We have updated our Terms of Service and Privacy Policy.
Dismiss
  • 0

    posted a message on BetterFps - Performance Improvements [1.11.2/1.11/1.10/1.9/1.8/1.7]
    Quote from HeyImCoco»

    Does this work for macs too? Also, is there a 1.8.8 version of this, cause all my mods (5zig and optifine) are on 1.8.8


    Yes, it should work.
    Quote from HeyImCoco»

    Dude, in both pictures on the ht it says you have 33 mods loaded on both :/


    Which pictures?
    Posted in: WIP Mods
  • 0

    posted a message on BetterFps - Performance Improvements [1.11.2/1.11/1.10/1.9/1.8/1.7]
    Quote from Cubic_Control»

    I thought this was supposed to improve my fps, not diminish it.


    As I explained in the description. Some algorithms might or might not help.
    You should try switching algorithms trying to see if any of them help you.
    Also, are you using Forge?
    Posted in: WIP Mods
  • 0

    posted a message on TickrateChanger - Change the speed that your game will run
    Quote from 0mothership0»

    Okay…well here's another problem. I tried excuting the /tickrate command via command blocks, it actually worked.

    However, if this command is excuted while the player is flying forward, the player will be teleported a few blocks forward, strange.

    Seems to be a minor bug?


    This was fixed in v1.0.11. Thanks for reporting it :)
    Quote from MNOPYZ»

    Hello there ^_^


    I've run into a problem with this mod; strangely, although everything speeds up, Redstone doesn't. I tested it, and the signal frequency, strangely enough, won't change for me, even though everything else mentioned in the video, from Movement speed to animations, got faster.


    I disabled all other mods and tried again, but I got the same issue.

    Any ideas on how to fix this?


    EDIT:

    I almost instantly found the issue after posting xD
    Apparently, using the Hotkeys to change TickRate strangely doesn't change Redstone frequency...
    Was this fixed in a later version? Because I'm running it (and need to run it) on 1.8.9
    If it was fixed, would it be possible to upload a 1.8.9 version of the update?

    Thank you ^_^


    Thanks for reporting the bug :)
    Fixed in v1.0.11, but it's only for Minecraft 1.11.2.
    I don't think I'll backport it to 1.8.9, it's too much work to do, sorry.
    For the time being, I think there is a mod that allows you to bind commands to keys, but I don't remember the name
    Posted in: Minecraft Mods
  • 0

    posted a message on TickrateChanger - Change the speed that your game will run
    Quote from Player524»

    I would like a faster/slower tickrate that does not change the speed of sound.


    You can disable the sound speed in the config file.
    Quote from Player524»



    Shaders for the animations use the daylight cycle speed which is affected!


    Some of them do, but unfortunately, not all of them do :(
    Posted in: Minecraft Mods
  • 0

    posted a message on TickrateChanger - Change the speed that your game will run
    Quote from Player524»

    What does the "Let you change your client tickrate (including sound speed)" even mean?


    It means that it can change the speed of the game, including the speed that sounds plays
    Posted in: Minecraft Mods
  • 0

    posted a message on TickrateChanger - Change the speed that your game will run
    Quote from reck829»

    If it's not to much of a problem to do, you should add a command to increase player speed, slowing down the tickrate is really useful for me but when my player moves slow.. it makes things annoying, and also prevents me from setting the tickrate to 0.


    It's definitely a great improvement for the mod, but I don't know if I want to over complicate it. I'll definitely think about it.
    Quote from 0mothership0»

    Okay…well here's another problem. I tried excuting the /tickrate command via command blocks, it actually worked.

    However, if this command is excuted while the player is flying forward, the player will be teleported a few blocks forward, strange.

    Seems to be a minor bug?


    The tickrate command resets the client timer, but it's an easy fix. Thanks for reporting the bug :)
    Posted in: Minecraft Mods
  • 0

    posted a message on TickrateChanger - Change the speed that your game will run
    Quote from RenKyoKrishna»

    So client tickrate affects your player entity on the server? Or is it just what you see client side? Is the player actually moving faster/slower on the server or do they just seem like they are from their end?


    They are moving faster/slower. The server might not behave properly, but they are.
    Posted in: Minecraft Mods
  • 0

    posted a message on TickrateChanger - Change the speed that your game will run
    Quote from reck829»

    Mod is a amazing tool, awesome that it's being updated however it doesn't work with the replay mod, https://www.replaymod.com/ The problem is, once you load into a replay various buttons will just instantly freeze the game forever, mainly buttons dealing with time in the replay mod like the pause button, jumping fowards, jumping backwards, pressing the esc key.


