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    posted a message on CyanideX's Project: Retexture
    PLEASE retexture ExtraCells, and possibly AE. ExtraCells textures are... out of place. I can see it not being worth messing with the 1.6 versions though, as they are abandoned... mostly.
    Posted in: Mods Discussion
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    posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)
    Quote from MrCrocker

    im asking to you

    Are you a player, or do you know java, and want to write a mod?
    Posted in: Minecraft Mods
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    posted a message on ChickenBones Mods
    Quote from ecogeek

    I've seen lots of people asking about this, but no one has actually answered.

    How exactly does one get magnet mode, trash mode, and enchant to work in SMP?

    I've tried a few config changes blindly but nothing has worked. Can someone point me to the right thing I need to edit so that I can have the magnet button, the trash button, heal button, and the ability to do 'x' to enchant?

    Thanks

    Install NEI on the (forge) server. That's all you need to do. It looks like a client-only mod, but it's not. Same with WAILA. It adds moar features with it installed on the server, but not strictly necessary.
    Quote from Rongmario

    Chicken_Bones is moving to a new host, craftsaddles crash crash crash.
    And he is updating mods, don't worry, I think he is also working on Xycraft :3

    Aren't they already updated, but for some reason, he hasn't updated the download links? My version checker is now freaking out about ALL CB mods, which are, by the way, up to date.
    Posted in: Minecraft Mods
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    posted a message on ChickenBones Mods
    Quote from Cosmology27

    So my NEI takes like a full 14 seconds to bring anything up when I type... If I delete the search the regular page comes up immediately, but searching for anything by the search bar function takes a painfully long time (literally 14 seconds, I counted).
    I have NEI addons and plugins installed.
    I am running a lot of mods, with a lot of microblocks, but still, it's waaay longer than I've ever had it before.
    Any recommendations on how to make it load faster?
    Thanks!

    Exact same thing happened when I had another instance open by accident. It might be that your computer is overloaded. Maybe you need to allocate more ram, maybe you need to jdk8.java.net your heart out :D
    Posted in: Minecraft Mods
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    posted a message on Factorization 0.8.108
    Much awesome. Especially the fact that sulfuric acid looks like a tasty potion, and you can drink it... That could be funny to give someone, called Diamond Spewing Potion
    Posted in: Minecraft Mods
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    posted a message on Pixelmon 4.2.5 (26th April 2016)
    Quote from justin198

    Ever since you 2.5.3 minecraft crashes when i try to go into a world or join a server. I've tried to make new worlds, but it still doesn't work. I expected it would be fixed by now and that is why I waited to anything. Can you please tell me what I am doing wrong?

    You're not providing a crashlog. That's your problem.
    Posted in: Minecraft Mods
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    posted a message on BulletPhase Pokemon Modpack Server Version
    I turned this modpack: http://www.technicpack.net/modpack/details/bullet-phases-pokemon-pack.145717 into a server. https://dl.dropboxusercontent.com/u/216570745/bulletphase server.zip

    This is NOT a download of the server map. It is only the server version of the modpack. Probably not exactly the one that the official server is running on (probably official server is mcpc+, with a different forge version), however clients using the bulletphase modpack *can* connect to this version.

    If BulletPhase wants this taken down, then they should just pm me.

    If you don't know what this is, don't use it. Simply run the StartServer specific to your operating system. .sh includes mac, but you can rename it to .command for extra GUI integration.
    Posted in: Mods Discussion
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    posted a message on MapWriter - An open source mini-map!
    Quote from Eoden13

    anyway this mod could tie in with bukkit plugins like grief prevention and world guard to show the protected areas? that would be sweet. I have been enjoying the forge version of dynmap but having a map in game that shows those areas would be awesome.

    Code-wise, it's possible. If mapwriter implements a way for the server to tell the mod to put things on the map, it would work. Might be tricky with vanilla clients though...

    Hey mapwriter, is it possible to show the waypoints as beacon marker thingies, like in rei's or zan's?
    Posted in: Minecraft Mods
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    posted a message on BiblioCraft [v2.4.3]-Bookcases, armor stands, shelves, printing presses, seats, clocks, the Atlas and more! Updated 07/25/2017
    Quote from Nuchaz

    -removed giant text-
    Do you have a crash log? If someone is off the internet, it should just silently error out of the version checker and not be an issue. I've tested with offline situations and everything seemed fine. Could you elaborate on this "something external replaces the stuff in the update check" ? I'm not quite sure what you mean. If something external is messing with the BiblioCraft config, then I would think there is a greater issue than my version checker, which would be that something external, whatever it may be.

    Captive portal. It redirects *everything* to an error page. Since I'm not in britain, I can't test it (as it was someone on BT who crashed because stupid captive portal). Crash (borrowed from someone else, hope they don't care): http://pastebin.com/34XXMKT2 Config: http://pastebin.com/qd2DJmhB

    Hint: it would be really cool if it errored out if it got a http redirect
    Posted in: Minecraft Mods
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    posted a message on [1.6.4] Team CoFH Mods - Thermal Expansion 3.0.0.0
    All the usual thermal expansion goodness ported to 1.5.1? LEMMINGDERP HOOOOOO!
    Quote from AznaktaX

    TC{4.1.3_001} [Traincraft] (traincraft-4.1.3_001.jar) Unloaded->Constructed->Errored

    If you haven't noticed it yet, this is the mod that broke.

    Apparently, Traincraft doesn't like something in your installation.

    Last time I messed with traincraft, it was so bugged and broken that it didn't deserve being in FTB. I'm skeptical that they fixed it.
    Posted in: Minecraft Mods
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    posted a message on BiblioCraft [v2.4.3]-Bookcases, armor stands, shelves, printing presses, seats, clocks, the Atlas and more! Updated 07/25/2017
    Please implement a sanity check on the update checker. Say, if someone has a captive portal, and they're playing minecraft without internet, and something external replaces the stuff in the update check, it invalidates the cfg, which crashes the game on next startup.
    Posted in: Minecraft Mods
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    posted a message on [SMP] Trade Booth Mod
    Quote from aeroc

    License? Do you mean software license?

    Yes. You say it's open source, then don't state what the code is licensed as, therefore forcing people to assume that it's proprietary license, and they're not allowed to even see it ;P
    Posted in: WIP Mods
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    posted a message on [SMP] Trade Booth Mod
    So what exactly is the license?
    Posted in: WIP Mods
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    posted a message on Server Tools by matthewprenger
    Could you make this open source? It would be really sad if you couldn't update it at some point, as it's a truly great mod. Also, the no derivatives thing in your license would interfere with opensource-ness.
    Posted in: Minecraft Mods
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    posted a message on MapWriter - An open source mini-map!
    Add a feature to make the text below the map showing the coords smaller? I find that it wastes precious screen space (1280x800 sucks!), but I definitely want coordinates. That is the only thing that is holding me back from ditching zanminimap.

    Also, is there a waypoint system, and/or a hotkey to make a waypoint quickly?
    Posted in: Minecraft Mods
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