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    posted a message on Organization

    More seriously - very similar to ThreeEightius.


    I usually start with a couple of chests - I'm usually stripmining at the start, so 1 for cobble, 1 for everything else.


    When I'm a bit more set up, I usually have:


    "Cobble+stone" (includes stone slabs, cobble stairs, fence, etc; those are down in the lower right slots of the chest) - and later, 2 separate chests for these.

    "Blox" (all blocks that don't go elsewhere)

    "Oograh" (everything "natural" - plants, saplings, seeds, food, mob drops), tools (includes weapons, armour)

    "Ore" (not just the actual ore blocks, but - diamond, iron, gold, lapis, redstone, coal (in ingots, ore, blocks or whatever)

    "Wood" logs, planks, stairs, ladders, fence, etc.

    "Dungeon/rail" for saddles, nametags, disks, horse armour, rails of all kinds, minecarts


    I often add one of "Sand/Stone" ie sand and sandstone; I usually keep glass in that too.


    "Cobble+stone" is usually split into two later on. And when those are full, I tuck more chests of cobble or stone underneath.


    "Nether" after I've been there, and fairly soon after that, the "Netherrack" gets split into another chest. Or should that be aNether chest? :-)


    "Enchanty things" for ench books, and stuff-to-enchant (unenchanted diamond items, waiting for the best enchant to pop up)


    I keep potions separately, near the brewing stuff. At first a single chest for all potions plus the bottles and ingredient items; later I create chests e.g. "Speed and fire resist", "Night vision and invis"... depending what I'm up to.


    On recent games I've added a couple more: "Not stone" for diorite, andersite, and granite, and "Coloured stuff" for dyed terracotta, wool, glass/panes,dyes, etc.


    I also usually have a chest labelled "X" or something, for 'things I am currently working on' / items that don't really fit elsewhere. For example, wither skulls / beacon, totems of undying, redstone repeaters, pistons, golden apples, hoppers. This chest can also be a dumping ground, when I'm in too much of a hurry to put things in their proper place.


    Others, situational; for example, in the game below, I have "Beef/leather/mutton" because I was breeding those guys, "More oograh" because I was growing a lot of potato/carrot/wheat to trade villagers, and "spare set" for another lot of armour I was putting mending on,


    My wool is outside, by the sheep; I keep most of the crop stuff at the farm too.


    The reason for "Oog" = Oograh is, in the Discworld series of books (by Terry Pratchett), trolls call pretty much everything that isn't stone "oograh" - they do not really distinguish between trees, plants, humans, animals - it's all the same to them, just 'green stuff'. So, it's pretty much 'living items' or ex-living items.

    Posted in: Discussion
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    posted a message on Organization

    Ladies and gentlemen, may I present to you the ultimate in Advanced Storage Solutions;


    Posted in: Discussion
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    posted a message on How to move Parrots from a Jungle to Home the easy way

    Thank you so much!! I will look into that right away. but I don't have a diamond pickaxe and mining for diamonds would be a pretty long task for one parrot. do you know a quicker way to get obsidian without needing a diamond pickaxe? I currently have 8 pieces of obsidian. also, will it teleport me close to an already built portal in the nether?


    Hello again. Now - I'm going to be completely honest with you, because I think it will save you problems further down the line;

    -There is a way to make a nether portal without obby. It uses buckets, to place lava and turn it into obby in the right place. However, it's rather more advanced stuff. So I don't recommend that, right now.

    -Lava is usually quite low down. Remember, I said to make the first (overworld) portal as high as possible, so you come out high in nether? Can't do that using the 'bucket tricks' (unless you carry it up and down... even more complicated...) - at best, it'll be using surface lava. That means you'll come out at a similar level in the nether, and have to mine up about 60 blocks before tunnelling (to get to the 'solid part' near the top where it's much easier). Digging up in the nether is very very dangerous, because lava can flood down on you.

    -And you'll need more obby at the other end of the tunnel, to get out. 10 more, to make the portal in the nether at the far end.

    -The parrots are not going anywhere; take your time. Your first adventures in Minecraft are the best; it's a wonderful whole-new-world. I seriously envy you, doing that part. I mean - I still love MC after many years playing it, but... I have very happy memories of the 'learning curve' processes early on. Please please, enjoy it.

    If you are more than 128 blocks away from an area, that part of the map is effectively "frozen in time". It is not loaded; nothing at all happens there.

