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Last active Fri, Aug, 1 2014 07:30:33
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Jun 19, 20141. What plugins or features of a server do you think really add to the experience? Things such as housing plots, in-game currency and economy systems, jobs, etc.?Posted in: Discussion
Depends on which way you want the server to go, my personal preference is vanilla or semi-vanilla (theft/grief protection), but I think a lot of players like a good in-game currency system.
2. What themes are a lot of fun?
Fun themes, as in build-style of the server? Fantasy or Medieval always score high. I'd like to see a futuristic setting of a server though
3. What ideas for servers do you think are way overdone?
PVP, I don't get the appeal of it. Also, mini-games. They are fun for half an hour, then I need something more serious
4. Why do you like to play on servers in the first place?
Friendly, casual setting and a place to interact with people
5. What are some of the best servers you've ever played on? What made them awesome?
6. What are some of the worst servers you've ever played on? What made them suck?
7. Do you think a server should offer a ton of activities (like buying houses, pvp, minigames, jobs, and more), or should it just do one main thing but do it really, really well? (like an adventure/survival world with a great story and cool quests to go on?)
Activities are fine, but as mentioned before. I like them in the sense of organized building activities. Also Role-Play is a fun activity for a server (works best on small sized servers imo)
8. What are your biggest annoyances when playing on a server?
Whiners, grievers and basically anyone who tries to annoy the community by trolling
9. What's the most unique thing you've ever seen on a server?
10. Please list anything else you can think of!!
Just make sure it's a server you would see as FUN to play in. Nothing more unsatisfying as having a server which you don't particularly like yourself :).
Hope I helped out a bit
Jun 18, 2014One of the games I absolutely love (I should say franchise rather) is Football Manager. Honestly enjoy the depth of the game, even though it's so frustrating to randomly loose games where you fire 30-odd shots at goal and they score their only clear cut chance. Nobody around me seemed to agree with me on that one (reasons being; you can't control the players, go play Fifa).Posted in: General Gaming
The game I've absolutely grown to detest is League of Legends. It's been stated before, I know, but the game is so incredibly full of cry-babies that will rage if you die once it got on my nerves and I ditched the game after coming across this in many consecutive games. This is not just when you get higher into ranked play, this was being teamed with several below level 10 guys... Seriously...
Jun 18, 2014Well I'm Dutch, so obviously I know that language, moreover I've been speaking/learning English ever since I was 10, so that's ehhh 14 years now :).Posted in: General Off Topic
I tried my hand at Spanish, didn't get very far. Although I'd love to pick that up again over the summer.
Also I can understand German and can have a reasonable conversation.
Jun 18, 2014Posted in: Survival ModeQuote from ORabbit
I use diamonds to make hoes for the simple reason that I do a lot of farming, both in my vanilla and modded games (plus in my modded game I cannot use anything less than an iron hoe to till soil). Not useless for my gamestyle. Certianly a better investment for me than a diamond helmet when diamonds are in short supply. But apparently there's a lot of people around here who seem to think their gamestyle is the only gamestyle possible in this *sandbox* game.
But if you want to do something useless with diamonds then just make a block of them and stick it in the middle of your house/abode/dwelling. That way not only is it useless (well,I suppose you could put a torch on top of it) but it's also in the way.
A matter of opinion mate. As you say it depends on playstyle.
My playstyle is that I farm very little. Once a farm is made, I just replant my crops every so often. Therefore, for me making a diamond hoe is useless.
Fully appreciate this is different for you, just don't go around stating that people don't accept other players' gamestyles
Jun 16, 2014Haha I love the above comment!Posted in: Survival Mode
I'll try and give the more serious answer, sorry DaltronForce! Okay, so here's how I go about things when starting a new world:
- mine five diamond ores to get five diamonds.
- use three diamonds to make a diamond pickaxe (you can now mine obsidian)
- mine 14 obsidian for a nether portal and an enchanting table
- use four obsidian, two diamonds and a book to create your enchanting table
- get to level 30 and enchant a pick (be it your diamond pick or an iron pick)
- repeat step 5 until you have a fortune III pick. (this should, on average, take about 4 iron pickaxes)
Congrats you now will get more diamonds then you know what to do with.
Side note: should you get a silk touch pickaxe before a fortune III pickaxe, then by all means mine the diamond ores with the silk touch pick as it will not transform them to diamonds, but leave them as the ore. Store the ores until you do have a fortune III pick :).
Hope that helped.
Jun 16, 2014This is extremely well thought out!Posted in: Survival Mode
I'll admit, normally I'm not a very big fan of these kinds of things, but this does seem a very interesting challenge. When I get back from my wedding/holidays I might just give this a go
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Jun 13, 2014Absolutely agree with the whole EULA point.Posted in: News
Mojang owns all copyright on this game and therefore the way the game is altered/modified and presented to its players. They are, in my opinion, extremely lenient allowing for so many add-ons and the like. Now they are drawing up a specific border that should prevent the exploitation of players in order to be competitive in a server (as far as competitiveness goes in MC). That's an absolutely golden thing in my book, and this comes from someone who doesn't really care about multiplayer in the first place.
That's not to say there should be no quality difference among players on a particular server, heck that should be promoted. However, the difference should come from dedication to the server and invested time in becoming a more powerful character rather than simply throwing some money at a server host.
Good job Mojang!
May 30, 2014Seems pointless, yeah sure the fun factor is there, but heck it's not very usefulSeems pointless, yeah sure the fun factor is there, but heck it's not very usefulPosted in: News
EDIT: Kudo's for the maker though, I suck at redstone mechanics, so there you go
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