• 0

    posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
    Quote from Koolguy007

    Giant cave systems can be worried about later. I'm suggesting sticking with the current generation methods and basicly dropping the bottom out of the world. Just to get the ball rolling faster. The easier it looks like to implement, the more likely Mojang will do it.


    Mojang(or at least some of mojang) has already stated that they will not even look at it as a viable system until the giant cave issue is solved.
    Posted in: Suggestions
  • 0

    posted a message on Balanced Exchange (by Brad16840)
    Quote from Brad16840

    -snip-


    Thank you for the quick replies, everything works now.

    I have noticed that when using the area ability, that it does not recognize up or down as directions.
    Have you thought of changing the direction of forward to be based on the side of the block clicked instead of the direction the player is facing?
    Posted in: Minecraft Mods
  • 0

    posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
    Quote from ShadowDrakken

    He should also read the part about keeping shadow maps stored as part of the chunk, and acceptable compromises for an inherently imperfect situation.


    However those shadow maps only exist for loaded chunks, which if the caves roof has never been loaded would be a giant bug in the lighting system and unacceptable since mojang will only seriously consider this if it is as functional as the current lighting system.
    Posted in: Suggestions
  • 0

    posted a message on Balanced Exchange (by Brad16840)
    There seems to be an issue with adding items to the S:CreatableItems section. It recognizes that there is an input, but the item image does not display and it is not selectable. Also does it support metadata?

    S:CreatableItems <
    1x264
    1x266
    1x265
    1x388
    1x331
    1x397:0
    1x397:1
    1x368
    1x369
    >
    Posted in: Minecraft Mods
  • 0

    posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
    Quote from ShadowDrakken


    If the overhang is that far away it stops being a meaningful shadow source anyway since ambient light would bleed in.

    The solution is "close enough". There's no perfect solution to this issue, so the real question is where do you make sacrifices to reach a "close enough" decision.


    On a default minecraft server, the load distance around a player is 10 chunks(160 meters). A giant overhang 160 meters above you would make a shadow.
    Posted in: Suggestions
  • 0

    posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
    Quote from ShadowDrakken

    Not exactly true. There are different sizes of infinity when you get into the math. Anyway, not the point.

    As I said, by having a fixed maximum height at 0, it allows a shadow map to be saved with each chunk. The shadow map itself just has to be two dimensional reflecting the bottommost light level. When a chunk generates, it only has to look at the shadow map above itself, it doesn't have to calculate any higher than that.
    When a shadow map updates, it can poll the neighbor below it to recalculate. If that neighbor's shadow map doesn't change as a result then the update ends, otherwise it continues through any loaded chunks.

    When a chunk loads, it checks the shadow map above it and recalculates if necessary. Keeping things always up-to-date.

    The updates can be done in columns so that if only say 2 blocks on the shadow map change, the entire chunk doesn't have to recalculate, only the effected columns.

    The increase in data size, assuming 16x16 chunk with 16 light levels is only 128bytes per chunk.

    not a perfect solution, but certainly one that handles "infinity" quite well as long as you know where the ceiling is (0 depth)


    While infinite is thrown around a lot, the world limits are actually +-32,000,000 in all directions with cubic chunks, making the ceiling 32,000,000, that is why offsetting terrain does not make a difference as we already have a clear ceiling and floor for handling shadows from.

    The shadow solution does not work in the event of massive overhangs outside of chunk distance that the player has yet to visit(since the chunks don't exist yet.)
    Posted in: Suggestions
  • 0

    posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
    Quote from ShadowDrakken

    And that brings up another possibility that could help with the lighting.

    Use infinite height only in one direction; downward

    So the ceiling is height 0, and as you move down the value goes up (depth meter basically) with no possibility for negative height value.
    This would allow for keeping vanilla style light calculations that just need to be saved per-cube so that the entire column doesn't have to be calculated constantly.

    Then different generators can use different sea levels to give you 128, 256, 512 or whatever blocks of surface, floating islands, etc before beginning the infinite abyss :)


    Infinite height is infinite height no matter how you offset it. If a generator starts you off at 20km below 0, with sky islands, it runs into the same exact issue as having the world spawn you at 0 and having a a negative depth and positive height with sky islands.

    Best suggestions so far are using LoD to render distant chunks, with shadows being based off those; and/or using vertical chunk compression in relation to solid and empty.
    Posted in: Suggestions
  • 0

    posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
    Quote from aaronfranke

    -snip-


    Sure with current vanilla generation; however, if they added any sort of generation that exceeds those specifications, they have to change the system to work with it. That is why the system must work from anywhere, at any time in the map, with any mod(modding api).
    Posted in: Suggestions
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from KillrBladez

    I'm afraid to unpause my game until I figure this out.

