Neat !! more iron golems ftw
- Heltrato
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Member for 11 years and 1 month
Last active Sat, Jun, 17 2023 07:46:15
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Oct 18, 2013Heltrato posted a message on Saturday with Sach: My First NightFirst Night in minecraftPosted in: News
August 25 , 2010 . -
Me , and my 3 and my classmate and my girl played this before we graduate .
We make a graduation stage and started trolling each others
Before our playing is done we got a group hug so do our steve faces .
At the end we leave the cafe at 7:49 am
preparing for OUR GRADUATION
First Time played minecraft and a remembrance of my former gf -
Aug 16, 2013Heltrato posted a message on 1.7 Sneak Peek: Sunflowers, Falling ParticlesInterestingPosted in: News
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2
i really need some help
1
Guys i have tried everything on my Mobs but when i spawn it
It spawn the Same "Biped" pleaaase help me with my codings
I got 2 Mobs but ill send one of my Mob
1st one
ModelKirin.class
package JayrolFirstMods.client;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelKirin extends ModelBase
{
//fields
ModelRenderer HeadHair;
ModelRenderer Ears1;
ModelRenderer Head;
ModelRenderer Neck;
ModelRenderer FrontBody;
ModelRenderer MidBody;
ModelRenderer Core;
ModelRenderer RightFoot;
ModelRenderer LeftFoot;
ModelRenderer BRightFoot;
ModelRenderer BackBody;
ModelRenderer Tail;
ModelRenderer Hair;
ModelRenderer BpdyHair;
ModelRenderer Ears2;
ModelRenderer HORN;
ModelRenderer BLeftFoot;
public ModelKirin()
{
textureWidth = 128;
textureHeight = 64;
HeadHair = new ModelRenderer(this, 88, 44);
HeadHair.addBox(0F, 0F, 0F, 15, 15, 5);
HeadHair.setRotationPoint(-10F, -3F, -19F);
HeadHair.setTextureSize(128, 64);
HeadHair.mirror = true;
setRotation(HeadHair, 0F, 0F, -0.7807556F);
Ears1.mirror = true;
Ears1 = new ModelRenderer(this, 35, 16);
Ears1.addBox(0F, 0F, 0F, 3, 7, 1);
Ears1.setRotationPoint(-8F, -12F, -17.13333F);
Ears1.setTextureSize(128, 64);
Ears1.mirror = true;
setRotation(Ears1, 0F, 0F, -0.6517617F);
Ears1.mirror = false;
Head.mirror = true;
Head = new ModelRenderer(this, 96, 0);
Head.addBox(-1F, 0F, 0F, 5, 5, 11);
Head.setRotationPoint(-1F, -0.4666667F, -27F);
Head.setTextureSize(128, 64);
Head.mirror = true;
setRotation(Head, 0.4709291F, 0F, 0F);
Head.mirror = false;
Neck.mirror = true;
Neck = new ModelRenderer(this, 106, 23);
Neck.addBox(0F, 0F, 0F, 5, 13, 6);
Neck.setRotationPoint(-2F, -1F, -19F);
Neck.setTextureSize(128, 64);
Neck.mirror = true;
setRotation(Neck, 0.6444293F, 0F, 0F);
Neck.mirror = false;
FrontBody.mirror = true;
FrontBody = new ModelRenderer(this, 0, 44);
FrontBody.addBox(0F, 0F, 0F, 9, 9, 11);
FrontBody.setRotationPoint(-4F, 3F, -12F);
FrontBody.setTextureSize(128, 64);
FrontBody.mirror = true;
setRotation(FrontBody, 0F, 0F, 0F);
FrontBody.mirror = false;
MidBody.mirror = true;
MidBody = new ModelRenderer(this, 0, 25);
MidBody.addBox(0F, 0F, 0F, 9, 7, 12);
MidBody.setRotationPoint(-4F, 3F, -1F);
MidBody.setTextureSize(128, 64);
MidBody.mirror = true;
setRotation(MidBody, 0F, 0F, 0F);
MidBody.mirror = false;
Core.mirror = true;
Core = new ModelRenderer(this, 55, 17);
Core.addBox(0F, 0F, 0F, 9, 5, 3);
Core.setRotationPoint(-3F, 11F, -5F);
Core.setTextureSize(128, 64);
Core.mirror = true;
setRotation(Core, 0.9397927F, 0F, 0F);
Core.mirror = false;
RightFoot.mirror = true;
RightFoot = new ModelRenderer(this, 58, 40);
RightFoot.addBox(0F, 0F, 0F, 4, 20, 4);
RightFoot.setRotationPoint(-4F, 4F, -11F);
RightFoot.setTextureSize(128, 64);
RightFoot.mirror = true;
setRotation(RightFoot, 0F, 0F, 0F);
RightFoot.mirror = false;
LeftFoot.mirror = true;
LeftFoot = new ModelRenderer(this, 58, 40);
LeftFoot.addBox(0F, 0F, 0F, 4, 20, 4);
LeftFoot.setRotationPoint(1F, 4F, -11F);
LeftFoot.setTextureSize(128, 64);
LeftFoot.mirror = true;
setRotation(LeftFoot, 0F, 0F, 0F);
LeftFoot.mirror = false;
BRightFoot.mirror = true;
BRightFoot = new ModelRenderer(this, 58, 40);
BRightFoot.addBox(0F, 0F, 0F, 4, 20, 4);
