• 1

    posted a message on [Oct 8] Coros Mods: ZombieAwareness for 1.10.2 with new improvements
    Seems to be working after reducing the particles and turning off smooth rain.

    2 questions.

    1. Do you plan on implementing a way to somehow lessen the wind? I'm turning it off for now, but it is a good idea.

    2. I noticed when I spawn a storm, the minecraft world just stays sunny. Does this change with naturally spawning storms?
    Posted in: Minecraft Mods
  • 0

    posted a message on [Oct 8] Coros Mods: ZombieAwareness for 1.10.2 with new improvements
    Yeah, I spoke too soon. Right now I'm running:

    AudioMod
    ExtraBiomesXL
    ExtraBiomesXL-RPG
    Matmos Ambient Sound
    Minecraft Forge
    Modloader
    ModloaderMP
    Moveplus
    Twilight Forest
    Somnia

    They all work great together, no issues.

    Now, when I add in your weather mod, everything appears to be fine, but a few minutes in my game crashes.

    I got this error log:

    I recently crashed and got this error report:

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.




    --- BEGIN ERROR REPORT 94a3afef --------
    Generated 4/4/12 5:58 PM

    Minecraft: Minecraft 1.2.4
    OS: Windows 7 (amd64) version 6.1
    Java: 1.6.0_31, Sun Microsystems Inc.
    VM: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: GeForce GT 520/PCI/SSE2 version 4.2.0, NVIDIA Corporation

    java.lang.ArrayIndexOutOfBoundsException: -96
    at zg.a(SourceFile:46)
    at ack.&--#60;init&--#62;(Chunk.java:134)
    at aly.b(SourceFile:231)
    at ko.c(ChunkProvider.java:100)
    at ko.b(ChunkProvider.java:126)
    at xd.d(World.java:636)
    at xd.a(World.java:551)
    at vf.a(SpawnerAnimals.java:204)
    at vf.a(SpawnerAnimals.java:118)
    at xd.c(World.java:2790)
    at net.minecraft.client.Minecraft.k(Minecraft.java:1890)
    at net.minecraft.client.Minecraft.x(Minecraft.java:842)
    at net.minecraft.client.Minecraft.run(Minecraft.java:747)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 6464ee7c ----------

    Anybody care to decode that into normal speak?

    Also, out of those mods I listed above, does anybody know for a fact that I'm using one that for sure isn't compatible?

    I don't know if it could be my mods however, because if it was, the game wouldn't work for 10 mins. then crash. It would black screen. So maybe I need to lower the number of particles the wind blows or something?
    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Error Report
    I recently crashed and got this error report:

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.




    --- BEGIN ERROR REPORT 94a3afef --------
    Generated 4/4/12 5:58 PM

    Minecraft: Minecraft 1.2.4
    OS: Windows 7 (amd64) version 6.1
    Java: 1.6.0_31, Sun Microsystems Inc.
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: GeForce GT 520/PCI/SSE2 version 4.2.0, NVIDIA Corporation

    java.lang.ArrayIndexOutOfBoundsException: -96
    at zg.a(SourceFile:46)
    at ack.<init>(Chunk.java:134)
    at aly.b(SourceFile:231)
    at ko.c(ChunkProvider.java:100)
    at ko.b(ChunkProvider.java:126)
    at xd.d(World.java:636)
    at xd.a(World.java:551)
    at vf.a(SpawnerAnimals.java:204)
    at vf.a(SpawnerAnimals.java:118)
    at xd.c(World.java:2790)
    at net.minecraft.client.Minecraft.k(Minecraft.java:1890)
    at net.minecraft.client.Minecraft.x(Minecraft.java:842)
    at net.minecraft.client.Minecraft.run(Minecraft.java:747)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 6464ee7c ----------

    Anybody care to decode that into normal speak?
    Posted in: Legacy Support
  • 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Hi, I was looking through your post and didn't find anything about mod compatiblity.

    Edit: Tested it, works great with the Devastating Tornadoes Mod, the Matmos Ambient Sound Mod, ExtraBiomesXL, and Moveplus.
    Posted in: Minecraft Mods
  • 0

    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    It's also compatible with the Destructive Tornadoes mod!

    You should see the Extreme Jungle get taken out by a lightning storm and F-5 Tornado. Cool stuff.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Oct 8] Coros Mods: ZombieAwareness for 1.10.2 with new improvements
    Hi, I love the wind system, but it's a tad loud and it drowns out the Matmos mod I'm also running. Is there a way to only turn the wind volume down?

    Also, if anybody wants to know, the tornado mod is compatible with Matmos, the XLBiomes mod, the Add-on for the XLBiomes mod, Somnia, Modloader, ModloaderMP, and Forge all at once. They seem to be very compatible with eachother.
    Posted in: Minecraft Mods
  • 0

    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    Quote from MisterFiber

    wut? I tried it, and it worked just fine for me.


    Your right. I put a file in the wrong place. Right now your mod, the add-on and Matmos are working fine together.
    Posted in: Minecraft Mods
  • 0

    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    I would like to apologize for my earlier comment, just having a bad day. I'm sure you all work very hard.

    Couple things.

