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    posted a message on I hate how the gaming companies put all their money and effort into games that aren't exactly kid-friendly by my standards.
    Quote from ZeBlueDevil»

    In a capitalistic system, companies come up with strategies that target the most lucrative market. It just so happens that, now, the mature market is the one where the big bucks are.


    If I remember correctly, the majority of gamers are adults, and thus kids make up naught but a minority of the total market.


    Also, I highly doubt that most games are M. There's probably a plethora of games that are great for kids but don't get as much advertising and media buzz since adults won't play them as much.


    You have yet to even cite any figures and are could, in all reality, just be making an argument against an idea that is plain wrong in the first place. I advise that you do some minimal research and use that data to extrapolate a worth while idea rather than just making passive observations and making a large generalization, very likely 100% wrong, and ranting on about that incorrect generalization.



    I didn't mean that most games are M, I meant that most of the really fleshed-out ones I can find are. Sorry for that bit of confusion. See, I want to play games that have lots of cool features and massive worlds and stuff, but that don't have the nasty content that IMO is ruining society. However, most games I can find that do not have said content, are cheaply-made due to the gaming companies targeting the mature audience. There probably are some games out there that have a good amount of content while staying appropriate, but they're surrounded by so many mediocre titles that without any media attention it's VERY difficult to find any of them. It's like the difference between searching for "games like Pokémon" on Google, vs searching for example "Digimon". Searching the former would get you so many trash titles you'd probably never find anything good. Searching the latter would get you an actually-decent set of games, with very few trash titles mixed in with them. However, what if you'd never even HEARD of Digimon? Then you'd be stuck at an impasse. As I am now with trying to find something new to play.

    Posted in: General Gaming
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    posted a message on I hate how the gaming companies put all their money and effort into games that aren't exactly kid-friendly by my standards.

    Kids aren't the ones with money. Kids are the ones who have to ask someone else to buy them something. Naturally, games are aimed at core demographics who can buy their products without any scrutiny.


    My parents would buy me M rated games when I was a kid. They didn't care. So I got to play the games the "cool kids" on the block got to play. Even back when I was a kid, it wasn't socially acceptable for 11-13 year old boys to play "Super Mario Bros". Even kids that age wanted to be ninjas, soldiers, robots that killed stuff in games. Games with no violence were the games their little sisters played. And you got made fun of if you played them. I remember in 5th grade a kid got made fun of for wearing a Sonic the Hedgehog T-shirt. But if he wore a Mortal Kombat T-shirt with Sub Zero on it, people would have been "Oh cool, where did you get that shirt dude?" And it's the same thing now. Kids that age want to play FPS games, and stuff like that. Most kids don't want to play games designed for kids, and in most cases, adults who are casual gamers end up buying the games made for kids and playing them.


    This post is the perfect example of why children SHOULDN'T get to play these games. Young minds are malleable, and even into adulthood people who grew up with something are more likely to appreciate it. It is one VERY small step from wanting to do this stuff in a game and wanting to do it IRL. Humans are (for the most part) vicious creatures by nature, no need to make things worse. Ever wondered why so many people go to jail?
    Posted in: General Gaming
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    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    Quote from Crafty_Angyl»

    Actually they posted about the Github themselves awhile back with a link to the Milestones page. Here it is again for anyone who wants it.

    https://github.com/Alex-the-666/Ice_and_Fire/milestones


    Well, the only two issues I see on that page that haven't been solved yet are more code-related than anything. If the mod still isn't released by the time I learn how to code I'll probably lend a hand.
    Posted in: Minecraft Mods
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    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    Quote from Crafty_Angyl»

    One word, "Education". They're in school/ collage and it's screwing with their free time. When school's in everything slows down like crazy. Happened last year. They still pop in from time to time. They stated a few times awhile back that they were having a lot of trouble writing lore for the mod, so that could be part of it too. Try finding the time to write code and a story when you're up to your ears with exams, research, and essays. There are journal entries written first person from the perspective of a researcher making discoveries about I & F's creatures and world I think it was.

    Yeah, makes sense. I found the Github repo(not sure if that's supposed to be private but it came up with just a quick search on Github so probably not), so I was wondering if they'd accept help with lore (and/or the mod in general). I'm not an artist, and I've only just barely dabbled in code, but I have cool ideas for stories sometimes... Maybe I could help out? IDK, some mod devs are more receptive than others so I thought I'd ask.
    Posted in: Minecraft Mods
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    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    Quote from Platinum_Fox»

    I applied several months ago... when the developers asked for a few people to beta test...

