Object reference not set to an instance of an object.
Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.
Exception Details: System.NullReferenceException: Object reference not set to an instance of an object.
Source Error:
An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below.
Stack Trace:
[NullReferenceException: Object reference not set to an instance of an object.]
Curse.DownloadSecurity.SecureDownloadModule.ConfigureThrottling(Object sender, EventArgs e) in c:\Projects\Services\Repository\Framework\Curse.DownloadSecurity\SecureDownloadModule.cs:303
System.Web.SyncEventExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +79
System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +164
Version Information: Microsoft .NET Framework Version:4.0.30319; ASP.NET Version:4.0.30319.1803
EDIT: Working now, but I think I found a bug that makes minecraft think you are the owner of every server.
PHEW. It took a large portion of the day, but I finally figured out how to inject the code into the Animated Player mod properly in the normal (obfuscated) game. I'm rather unsatisfied with how I had to solve it (it'll make releases just a little harder to do), but oh, well. Ya gotta do what ya gotta do.
I'm uploading it now, but it may be a few days before the CurseForge guys approve it.
Good job! Now go play some cookie clicker! (dont question what the game is just play it)
If the head issue isn't a problem, then the head's position on a pony model would still not be taken into account for the camera transforms, therefore making have a very strange view. (I'm guessing it would somewhat like you were an extremely small person riding a horse. )
I also am annoyed at how different player models and animations are handled. I would have hoped that the Forge devs and/or modders would've figured out a good way to make a standardized way to modify the player models/animations. (If something like the RenderPlayer API was forced on everyone, and nobody was allowed to register a replacement for the player renderer, I'd be a very happy person.)
There are two reasons an update has been taking so long:
Had to prepare for a class today
For no apparent reason, the code that modifies the way the player's body is pointing has stopped being injected. I won't release the changes I've made till I've fixed it, so I think I'll update a first revision without any of the changes I've made since 1.6.2.
I hope you guys are okay with the delay, but I really don't like releasing something that doesn't work properly (the main reason being that I'd just have to release a fix soon after, which would be quite annoying).
Because of delays, do you think you could release "snapshots" for the mod? So that multiple people can sniff out and help squash the bugs rather then one person.
Somebody help, after a period of time the mod decides it quitting time and stops playing the mod sounds and reverts to default sounds. Now whenever i try to reinstall the mod it still plays the default noises!
BIG RED TEXT TO ATTRACT YOU INTO READING THE TOPIC!
So, we all know that the procedurally generated animations in MCPE ruin all MCPE HD packs. So, I know theres a ton of animation disablers for android, but I do not have an android device. (i hate android) And I want to get Traditional Beauty for MCPE. That TexturePack is HD. So could somebody kindly distribute a mod or make one that disables the procedurally generated animations so I can and everybody else enjoy a nice juicy HD pack for MCPE? preeeeeeeeeese?
BIG RED TEXT TO ATTRACT YOU INTO READING THE TOPIC!
So, we all know that the procedurally generated animations in MCPE ruin all MCPE HD packs. So, I know theres a ton of animation disablers for android, but I do not have an android device. (i hate android) And I want to get Traditional Beauty for MCPE. That TexturePack is HD. So could somebody kindly distribute a mod or make one that disables the procedurally generated animations so I can and everybody else enjoy a nice juicy HD pack for MCPE? preeeeeeeeeese?
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I can't get it. I am getting this error: An unhandled exception was generated during the execution of the current web request.
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Server Error in '/' Application.
Object reference not set to an instance of an object.
Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.
Exception Details: System.NullReferenceException: Object reference not set to an instance of an object.
Source Error:
An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below.
Stack Trace:
[NullReferenceException: Object reference not set to an instance of an object.]
Curse.DownloadSecurity.SecureDownloadModule.ConfigureThrottling(Object sender, EventArgs e) in c:\Projects\Services\Repository\Framework\Curse.DownloadSecurity\SecureDownloadModule.cs:303
System.Web.SyncEventExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +79
System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +164
Version Information: Microsoft .NET Framework Version:4.0.30319; ASP.NET Version:4.0.30319.1803
EDIT: Working now, but I think I found a bug that makes minecraft think you are the owner of every server.
I know because I can connect fine on vanilla.
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Good job! Now go play some cookie clicker! (dont question what the game is just play it)
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Because of delays, do you think you could release "snapshots" for the mod? So that multiple people can sniff out and help squash the bugs rather then one person.
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Twitter never loads for me.
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With blocks gui!
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The circle in non split touch is hard-coded.
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So, we all know that the procedurally generated animations in MCPE ruin all MCPE HD packs. So, I know theres a ton of animation disablers for android, but I do not have an android device. (i hate android) And I want to get Traditional Beauty for MCPE. That TexturePack is HD. So could somebody kindly distribute a mod or make one that disables the procedurally generated animations so I can and everybody else enjoy a nice juicy HD pack for MCPE?
preeeeeeeeeese?
0
So, we all know that the procedurally generated animations in MCPE ruin all MCPE HD packs. So, I know theres a ton of animation disablers for android, but I do not have an android device. (i hate android) And I want to get Traditional Beauty for MCPE. That TexturePack is HD. So could somebody kindly distribute a mod or make one that disables the procedurally generated animations so I can and everybody else enjoy a nice juicy HD pack for MCPE?
preeeeeeeeeese?
EDIT: WRONG PLACE, MOD OR ADMIN PLEASE LOCK TOPIC