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    posted a message on Better Than Wolves (Now With Bloody Stumps) Total Conversion! [V4.A2 Timing Rodent b upd: Nov 27th]
    Quote from thekillman

    A lens -from a gameplay perspective- emits a beam when it recieves light from the receiving end. I also just realized that you don't have to put too much work into it.

    You could easily replace your lower red "wireless redstone" block with a lens/lightblock combo, and the upper red thingey with a detector block.

    Make it off by default so when the DB recieves power, the elevator descends. Also, make it connected to a flip flop (block dispenser with 1 half slab and 1 full block), so the pulse duration is not important.

    You would only have to push a button or whatever, then the elevator comes down. At the top, you simply plug a button into the power line from the detector block to the t flip-flop, and you're all set.


    Alright, i just had trouble understanding how exactly it functions. Thanks to all the people that helped explaining it to me. I'll experiment with it further today.
    :3
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves (Now With Bloody Stumps) Total Conversion! [V4.A2 Timing Rodent b upd: Nov 27th]
    Quote from thekillman

    I am not sure what you exactly want to use the wireless redstone for. If you want to make a tree house, it should not be that hard to embed the lens + beam in the tree itself.

    A detector block will detect the beam, so it's "eyes" only have to be orientated to the beam, no need to interrupt.

    I would use an always-on lens beam, and interrupt the signal to toggle the elevator. Using a piston or so to interrupt at the bottom and at the top should do what you want to do. The signal should toggle a T-flip-flop (use a Block Dispenser) and that toggles the mechanical power on/off.

    Im mainly talking about the fact that the wireless red stone is not interrupted aside from its range limit.
    My main dilemma is the fact that i want to maintain a surreal, yet natural feel to my house which is located in a large tree. Having red stone sticking out in places & having find a way to hide the red stone breaks what i am trying to achieve and is very tedious.
    Here's an illustration of how my elevator was constructed with and without the wireless red stone mod.

    Without the wireless red stone (on the left) i had to hassle my way through the tree & under the ground to hide the red stone and make the tree & land look as natural as possible. But with wireless red stone (on the right) i simply had to place a detector on the bottom floor of the elevator & a detector at the top floor of the elevator which made things so much more simple. I dont exactly know how to apply the lens & other blocks you all mentioned in a way that is not visible since i assume that nothing is allowed to block the beam of light being emitted to the lens. This is why i am requesting some sort of a wireless feature :/

    Ohh & mind you this is just a very rough and basic illustration of my situation. imagine the tree & terrain looking more natural + the top elevator platform being located on a large/ fat extended branch of the tree while also taking into consideration the tree reaches above the clouds from sea level.The circle on the far right is the water wheel in which water flows like a waterfall from both sides down to the bottom where the tree is surrounded by water, yet the bottom of the elevator is on dry land. The elevator system is located inside the tree branch in an attempt to conceal all the red stone mechanisms + consider all the vegetation(vines leaves) ect.

    I would appreciate it if you could explain to me how your method would work, thanks. Like i said, its been 5 months since ive played minecraft, im very rusty :/
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves (Now With Bloody Stumps) Total Conversion! [V4.A2 Timing Rodent b upd: Nov 27th]
    Quote from Ribky

    I can't speak for FC's intentions in terms of implementing wireless redstone-like features outside of the lens block, and I do remember back when wireless redstone was compatible (keep in mind, it was Wireless Redstone that made itself incompatible by moving to Forge after 1.4.2, so there will be no "making BTW compatible with it" again), but I wouldn't put money on this being included in the mod. As much as I enjoyed wireless redstone back in the day, I don't think that the concept really fits within the "stuff can be easier, but you have to work your ass off to get it that way" mentality in the mod. Perhaps there will be something down the line, but with the new move into SMP, stuff using wireless redstone systems could potentially be rather OP for anarchy style servers (which is what BTW is geared towards.) The lens, however; should be able to help you get the functionality you need out of that elevator, though you would need an unobstructed path between it and the detector block. The lens can achieve the same thing, but focused in one direction. Hope that helps answer your question.

