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  • 1

    posted a message on Mob farm doesnt spawn mobs
    Quote from macky141200»

    inside the farm


    Mobs cannot spawn within 24 blocks of a player.
    Posted in: Survival Mode
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    posted a message on xbox one BTU update question
    Quote from mippyyy»

    I am playing on a realm with my friends, but I cant find options to check or set the world size. if not what it is the automatic world size?


    The world size is unlimited, it just gets larger if you go further.
    Posted in: Discussion
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    posted a message on So there's good news, and then REALLY concerning news...
    Quote from XDGrangerDX»


    I cant express enough how glad i am that Mojang negoitated that Microsoft is to not touch the Java version.

    Ah, but they have renamed it, and are subtly moving it aside. It's textbook Embrace, extend, and extinguish.

      1. Embrace: Development of software substantially compatible with a competing product, Bedrock
      2. Extend: Addition and promotion of features not supported by the competing product or part of the standard, creating interoperability problems, better together - proprietary servers, games, add-ons
      3. Extinguish: When extensions become a de facto standard because of their dominant market share, they marginalize competitors that do not or cannot support the new extensions. ??? When enough have switched over to Windows 10 that the remainers can be ignored... launch "Minecraft 2", and quietly forget all about java? Something like that

    OK, so the 'competitor' is their own (java) product, but that doesn't allow the same monetization - so it is competition.

    Posted in: Discussion
  • 1

    posted a message on [SOLVED]Game Crashes when launching
    Quote from vekpedes»

    I Got this:


    Maybe you're on a laptop, and it's trying to use your built-in graphics instead of the Nvidia card.

    Do you know how to change that? I think there's settings in the Nvidia control panel.
    Posted in: Unmodified Minecraft Client Support
  • 1

    posted a message on [SOLVED]Game Crashes when launching
    Quote from vekpedes»

    I've recently decided to reinstall minecraft on my computer. Lots of things have change, like the launcher.
    The issue comes along when I press play, it sort of load, but then it crashes. I've read i had to update my nvidia graphics card, but i just installed the latest driver, wich doesn't change a thing.

    Someone told me in some kind of chat to post this, Any clue?


    Grab this;

    http://www.nvidia.co.uk/download/driverResults.aspx/124420/en-uk

    If it still fails with that, enable logging and post the entire output on a pastebin. See pic below for how to enable logs;

    Posted in: Unmodified Minecraft Client Support
  • 1

    posted a message on Connecting Minecraft Win 10 to Java Edition servers?
    Quote from kiqkin»

    The only thing keeping them from being able to connect is the will power to make it happen.


    Nope, the thing keeping it from happening is, Microsoft want to control servers. They can make more money that way, so why would they will it to happen?

    Ever seen a modded console game? There's not many, and those that do exist are underground hacks.

    Microsoft will not let people create servers on their Xbox network - which is the way Bedrock Minecraft servers work.
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on Terrible forums
    Quote from ubergine»

    The software is, indeed, pretty lousy.



    It drives me crazy. I often have to edit a post 10 times - it is not at all "what you see is what you get" - it randomly adds/removes lines, and sometimes decides to give up and put the bb code in as text.

    Trying to delete parts of something is incredibly frustrating; it often deletes something totally other than the text selected.

    Pressing 'backspace' before a quotation often screws up the quote-box formatting, and it's very hard to get it to work again (hitting return a bunch of times).

    Copy/paste does not work properly - it often messes up the formatting entirely, and again is extremely hard to edit - sometimes, you try to delete 1 character and the rest of the paragraph gets messed up.

    The bullet-points bounce around randomly, or separate themselves into groups (that are then hard to join).

    Trying to delete part of a linked text often merges the link into other letters.

    Sometimes when you type on the end of formatted text, it copies the formatting; other times it doesn't.

    There's a bunch more problems, but over-all, it's one of the most buggy systems I've ever had the misfortune to use.

    A plain text editor would be far, far preferable, because most of the extra stuff just fails. In fact, I often resort to copying it over to a text editor to sort things out.