    I'm using a bit of mods with this one. Two noteworthy mods are Ars Magika 2 and Biomes O Plenty. I was flying around, mapping out the continent to see if the Taint was bad in the whole thing. I dropped my map, and went down to grab it. I grabbed it, and this appeared:
    I took a screenshot to make sure it wasn't a Magical Forest biome. It's a Pech Stalker BTW if it changes anything.
    Edit: If you see on the minimap, there's a second Pech. I really want to know why they're more common in the Fungi Forest biome than a flipping Magical Forest Biome.
    Second Edit: I unpaused and threw my diamond pick at it. I'm going to try to use a lead and get him to my base.

    Fungi Forest is a magical biome if I remember correctly.
    Posted in: Minecraft Mods
  • 0

    posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
    Quote from 2insanepeople

    The mod has a reason though. Mojang has heard about this engine, but they discarded it with concerns about lighting issues (Yeah right...) so Barteks is making a proof of concept to send to Mojang to show how not buggy this engine can be.


    The lighting issues are actually the last issue that many of the people on this thread are trying to overcome.

    The lighting system must work for the following:
    • It must work at any height or depth using the same method.
    • It must it has to be able to handle situations where overhangs are above the player but outside load range.
    • *A cavern taller then the load range would be full of daylight if the current minecraft system was used.
    • It must have less bugs then the current minecraft lighting system.
    Point 2 is where all the issues are located. So far, using a lod system to render/check far away chunks has been agreed to be the best method, but until the mod is actually finished, we can't be sure of the results.
    Posted in: Suggestions
  • 0

    posted a message on Balanced Exchange (by Brad16840)
    I would like to recommend that ore blocks have twice the cost as their ingot/gem forms, as otherwise you get an infinite loop using pretty much any tech mod.

    Scan 20 gold ores, create as many gold ores as possible, throw in "insert grinding machine here", smelt into ingots, feed to amulet, spawn twice as many gold ores as you started with, repeat.
    Posted in: Minecraft Mods
  • 0

    posted a message on Balanced Exchange (by Brad16840)
    Quote from Brad16840

    For a NullPointerException to have occurred where it did the item it was trying to craft mustn't have existed.
    The most likely reason for that to happen would be an incorrect recipe definition in "config/MPB_values/default 1.6.4.drd", probably caused by block of reactivity's item id changing since the file was created.
    If you delete that file it will be recreated when you next run Minecraft, which should fix the issue.



    I just checked the source code for NEI and if a recipe component doesn't exist it will substitute that component with fire; So the recipe for crafting blocks of reactivity is invalid and deleting your .drd file should fix it.


    Ah, thank you, did not notice that folder there.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from IStoneI

    since phials now seem to return empty when you use them on jars, instead of being consumed
    (unless that was a bug, and not intended. but i noticed, that i got my phials back after using them.)


    I have always received my phials back, so I think you either experienced a bug in which you did not recieve them back, or just never noticed(unlikely).
    Posted in: Minecraft Mods
  • 0

    posted a message on Balanced Exchange (by Brad16840)
    I have run into a crash when trying to craft an iron ingot and amulet together.


    ---- Minecraft Crash Report ----
    // Ouch. That hurt :(
    
    Time: 11/29/13 9:16 PM
    Description: Rendering screen
    
    java.lang.NullPointerException
    at net.minecraft.item.ItemStack.func_77954_c(ItemStack.java:142)
    at net.minecraft.client.renderer.entity.RenderItem.renderItemIntoGUI(RenderItem.java:346)
    at net.minecraft.client.renderer.entity.RenderItem.func_82406_b(RenderItem.java:467)
    at net.minecraft.client.gui.inventory.GuiContainer.drawSlotItem(GuiContainer.java:485)
    at net.minecraft.client.gui.inventory.GuiContainer.func_74192_a(GuiContainer.java:472)
    at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:150)
    at net.minecraft.client.renderer.InventoryEffectRenderer.func_73863_a(SourceFile:31)
    at net.minecraft.client.gui.inventory.GuiInventory.func_73863_a(SourceFile:49)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1149)
    at net.minecraft.src.EntityRendererProxy.func_78480_b(EntityRendererProxy.java:39)
    at noppes.mpm.client.EntityRendererAlt.func_78480_b(EntityRendererAlt.java:27)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:946)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    
    