    However if this is not fixed I or anyone else can keep the tickrate mod while recording and simply remove it while editing the replay.


    I'll take a look at it
    Quote from RenKyoKrishna»

    What happens when a player's tickrate is faster or slower than the server?


    You do everything faster, but the server might not like it and will probably "undo" your actions because they are too fast.
    Posted in: Minecraft Mods
  • 0

    posted a message on TickrateChanger - Change the speed that your game will run
    Quote from JayzFrost»

    awww :( , thank you anyways sir.


    Hey! neighborvadim found out which mod was causing the problem, it was Fastcraft.
    Try removing Fastcraft and see if it works, and thank neighborvadim for investigating it :D
    Posted in: Minecraft Mods
  • 0

    posted a message on BetterFps - Performance Improvements [1.11.2/1.11/1.10/1.9/1.8/1.7]
    Quote from Sweet_Brew»

    I see no issues besides the installers "Algorithm checker" not working.
    But that won't effect Gameplay.
    I like how you have a bit of options like Optifine, I just wish I knew what they were, I'd add explanations to them similar to Optifine.


    That being said, this mod is amazing.


    If you hold right click on a button in the options, it shows a bit of information, but I'm still working on that
    Quote from afr33sl4ve»

    So, um... 1.3.2 doesn't like Intel/nVidia chips. Probably Intel, because my home desktop is nVidia.


    I've got 1.3.2 on my server (which I know it's a client mod only), and on my desktop. Both work just fine. My work laptop? It glitches to all get-out, I mean, it just goes NUTS.


    So, I saw that 1.3.3 has been released, so I thought why the hell not? Dropped it into my 1.10.2 mods folder, and it works on my laptop.


    Thoughts? Advice? Should I replace everything with 1.3.3?


    Not running OptiFine, FastCraft, FpsPlus+.


    That's strange... Which algorithm were you using in 1.3.2? Did it changed to something else in 1.3.3?
    Posted in: WIP Mods
  • 0

    posted a message on TickrateChanger - Change the speed that your game will run
    Quote from JayzFrost»

    I can't seem to find it i've been looking for hours, please help me find it :( , on skyfactory 2.5.5 i really want to use this mod, i tried it on older versions of skyfactory 2.4 it worked, but yea 2.5.5 doesnt, can u please find it out for me. im using cursed too. its taking too much time.


    I'll see about it when I have some free time.
    Posted in: Minecraft Mods
  • 0

    posted a message on TickrateChanger - Change the speed that your game will run
    Quote from JayzFrost»

    can u tell me how to disable mods or something? i dont even know how.



    Some launchers have a "disable/remove" option. But if yours doesn't, you can open the mods directory and just delete them. And don't forget to not open your save file after removing mods, as it can corrupt it.

    For Curse Launcher, read this

    Posted in: Minecraft Mods
  • 0

    posted a message on TickrateChanger - Change the speed that your game will run
    Quote from JayzFrost»

    Hi sir, i thought u said u tried it on sky factory 2.5.5 and it worked? i also tried it on project ozone 2, same thing happened.


    I did a quick test, that's why I thought it worked. If you find which mod is in SkyFactory 2.5.5 and Project Ozone 2 that causes this, please, let me know and I'll try to fix ASAP
    Posted in: Minecraft Mods
  • 0

    posted a message on TickrateChanger - Change the speed that your game will run
    Quote from JayzFrost»

    yes sure. did u use the e version one? well anyways ill make a video


    Yes, it's the latest 1.7.10 version
    Quote from JayzFrost»



    NOtice the time and the sky and the furnace. same speed , doesnt speed up . it goes back. and also look at fps is good and stable


    There is a mod in the modpack that prevents the server tickrate to be changed. I don't know which one, but there is definitely one. If you want, you can start removing mods and to test which one caused it. Depending on the mod, I can fix the issue
    Posted in: Minecraft Mods
  • 0

    posted a message on TickrateChanger - Change the speed that your game will run
    Quote from JayzFrost»

    slowing it up does the same thing, it looks like its slowing but for a second it goes back to normal time and same thing happens. i tried everything from /tickrate 30-40-50 or something like that


    I just tried on Skyfactory 2.5.5 and it works perfectly well for me. Can you record a video or something like that?
    Posted in: Minecraft Mods
  • To post a comment, please or register a new account.