    Thank you, the forums could use more people like you who give appropriate and mature answers. Though keep in mind i have been absent in the world of minecraft for about 5 months and i am still catching up so excuse my sloppiness.
    I noticed that the wireless red stone mod moved to forge and i understand FC's stance on forge, so i guess compatibility for that mod is out of the question, yet i would still like a reply from him just to confirm.
    On another point, i can understand how throwing in a wireless system can break the immersion of this mod, but i realize that the technologies in this mod are categorized in "ages". Would it be feasible to add this wireless technology in a more advanced/new age? Now i only ever play single player so i don't know how this would fair in a multi-player environment (balance) but it would be just awesome to have this technology/feature implemented yet it would be hard to reach this "new/advanced" age where wireless technology is available.
    Now as far as using the functionality currently implemented in the BTW ( lens's ect) I don't have a complete understanding of how this works but my interpretation is (extract from my previous post):

    Wait so.. the way these two blocks work is that the lens block has to be shinning towards the detector block?
    That still doesn't really suit what i had in mind. With the wireless red stone mod all you had to do was give detector X the same frequency as detector Y and they can listen to each others signals within a certain range no matter what the circumstance.


    Hopefully you can understand my dilemma and hopefully i am seeing it right in how the detector/ lens's work.
    I really enjoy certain aspects in this mod which no other mods can offer yet there are certain other mods which i feel i am quite dependent on but i chose to use this mod. Its hard but i truly hope one day that FC can find a way to resolve this issue with incompatible mods.
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves (Now With Bloody Stumps) Total Conversion! [V4.A2 Timing Rodent b upd: Nov 27th]
    Quote from Psion

    Ever heard of a thing called a lens block? I hear it works quite well coupled with a thing called a detector block, and with a redstone lamp... I hear you can transmit a redstone signal that way, up to 128 blocks away! O.O

    What I'm trying to say is, the feature your asking for already exists in the mod...

    Whoops my apologies, i had like a 5 month break from minecraft and this mod didn't have it in. I assumed it still didn't.

    Edit:
    Wait so.. the way these two blocks work is that the lens block has to be shinning towards the detector block?
    That still doesn't really suit what i had in mind. With the wireless red stone mod all you had to do was give detector X the same frequency as detector Y and they can listen to each others signals within a certain range no matter what the circumstance.
    Or am i not understanding how BTW's version works. Because the way i see it is that nothing is allowed to interrupt the beam of light that the lens block sends in it specified direction, that means that the path it is shun on has to be straight and uninterrupted.

    & thank you for your kind and mature response to my question that did not sound snarky at all.
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves (Now With Bloody Stumps) Total Conversion! [V4.A2 Timing Rodent b upd: Nov 27th]
    Ohh hey look another mod compatibility request.

    FC, will there ever be any intentions to implement some sort of wireless red stone system or have this mod compatible with http://www.minecraft...s-redstone-v16/ ?
    Ever since i found this mod and got it working with your mod back in the days of 1.3.2 or something like that, i found it sooo useful. Its incredibly time consuming and inconvenient having to place many switchers & red stone along an incredibly long stretch of space. When i was trying to build a water wheel elevator up to my gigantic tree house, the red stone required was very unforgiving and trying to find a way to place the red stone so that it was not visible externally yet maintain the realistic features of my "world tree" was almost impossible. Wireless red stone fixed all that and saved me a lot of time...after it was too late lol. I really hope you will make this mod compatible or implement a similar system into your mod :3
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves (Now With Bloody Stumps) Total Conversion! [V4.A2 Timing Rodent b upd: Nov 27th]
    Hey flowerchild, ze download link
    "This file is currently set to private."
    Or am i missing something here 0.o
    Edit: ok nvm...it works now :/
    Posted in: Minecraft Mods
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    posted a message on [1.4.7]Wireless Redstone v1.6.1
    Quote from ali4z

    There we go. All updated for 1.4.2. :)
    I also sorted the config and log placement issue.
    And as always; let me know if something breaks. Thanks for the patience.

    Woop
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves (Now With Bloody Stumps) Total Conversion! [V4.A2 Timing Rodent b upd: Nov 27th]
    Quote from Blueblade11

    Vertical Windmills? I find it ironic that all these things I suggested 6+ months ago are only being added now...

    Ah well...

    Perhaps it was later on his todo list...
    Or a random addition to his new update with no knowledge of your suggestion.
    Posted in: Minecraft Mods
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    posted a message on Hit Splat Damage Indicators v3.3.2 RPG UI and Damage Amount Mod
    This looks very usefull.
    In addition to the damage values comming up, is it possible to display...mm perhaps the values when minning, digging & logging?
    Hopefully you can reuse your code to siplay such values. If possible.
    Also good job, i can see this being used by a fair few amount of people.
    :3
    Posted in: Minecraft Mods
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    posted a message on Minecraft scard me half to death.
    Quote from jmt2002 »
    The title says it all.