    You're gonna need diamonds for lots of reasons - not just to get the parrots. If you want to get those efficiently, get down to y= 11 or 12, and dig in a straight line; you'll hit diamond - it might be 5 mins or it might be an hour; 2 if you're super unlucky. It's unlikely to take much longer than that. Note, you'll also hit lava - always have a bucket of water on your hotbar.

    (That does not apply later on, in the nether, where water does not work. For that dig, you just have to be very careful and alert, ready to run back).

    My suggestion for you is;

    0. Do you have the coordinates for where the parrots are? If not, go get 'em. You'll need 'em later in this suggested plan

    1. Get diamond pick. Get more obby - at least 12.

    2. Make overworld portal - preferably high up. Pillar up, whatever; about y=120 would be ideal. (Nether ceiling is at 128. Unlike overworld, where you can build up to 256)

    3. Have 10 obby and the ligher with you. And several picks, and/or stuff to make more picks. And food, of course, goes without saying. Thus equipped, light it and go through. Maybe briefly make it safer with cobble around it, and get your bearings - but don't stay long. Go back to overworld.

    4. Remove that high-up portal but remember where it was. Now build it under where it was, at ground level. Light it. It'll connect up to the same one in nether.

    5. Now...back in the nether; is this portal quite high up? I hope so. You really want to dig up to about y=118, to make your tunnelling easier. That may only be a few blocks up but be very careful when digging upwards - lava is likely to pour out, and ruin your day; not only will it kill you, but also it will burn up all your items. Be super super cautious going up those few blocks - like, a staircase. Have a 'trench' (1-drop) between you and the blocks you're digging into, so lava flow would be stopped. Take it slow.

    6. Once you are up at y=118 or so, life will be easier. Calculate where you're going; to: the X and Z coordinates of your parrots divided by 8. Do not worry about the y-level. So for example, if your parrots are at +16000, -4000 then you want to get to +2000, -500. I know you won't have nice round numbers, but hey; use a calculator. I hope that makes sense. Every block in the nether represents 8 blocks in the overworld.

    You can dig a 2x1 tunnel in a straight line. Be cautious, and ready to run backwards if lava appears. There is time, as long as you're alert, to get out of the way of it. Then you can go closer, place a block to stop the flow, chip away a little around it, and place a block to remove it. There shouldn't be too much lava; just depends on luck. You're digging about 1000 or so, so I expect you'll hit 2 or 3 average. Could be none, could be 10.

    7. When you reach the coords we calculated, clear a little space (being careful of lava!) and make a nether portal there. light her up, hop in, and you should be real close to your parrots. With a straight, direct tunnel "home".

    Good luck.

    Posted in: Recent Updates and Snapshots
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    posted a message on How to move Parrots from a Jungle to Home the easy way

    P.S. While you are at it, get an enchant table, if you didn't already. That needs 2 more diamonds, 4 obby, and a book. Totally worth the effort; even with basic level 1 enchants on your armour, tools and weapons, you are MUCH stronger. Much better chances of surviving the nether without dying.

    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on How to move Parrots from a Jungle to Home the easy way


    Any ideas?



    Use nether portals; go up to about y=118 in the nether, then make a tunnel from the jungle to home. straight line. It helps if you make the overworld portal high up (up to 128), because you are more likely to come out high in the nether. You can break the high portal after you go thru and back, then make another at ground level - it will link to the already created high one. Watch out for the fast lava; it's far easier if you have a fire resist potion.


    There are very few caves that high up in the nether, so you can dig a tunnel very fast. OK, so you burn through a few picks, but they don't have to be great picks. I had diamond efficiency 5 available, so just used that; I could dig 1000 blocks (so 8000 overworld distance) in 5 mins.


    Then just run along the tunnel with the parrot on your shoulder. Plus, it'll be 2,000 blocks instead of 15,000.


    (Edit: OK OK, some pedant is going to complain about that, so... 1 block in the nether is 8 blocks of the overworld. So 15,000/8 is 1,875 blocks, not 2000. I was just simplifying.)


    That's exactly what I did today, to get parrots home on an SMP.


