleton spawner that is in an ice biome with access to the sky (dig a hole to the surface). The skeleton are then moved up a water elevator then drop til they have low hp. The player is afk with a looting 3 sword in his main hand and a stack of eggs in his off hand. The player holds down the right click button then goes afk while using the f11 trick.


    Eggs come from a chicken laying farm and are dropped to the player at regular intervals. The extra eggs are picked up and recycled again. The player is facing the feet of the skeleton with a gate inbetween the player and skeleton. With the sword in the main hand not having any right click function the off hand eggs are used when possible. But since there is a gate in the player aim the player will open/close the gate instead of shooting eggs off. The gate is pushed out of the way by a piston and another gate replaces it spot. The time the gates are being moved by the pistons the gates dont have the right click function so that you get shoot one egg off at the skeletons. The skeletons will not take damage from the egg but will be knocked back onto magma blocks. Since the player through the egg when the skeleton dies from the magma the skeleton will be considered player killed. And since the player is hold a looting 3 sword at that same time the loot that comes off of the skeleton will have the looting effect too.


    By using this system you can afk and kills mobs by player means with the loot 3 effect for an indefinite amount of time. I explain it more in the video and there is also a world download in the video description. Enjoy!

    Posted in: Survival Mode
  • 1

    posted a message on Simple Wither Skeleton Farm that give 3 skull/ min

    Hello there, Ray here!


    Today I will explain my simple wither skeleton farm.


    The simple wither skeleton is design to be able to be built up quickly with minimal resources and input time.


    This farm uses a double intersection bounding box out of a nether fortress. There is 3 spawning floors with packed ice that are used to spawn in wither skeletons. All the mobs are moved to the side of the farm using ghast in cart. The spawning floors have doors on them which prevent large and medium lavaslimes from spawning there but also allow the other nether fortress mobs to spawn. If placed correctly they can let wither skeleton spawn aswell. Once the mobs are to the side of the farm there is a drop shaft but first the mobs fall through a row of vines to let the mobs from different spawning floors to fall the same distance. Then the mobs fall down and most are damaged and are close to death. Then the mobs are collected by another ghast which pushes them into a 2x1 hole. The other mobs are pulled using a piston and warped into a nether portal. Once into the overworld they are killed off. The mobs that are left behind are the wither skeletons which can be killed by the player using a sword and the sweep attack to kill multiple mobs at once.


    This farm produces up to 3 skulls per minute. I have also made several different killing chambers for more chooses on how you want the farm to work. The ghast are collected using my simple afk ghast catcher.



    Posted in: Survival Mode
  • 2

    posted a message on Nether Fotress question

    from y49-y79 is the average height of their generating.

    Posted in: Survival Mode
  • 1

    posted a message on FyqWorld: Massive Redstone Projects [Survival Journal]

    Wow! 1000 lvls and that much gold blocks looks epic for a single player world!

    Posted in: Survival Mode
  • 1

    posted a message on Wheat doesn't grow, grass doesn't swap over or grows on dirt.

    Make sure the /gamerule randomtickspeed is set to 3. Crops will not grow if it's set to 0.

    Posted in: Survival Mode
  • 1

    posted a message on End Stone and Torch Farm! [Infinitely Automatic] 1.9 Vanilla Survival

    Hello there, Ray here!


    Today I'll be showing a machine that farms end stone and torches!

    The way this farm works is by collecting the torches and the end stone blocks that are apart of the Exit End Portal. Every time the exit end portal is generated it will make a fountain shape bedrock formation with 4 torches around the center and with 16 end stone under the bedrock rim. There are several ways to make the exit end portal regenerate its structure. The most common way is to place down 4 new ender crystals at its base. But the way I have it regenerate is by making the dragon get deleted from within the game. The way I do this is by using precise timing while the ender dragon is summoned into the game, so that once it spawns it is transported away from the main island using entity processing chunk loaders. Once the dragon is 12 chunks away from 0,0 the game will see that there is no dragon near 0,0 and will summon in a new dragon 1 minute later at 0,0 as well as regenerate the exit end portal structure. The old dragon will be deleted during this process.


    Now that the exit end portal is be regenerated every 1 minute I then build a farm around the portal. There is 2 machines, one that removes the torches and another that removes the end stone. The torches are removed using a cobble generator and a water stream. Once the torches fall off they are washed towards some hopper carts which will put them into chest. The end stone is pulled away from the bedrock base and then push back underneath the bedrock fountain. In the center is a wither which is stuck in the exit end portal bedrock formation. The end stone is pushed into the wither which will break the blocks since he is being damage from suffocating in the bedrock. There is water streams that end the items in a hopper. To prevent the wither from dying there are a bunch of witches underneath the wither who are aggro towards each other and are throwing damage potions at each other. The way that the witches are being aggro'd is by a snowman who is shooting them. But when the witches try to throw potions back at the snowman they end up hitting the ceiling and hurting themselves.


    With a player loading these chunks it is possible to have this farm run indefinitely while still stay automated. This farm produces about 15 stacks of end stone and 240 torches per hour. Enjoy!

    Posted in: Survival Mode
  • 1

    posted a message on I need help with project ideas!

    Travel the world and every night build a new mini base for that location.

    Posted in: Survival Mode
  • 1

    posted a message on You can lead a horse in water but ...

    Wow, that would be annoying. Maybe try picking them up in a boat.

    Posted in: Survival Mode
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