    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    
    -- Head --
    Stacktrace:
    at net.minecraft.item.ItemStack.func_77954_c(ItemStack.java:142)
    at net.minecraft.client.renderer.entity.RenderItem.renderItemIntoGUI(RenderItem.java:346)
    at net.minecraft.client.renderer.entity.RenderItem.func_82406_b(RenderItem.java:467)
    at net.minecraft.client.gui.inventory.GuiContainer.drawSlotItem(GuiContainer.java:485)
    at net.minecraft.client.gui.inventory.GuiContainer.func_74192_a(GuiContainer.java:472)
    at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:150)
    at net.minecraft.client.renderer.InventoryEffectRenderer.func_73863_a(SourceFile:31)
    at net.minecraft.client.gui.inventory.GuiInventory.func_73863_a(SourceFile:49)
    
    -- Screen render details --
    Details:
    Screen name: net.minecraft.client.gui.inventory.GuiInventory
    Mouse location: Scaled: (348, 151). Absolute: (696, 412)
    Screen size: Scaled: (683, 358). Absolute: (1366, 716). Scale factor of 2
    Stacktrace:
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1149)
    at net.minecraft.src.EntityRendererProxy.func_78480_b(EntityRendererProxy.java:39)
    
    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [EntityClientPlayerMP['JonReed'/278240, l='MpServer', x=-453.37, y=64.62, z=120.30]]
    Chunk stats: MultiplayerChunkCache: 441
    Level seed: 0
    Level generator: ID 04 - BIOMESOP, ver 0. Features enabled: false
    Level generator options:
    Level spawn location: World: (83,64,232), Chunk: (at 3,4,8 in 5,14; contains blocks 80,0,224 to 95,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 619143 game time, 619143 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 75 total; [EntityZombie['Zombie'/369456, l='MpServer', x=-434.53, y=62.31, z=130.44], EntityZombie['Zombie'/357264, l='MpServer', x=-441.50, y=62.19, z=165.50], EntityClientPlayerMP['JonReed'/278240, l='MpServer', x=-453.37, y=64.62, z=120.30], EntityZombie['Zombie'/372743, l='MpServer', x=-447.31, y=62.20, z=136.50], EntityZombie['Zombie'/366810, l='MpServer', x=-462.66, y=63.00, z=145.39], EntityZombie['Zombie'/368305, l='MpServer', x=-453.25, y=63.00, z=94.93], FamiliarCompanionCube['entity.FamiliarsExtendedFamPack.Familiar Cube.name'/278676, l='MpServer', x=-454.22, y=64.71, z=120.05], EntityCow['Cow'/278445, l='MpServer', x=-454.66, y=63.00, z=135.75], EntitySquid['Squid'/353924, l='MpServer', x=-460.42, y=47.00, z=104.49], EntityZombie['Zombie'/365102, l='MpServer', x=-430.05, y=62.25, z=123.66], EntityZombie['Zombie'/400889, l='MpServer', x=-424.69, y=70.08, z=61.53], EntityPig['Pig'/278593, l='MpServer', x=-488.94, y=61.00, z=153.50], EntityCow['Cow'/278594, l='MpServer', x=-491.06, y=64.00, z=143.06], EntitySheep['Sheep'/278595, l='MpServer', x=-494.13, y=62.00, z=178.88], EntityZombie['Zombie'/376423, l='MpServer', x=-443.48, y=61.88, z=164.48], EntityZombie['Zombie'/373981, l='MpServer', x=-453.70, y=63.00, z=70.31], EntityScent['entity.ZAMod.EntityScent.name'/399722, l='MpServer', x=-453.38, y=63.00, z=120.28], EntityScent['entity.ZAMod.EntityScent.name'/399721, l='MpServer', x=-453.38, y=63.00, z=120.28], EntityPig['Pig'/278646, l='MpServer', x=-391.06, y=64.00, z=184.22], EntityPig['Pig'/278645, l='MpServer', x=-391.25, y=74.00, z=163.44], EntityPig['Pig'/278642, l='MpServer', x=-405.53, y=69.00, z=193.47], EntityPig['Pig'/278641, l='MpServer', x=-411.88, y=80.00, z=164.41], EntityBat['Bat'/401563, l='MpServer', x=-519.29, y=53.45, z=79.01], EntityRosester['Rosester'/278640, l='MpServer', x=-415.56, y=70.00, z=46.66], EntityZombie['Zombie'/401169, l='MpServer', x=-465.59, y=63.00, z=145.00], EntityZombie['Zombie'/385352, l='MpServer', x=-433.90, y=62.07, z=109.62], EntityZombie['Zombie'/400710, l='MpServer', x=-469.00, y=63.00, z=149.03], EntitySheep['Sheep'/278563, l='MpServer', x=-526.03, y=62.48, z=119.97], EntityCow['Cow'/278560, l='MpServer', x=-513.69, y=61.76, z=79.84], EntityCow['Cow'/278564, l='MpServer', x=-517.16, y=61.74, z=136.88], EntityZombie['Zombie'/382580, l='MpServer', x=-460.48, y=42.39, z=145.50], EntityZombie['Zombie'/366596, l='MpServer', x=-438.49, y=62.38, z=150.48], EntityCow['Cow'/278570, l='MpServer', x=-508.97, y=63.00, z=128.94], EntityZombie['Zombie'/357224, l='MpServer', x=-478.50, y=61.85, z=109.41], EntityCow['Cow'/278569, l='MpServer', x=-514.06, y=62.54, z=122.88], EntityZombie['Zombie'/374452, l='MpServer', x=-444.50, y=63.00, z=118.53], EntityCow['Cow'/278574, l='MpServer', x=-499.72, y=62.00, z=140.22], EntitySheep['Sheep'/278575, l='MpServer', x=-511.84, y=63.00, z=157.19], EntityCow['Cow'/278572, l='MpServer', x=-496.47, y=62.00, z=137.31], EntityCow['Cow'/278573, l='MpServer', x=-503.44, y=64.00, z=126.38], EntityPig['Pig'/278579, l='MpServer', x=-501.81, y=63.00, z=176.88], EntityPig['Pig'/278578, l='MpServer', x=-496.50, y=63.00, z=179.84], EntityCow['Cow'/278577, l='MpServer', x=-510.09, y=63.00, z=182.75], EntityPig['Pig'/278576, l='MpServer', x=-505.94, y=63.00, z=163.97], EntityZombie['Zombie'/388712, l='MpServer', x=-472.34, y=64.00, z=141.88], EntityZombie['Zombie'/400119, l='MpServer', x=-452.73, y=26.00, z=168.57], EntityZombie['Zombie'/374606, l='MpServer', x=-438.86, y=61.97, z=178.11], EntitySkeleton['Skeleton'/400114, l='MpServer', x=-495.50, y=46.00, z=135.50], EntityZombie['Zombie'/396726, l='MpServer', x=-470.41, y=62.11, z=185.97], EntityZombie['Zombie'/396727, l='MpServer', x=-469.53, y=62.27, z=183.06], EntityZombie['Zombie'/396725, l='MpServer', x=-467.59, y=62.05, z=186.61], EntityZombie['Zombie'/394538, l='MpServer', x=-454.51, y=39.45, z=142.52], EntityZombie['Zombie'/385157, l='MpServer', x=-443.13, y=62.40, z=123.05], EntityZombie['Zombie'/396731, l='MpServer', x=-516.22, y=43.41, z=123.84], EntityZombie['Zombie'/368570, l='MpServer', x=-458.69, y=62.39, z=137.70], EntitySquid['Squid'/348905, l='MpServer', x=-467.50, y=46.09, z=105.53], EntityZombie['Zombie'/360472, l='MpServer', x=-458.00, y=63.00, z=136.50], EntitySpider['Spider'/398403, l='MpServer', x=-490.22, y=64.00, z=136.28], EntitySquid['Squid'/386183, l='MpServer', x=-477.22, y=55.34, z=68.50], EntitySkeleton['Skeleton'/396736, l='MpServer', x=-376.75, y=63.00, z=99.25], EntitySkeleton['Skeleton'/396740, l='MpServer', x=-521.34, y=52.00, z=115.84], EntityZombie['Zombie'/398941, l='MpServer', x=-423.69, y=68.00, z=56.50], EntityZombie['Zombie'/365374, l='MpServer', x=-460.50, y=62.13, z=111.49], EntitySpider['Spider'/392035, l='MpServer', x=-417.75, y=68.00, z=59.25], EntitySpider['Spider'/392033, l='MpServer', x=-415.44, y=68.00, z=58.03], EntitySpider['Spider'/392036, l='MpServer', x=-421.22, y=69.00, z=63.97], EntityZombie['Zombie'/379079, l='MpServer', x=-447.72, y=64.00, z=123.84], EntityZombie['Zombie'/279418, l='MpServer', x=-44.63, y=-17.62, z=-2.30], EntityZombie['Zombie'/374761, l='MpServer', x=-463.91, y=64.00, z=129.83], EntitySquid['Squid'/386170, l='MpServer', x=-467.13, y=46.38, z=77.50], EntityZombie['Zombie'/398040, l='MpServer', x=-470.59, y=61.62, z=191.08], EntityZombie['Zombie'/388818, l='MpServer', x=-397.89, y=61.70, z=146.50], EntitySpider['Spider'/375629, l='MpServer', x=-531.50, y=31.00, z=109.50], EntityZombie['Zombie'/366066, l='MpServer', x=-480.11, y=63.00, z=126.21], EntityZombie['Zombie'/374167, l='MpServer', x=-464.86, y=64.00, z=137.13]]
    Retry entities: 0 total; []
    Server brand: fml,forge
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2312)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:856)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    
    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 802339944 bytes (765 MB) / 1745879040 bytes (1665 MB) up to 1908932608 bytes (1820 MB)
    JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms64m -Xmx2g -XX:MaxPermSize=512m
    AABB Pool Size: 1334 (74704 bytes; 0 MB) allocated, 1104 (61824 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 4, tallocated: 54
    FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 Optifine OptiFine_1.6.4_HD_U_C7 172 mods loaded, 172 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    FML{6.4.45.953} [Forge Mod Loader] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Forge{9.11.1.953} [Minecraft Forge] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    AppliedEnergistics-Core{rv13.c} [AppliedEnergistics Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CodeChickenCore{0.9.0.6} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Editable-Signs{1.7.2} [Editable Signs] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MobiusCore{1.0.2} [MobiusCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    NotEnoughItems{1.6.1.5} [Not Enough Items] (NotEnoughItems 1.6.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    optifinefml{} [Optifine] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    PowerCrystalsCore{1.1.8} [PowerCrystals Core] (PowerCrystalsCore-1.1.8-9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    SomniaCore{1.0.3} [SomniaCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    FamiliarsAPI{1.6.4} [Familiars API] (Familiars_API_1.6.