    Posted in: Forum Discussion & Info
  • 1

    posted a message on An update to the Minecraft Forum category structure
    Quote from citricsquid»

    The reason to have separate forums is to make it easier for people who browse the forum to find threads that are relevant to them, however, in the case of Minecraft: Java Edition support, having the separate forums causes confusion amongst people posting about their support issues, we are regularly moving threads to the right support forum. The forum has a prefix system which we will enable to allow people to specify if their thread relates to a modded copy of Minecraft: Java Edition, or an unmodified Minecraft: Java Edition, and this can be used by people browsing the forum to determine if the thread is relevant to their area of expertise which is the only reason to have separate forums. Furthermore, although the Minecraft: Java Edition support forums are active, they are receiving single-digit new threads per day, so while this will increase the number of threads in one forum it will still be less than one new page of threads per day.



    There are far more posts in both of those than in a great many of the other sub-forums.

    It's much harder to keep track of things from the tags than by seeing different listings.

    Of course people sometimes post in the wrong thread, but that problem is going to be far worse under this new regime; if I can't work out where requests should go, how are new people going to?

    A more sensible way forward would be for people requesting support to choose their version from a drop-down.


    Mixing modded and unmodded support is a terrible idea; it's currently about the only part of the forum structure that actually makes sense.

    Posted in: Forum Discussion & Info
  • 1

    posted a message on Game Crashed While Using Several Mods
    Quote from blugreended»

    Well, that's a perfectly good excuse for me to remove the mods that I think are the most useless from my modpack.


    Yeah... let me try to give you some advice, regards building your own modpack;

    You're gonna get a lot of errors. That's the nature of modded; things can clash in so many ways.

    So when you get errors, look through the error log; I know it's very long and hard to read, but look for these things, to get a clue which mod is causing it;

    1. Look at the "---- Minecraft Crash Report ----" - the error" and all those lines after it saying e.g.

    Description: Unexpected error

    java.lang.NullPointerException: Unexpected error
    at com.tmtravlr.jaff.items.ItemFishBucket.tryPlaceContents(ItemFishBucket.java:269)


    Often that will be enough to tell you, as above. Sometimes, it will have lots of "at" lines referring just to Minecraft, which won't tell you much - but keep going down and it might reveal the issue.


    2. Look at the section where it says this; "States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored"


    Under that, it'll show all the mods with some of those letters, for example "UCHIJAAAA CodeChickenCore{1.0.4.29} [CodeChicken Core] (minecraft.jar)".


    That one is fine. Look for any that have an "E" for errored.




    3. Search for the word "error", often leads to more clues.

    That should give you a good idea of the problem mod, which you can then remove to see if that solves the problem.

    Then, you can decide if you care about that mod - if you do, you can look for more details about why it is causing the issue; it might not be any problem with the mod itself as such, because the problem could be caused by another mod that is conflicting with it - so although removing the mod giving the error might solve the error, it may be another one that is actually the culprit. You can sometimes find more info about conflicts by searching the error; you may see others have had the same problem. You can also check that you have the most up-to-date version of the mod (for your version), and check the documentation for dependencies, and known issues.

    Hope that helps!

    It's not really as bad as it sounds - debugging mods is mostly a process of elimination (to identify the issue).
    Posted in: Mods Discussion
  • 1

    posted a message on An update to the Minecraft Forum category structure
    Quote from citricsquid»
    "Unmodified Minecraft Client Support" and "Modded Client Support" will become "Minecraft: Java Edition Support"


    Please, God, no.

    Those are two of the most active areas on this entire forum, and there is an absolute, clear distinction between modded and unmodified. Merging them will make 1 single forum huge and a mixture of two totally different types of request.; a great many people use only unmodified, and have absolutely no interest in modded, and vice-versa; the challenges, the knowledge, the skillsets and the questions are completely different.


    Modded minecraft is a completely different thing; more different (from "java") than bedrock is.

    Posted in: Forum Discussion & Info
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