- Fixed all 3D models to work with Minecraft 1.13 (This took a whole day)
- Converted some folder and file names to 1.13 naming schema using ResourcePackPorter by JohnTheSecond
1.74
Improved Textures:
- dirt: better texture.
- gravel: smoother.
- ores: better lighting.
- iron door and trapdoor: made lighter to match new iron block.
1.71
- Made water lighter
- Improved flower pot texture
- New cacti texture and cacti in flower pot model <3
Hey guys, here's one last quick update before the next university semester starts. I will will still be working on Firewolf but I won't have as much time to do so.
1.70
- Awesome new log textures!
- Made (red) brick texture a more natural color
- New web texture
- Made acacia and spruce plants lighter
- Recolored jungle planks
Will this resource pack be featuring parallax and specular mapping soon for shaders?
After some experimenting I have decided to not do any parallex mapping for now and just focus on textures. I would however really like to implement some specular mapping. Unfortunately I could not get specular mapping to work at all. :/
Thanks Felix, Love the new style of your website! Pictures are a little outdated and the one at the very bottom shows a flower texture and sword that is not even in my resource pack. I have yet to texture any items of flowers.
For more updated images see the first page of this forum thread.
1.69
- Wool is brighter
- New plain terracotta textures (colored tiles)
- Trapped chests now share same texture as regular chests
- Minor texture update to torches and lever
Even though the wood texture on the lever and torch are identical to the planks, the torches display too bright. Same happens with redstone torches and chests.
Will this resource pack be featuring parallax and specular mapping soon for shaders?
I would like to add support for parallax and specular mapping but I do not know how to do that. Would you be able to point me to any threads or tutorials?
1.68
- Made grass and foliage brighter
- Reduced shading on crafting table
- Removed connecting brick textures and cobblestone in favor of simplicity (these textures are available in a separate pack for those who have purchased Firewolf)
- Reduced shading on cobblestone blocks
- Made carved stonebrick lighter
- Made all brick textures smoother
- New chest textures
- New iron bars texture
naw, cant wait for 1.8 and its release date.
It already seems very intersting
The Endermen look very scary though
I definently cant wait till npc trading
Also Mojang needs to provide better base server software
0
v1.76
Made blockstate files compatible with 1.13:
Made optifine files compatible with 1.13:
Other:
Firewolf is now fully working in 1.13!
0
1.75
- Fixed all 3D models to work with Minecraft 1.13 (This took a whole day)
- Converted some folder and file names to 1.13 naming schema using ResourcePackPorter by JohnTheSecond
Related blog post: Firewolf is Now Compatible with Minecraft 1.13
0
The answer to that question is found in the FAQ section: https://firewolfresourcepack.com/faq/
People don't donate if they can get it for free (like 99.99999999% of the time).
0
1.74
Improved Textures:
- dirt: better texture.
- gravel: smoother.
- ores: better lighting.
- iron door and trapdoor: made lighter to match new iron block.
HD Font:
- Added d3fin3d's HD font(https://goo.gl/seDCG6), you will only see it if you have Optifine(https://optifine.net/home) installed.
0
1.73
- Reduced shading on log textures.
- Improved diamond, emerald, gold, lapis, redstone, andesite, granite and diorite blocks.
- New quartz textures (including slabs and stairs).
- New tall-grass textures.
- Removed redstone lamp texture.
0
Yes, you may port it. Make a dedicated thread for the ported edition. Let me know when you have made it so I can link people do it. Thanks!
0
1.71
- Made water lighter
- Improved flower pot texture
- New cacti texture and cacti in flower pot model <3
Hey guys, here's one last quick update before the next university semester starts. I will will still be working on Firewolf but I won't have as much time to do so.
0
1.70
- Awesome new log textures!
- Made (red) brick texture a more natural color
- New web texture
- Made acacia and spruce plants lighter
- Recolored jungle planks
0
After some experimenting I have decided to not do any parallex mapping for now and just focus on textures. I would however really like to implement some specular mapping. Unfortunately I could not get specular mapping to work at all. :/
0
Thanks Felix, Love the new style of your website! Pictures are a little outdated and the one at the very bottom shows a flower texture and sword that is not even in my resource pack. I have yet to texture any items of flowers.
For more updated images see the first page of this forum thread.
0
1.69
- Wool is brighter
- New plain terracotta textures (colored tiles)
- Trapped chests now share same texture as regular chests
- Minor texture update to torches and lever
0
Even though the wood texture on the lever and torch are identical to the planks, the torches display too bright. Same happens with redstone torches and chests.
Is there any way to solve this?
0
Thanks!
I did some searching myself and found this video on YouTube:
I will do some experimenting with mapping tomorrow with SEUS or Continuum.
0
I would like to add support for parallax and specular mapping but I do not know how to do that. Would you be able to point me to any threads or tutorials?
1
1.68
- Made grass and foliage brighter
- Reduced shading on crafting table
- Removed connecting brick textures and cobblestone in favor of simplicity (these textures are available in a separate pack for those who have purchased Firewolf)
- Reduced shading on cobblestone blocks
- Made carved stonebrick lighter
- Made all brick textures smoother
- New chest textures
- New iron bars texture