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    DamageIndicatorsMod{2.9.1.0} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BuildCraft|Core{4.1.2} [BuildCraft] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BuildCraft|Energy{4.1.2} [BC Energy] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Thaumcraft{4.0.5b} [Thaumcraft] (Thaumcraft4.0.5b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    betterstorage{0.7.2.37} [BetterStorage] (1.6.4.BetterStorage_0.7.2.37.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ChickenShed{1.1.2} [Chicken Shed] ([1.5+] ChickenShed (v1.1.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BetterFurnaces{3.4} [Better Furnaces] ([1.6.4]BetterFurnacesV3.4.dev.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    bspkrsCore{v5.0(1.6.4)} [bspkrsCore] ([1.6.4]bspkrsCorev5.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    mod_bspkrsCore{v5.0(1.6.4)} [bspkrsCore] ([1.6.4]bspkrsCorev5.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    InGameInfoXML{2.4.1.26} [InGame Info XML] ([1.6.4]InGameInfoXML.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MonsterSpawnHighlighter{1.4.1.22} [Monster Spawn Highlighter] ([1.6.4]MonsterSpawnHighlighter.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Stackie{1.4.2.20} [Stackie] ([1.6.4]Stackie-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    TreeCapitator{Forge 1.6.4.r06} [Treecapitator] ([1.6.4]TreeCapitator.Forge.1.6.4.r06.Universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    AencEx{0.0.1} [AencEx] ([1.6.x]AlphaMoreEnchantments V 7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MoreEnchantments{0.0.7} [More Player Enchantments] ([1.6.x]AlphaMoreEnchantments V 7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    animalbikes{2} [AnimalBikes] (AnimalBikes_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    AppliedEnergistics{rv13.c} [Applied Energistics] (appeng-rv13-c-mc162.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ArchimedesShipsMod{1.6.4 v1.4.5} [Archimedes' Ships] (ArchimedesShips.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    mod_ArmorBarMod{0.8.2} [Armor Bar Mod] (ArmorBarv0.8.2(1.6).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    B0bGrowsOre{1.6.2} [B0bGary's Growable Ores!] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    B0bGrowsOreAE{1.6.0} [B0bGary's Growable Ores: Applied Energistics] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Natura{2.1.12} [Natura] (Natura_1.6.X_2.1.12d2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BiomesOPlenty{1.1.3} [Biomes O' Plenty] (BiomesOPlenty-universal-1.6.4-1.1.3.294.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    B0bGrowsOreBOP{1.6.0} [B0bGary's Growable Ores: Biomes O Plenty] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    EnderStorage{1.4.3.4} [EnderStorage] (EnderStorage 1.4.3.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BuildCraft|Builders{4.1.2} [BC Builders] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BuildCraft|Factory{4.1.2} [BC Factory] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Railcraft{8.1.0.0} [Railcraft] (Railcraft_1.6.2-8.1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CoFHCore{2.0.0.b7a} [CoFH Core] (CoFHCore-2.0.0.b7a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    NetherOres{1.6.2R2.2.1} [Nether Ores] (NetherOres-2.2.1-14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ThermalExpansion{3.0.0.b7a} [Thermal Expansion] (ThermalExpansion-3.0.0.b7a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    TwilightForest{1.20.1} [The Twilight Forest] (twilightforest-1.20.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    DartCraft{Beta 0.2.12} [DartCraft] (DartCraft Beta 0.2.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    B0bGrowsOreDartCraft{1.6.0} [B0bGary's Growable Ores: DartCraft] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    B0bGrowsOreForestry{1.6.0} [B0bGary's Growable Ores: Forestry] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    B0bGrowsOreIC2{1.6.0} [B0bGary's Growable Ores: IC2] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    B0bGrowsOreSimpleOres{1.6.0} [B0bGary's Growable Ores: Simple Ores] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    B0bGrowsOreThaumcraft{1.6.0} [B0bGary's Growable Ores: Thaumcraft] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    B0bGrowsOreTE{1.6.0} [B0bGary's Growable Ores: Thermal Expansion] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BuildCraft|Transport{4.1.2} [BC Transport] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded{1.6.2R2.7.3} [MineFactory Reloaded] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Waila{1.3.10} [Waila] (Waila_1.3.10_1.6.x.