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    posted a message on [Discontinued Thread] Dark Roleplay Medieval (Alpha) - Medieval MMORPG

    Can fix it for Gunpowder Barrel and Dirt Bucket but not for the water variants,

    as it's caused by the fact that I need Semi-Transparent Textures for booth of them.

    And Chocapics shader seems to add this reflection effect to them instead of just water.

    Posted in: WIP Mods
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    posted a message on [Discontinued Thread] Dark Roleplay Medieval (Alpha) - Medieval MMORPG

    Any Opinions of the Recipe Selection Redesign? (Contains a hint on 2 new Features)

    Posted in: WIP Mods
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    posted a message on [Discontinued Thread] Dark Roleplay Medieval (Alpha) - Medieval MMORPG

    Jaj could fix it but there are a few other bugs that will be fixed with the next version due to required changes for 1.11.

    https://minecraft.curseforge.com/projects/dark-roleplay-medieval/files/2352031

    https://minecraft.curseforge.com/projects/dark-roleplay-core/files/2352028


    You need also a new version of the Core mod as I added an very experimental Crop Type.

    And Changed Barley to use it please let me know about all bugs with it!

    Here is a small description:

    Crops (currently only Barley) now only get older once a day passes and need a bunch of Days till they are grown.

    (For example barley needs now 30 Days)

    Posted in: WIP Mods
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    posted a message on [Discontinued Thread] Dark Roleplay Medieval (Alpha) - Medieval MMORPG

    Found the Issue but cannot fix it currently it's not a bug in the Code!

    I will try my best to find a solution! Please be Patient and sorry for this :(

    Posted in: WIP Mods
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    posted a message on [Discontinued Thread] Dark Roleplay Medieval (Alpha) - Medieval MMORPG

    Update was Planed for yesterday but I have a Crash Bug that I couldn't fix yet....

    But as a little teaser here you've got a small screenshot:



    And now wish me luck fixing this as I really cannot find the cause.... and it only appears after export... :/

    Posted in: WIP Mods
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    posted a message on [Discontinued Thread] Dark Roleplay Medieval (Alpha) - Medieval MMORPG

    As there is a bunch of features still unknown for many users I have started to make a website/wiki for the mod.

    The design is not final yet (who would have excepted this? :P) but as designing is the most annoying part of website development for me it will stay like that for the 1. release. But is there anything else you would have on this sites? Any other info I forgot about?

    Posted in: WIP Mods
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    posted a message on [Discontinued Thread] Dark Roleplay Medieval (Alpha) - Medieval MMORPG

    Just cause I am terrible at secret keeping and have more motivation to work on it when there are people waiting for it :P


    Some will hate it and others will love it!

    And another thing hopefully everyone will love ^^



    Tell me your opinion, a release date is planned but will stay Secret (during the next 40 Days)

    Posted in: WIP Mods
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    posted a message on [Discontinued Thread] Dark Roleplay Medieval (Alpha) - Medieval MMORPG

    One Question @all do you Think I should change all the 2D Items to 3D Items?

    Just because I am terrible at creating Item Textures and I am now a proud owner of Cubik Studio and need some items for practise.

    Posted in: WIP Mods
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    posted a message on [Discontinued Thread] Dark Roleplay Medieval (Alpha) - Medieval MMORPG

    When you've been sitting hours to get something running and months later just learn that you had to move a single line code 5 lines upwards....


    Still need to do some AI work and more, the Traning Dummy is coming back soon!

    Posted in: WIP Mods
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    posted a message on Conquer - Your Town mod

    Hey, I wanted to ask if you want to join my Mod Team as I am working on a mod thats supposed to have nearly all that features in the future some more detailed and some a little bit changed, because of the same reason I couldn't find a mod that has stuff like this. If you are interested PM me.

    Posted in: WIP Mods
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    posted a message on [Discontinued Thread] Dark Roleplay Medieval (Alpha) - Medieval MMORPG

    Ok I am finally searching Model Creators and maybe additional coders that want to be a part of this Mods.

    Theres a lot of work with this mod and there is so much Planed and I just don't know what I should do first....

    There are things like an unique Trading System I have never seen yet (Details will remain a secret),

    a Town/Guild and region Protection system, NPC's a lot of new Blocks and Items.

    And much much more and that's just to much for one person (at least for me)..


    So when anybody is interested send me a PM with the following stuff:

    (For Moddelers):

    An example model for a bellow (shouldn't be bigger than (16x8x16 | x y z)


    (For Coders):

    An example code (maybe a mod that you've already made)

    How long you are developing for Minecraft (if never developed for Minecraft just how long you are programming within JAVA)

    How long you are Programming within Java


    For Booth:

    Your Skype/Discord/Curse name so we can communicate.


    Your benefits for this:

    (For Moddelers:)

    Your credit will be given to every Block and Item (& Mob) you Model under the Tool tip trough our Credit System that is currently unused.


    (For Coders:)

    You can create your own credits using comments in the Code.


    For Booth:

    Maybe a part of the small earnings of this mod. (I want mainly to use the earning to host someday a wiki like website for this mod and maybe also an official server but there wasn't much for now :()

    Posted in: WIP Mods
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    posted a message on [Discontinued Thread] Dark Roleplay Medieval (Alpha) - Medieval MMORPG

    Got new Hard drive everything is working for now. Only missing over 50 Tools and Programs and having my e-mail system spammed with "password forgotten" mails.... Oh and this moment: You know that your Harddrive is nearly broken but continue coding and then replace the Hard Drive but forgot to sync everything with github....

    Posted in: WIP Mods
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    posted a message on [Discontinued Thread] Dark Roleplay Medieval (Alpha) - Medieval MMORPG

    You don't want to know what google showed me after I googled maxy pad :P

    And I think it's not the Hard drive anymore but the RAM causing this problem (All Processes in Task Manager only took about 2GB while Task Manager shows that 4GB are used.) And in addition, the PC currently only crashed when I've been coding (1GB for Eclipse and 1GB for Minecraft) And I have 2x4GB RAM's so that would explain everything.


    Oh and a last thing I am terrible at keeping secrets :P

    That's a feature I want to add since 2 Years :(

    Posted in: WIP Mods
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    posted a message on [Discontinued Thread] Dark Roleplay Medieval (Alpha) - Medieval MMORPG

    No News for the next 2-3 Weeks my Hard Drive is nearly broken (already several crashes) I am currently saving everything that's important enough. But after that I will need at least 1 Week to reinstall every important Tool. Oh and in addition all stores are closed till Thursday :o

    Posted in: WIP Mods
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    posted a message on [Discontinued Thread] Dark Roleplay Medieval (Alpha) - Medieval MMORPG

    Could somebody please create me an animated pixel bellow? :D (32x32)

    I have tried it and I total failed :( It's so terrible that I will just use a placeholder texture if nobody sends me a better one xD

    I would show you a screenshot of that fail but it would be a to big spoiler :(

    Posted in: WIP Mods
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