Is Realms worth the cost to buy it? If not, why? (Also, how accessible is the Realms server file? As in, is it possible to have a modded world on Realms?) Just wondering whether or not I should bother with it, that's all. FYI I don't really have many friends IRL to play with, just wondering because I see the section over in Servers where you can post to recruit players for Realms. I would obviously have to be really careful who I invite if I want it to be a friendly Realm though... Which is one reason why I'm posting this. (The other reason is I can't seem to find someplace that says how much it costs, so if someone would point me to the right website to find that out on that would be nice.)
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Mar 9, 2017KingEdward9830 posted a message on How "worth it" is Realms? (I hope this is the right section for this...)Posted in: Discussion
Mar 9, 2017Posted in: General Gaming
With how huge Pokémon is, any other game that is similar is going to seem like a rip-off to some people. And for the record monomo, what WAS the first game with that mechanic? Was it Digimon? (Because that would be really ironic since I've seen some people calling that a rip off of Pokémon too. )
Mar 9, 2017KingEdward9830 posted a message on I hate how the gaming companies put all their money and effort into games that aren't exactly kid-friendly by my standards.Posted in: General Gaming
I mean, M-ratings are pretty common on big-time games nowadays. Which is ridiculous, especially with how tech-savvy a lot of kids are getting... We need to give them bigger and more complicated games to keep them interested and help them get smarter, but the only games that are really well fleshed out have content that I wouldn't even want to look at myself... Let alone let a kid see. Some cartoon violence is fine, some mild crushes between characters also doesn't bother me too much. It's when games give cinematic scenes depicting extreme violence with full-on gore effects and even worse, straight-up... Erm, baby-making that I start to get angry. I may not be a parent, but I sympathize with all the people who are just trying to find something entertaining for their kid to play and wind up having to choose between sub-par titles and stuff that would make any decent, responsible adult squirm. For reference: I prefer to play games rated E, E10+ or rarely T, though I am always careful with T-rated stuff. M is just out of the question. And guess what? I am an adult. Not by much admittedly, but still.
FACT: The human brain is a natural computer, and
FACT: Computers decide what to do based on input.
If all you put into your brain is evil and nasty stuff... *types out big rant about the connection between evil games and evil people, then deletes it because it's too far off topic*
*ahem* Please forgive me, I didn't mean to get so carried away. The point of this thread is that gaming companies should put more effort into games that people of all ages can enjoy: Flesh out the progression systems, give more room to explore, create multitudes of side-quests that take forever to complete, etc. etc. WITHOUT resorting to content that no parent in their right mind would allow their child to access. I put the poll in to gauge how much of this community agrees with me on this issue. Feel free to vote whatever you like, but I ask that if you vote "No" you post a comment here telling me why. (Also I REALLY hope this thread doesn't get locked, I'm not trying to start a flame war or anything. I just want to see how much support there is for something like this. If a moderator sees this and knows a better section for it, please do move it... I just don't want it locked.)
Mar 9, 2017Posted in: Minecraft Mods
Ah, that's cool. I do appreciate modders who take the time to get feedback from the community for stuff like this. Keep up the good work!
Mar 9, 2017Posted in: Minecraft Mods
I don't know for sure what all I'd ditch, but I'll give you some advice. The community is full of people who won't play newer versions, as well as an equal number who won't play older versions. So you'll get some hate no matter what you do. 1.8(.9) was mostly skipped though since Forge for that version was really buggy. The only big mod I know of that's ONLY for 1.8.9 is Intangible, and the dev on that vanished into thin air a year or so ago so it's not exactly supported either. So if you want to dump a few versions that's an easy pick.
Mar 9, 2017KingEdward9830 posted a message on The Betweenlands ~ "A dark, hostile environment..." v3.1.0 [06/12/17] CHRISTMAS UPDATE RELEASED!Posted in: Minecraft Mods
Ask him what site he downloads Forge from, anything other than files.minecraftforge.net is a scam site and likely has only outdated versions.
Mar 8, 2017Posted in: WIP Mods
I think what he means is: "If I were to disguise a virus as Witchery, I wouldn't bother reverse-engineering Witchery in the first place."
And I agree to that. If the mod were open source, maybe I'd go through the trouble of shipping the virus with the actual mod content, however with Witchery, I'd probably ship the virus in a renamed jar file and maybe I'd include an empty mod that has the Witchery ModID as well.
All hypothetical by the way. I don't like viruses.
That's what I meant when I said "or even just rename a virus "Witchery 2.0" and send it out." And yeah, viruses aren't very likable.
Mar 8, 2017KingEdward9830 posted a message on There's this challenge I want to do, and I want to use commands for enforcing the rules, but...Posted in: Commands, Command Blocks and Functions
First set up a repeating command block with:
/execute @a ~ ~ ~ testforblock ~ ~-1 ~ minecraft:[wood_type]
Hook that up to a comparator with an inverter. Then have that signal go to a repeating (requires redstone) command block with whatever you want to happen after failing the challenge. Then all you need to do is repeat the process for each cardinal direction and above them.