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Tubes{1.1.2} [Tubes] (Tubes-1.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ForgeMultipart{1.0.0.197} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.197.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    TConstruct{1.6.X_1.5.1} [Tinkers' Construct] (TConstruct_1.6.4_1.5.1RC2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    B0bGrowsOreTConstruct{1.6.0} [B0bGary's Growable Ores: Tinker's Contruct] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Backpack{1.18.17} [Backpack] (backpack-1.18.17-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BCMod{1.6.4 - 1.2.0} [BCMod (Brad16840.Common mod)] (bcmod 1.6.4 - 1.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BalancedExchange{1.6.4 - 1.2.0} [Balanced Exchange] (balancedexchange 1.6.4 - 1.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    barrels{3.3} [The Barrels Mod] (Barrels 3.3-1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BattleTowers{1.4.2} [Battle Towers] (BattleTowers_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BBOutlineMod{0.10-4} [BBox Outline Mod] (bboutline-v0.10-4-1.6.4-9.11.0.880-forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BetterAnvil{3.0.6} [Better Anvils] (betterAnvil - 3.0.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BetterGrassAndLeavesMod{1.6.4.D} [Better Grass &amp; Leaves Mod] (BetterGrassAndLeavesMod[v1.6.4.D].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BetterSignsMod{1.6.4.B} [Better Signs Mod] (BetterSignsMod[v1.6.4.B].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BiblioCraft{1.5.3} [BiblioCraft] (BiblioCraft[v1.5.3].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BiblioWoodsBoP{1.3} [BiblioWoods Biomes O'Plenty Edition] (BiblioWoods[BiomesOPlenty][v1.3].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BiblioWoodsNatura{1.1} [BiblioWoods Natura Edition] (BiblioWoods[Natura][v1.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    mod_BuffBarMod{0.7.1} [Buff Bar Mod] (BuffBarv0.8.3(1.6).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BuildCraft|Silicon{4.1.2} [BC Silicon] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CarpentersBlocks{v1.9.5} [Carpenter's Blocks] (Carpenter's Blocks v1.9.5 - MC 1.6+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ChestTransporter{1.1.7} [Chest Transporter] (chestTransporter-1.1.7-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CoFHLoot{2.0.0.b7a} [CoFH Loot] (CoFHCore-2.0.0.b7a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CoFHMasquerade{2.0.0.b7a} [CoFH Masquerade] (CoFHCore-2.0.0.b7a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CoFHSocial{2.0.0.b7a} [CoFH Social] (CoFHCore-2.0.0.b7a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CoFHWorld{2.0.0.b7a} [CoFH World] (CoFHCore-2.0.0.b7a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ComputerCraft{1.57} [ComputerCraft] (ComputerCraft1.57.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CCTurtle{1.57} [ComputerCraft Turtles] (ComputerCraft1.57.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ConfigMod{v1.0} [Extended Mod Config] (ConfigMod for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CoroAI{v1.0} [CoroAI] (CoroAI for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    crowley.skyblock{1.15} [Ex Nihilo] (crowley-skyblock-v1.15.jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ImmibisCore{57.1.1} [Immibis Core] (immibis-core-57.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    DimensionalAnchors{57.0.0} [Dimensional Anchors] (dimensional-anchor-57.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    dimdoors{1.6.2R2.1.1RC1} [Dimensional Doors] (DimensionalDoors-1.6.2R2.1.1RC1-10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    DynamicLights{1.2.7} [Dynamic Lights] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    DynamicLights_onFire{1.0.2} [Dynamic Lights on burning] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    DynamicLights_creepers{1.0.2} [Dynamic Lights on Creepers] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    DynamicLights_dropItems{1.0.4} [Dynamic Lights on ItemEntities] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    DynamicLights_mobEquipment{1.0.2} [Dynamic Lights on Mob Equipment] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    DynamicLights_otherPlayers{1.0.4} [Dynamic Lights Other Player Light] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    DynamicLights_thePlayer{1.0.8} [Dynamic Lights Player Light] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    eplus{1.16.5b} [Enchanting Plus] (EnchantingPlus-1.16.