    Speaking of devs, is this mod even being worked on anymore?
    Posted in: Minecraft Mods
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    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update

    Is the OP up-to-date as far as progress goes? If not, where to find more recent trailers for the mod? (I really hope the OP isn't all there is, because if so it looks like it'll never be released.)

    Posted in: Minecraft Mods
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    posted a message on The Betweenlands ~ "A dark, hostile environment..." v3.1.0 [06/12/17] CHRISTMAS UPDATE RELEASED!
    Quote from TheCyberBrick»

    Sounds interesting. If I remember correctly we had a similar idea a while ago.

    That would be epic if you added it, my only suggestion would be a config option to either allow or disallow multiple players from having Prime Wight status simultaneously. By default only one player could have the status at a time, but if that player were ever defeated they'd drop the heart needed for the other player to get the power. But make it so that only being killed by a player makes you lose Prime Wight status/drop the heart, that way the heart doesn't get burned up the first time you fall into lava.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 5.2.4

    Brings up a few interesting questions though: Using a mod like Mystcraft or RFTools Dimensions, would it be possible to effectively combine two save files into one by turning one save file's Overworld into an alternate dimension in the other? If so and it was done with RFTools, would using a Seed Control(or whatever it's called) dimlet be able to lessen or remove terrain generation errors by setting the seed to still be the same? And would portals bug out if you had any active?

    Posted in: Minecraft Mods
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    posted a message on So I just downloaded PE and an addon creator studio from the App Store, and I have a few questions about how to use addons.

    Pretty much the title, first of all though do you need the "tab" whitespace characters in the .json files to make the addons work? Because I don't think my iPhone has a "tab" key on its touchscreen keyboard(if it does and I'm just missing it I'm sorry). Next, can someone point me to a website where I can find some tutorials on how to edit mobs' AI and abilities through behavior packs? I have looked at the files and while I can mostly tell what stuff does I'm still a little confused about the formatting.

    Posted in: MCPE: Mod / Tool Help & Requests
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    posted a message on There's this challenge I want to do, and I want to use commands for enforcing the rules, but...
    Quote from MOBlox»

    /execute @a ~ ~ ~ testforblock ~ ~-1 ~ minecraft:log 2

    that would be for birch logs


    But it'd only detect logs in the same facing as the one you used to test this command. And only underneath you. Hence why I'm just going to be using the mod, that way I don't have to bother with an impractically large command structure.
    Posted in: Commands, Command Blocks and Functions
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    posted a message on Looking for a Minecraft-like game with more fantasy elements and better modding support

    Pretty much the title. Minecraft is great and all, but

    1. I wish it had more magic-y stuff in it without having to use command blocks or mods,

    2. Whenever I do decide to use mods, I have to contend with Minecraft's horrendous coding making a lot of things practically impossible to do in game... Made even worse by the updates constantly breaking mods that do exist.

    Important note: No M-rated or unrated games, and preferably no T-rated games either. Gore, sex and extreme violence are bad, and I'd prefer if no foul language was used in-game either.

    Also, online multiplayer would be nice but I'd like it if it were optional. Also, I'd like it if it were hosted on a download platform I can trust(IE Steam) and please no in-game purchases or advertisements. If the game costs money that is fine, just try not to pick anything too expensive.

    Posted in: General Gaming
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    posted a message on How "worth it" is Realms? (I hope this is the right section for this...)
    Quote from Romaq»

    You can upload your own world to the Realm server, even the Java edition. One possibility is to use Terrain Control to pre-generate the map you want, then set you world border to the area you pre-generate. You will lose some of the special biome color effects that the Terrain Control plugin would provide, but it is something that can be done.

    I am currently using a provider, and I have quite a few plugins. But my original idea of trying to attract players won't work out while I'm working Day 5 of an eleven-hour shift. I simply can't sustain dealing with trying to promote the server, potential player drama, and so on. So I'm scaling back. I will be cutting out plugins, and I'm considering Realms. $50/ six months with Realms, no plugins, no "update Spigot", "update plugins" issues... no "could you explain to me again how to do LiteLoader/ Optifine" issues. Having everyone learn to deal with JUST Vanilla is starting to look real good from my point-of-view.