    1. Not compatible with the Matmos ambient sound mod(at least the full version, I haven't tried your classic version yet).

    2. I had the same problem with the RPG add-on as others have had, and like someone a few pages back, found that Installing everything first BEFORE you ever start minecraft works fine. I'm not sure why that would be, but when I started it before I installed RPG it didn't work, and when I didn't start it it works great.
    Posted in: Minecraft Mods
  • 0

    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    Quote from JojHeywood

    Taken from the Main Post:

    "Please don't post "Does this work with X mod?" How could we possibly know? We've been developing this mod for you and not playing minecraft. You have the mod, you have the time, be nice and report back whether the mod is compatible or not."

    - Mister Fiber

    Touching words, worthy of one of my man tears.


    Typically, mod creators enjoy making thier mods as easy to use as possible for thier potential players. Fumbling around with minecraft for hours usually doesn't qualify as easy to use.

    Misterfister, thank you for your wonderful mod. However, may I suggest using slightly more customer friendly assistants?
    Posted in: Minecraft Mods
  • 0

    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    Do you happen to know if this mod would be compatible with the Matmos ambient sound mod?
    Posted in: Minecraft Mods
  • 0

    posted a message on MAtmos - Environmental sound atmosphere simulator
    Quote from JackTDawson

    I'm not a fan of ModLoader. Once you get this to work with OptiFine, then i'll use it. If you never do, well my loss I guess. Great videos though.


    Care to explain why? I've always assumed you just pop modloader in the jar and it doesn't really do much, but if there is a reason I should be careful about using it I'd want to know. Thanks
    Posted in: Minecraft Mods
  • 1

    posted a message on MAtmos - Environmental sound atmosphere simulator
    Quote from SuperPyroManiac

    I remember when the plugin worked, it was amazing, just has not loaded for the past few updates. F7: MAtmos loading... (Preparing Ambient Generator)

    (Its been on 4 hours.)


    Edit:

    I figured out my problem, which is also your problem.

    I had Java 7 and the bug only seems to affect that, so your solution is to downgrade to Java 6. Minecraft doesn't like multiple Java's though, so you need to do the following:

    1. Uninstall all previous versions of Java you have on your pc.
    2. Shutdown and restart your computer.
    3. Go to CNET and download Java 6.
    4. Install.

    You may have to reinstall minecraft after you download Java 6 as well, it just depends. After downgrading to Java 6 though, the mod works as intended.
    Posted in: Minecraft Mods
  • 0

    posted a message on MAtmos - Environmental sound atmosphere simulator
    My mod is still stuck on "Matmos is still loading"

    Can I get confirmation that this is a confirmed issue before I go messing around with things?
    Posted in: Minecraft Mods
  • 0

    posted a message on Iriliath - The cradle of life | Tribal/Jungle RP | Events | Plug-in's | Gods/Spirits | Now open!
    Quote from xPrefireHD

    I hated the spawn on the map we were playing on yesterday, It was ugly, lacking, and small. The location was terrible, and the overall design was flawed.

    There was an ugly cobblestone pathway through the tree tops of the jungle that lead to a ugly tree top village.

    People were not sticking to the tribal theme and the community we got after beta is killing the server.

    There a wood plank homes, all kinds of **** tribal ppl like us wouldn't have, and overall just ugly houses.

    There should be stricter rules on building and tribes, ppl think they can just make their own, even if the admin says not to, they still go build their ugly villages and ruin the server.

    I'm overall disappointed at the way the server is turning out to be.

    Another thing, use the goddamn RP chat, every ****ing person is in OOC all the time. Its an RP server, you idiot! If you want to constantly use OOC then go join Shock PVP or Super Earth, I can understand if you wanna know where someone is or greet a friend and whatnot, but the abuse of OOC is awe inspiring. I have played for two hours and ppl never switch over to RP chat, and they constantly seem to act immature AF, and it kills the community that I was hoping we would have on this server, which is the only reason I joined.

    Another thing, how old are some of you? Christ, nobody seems to be able to use good grammar, capitalization, periods, commas and apostrophes, the correct use of adjectives and adverbs, and the emoticons, dear god the emoticons... I swear sometimes ppl don't even know proper english.

    -Lokir


    Sir, in one post, you managed to make yourself look A. Elitest B. WAYYYY to serious and C. A grammer Nazi.

    I've been on countless servers, and this is the **** that kills them. Not players, because if the player isn't having fun the server will die anyway. But what will kill it is people who complain and gripe and insult others.

    IF the server evolves a certian way it does. Your only going to kill it yourself by restricting it.
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on Iriliath - The cradle of life | Tribal/Jungle RP | Events | Plug-in's | Gods/Spirits | Now open!
    Yes, the Nether should be open. We're supposed to be in the jungle, I'm sure there would be a good reason for some sort of hell.

    Yes, there should be ruins, with traps. Civilization that came before maybe? Something like the Protheans, Forerunners, ect, except tribal.

    Oh yes, I feel LWC is a very bad idea, VIP or not. Say some guy is RP'ing a bandit castaway who likes to rob villages in the night. Sounds fun right? Until he can't open a chest because of a magical lock. THAT doesn't fit the theme.
    Posted in: Minecraft Survival Servers (archive)
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