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    EnderIO{0.4.6} [Ender IO] (EnderIO-1.6.4-0.4.6.80.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    EnhancedCore{1.1.3} [EnhancedCore] (EnhancedCore_1.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    EP2{1.0.9} [EnhancedPortals 2] (EnhancedPortals-2_1.0.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ExtraUtilities{0.3.5} [Extra Utilities] (extrautils - 0.3.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    FamiliarsDefaultMobPack{1.6.4} [Familiars DefaultMobPack] (Familiars_DefaultMobPack_1.6.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    FamiliarsExtendedFamPack{1.6.4} [Familiars ExtendedFamPack] (Familiars_ExtendedFamPack_1.6.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    FamiliarsHerobrineFamPack{1.6.4} [Familiars HerobrineFamPack] (Familiars_HerobrineFamPack_1.6.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    fodc{1.4.1} [Ore Dictionary Converter] (fodc-1.4.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    NBTEdit{1.6.4.0} [In-game NBTEdit] (Forge_NBTEditv1.6.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    HopperDuctMod{1.1} [Hopper Ducts] (HopperDuctsMod1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    InfernalMobs{1.4.2} [Infernal Mobs] (InfernalMobs_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    IronChest{5.3.14.512} [Iron Chest] (ironchest-universal-1.6.2-5.3.14.512.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    LiquidXP{57.0.0} [Liquid XP] (liquid-xp-57.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    LostBooks{1.1} [Lost Books] (LostBooks 1.0 (bin) for MC 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    minechem{@VERSION@} [MineChem] (Minechem4-419.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MFR Compat Forestry Trees{1.0} [MFR Compat Forestry Trees] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MFR Compat Extra Trees{1.0} [MFR Compat Extra Trees] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatAppliedEnergistics{1.6.2R2.7.3} [MFR Compat: Applied Energistics] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatAtum{1.6.2R2.7.3} [MFR Compat: Atum] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatBackTools{1.6.2R2.7.3} [MFR Compat: BackTools] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatBuildCraft{1.6.2R2.7.3} [MFR Compat: BuildCraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatChococraft{1.6.2R2.7.3} [MFR Compat: Chococraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatExtraBiomes{1.6.2R2.7.3} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatForestry{1.6.2R2.7.3} [MFR Compat: Forestry] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatForestryPre{1.6.2R2.7.3} [MFR Compat: Forestry (part 2)] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatForgeMicroblock{1.6.2R2.7.3} [MFR Compat: ForgeMicroblock] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatIC2{1.6.2R2.7.3} [MFR Compat: IC2] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatMagicalCrops{1.6.2R2.7.3} [MFR Compat: Magical Crops] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Mystcraft{0.10.11.00} [Mystcraft] (mystcraft-uni-1.6.4-0.10.11.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatMystcraft{1.6.2R2.7.3} [MFR Compat: Mystcraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    pamharvestcraft{1.0} [Pam's HarvestCraft Base] (Pam's HarvestCraft 1.6.4 v1.1.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatPams{1.6.2R2.7.3} [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatRailcraft{1.6.2R2.7.3} [MFR Compat: Railcraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatRP2{1.6.2R2.7.3} [MFR Compat: RP2] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatSufficientBiomes{1.6.2R2.7.3} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatThaumcraft{1.6.2R2.7.3} [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatThermalExpansion{1.6.2R2.7.3} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatTwilightForest{1.6.2R2.7.3} [MFR Compat: TwilightForest] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatVanilla{1.6.2R2.7.3} [MFR Compat: Vanilla] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MineFactoryReloaded|CompatXyCraft{1.6.2R2.7.3} [MFR Compat: XyCraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    moreplayermodels{2} [MorePlayerModels V2] (MorePlayerModels2_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Natura|ForgeMuliPart{0.1} [Natura Compat: FMP] (Natura_1.6.X_2.1.12d2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Natura|CompatMineFactoryReloaded{0.1} [Natura Compat: MFR] (Natura_1.6.X_2.1.12d2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Natura|NotEnoughItems{0.1} [Natura Compat: NEI] (Natura_1.6.X_2.1.12d2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    NEIPlugins{1.1.0.3} [NEI Plugins] (NEIPlugins-1.1.