People talking about alpha minecrafters being suddently an old player? You people might not get this post, but if you look closely at my registration date, it's September 3rd, 2009. About 4 months after Minecraft was first upload to youtube with the name of "cave game". I started around May 28th, 2009, when version 0.0.14a of Post Single Player Creative Mode was released. When that happened, there was not Beta. There was no alpha. There wasn't even any multiplayer version of Minecraft Classic. I just realized, how dedicated us players of before SMP are, we've played the game for such a long time, and got no recognition. I think this is kind of unfair. Please, people who had started to play Minecraft in 2009. Accept this post as a thank you for your dedication. I know there is a bunch of you, but I'm shouting out to all the people I know who've played since 2009.
Thank you Matt!
Thank you Citricsquid!
Thank you Ez (before you were Notch's Wife)!
Thank you PuyoDead!
Thank you Guard!
Thank you Jacob_!
Thank you Gdude2002!
Thank you LucasAnderson!
I know what you're thinking... I like chicken-- wait no, I mean you're thinking that "Wtf man, half of these guys are famous!"
Yes, but those are the only ones that I know (I think). So this shout out goes to everyone who's played since the early days of 2009.
Thank you.
And also, if there's anyone still out there who played since 2009 and is still active on the forums, please post what you would like to say in this thread. If anyone wants to post their opinion, feel free.
Thank you once again! You gamers of 2009 made Minecraft what it is today, without you, Minecraft would have died in it's first days!
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I almost hope Rick Santorum wins, just so they lose in a landslide and are forced to either do some restructuring, or become completely irrelevant.
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Some atheists (probably most of them) are that way not because they chose to reject God, or they never heard about him, but because they simply can't find any reasons to believe in him. Escaping hell requires believing in God. So does that mean I'm doomed to hell because my brain isn't capable of believing in God? Try convincing yourself that squares are round. I could pretend to believe, but one would think that an omnipotent God knows the difference between true faith and feigned faith.
If God does something to reveal himself to me, then sure, I'll believe in him - but I'm a rationally minded person; it's physically impossible for me to believe in something without any reasons to.
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Hi guys, as the creator of this game and a veteran Minecraft player I feel the need to explain myself.
First of all, if you called it a Minecraft copy then you obviously looked no further than the name. There is literally nothing that's the same between the two games, other than the blocky default character (and there's a specific reason I chose that design, I can bore you with the details if you really want) and the random messages/inside jokes in the top left corner of the website. Buildism is a website for making online games using Lua scripting, there is no mining, crafting, terrain generation, cubes, or creepers involved.
For those who said it's a ROBLOX copy: that's the sort of ignorant statement I would expect to hear on the ROBLOX forums, not here. :sad.gif: It's true that it shares some stuff with ROBLOX, and I did play ROBLOX for a while. But I only played ROBLOX for a few months in 2009, and I also played Garrys Mod, Phun, Game Maker, Stagecast Creator. These are all games in the same genre as ROBLOX and Buildism, and it shares some characteristics with all of them. If you call it a ROBLOX copy, that's like saying Call of Duty is a copy of DOOM, it just shows that you only have experience with one game in the genre. Lots of the features in ROBLOX that are shared with Buildism are shared with many other programs:
http://en.wikipedia.org/wiki/Category:Lua-scripted_video_games
http://www.windowsmoviemakers.net/Forums/Default.aspx
http://www.blockland.us/
http://www.markdryden.co.uk/vs2003.jpg
http://upload.wikimedia.org/wikipedia/commons/7/71/Blender3D_ParentChildHierarchy.png
We didn't use their two main distinguishing features, which are Lego blocks and 3D graphics... If I copied TF2, made it 2D, and took out the class system, would it still be a copy?
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If this happened more often it would actually solve a lot of social problems, like risky unprotected teen sex, unsafe use of illegal drugs and 13 year olds cussing obnoxiously on multiplayer video games. But a lot of parents think this kind of stuff is the responsibility of teachers, or church ministers, or they just don't care at all.
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I vote for a ski mask, a map of Washington, D.C., insect and rat poison, and a copy of Sarah Palin's book.
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They aren't safe across the pond either.
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Link 1: http://ezinearticles.com/?Default-Route ... id=4341613
Link 2: http://www.phenoelit-us.org/dpl/dpl.html