BRightFoot.setRotationPoint(-4F, 5F, 8F);
BRightFoot.setTextureSize(128, 64);
BRightFoot.mirror = true;
setRotation(BRightFoot, 0F, 0F, 0F);
BRightFoot.mirror = false;
BackBody.mirror = true;
BackBody = new ModelRenderer(this, 51, 25);
BackBody.addBox(2F, 0F, 0F, 9, 8, 7);
BackBody.setRotationPoint(-6F, 3F, 5F);
BackBody.setTextureSize(128, 64);
BackBody.mirror = true;
setRotation(BackBody, 0F, 0F, 0F);
BackBody.mirror = false;
Tail.mirror = true;
Tail = new ModelRenderer(this, 74, 43);
Tail.addBox(0F, 0F, 0F, 3, 19, 2);
Tail.setRotationPoint(-1F, 4F, 10F);
Tail.setTextureSize(128, 64);
Tail.mirror = true;
setRotation(Tail, 0.4833219F, 0F, 0F);
Tail.mirror = false;
Hair = new ModelRenderer(this, 1, 0);
Hair.addBox(1F, 0F, -6F, 4, 16, 7);
Hair.setRotationPoint(-2F, -11F, -12F);
Hair.setTextureSize(128, 64);
Hair.mirror = true;
setRotation(Hair, 0.669215F, 0F, 0F);
BpdyHair = new ModelRenderer(this, 86, 20);
BpdyHair.addBox(0F, 0F, 0F, 6, 13, 3);
BpdyHair.setRotationPoint(-3F, 4F, -1F);
BpdyHair.setTextureSize(128, 64);
BpdyHair.mirror = true;
setRotation(BpdyHair, 1.570796F, 0F, 0F);
Ears2 = new ModelRenderer(this, 35, 16);
Ears2.addBox(0F, 0F, 0F, 3, 7, 1);
Ears2.setRotationPoint(7F, -14F, -18F);
Ears2.setTextureSize(128, 64);
Ears2.mirror = true;
setRotation(Ears2, 0F, 0F, 0.6517583F);
HORN = new ModelRenderer(this, 48, 0);
HORN.addBox(0F, 0F, 0F, 1, 1, 13);
HORN.setRotationPoint(0F, -11F, -32F);
HORN.setTextureSize(128, 64);
HORN.mirror = true;
setRotation(HORN, -0.5576792F, 0F, 0F);
BLeftFoot = new ModelRenderer(this, 58, 40);
BLeftFoot.addBox(0F, 0F, 0F, 4, 20, 4);
BLeftFoot.setRotationPoint(0F, 2F, 6.933333F);
BLeftFoot.setTextureSize(128, 64);
BLeftFoot.mirror = true;
setRotation(BLeftFoot, 0F, 0F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
HeadHair.render(f5);
Ears1.render(f5);
Head.render(f5);
Neck.render(f5);
FrontBody.render(f5);
MidBody.render(f5);
Core.render(f5);
RightFoot.render(f5);
LeftFoot.render(f5);
BRightFoot.render(f5);
BackBody.render(f5);
Tail.render(f5);
Hair.render(f5);
BpdyHair.render(f5);
Ears2.render(f5);
HORN.render(f5);
BLeftFoot.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}
Then its Render same as the cow
renderKirin.class
package JayrolFirstMods.client;
import JayrolFirstMods.client.Entity.EntityKirin;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.passive.EntityCow;
@SideOnly(Side.CLIENT)
public class RenderKirin extends RenderLiving
{
public RenderKirin(ModelBase par1ModelBase, float par2)
{
super(par1ModelBase, par2);
}
public void renderKirin(EntityKirin par1EntityKirin, double par2, double par4, double par6, float par8, float par9)
{
super.doRenderLiving(par1EntityKirin, par2, par4, par6, par8, par9);
}
public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
{
this.renderKirin((EntityKirin)par1EntityLiving, par2, par4, par6, par8, par9);
}
* (Render<T extends Entity)
public void doRender(T entity, double d, double d1,
* double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
*/
public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
{
this.renderKirin((EntityKirin)par1Entity, par2, par4, par6, par8, par9);
}
}
Then its Entity
EntityKirin.class
package JayrolFirstMods.client.Entity;
import net.minecraft.entity.Entity;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.entity.EntityCreature;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
import net.minecraft.entity.ai.EntityAIAvoidEntity;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMoveIndoors;
import net.minecraft.entity.ai.EntityAIMoveThroughVillage;
import net.minecraft.entity.ai.EntityAIMoveTowardsTarget;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAIOpenDoor;
import net.minecraft.entity.ai.EntityAIPlay;
import net.minecraft.entity.ai.EntityAIRestrictOpenDoor;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIVillagerMate;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.monster.EntityZombie;
import net.minecraft.entity.monster.IMob;
import net.minecraft.entity.passive.EntityAnimal;