    Here is a little story about minecraft...

    There i was mining with ladders (so digging straight down in a 2 block shaft)and i fell in a cave very deep down.I lost 4 hearts of damage and had no hope of getting up(i landed in water).I explored the cave placing torches everywhere and then I find :Diamond: 6 of them to be exact i mined them and guess what happens? i find a double dudgeon with a :Zombie: spawner and a :SSSS: spawner.In my texture pack they look like the meaning of scary.I was swarmed by creepers and zombies,not having a sword makes it very hard.Never erver try to take on more than 2 dangerous mobs at once.You will die.I died and nearly died on the other side of my screen.My heart was thumping like never before.
    After a couple of hours I was bored and had nothing to do so i went back onto minecraft,I started a new world,put it on peacefull untill i built my house.After about 20 mins my house was finished it was pretty basic but i was going to build more to it.I put it on Normal because thats what im normaly on< a="" monster="" spawns="" in="" my="" house,="" my="" well="" lit="" house="" and="" outside="" it="" was="" well="" lit="" with="" in="" about="" 50-80="" blocks.to="" top="" it="" off="" it="" was="" a="" creeper="" and="" blew="" up="" my="" hardly="" worked="" on="" smoth="" stone="" house.that="" did="" not="" scare="" me="" that="" much="" but="" seeing="" a="" creeper="" in="" your="" face="" is="" pretty="">


    Rule number 1 of minecraft:
    Never dig/mine directly under yourself.(you will obviously regret it sooner of later)
    Posted in: Discussion
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    posted a message on Anyone know why..
    Quote from Miyu »
    Go to the menu, click options..., then click Video Settings... in there check what your "Render Distance" is set to. You have options of Tiny, Small, Normal and Far. If you're set to Normal, then set it to Far. That should fix your problem.

    Or while youre playing the game press "f"
    Posted in: Legacy Support
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    posted a message on About the Java 7 beta framerate boost
    Quote from Drunkturtle »


    All of the facts I provided were from my own experience, not science. Many times I have turned on FPS display to expect 60 fps and be surprised with 30 and vise versa. The increase of FPS from 30 to 60 is hardly noticeable still.

    This conversation is completely pointless now, since you just proved my first post as correct that the OP does not need to worry about it.


    Although i do agree with your fact, keep in mind everybody is different. People see things differently eg colour blind people, it all depends on the person.
    Another point i would like to make is that i personally do see a great difference in frame rate, although anywhere above 60fps is either barely a difference or none at all. I always try to optimize my games to run at 60FPS which i believe is the smoothest performance, going down to 30 fps is what i consider laggy for me but when it comes to quality i will sacrifice my fps to go down NO LESS than 30 fps.
    Posted in: Discussion
  • 0

    posted a message on Most embarrassing moment in minecraft
    I finally began to find iron ore and diamonds near a lava source so i cautiously mined near the lava and then i heard a hissing noise and a creeper blew me just over the lava lake and i landed safely then another creeper came up behind me and blew me into the lava lake. :Notch: :SSSS:
    Posted in: Discussion
  • 0

    posted a message on Want to buy, but can't [Credit Card Issue]?
    Bad idea....
    But if you must, ask a well trusted friend to do it.
    Posted in: Legacy Support
  • 0

    posted a message on MineCraft Crashing since 1.4, now 1.5 and still Crashing
    Ok guys i dont have the same issue as you guys but here is an option.
    download the McPatcher There>>>http://www.minecraftforum.net/viewtopic.php?f=1021&t=252531
    You dont have to do anything fancy here, all you have to do is run it and click "Test minecraft" and it should 100% work on the first go.
    Since i use this method, i simply made a shortcut for it on my desktop, by the way, if you have a decent computer may i strongly suggest you download this texture pack Here>>>http://www.minecraftforum.net/viewtopic.php?f=1021&t=136785<<. following="" the="" instructions="" will="" also="" help="" boost="" your="" gaming="" experience="" in="">
    I hope my suggestions helped!!!
    (NOTE: Every time you will run minecraft like this your achievements will be reset + they also wont be saved even tho you can still unlock them.)
    I dont know if it will work for you guys but just try to pathc it with the patcher and then test Minecraft.
    Atm im just trying to post possible solutions for people i havent actually tried to dig in any yet.
    Posted in: Legacy Support
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