P.S. You would probably want to spawn players on a tree because making a sensor that detects the first tree a player breaks would be very hard.
This might've worked except for the fact that for example "minecraft:birch_log" does not exist, as different log types are determined by data values. Also, the same value determines what direction the log is facing, so you'd need 3 testforblock commands for each wood type for each direction. This adds up to an impractically large amount of commands. Also, a mod recently came out that enforces this challenge anyway. So yeah, I think I'll use the command blocks to do some other cool stuff instead. Thanks for trying though!
Mar 8, 2017Posted in: WIP Mods
Fine then, do what you like. Just leave me out of it.
Mar 7, 2017Posted in: Minecraft Mods
Yeah, but that leads to Boss as we Boss, Complain as you Complain and Want to make someone else do the work as we... you get the idea, you just end up with your clones making dumb minions to do the work for them for you.
Also I wouldn't trust my clone with my Knowledge and Credit card details, he'd probably buy me a gaming console and than I couldn't argue against it.
It's like a two-way shoulder angel arrangement
HAHAHA, so true.
Mar 6, 2017Posted in: WIP Mods
Did anyone actually talk about this open code stuff with Emoniph since he decided to quit witchery?
I mean maybe there is like a deal that could be made where the rights or whatever of the mod remain his own, but others just work it out for him. In the end, can he be that mad about continuing the mod if it still happens under his name and he has influence on it? That would be a win/win for all of the involved I assume
1st, Emoniph didn't just quit Witchery, he dropped off the grid altogether.
2nd, he was opposed to the idea of anyone else working with his code from what I know.
Mar 5, 2017Posted in: WIP Mods
Decompiling, altering and rereleasing a mod in violation of its creator's end user license is pretty damn far from "evil and ruthless," but it is likely to be a massive technical pain in the ass. It would be enough of a pain in the ass for the one who wrote and was familiar with the code.
What's to say the coder you get to do it isn't going to add a few "personal" touches to the code, or even just straight up name a virus "Witchery 2.0" and send it out? What I'm saying is that most people who would break the law in the first place are not exactly the types you want to hang around with.
Mar 5, 2017KingEdward9830 posted a message on How complex would it be for a modder to add this idea? I've posted it a few times but it hasn't gotten much attention.Posted in: Mods Discussion
I'm not sure, but I think this is impossible. All mobs use the AI Library, and I don't think there is any way to disable and enable that AI code, let alone with just redstone. Maybe it is a fully new mob modeled the same that allows user input to adjust the AI code? Im not sure. Sorry if this didn't help, I just thought you could see that you have at least some attention
I was more thinking along the lines of a custom mob for coding purposes anyway, and there were only going to be a few "compatible" mobs for that reason. The chip item would transform the mob into the chipped variant, and the chipped variant might turn back to normal on contact with water(still not sure about that one). Also they'd have a few extra abilities while chipped(to make the system useful for more than just combat), which would make a custom mob necessary anyway.
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Feb 27, 2017Posted in: News
Oh cool, another decent article. Normally I'm not such a big fan of this type of thing, but anything is better than the same ol' shameless ads for Mumbo Jumbo and his subpar videos. Keep this trend rolling, guys!
Feb 24, 2017Posted in: News
I saw this project some time ago when it was still in development, I thought it was cool but since the project was heavily WIP with no download link I moved on. I typically don't play 1.8 anymore but this could be a cool map to try at some point, and I have a lot of respect for the sheer amount of command blocks and redstone that must be required to pull this off. As an aside, if more of our news was like this instead of the same old Mumbo Jumbo advertising I would actually have respect for the people who decide what to post here! Oh well, I suppose you can't have everything. Thanks for a decent article anyway!
Feb 23, 2017Posted in: News
For me it almost seems like microsoft is using the minecraft news as a platform: Minecraft-AD for little kids. And always happy happy...
What about the end of bukkit? What about spigot? What about the PVP changes? What about those AWESOME videos out there? What about mods? What about map makers? What about the future of the java version?
What about the true wishes of the minecaft community? What about mojang? Are they still listening?
It makes me a bit sad to see what is going on here. It seems like less and less people decide what we should eat and what not.
At least i am not the only one who can see it.
Agreed. We need real news here. Not this garbage.
Feb 22, 2017Posted in: News
Oh wow, another Mumbo Jumbo video. What a huge surprise! (End sarcasm) *Had a whole rant typed out but deleted it because I didn't want to get called out for flaming* Can we please let Mumbo Jumbo go somewhere else to advertise? He's had a monopoly over this forum for long enough.
Feb 18, 2017Posted in: News
Yeah, 1.9 was cool for people who can handle the combat, 1.10 was awful, 1.11 IMO had some cool stuff but not quite enough to justify being a major update. Examples: Shulker Boxes and llamas are great for adventurers, and Totems of Undying could have some interesting uses in custom maps and/or as an ingredient for modded items of great power. The totems are too rare to be casually used for their intended purpose though, especially since it stops you from having a shield. And on the topic of the totems, the Evoker the totems come from is an awesome mob, really creative how it spawns in stuff to fight for it. Too bad we players can't do the same without mods, I mean technically command blocks can but the mobs you spawn then won't attack other mobs, only non-allied players or things they would normally attack. Meaning the only time you really get to use that is if you're on a PvP custom map... Lame.