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    OpenPeripheral{0.2.1} [OpenPeripheral] (OpenPeripheral-0.2.1-preview8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    OpenBlocks{1.2.2} [OpenBlocks] (OpenBlocks-1.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MapWriter{2.0.1} [MapWriter] (Opis_1.0.5a_alpha.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Opis{1.0.5_alpha} [Opis] (Opis_1.0.5a_alpha.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    PaintersFlowerPot{v1.59} [Painter's Flower Pot] (Painter's Flower Pot v1.59 - MC 1.6.2+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ClaySpawn{1.5} [Pam's Clay Spawn] (Pam's Clay Spawn 1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    SimpleRecipes{1.9} [Pam's Simple Recipes] (Pam's Simple Recipes 1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    bau5_ProjectBench{1.8.0} [Project Bench] (ProjectBench-1.6.2-v1.8.0.jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    JAKJ_RedstoneInMotion{2.3.0.0} [Redstone In Motion] (RedstoneInMotion_2.3.0.0_mc1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    xreliquary{1.6.4} [Xeno's Reliquary] (Reliquary-1.6.4-1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    SmoothBedrock{1.0.5.56} [Smooth Bedrock] (SmoothBedrock-1.6.4-1.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Somnia{1.0.1} [Somnia] (Somnia-Pre2b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    SS2{2 (build 2)} [Soul Shards 2] (SoulShards2-1.6.4-srg-v2b3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    StevesCarts{2.0.0.a134} [Steve's Carts 2] (StevesCarts2.0.0.a134.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ThaumicTinkerer{2.0} [Thaumic Tinkerer] (ThaumicTinkerer 2.0-30.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    TMechworks{DEV.21b1027} [Tinkers' Mechworks] (TMechworks_1.6.4_0.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Translocator{1.1.0.13} [Translocator] (Translocator 1.1.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Tubestuff{57.0.2} [Tubestuff] (tubestuff-57.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Uncrafter{1.7.3} [Uncrafter] (uncrafter_1.7.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    AS_UpdateCheck{1.1.1} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    UtilityMobs{2.1} [Utility Mobs] (UtilityMobs 2.1 for MC 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    chunkbase_villageinfo{2.0-b3} [Village Info] (VillageInfo_Forge_1.6.4_2.0-b3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    WR-CBE|Core{1.4.0.6} [WR-CBE Core] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    WR-CBE|Addons{1.4.0.6} [WR-CBE Addons] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    WR-CBE|Logic{1.4.0.6} [WR-CBE Logic] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ZAMod{v1.9} [Zombie Awareness] (Zombie Awareness v1.9 Mod for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    McMultipart{1.0.0.197} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.197.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CustomOreGenRevived{1.0.15-1-gcf321d5} [Custom Ore Generation: First Revival] (CustomOreGenRevived-1.6.4-1.0.15.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    mod_CustomOreGen{1.0.15-1-gcf321d5} [mod_CustomOreGen] (CustomOreGenRevived-1.6.4-1.0.15.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ForgeMicroblock{1.0.0.197} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.197.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    TConstruct Environment: DO NOT REPORT THIS CRASH! Unsupported mods in environment: optifine
    Launched Version: 1.6.4-Forge9.11.1.953
    LWJGL: 2.9.0
    OpenGL: Intel(R) HD Graphics Family GL version 3.1.0 - Build 8.15.10.2476, Intel
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: CustomBreakAnimation.zip
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 2199 (123144 bytes; 0 MB) allocated, 745 (41720 bytes; 0 MB) used


    Looking through nei at the recipes, it shows that an iron ingot+amulet makes fire(block 51).
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from IStoneI

    the only thing missing right now is a barrel type storage for me, to sort them.

    Here you go: The Barrels Mod, Just Barrels and Nothing else!
    Posted in: Minecraft Mods
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