I followed an adventure map for several hours; the white dot was bottom-left, so I headed for it, South-West.
I eventually realised that the dot was me, and I needed to go North-East.
It only stops them for 3 minutes.
It affects your 'reputation' with the village, but that only affects Iron Golems from that village, and presumably you don't get any from the breeder, so is irrelevant.
It does not affect trading.
If anything was affected (which is doesn't seem to be), you can just break the (presumably 6) doors, so the village no longer exists, then put it back.
I've never had a problem with mass-murder directly in the breeder, other than a few minutes of no hearts.
I copy-pasted that without changing a word. I think it is obvious how bedrock, and its proprietory nature, fits this pattern.
Every change is controversial, this one is nothing particularly controversial - compared to e.g. combat update, or world gen changes, or clay/terracotta.
People still argue about the change to cobblestone texture in pre-classic.
It's the nature of the internet, and of forums, and "We Fear Change"; there's nothing particularly wrong with that, it's healthy to see lively discussion about these things. It means people care, and are involved with the community and the game's development; if people were not complaining about changes, that'd be much more worrying.
I think you might be assuming too much - correct me if I'm wrong, but, has anyone actually said that the textures are gonna change so soon?
Maybe that'll be 1.14, 'coz 1.13 is billed as being mostly technical.
I can't even get into the launcher, the installer just puts the icon on my desktop and then gives me the error message before installing the launcher or the game. I am installing the Java edition as well, and I got it from the minecraft website. As for the registry, I just went into my computer's registry edit and removed a corrupted entry for Minecraft, and a fixed (presumably) one was added back when I redownloaded the game's installer.
OK; I only know how to help with the Java edition. So when you run the java edition launcher, absolutely nothing happens? If that's the case, post a DxDiag.
More info for that in Let's Talk Server Monetization (Mojang). Though it did sound like Martin gives the same items to anyone, which is fine.
I second your notion that wrecking a desert is vastly preferable to getting glass via villager trades. With Elytras, rockets, and fast travel via the nether (raw nether is real fun to fly around in, by the way), going out 10-20k+ in the overworld to find a biome to wreck just takes a few minutes. And yeah, Martin, I'd just set up an auto smelter in your blaze farm that accepts shulker boxes for input, and just feed in all the sand and you'll have your 28x28 chunk (~200,000 glass blocks) in relatively short order. That's only about three trips to the desert with an inventory and ender chest full of shulker boxes. It's still a big project, for sure, but if you don't want to just dupe the sand, this is definitely the way to go.
Also, if you don't mind, could you post your DxDiag so we have more info about your system?
My grandson (7) plays MC with me (via LAN), but I would be afraid to let him play with any stranger. Any adult stranger could pretend to be a child and from what I read in the newspapers, many do in order to have contact with children. To be on the safe side you'd have to sit down and monitor every second of his gameplay. If you do that you might as well play with him yourself.
Honestly, from everything you guys have said, I'm sticking with MC Java Edition. Minecraft without proper mods stopped being fun for me back in 2014.
In my modded 1.11.2 game I have new weapons, armor, complex machinery, liquid fuels, dragons flying around destroying things, and soon I'll be updating my old Flan's Mod content pack from 1.7.10 thanks to Flans Mod Minus, which means I can use my civilian cars, trucks, planes, and helicopters in 1.11.2. Add-ons just sound silly to me, if I'm honest. I use mods to add genuine new content to the game, not just aesthetically. I mean really, look at Valkyrien Warfare, Pam's Harvestcraft, Immersive Engineering, Tinker's Construct, GeographicCraft, etc. and the idea of add-ons just loses all meaning.
Your GPU drivers are out of date. You can update them here. Outdated GPU drivers can harm performance.
You should check Task Manager to see if any other programs are hogging system resources. Minecraft loves a good CPU and lots of RAM.
Also, allocating 4GB of RAM to the game may help a bit with lag spikes. Try not to go over 4GB, as that can actually harm performance due to sloppy programming in either Java or MC.
Finally, you should check for any power management settings that may be enabled in the control panel and in the graphics drivers.
The MCP, which is what forge has been based off of for years was made with the cooperation of Mojang. Mods aren't just "cheats" or things "the developers didn't want added." They are additions to the game that made the game repeatable for many of us who had vanilla beaten years ago. Mods like Tinkers and the-like take the game to new levels for us. Yes it's infinitely creative, but only within it's parameters, which isn't enough for some of us.
To say something ignorant like "Most mods are nothing but cheats anyway" invalidated thousands of hours of work people with programming experience, have taken their time to do. Many of these popular mods have been downloaded over 10 million times and in the case of Tinkers, 20m, and obviously mean a great deal to some people.
Now, if you want an actual mod and not just a simple addon, yes Gunner is correct in the fact you probably wanna stick with the Java version.
I'm not gonna go into the monetize speech because MS did buy it and wants to make money off it, though making money off texture packs and such to me is silly, but that's just my humble opinion.