import net.minecraft.entity.passive.EntityChicken;
import net.minecraft.entity.passive.EntityCow;
import net.minecraft.entity.passive.EntityVillager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public class EntityKirin extends EntityMob {
public EntityKirin(World par1World) {
super(par1World);
this.texture = "/mob/Kirin.png";
this.moveSpeed = 0.8F;
this.setSize(3.7F, 4.00F);
this.getNavigator().setBreakDoors(true);
this.getNavigator().setAvoidsWater(true);
this.tasks.addTask(1, new EntityAIAttackOnCollide(this, EntityLiving.class, this.moveSpeed, true));
this.tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.22F, 32.0F));
this.tasks.addTask(3, new EntityAIWatchClosest(this, EntityChicken.class, 3.0F, 1.0F));
this.tasks.addTask(4, new EntityAILookIdle(this));
this.tasks.addTask(8, new EntityAIAvoidEntity(this, EntityVillager.class, 8.0F, 0.3F, 0.35F));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 16.0F, 0, true));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityCow.class, 16.0F, 0, true));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityCreeper.class, 16.0F, 0, true));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityZombie.class, 16.0F, 0, true));
this.tasks.addTask(8, new EntityAIWander(this, 0.3F));
{
}
}
public int getAttackStrength(Entity var1)
{
return 14;
}
public int getMaxHealth() {
return 2500;
}
public boolean isAIEnabled()
{
return true;
}
protected int getDropItemId()
{
return Item.diamond.itemID;
}
protected String getLivingSound()
{
return "mob.villager.zpig";
}
/**
* Returns the sound this mob makes when it is hurt.
*/
protected String getHurtSound()
{
return "mob.villager.zpighurt";
}
/**
* Returns the sound this mob makes on death.
*/
protected String getDeathSound()
{
return "mob.villager.zpigdeath";
}
public int getMaxSpawnedInChunk()
{
return 1;
}
}
did i've done something wrong whenever i run.client in Eclipse it always spawn Biped and i dont have errors
my printscreen
//www.facebook.com/photo.php?fbid=277769829025834&set=a.277769609025856.1073741825.100003784577778&type=3&theater" target="" data-ensure-absolute>https://www.facebook...p_comment_reply" align="https://www.facebook...p_comment_reply" class="cs_aimg_https://www.facebook...p_comment_reply">
2
I just need 1 good coder coz yeah i am making a big mod and right now im having a pain in the neck
So if youre interested come comment below
0
i may still think about it .
0
Heres my step
-Force Update Minecraft
-DOWNGRADE TO 1.5.1
-INSTALL OPTIFINE D1
-PUT THE CLASS FILES IN THE minecraft.jar
-put the Shaders inside the bins folder
Run it and it black screen
-Deleted Meta-Inf
It just crash
0
0
0
0
ModLoader.registerEntityID(EntitySteve.class, "Steve", 50); //registers our steve
ModLoader.addSpawn("Steve", 5, 1, 1, EnumCreatureType.creature); //makes it spawn in daylight
ModLoader.addLocalization("entity.Steve.name", "Steve"); //adds the name
EntityList.entityEggs.put(Integer.valueOf(50), new EntityEggInfo(50, 894731, (new Color(16, 12, 5)).getRGB())); //adds egg (doesnt work)
to make your steves spawn in the wild go to BiomeGenBase.java and add this code inside protected BiomeGenBase(int par1):
this.spawnableCreatureList.add(new SpawnListEntry(EntitySteve.class, 8, 4, 8));
0
0
0
-hope you guys update this in 1.5.1
and also i want to see in the future
(mountable mobs, more boss aside from God like sea monsters xD yeah never seen a mod that deals in the sea, larger village)
0
i hope in the future mcpe will be modded.i really like the mod like primitive and mocreatures that's all or just put ender man in the game
0
A BIG HUG FOR ME
GOODLUCK ON YOUR WORK :>
0
I had played Minecraft since 1 mineyear ok
Well usually i do make mods in mobs because its Java programming
However in This pocket edition i dont think its Java anymore
hence there is no Entity file i cant locate
................ Well i just need to find out how to make a new entity ID or something so i can make my own Mob and share it to you
>>>1 last thing Any other programs aside from IDA ???