Feb 16, 2017Posted in: News
Mumbo Jumbo has no credibility with most people now since all he does is repost the same videos over and over simply by changing the position of a redstone torch then calling the contraption something new.
The obvious collusion between MCF and driving traffic to Mumbo Jumbo is something of a big concern now.
People get lazy when they're popular for too long. The guy was probably an OK Youtuber for awhile, then he ran out of ideas but still wanted to make money off of Youtube. So, he bribes MCF to constantly post his vids, meaning he no longer needs to come up with new stuff in order to live his life of luxury. You see the same slow descent into corruption everywhere people have significantly more than the average amount of money and/or power at their disposal. Rich companies? Check. Hollywood? Check. Governments? Check. It's really quite depressing, we depend on people to lead us and they let it go to their heads and start abusing their power... There's a reason the US changes Presidents so often you know, even a really good leader can go sour if left in power too long. I've gone far enough on this off-topic ramble though, I don't have much to say about Minecraft ATM except that it is NOT ruined, just people being nasty as usual.
Feb 15, 2017Posted in: News
I am relatively new to the game(When I started playing the latest version was I think 1.8.1 or 1.8.2) so I'm not very well suited to that question Sniper_Delta_02, but I will say that MC's community is strangely reactionary. Saying it's ruined because of... Glazed Terracotta? How does a decoration block ruin the game? Now if they were going to let us use Command Blocks in survival without imposing some rules on what they can and can't do, then THAT would ruin the game for survival players. If they were going to remove Command Blocks altogether, that would hurt creative players a great deal. But by adding a new décor block? How does that hurt anyone? If you think it's ugly, just don't use it, and try not to live near people who do use it. It's not naturally generated, therefore if you're playing SSP or SMP with people who don't like it, you'll never have to look at it! Heck, if you hate it so bad why not use it for builds that you're planning to blow up? Just saying.
Feb 10, 2017Posted in: News
If you mean the WWII discussion, most of the posts regarding that topic here were quite responsible, it's not really like anyone was claiming to be a Nazi, even jokingly. The war was serious business yes, but more people(especially young people) need to know that. If we insulate children from something, they will be forever curious about it, it's the same reason s** is always such a hot topic with kids. (I wouldn't have censored that word, but I'd hate to have a moderator on my back about it.)
The US has all but stopped teaching history, and as much as I hated history class, now that I'm older I can say that was a mistake. If kids don't know war is such a terrible thing, that it causes so much pain for so many innocents whenever it happens... Then what happens when they grow up and their parents and grandparents die off, leaving them in control of the world? Where's humanity's future then? *Looks at how far weaponry has advanced since WWII, how many more people would die if WWIII happened* *almost throws up*
... *Ahem* My point is, if a responsible discussion about a topic like that is banned, that points to corrupt officials who would rather sit back and watch the world go up in smoke than get up off their lazy bums and do something about it. Sure it's harder to moderate a site if you have to keep discussions responsible, instead of just banning topics. No one said owning a large-scale community website would be easy, now did they? It's the difference between doing something, and doing it well. If you cut corners you're a cheater. Cheaters have no friends, and they certainly aren't ever happy in the end. It doesn't matter how much money you have, you're worthless if you have no soul.
Feb 9, 2017Posted in: News
Okay people, but this better not be *just* the decoration update. I wonder, can the devs get in touch with Telltale again and ask for permissions to add some of the Story Mode stuff into this? Mainly referring to those chipsets from Episode 7, there is *still* no way to control mobs in the basic game(even commands don't quite cut it for me) and there is nothing saying that such a powerful item has to be easy to craft either... I mean, PAMA had a ton of them but it basically controlled all the resources in an entire Minecraft world, I mean it could've afforded to build a villa out of diamonds and use beacons for lighting if it had thought that doing so was "efficient"...
Feb 6, 2017KingEdward9830 posted a message on Captain Sparklez: Best Ways To (Legitimately) Cheat?Posted in: News
And this stupid website always runs super duper slooooooooow for me, so I'm guessing that's not all the corrupted people are paying for... Everybody who uses this site, clear your cookies frequently, that's all I'm saying...
Dec 16, 2016Posted in: News
Well, flying in general is kinda endgame anyway... Not to mention how tough it is to come across a non-looted End Ship on most servers. Mods add jetpacks anyway, and firework rockets need blaze powder right? Blaze powder that could also be used to power a brewing stand and make Strength potions. I have yet to test it, but I can't really see it being too terribly OP... especially compared to using Punch bow trickery.
Edit: Ok, so the basic rockets you would probably use to do this trick only cost paper and gunpowder, and the speed boost is quite nice... It might be nerfed a bit, but I don't see them completely devaluing it anytime soon.
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