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    posted a message on Help Please! Problems With Himachi server!

    Hamachi is terrible. No idea about "Himachi", but I assume that's just you can't spell.


    Do not use tunnelling hacks.


    Set up port forwarding.

    Posted in: Server Support
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    posted a message on is there a way to see you minecraft skin history
    Quote from skyelil»

    i was just wondering if there is a way to see you history of the skins you have had in the past


    No.
    Posted in: Skins
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    posted a message on Bad world generation.
    Quote from Dred0»

    So this problem started like in the beggining of 2017. When i create a new world i only get desert, rarely savanna and normal plains and sometimes swamp.Thats dandy, but when i reach x:2000 or y:2000 it all starts to fade into water. I've tried swimming even to x:10000 and it's all just little islands 100 blocks big. Can anyone tell me how i can fix this and make it so more biomes can generate, cause i've tried on all versions(from 1.7.10+) and i've reinstalled minecraft but it's still crappy. I don't want to make it on large biomes cause i don't wanna explore taigas that are 16x times bigger than normal one's only to find more water.(i've tried large biomes). If anyone has a solution i would gladly apreciate it and i'll finally be able to see all the biomes and more land.(i haven't even seen a jungle for months) Thanks!


    Just 'bad luck'.

    (or good, if you like those biomes)
    Posted in: Discussion
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    posted a message on Crash On World Start
    Quote from Glitchy_crow»

    This is a really dumb question, but how do I load it without CodeChickenLib-1.12-3.1.1.288-deobf.jar ? I have no idea.


    ( I also forgot to mention that this is for 1.6.4, not that it would change much, just thought i'd say that.)


    Find that file, and remove it. It's probably in /mods
    Posted in: Minecraft Mods
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    posted a message on Crash On World Start
    Quote from Glitchy_crow»

    I actually cant find that file..


    You're loading it; it's there. CodeChickenLib-1.12-3.1.1.288-deobf.jar
    Posted in: Minecraft Mods
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    posted a message on Do Access Point or switches prevent a minecraft server from being accessed?
    Quote from M_Rall»

    Just thought I mention that I do not have a Anti-Virus application running


    Discord? Herb#8745

    There's like, a zillion potential questions, best sorted out in real time
    Posted in: Server Support
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    posted a message on strange error message for fossils and archaeology mod?

    So, about a day ago, I was playing fossils and archaeology revival, and wanted another mod. So, to stop having to use the %appdata% process, I put .minecraft on my desktop. After that, I put everything back and tried to run it again. Then, I got an error message, and I can't find any forum to fix it. I've tried to delete .minecraft, move it, get different versions of the mod, delete/reinstall Forge and llibrary, but nothing is working. Anyone know how to fix this?


    Here is the crash report:
    The game crashed whilst there was a severe problem during mod loading that has caused the game to fail
    Error: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: fossilsarcheology/client/model/prehistoric/ModelTriceratops




    Remove


    So, about a day ago, I was playing fossils and archaeology revival, and wanted another mod. So, to stop having to use the %appdata% process, I put .minecraft on my desktop. After that, I put everything back and tried to run it again. Then, I got an error message, and I can't find any forum to fix it. I've tried to delete .minecraft, move it, get different versions of the mod, delete/reinstall Forge and llibrary, but nothing is working. Anyone know how to fix this?


    Here is the crash report:
    The game crashed whilst there was a severe problem during mod loading that has caused the game to fail
    Error: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: fossilsarcheology/client/model/prehistoric/ModelTriceratops




    So, about a day ago, I was playing fossils and archaeology revival, and wanted another mod. So, to stop having to use the %appdata% process, I put .minecraft on my desktop. After that, I put everything back and tried to run it again. Then, I got an error message, and I can't find any forum to fix it. I've tried to delete .minecraft, move it, get different versions of the mod, delete/reinstall Forge and llibrary, but nothing is working. Anyone know how to fix this?


    Here is the crash report:
    The game crashed whilst there was a severe problem during mod loading that has caused the game to fail
    Error: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: fossilsarcheology/client/model/prehistoric/ModelTriceratops


    Remove "fossilsarcheology" and try it.
    Posted in: Minecraft Mods
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    posted a message on can't log into mincraft
    Quote from thedico»

    what is going on?


    It's not able to connect to the server. That's why it's saying, "Could not connect to server."
    Posted in: Unmodified Minecraft Client Support
  • 2

    posted a message on Crash On World Start

    "Caught exception from CodeChicken Lib "

    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCH[

    UCE codechickenlib{3.1.1.288}

    Try it without "CodeChickenLib-1.12-3.1.1.288-deobf.jar"

    Which, by the name, is presumably deobfuscated code and not meant for use.

    Posted in: Minecraft Mods
  • 0

    posted a message on summon or spawn villager profession
    Quote from EconomyCraft»


    oh okay, the link for pocket edition discussion on home page sends you here from some reason


    Yeah, I'm sorry, the forum layout is insane.

    That syntax works fine of normal Minecraft; I've no idea about PE
    Posted in: Discussion
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    posted a message on summon or spawn villager profession

    .

    Posted in: Discussion
  • 0

    posted a message on summon or spawn villager profession
    Quote from EconomyCraft»

    is there anyway to specify which villager profession is spawn either via /summon command or by setting data values of the /give spawn_egg command




    Yes for summon, no for eggs.

    It is very version dependent.

    There are many websites that will generate a command for you, for example, for 1.12 here.

    Such as,

    /summon villager ~ ~1 ~ {Invulnerable:1,PersistenceRequired:1,Profession:0,Career:1,CareerLevel:3}

    The key part is profession (for appearance) and career, see https://minecraft.gamepedia.com/Villager#Data_values


    For the specific values, see https://minecraft.gamepedia.com/Villager#Professions_and_careers

    Posted in: Discussion
  • 0

    posted a message on No nether wort in Nether Fortress :(
    Quote from MotherLydia»

    I've explored the whole thing and I can't find any nether wort! Now what?


    Tough break, but it happens sometimes.

    Find another Fortress.
    Posted in: Survival Mode
  • 0

    posted a message on Javaw
    Quote from AndrewhgMC»

    how to fix this?


    Run as admin
    Posted in: Unmodified Minecraft Client Support
  • 0

    posted a message on Minecraft 1.11.2 crashing
    Quote from oMelanie»

    Removed Extrautils, still got a crash.


    You've put biomesoplenty back, which we already know gives an error. So remove that and extrautilities2, see what happens.

    The objective is to get it working.

    You can then worry about the individual problems for mods that give errors - for example by checking their updates, dependencies, or whatever.
    Posted in: Modded Client Support
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