    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on Just curious: how quickly do people give up on an unsatisfactory world?
    Quote from Toadrunner»

    Thank you for these interesting comments. I am curious to know why a plains biome is so desirable. As a newbie to Minecraft experimenting with different spawns before really starting to play, I found a plains biome a difficult place to spawn in - no trees or exposed cobblestone. Before I discovered Peaceful mode, I frantically ran around looking for a hill to dig a quick shelter to spend the first night in :-)


    Plains has lots of animals - quite often, including horses. It's easy to navigate - you can run around it and see where you're going without having trees in the way or (much) harsh terrain. It's easy to build on, because it usually has large flat areas. You can see a long way, and it has villages.

    There's not much worry about "exposed cobble" - there will be stone about 2 blocks underneath you.

    Spending the first night in a hole in the ground is de rigueur.

    Posted in: Discussion
  • 1

    posted a message on Just curious: how quickly do people give up on an unsatisfactory world?

    You get what you get - deal with it. The variety is what makes it fun.


    Srsly, quitting because you have a bit of snow is weird. All worlds have all biomes, you just need to explore. Maybe 'spawn' is not so lucky, but maybe around the corner is the best biome ever.


    Don't give up at the start - it might be a wonderful world. Or sucky. But the fun is the not-knowing what you get.

    Posted in: Discussion
  • 1

    posted a message on Do Parrots Spawn on Grass Blocks or Tall Grass?

    You were probably just unlucky; also, they can be hard to spot. Especially the green ones. Sound is probably the best clue.


    When the chunk is first generated - when you first go to the area - they will (like other animals) initially spawn on any solid block with space above it, not just grass.

    After that though, yes, they spawn in the same way as most other non-hostile mobs*, so that is a grass block, light-level 9, with nothing above it.


    In my experience, a decent-size jungle usually has parrots. But if yours does not, then you might benefit from clearing some grass and lighting things up lots.


    *Ocelots don't care about light level, but want y=63 and up. Moosh, of course, only spawn on mycel (light 9, after first generation). Squid spawn in water between y=46 and 62. I guess you could also include bats - below y=63, and light under 5. Unless it's Oct 20th- Nov 3 (bat season), in which case light <8.


    TL;DR; Most jungles have parrots at creation; if not they'll spawn on bright grass.

    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on what is marketplace
    Quote from Toadrunner»

    Thanks for the correction! Being relatively new to Minecraft I wasn't around when Microsoft became involved and still don't fully understand what's going on. As a newbie I find the existence of so many different versions and the relationship between development and marketing to be very confusing.


    I quite understand! And I'm sure that you know, the above should be read as in my humble opinion.

    Minecraft grew as a breakout indie-game from a very small company (at first, just Notch; then a couple more people wrote it). And they were very nice to their community; they kept us updated all the time, and as they developed the game, they offered extremely regular updates daily/weekly. They made a very special and (AFAIK) novel promise - for anyone who purchased the game, you'd get free updates for life.

    It's the best value game I ever bought, giving many thousands of hours of fun. And a lot of the reason for the longevity is that they're still - 7 years after 'release' - publishing regular updates with new features.

    As a consequence, a huge community has developed. Many people wrote "mods", "texture packs", and so on - adding to the variety.

    Microsoft bought the company from Notch, for several billion. And I don't blame him at all for that; he seems to enjoy developing games, he doesn't seem the type to want to be a "corporate manager", and... well, it's a huge amount of money. Good luck to him!

    Now, hopefully, Microsoft won't mess things up. So far, maybe surprisingly, they really haven't. They realize the 'special nature' of our community, and they've almost entirely left Mojang alone, to carry on as they were.

    At the same time, they have written versions of it for other platforms - Pocket Edition/Windows 10 (which is more or less the same version, really), and XBox, Playstation, and so on. Because those are not written in Java, they're not as portable, and not as transparent - which means, they're much harder for amateurs to "mod". Microsoft is also monetizing "packs" that add content to those versions - commercial products, adding things such as "skins" and so forth.

    I have no problem at all with people who enjoy Minecraft on any platform, although personally, I advise that you try your best to play the "true Minecraft" using java, on a PC, Mac, Linux system, or whatever - because I think you'll have a more enjoyable experience from the game.

    Best wishes, keep digging.

    Posted in: MCWIN10: Discussion
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    posted a message on Is there still hope that I will find a village?
    Quote from undefined »

    You can get potato and carrot from killing zombies (rare drop, 2.5% chance normally). You can get beetroot seeds from loot chests.
    Posted in: Discussion
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