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    posted a message on Streams - Real Flowing Rivers!

    Cause according to my friend who's testing this mod for me (laptops kaput rip) as it turns out creatures do/may actually drown and die in the currents cause they said they found beef pieces hanging by the ending of a current/waterfall thought she's not to sure seeing as how she claims she herself nearly drowned and took 3 hearts of damage trying to get her boat the current tried to eat XD. my friend did suggest however, adding randomly generated rocks similar to The rocks people who boat on Rapids tend to crash into as well as a way such as a config or something to speed up the water flow, or In general speeding the water up a little bit more so it's like actual Rapids or something perfect way to cause mayhem and carnage towards the ocean xD


    In any case this mod is awesome and I love it, (im love realistic water things)


    =D keep up the good work

    Posted in: Minecraft Mods
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    posted a message on Streams - Real Flowing Rivers!

    (Commenting to sub :3)

    I had always wished minecraft had rushing water physics, Mostly cause I play a lot of mods where the mobs fight each other and I always thought it would be cool to see two creatures fight to the death by a riverside only for one get pushed into the river and swept away by the current and promptly either drown and die or go over a waterfall. And now that I learned there's a mod for it I'm really happy, I am wondering something and since I have no laptop at the moment to test it out myself I was wondering if my question could be answered please


    question 1- can mobs and/or players be swept away from the fast moving currents, I know boats can obviously and they can also break when in to fast of water, but I was wondering if it's possible for say a sheep for example to be pulled in by a rivers current and drown/take damage.

    Posted in: Minecraft Mods
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    posted a message on [1.9.4 - 1.11.2]Bionisation 2 - viruses and bacteria in Minecraft. Viruses, bacteria, herbs, cure, custom viruses and more!

    Have you decided what new diseases you will be adding o=

    or are you currently just gonna revamp the ones you have now and leave making new ones for later

    Posted in: Minecraft Mods
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    posted a message on [1.9.4 - 1.11.2]Bionisation 2 - viruses and bacteria in Minecraft. Viruses, bacteria, herbs, cure, custom viruses and more!

    Yeeh fun diseases to make life a living hell

    how excited I am XD

    Posted in: Minecraft Mods
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    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update

    I swear to god Im gonna laugh my ass off if there is a Easter egg where if you name a fairy Navi, it'll follow you and never shut up xD

    Posted in: Minecraft Mods
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    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update

    Hey if I'm stuck risking 3rd degree burns just so i can feed their ungreatful scaley hides I deserve some payment xD

    Posted in: Minecraft Mods
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    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update

    I'm more curious on if tame dragons will create hoards like wild ones? it would be a interesting thing to farm since it would involve non-grievous bodily harm, like what you would subject yourself to while raiding a wild ones nest. tame ones wouldn't be as extensive as wild ones, since tame ones don't travel as much as say a wild one would (if your going lore wise), but even tame I doubt a dragon wouldn't pass up the opportunity to collect and hoard shiny stuff?


    At least your dragon giving you a gold nugget once in a while will probably be the equivalent of a cat bringing home a dead mouse. And if it would be possible to farm off your tamed oned how "old" the dragon is would pertain to what you get


    level 1-gold nugget and small stuff


    level 2-Gold Ingot


    level 3-diamond/Emerald and so on and so on


    i think it would be interesting to see your dragons bring you little nicknacks once In a while

    Posted in: Minecraft Mods
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    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update

    The dragons sinking into the ground comment you made just made me curious about something


    will tame dragons create hoards, like wild ones? I would think not, but it would be a interesting thing to farm since it would involve non-grievous bodily harm, like you would subject yourself to while raiding a wild nest. I mean they wouldn't be as extensive as wild ones, since tame ones don't travel as much as say a wild one would, but even tame I doubt a dragon wouldn't pass up the opportunity to collect and hoard shiny stuff

    Posted in: Minecraft Mods
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    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    Quote from GundunUkan»

    Can you please tell me where I can find the address for that FnA server?

    If i am not mistaken that Fossils and archeology server is on the technic launcher o=
    Posted in: Minecraft Mods
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    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update

    Can you please tell me where I can find the address for that FnA server?


    I think they ment the fossil and archeology server...you know FnA


    not a ice and fire server.....You know I&F

    Not FnA

    Posted in: Minecraft Mods
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    posted a message on Animania: Immersive Animals and Pets mod that improves the passive animal experience in Minecraft

    Hey again


    Yeah, i'm troubleshooting this one. I see it sometimes on cows.


    You can always hand feed or water (with a water bucket) if they get stuck... and can't seem to find a trough.



    Pathing is hard in MC :/


    I've been seeing it on cows pigs and chickens, and if I'm seeing it on them odds are the others have it too, but what makes me curious is to WHY. they have no issue getting to their food or water cause next to the the water trough their are also man made (by me) ponds in their enclosure in case the water is empty in the trough, and I always make sure the food troughs are in area where they can get to it. XD
    Posted in: Minecraft Mods
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    posted a message on Animania: Immersive Animals and Pets mod that improves the passive animal experience in Minecraft

    Outta curiosity how do I keep these animals happy, I keep em fed and watered with the company of their kind in large enclosures but they still keep having their partical effects

    Posted in: Minecraft Mods
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    posted a message on Animania: Immersive Animals and Pets mod that improves the passive animal experience in Minecraft

    That completely understandable


    I know how normally the bulls are docile, but will charge at you and chase you for long distances if you strike them

    But can/will you also have it to where if you attack or heck even milk one of their cows, or attack their calf they will charge you. And that Bulls will help each other defend their herd Meaning some animals will join in a fight with others to defend them. For example, bulls will defend the same-colored cows. In this case a Holstein Bull will Defend a Holstein Calf and Cow and if multiple Bulls are in the same pen, They Too will help defend.


    The reason I'm asking about this is cause I can't help but notice one of the upcoming features are Foxes. And since I know foxes tend to attack Chicken Coops and Rabbits, I'm wondering/hoping if this means you'll be adding other predators , such as modified wolves/wild dogs or Hell even a mountain lion, who will have a habit of sneaking in pens and attacking your animals for a quick meal. it would up the realistic Factor for sure but it would also give us more of a reason to make properly secured pens to keep our animals Safe from any would be predators.


    As well as say for the Cows, gives More use to the Bulls then Just meat, they will actually protect your Livestock from say a wolf attack or something


    Heck even the Roosters can help defend their Flock, thought not by attack (or at least much) You can have it that they'll release a warning call to help tell you "hey there's a fox in here get over here and help you lazy sack of organs"

    Posted in: Minecraft Mods
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    posted a message on Animania: Immersive Animals and Pets mod that improves the passive animal experience in Minecraft

    Also just because I'm curious and not because I'm requestin, will you guys, to add in the whole, realistic animals and food idea will you guys

    Be adding items similar to how the meat hook mod use to work. Like Instead of getting meat directly from killing animals, we can get their carcasses (or close to em) upon death. then hang them up, skin them, butcher them, smoke them, and cook them.

    Posted in: Minecraft Mods
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