    Oh yeah, the downside to Realms is that you CAN NOT use modded clients, including Optifine and LiteLoader. But you COULD just use the Vanilla Minecraft server on a provider, of which there are many. The only thing is, the less expensive the provider, the more you have to do your own "hand-holding". You learn how to do it or figure it out, or you have to pay extra for them to deal with things for you.

    I can go into more detail if you like, and I'm not sure the rules of telling you what provider I'm using. I'm happy with the provider, I'm simply exhausted and out of time to fuss with server maintenance details. I never thought I'd ever consider Realms because you can't use plugins or OptiFine and LiteLoader. But at this point, Realms is starting to look real good right now.


    If Realms won't work with modded clients at all, doesn't that mean it's effectively hack client proof? Hack clients are just really cheaty client mods after all right? If that's the case that's a real bonus IMO cause I don't like people who use that stuff.
    Posted in: Discussion
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    posted a message on How "worth it" is Realms? (I hope this is the right section for this...)
    Quote from TeamErmia»

    Realms if good fun, worth it if you want to play with friends and not have the bother of running a server or network game. Also an advantage is that for lower power computers, a hosted Realms world runs faster, as the Realms server does a lot of the lifting. I have played a few different worlds on Realms, but always come back to my own custom ones I upload from my PC. So yes, Realms of worth it, though how much you spend or how often you play is a matter for individuals.


    One question, on the Java version is it possible to turn an SSP world into a Realm, or is that only for PE/Win10?
    Posted in: Discussion
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    posted a message on Witchery 0.24.1
    Quote from codebracker0»

    Any sufficiently analised magic is indestinguishable from science -Agatha Heterodyne

    Pretty much sums up Artemis Fowl, if any of you have read that series. I won't go off topic any more though.
    Posted in: WIP Mods
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    posted a message on I hate how the gaming companies put all their money and effort into games that aren't exactly kid-friendly by my standards.

    I can certainly appreciate your point of view, but I would point out that the largest gaming demographic consists of men in their teens and 20s, a demographic that finds sex and violence quite appealing, thus mass market publishers have an incentive to include such content in games so that their games sell well.


    In a way it's a shame that the platformer genre's popularity has diminished somewhat in recent years as that genre provided quite a few great action titles that appealed to all ages. That said, there are still a number of quality titles being published that could be considered family-friendly, from classic genres (sports, racing, city/business management, etc.) to emergent genres (builder, card/board games*).


    *Yes, such games have been around for a long time, but their digital iterations have only become popular in recent years


    Gratuitous sex and violence aren't the only concerning content, as media (video games included) has the power to indoctrinate young minds and many developers are well aware of that which is why some games are inundated with political/social messages (that too often misrepresent the issues). To be sure, the free exchange of ideas is of paramount importance to a modern society, but I take issue with folks charging consumers for a soapbox wrapped in a game without forewarning the consumer (or their parents) that they're paying for a political/social diatribe, especially when younger audiences often haven't yet learned how to differentiate between fact and talking point or to recognize a publisher's agenda.

    By the way, I hate to allude to politics without actually getting into specifics, but it's my experience that the current moderators on this forum don't like political discussion.


    I'm not advocating "Seduction of the Innocent" style censorship**, but consumers should be able to be easily informed of a game's content prior to purchase. In theory, ratings agencies such as the ERSB are supposed to accomplish this, but the ERSB's labels are very vague and many games aren't even rated these days. Meanwhile, one of the most popular online video game retailers, Steam, is dotted with outright smut any minor could easily preview (or even purchase) by lying about their age. I would call upon the video game industry to better curate its content and provide consumers with more information, but I'm well aware they don't have any interest or obligation to do so; instead I would call upon consumers to go out of their way to carefully research media purchases for themselves and their families, lest they pay for unwanted content.

    **"Seduction of the Innocent" was a book written in the 1950s which argued that comic books lead to juvenile delinquency and lead to the Comics Code Authority, which in its early inception had very strict content guidelines. While publishers weren't legally bound to adhere to CCA's guidelines, distributers refused to carry comics without CCA approval


    Yeah, the whole "greedy businessman" agenda coming into play once again. And not even rating games? Sheesh. Also, I'm not an expert on politics but I definitely know that much about the media. (Stopping the political references right here though, so neither of us gets banned.)
    Guess that about covers it then. Hope I can find something interesting to play soon...
    Posted in: General Gaming
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