All users will need to merge their Minecraft Forum account with a new or existing Twitch account starting October 23rd. You can merge your accounts by clicking here. Have questions? Learn more here.
Dismiss
  • 0

    posted a message on AnimationAPI - Animate your entities! [v1.2.3]

    For those having problems with this working on a server I found the right download for v1.2.4 which is the fix for servers. Some reason the link on main page doesn't work.
    Its on curse http://www.curse.com/mc-mods/minecraft/animationapi


    Installed and tested, Confirmed working on a server

    Posted in: Minecraft Mods
  • 0

    posted a message on [DISCONTINUED] [1.6.4/1.6.2] [forge] [v3.2.5] TukMC - Slick as ever, now with healthbars! [45k+ DL]
    Question, Any idea how to get this mod to work with Better Archery's quivers? this mod seems to completely disable the quiver HUD
    Posted in: Minecraft Mods
  • 0

    posted a message on Chocolate quest. Mods for the adventurers
    So quick question about the spawn config.The lower the higher the numbers you put in the more common the spawns are? or the lower?Been playing around with it, but no matter what I set the spawn numbers at they end up extremely rare.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Camping Mod 2.3d
    You need to put up alternative download links. Been trying to download this since yesterday.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] [Forge] Torch Levers (and more) Version 1.4.2 (Updated 2015-8-13)
    This mod is turning out really well. I love the new features. As in to this mod as I am, I have not downloaded it yet lol (waiting for one other mod to update that adds world gen before I upgrade)
    I love that you took my suggestion and added timers on the buttons, And love all the new types of buttons you added. Will be very useful.

    Not very good at coming up with names lol, So unfortunately will not be able to assist you there.

    As far as where you "go" with this mod. I think your current direction you are going is great, With adding "mechanics" for use with doors and such, Hidden and secret passages. If anything just continue on the way your going. (without ripping off the "secret rooms" mod)

    Like stated before by another user, Levers really should auto reset to the "off" position (Pull lever down, sends redstone current. X amount of seconds later the lever returns to its up(off) position)
    I think this is something you should focus on IMO, Because if I run into my room, Pull the lever and expose my secret room, All is pointless if someone just comes up from behind me and see's my lever pulled and my doorway exposed.
    And to be honest if I am going to use a mod that adds these features in, I truly do not want to have to run redstone circuits just to make a lever go back to the "off" state, as it wastes space and resources for a feature that "should" be built in.

    Keep doing what you are doing, this mod is great and can only get better.

    Edit:
    Something else you could consider is maybe something to do with pressure plates?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] [Forge] Torch Levers (and more) Version 1.4.2 (Updated 2015-8-13)
    OMG That book shelf thing looks amazing lol. That would be sweet. Really love what you are doing
    Posted in: Minecraft Mods
  • 0

    posted a message on The Camping Mod 2.3d
    Can't wait for the update, This mod looks fantastic
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] [Forge] Torch Levers (and more) Version 1.4.2 (Updated 2015-8-13)
    I was hoping you would keep up with this. I like the idea of hidden buttons also.
    But as a suggestion for that, Make them have a EXTENDED timer built into them.
    Like when you press the button it keeps the redstone current for say 5-10 seconds or something (if possible even make the duration configurable)
    Then one thing that has always bugged me about minecraft buttons is the very short duration on them.

    Even if you don't add more features, I highly recommend you at least keep this mod updated, I think its fantastic and will definitely be apart of my main set until it dies down.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] [Forge] Torch Levers (and more) Version 1.4.2 (Updated 2015-8-13)
    Great mod, Was looking for something like this


    Pretty sure there is already a mod called "Secrete Room's" that includes this and a whole extra range of of stuff. Good work but you have to find something that you can make your own


    He clearly states that this specific idea is floating around in other mods, But as he said this gives you this feature without the others
    I personally don't need 1001 different ways to hide a room (as secret rooms provides) but am more then happy with just a lever that Camouflages.
    And on that topic anyways, Rarely do you see an original idea anymore, Most mods that have popped up lately are just modified versions of existing/dead mods with their own twists and tweaks on them
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5 and up] [FORGE] [UNIVERSAL]IronChests 5.0 - Minecraft 1.5 update!
    Wait, you can't use it for 1.4? Where is the download for the 1.4 one?


    Its right there, On the main page...

    Its amazing how many people fail the internet.

    Mods great CPW, Happy the chest glitches with optifine were finally fixed, Good work.
    I also agree with the request to add your chests as "minecart" chests also, Maybe not all of them but yah.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.1/1.5.2] "Simply Horses!" Mod - Alpha 0.6.2 (Bugfixes and Textures!)
    Don't know if has been mentioned but I can't seem to open the wagons chests.
    It could be a conflict somewhere but I am not getting any errors
    Posted in: WIP Mods
  • 0

    posted a message on BiblioCraft [v2.4.3]-Bookcases, armor stands, shelves, printing presses, seats, clocks, the Atlas and more! Updated 07/25/2017
    Quote from Ropx

    Help please, i can't open a Display case


    Shift click with an empty hand, as it is stated numerous times here and on the OP
    Posted in: Minecraft Mods
  • 0

    posted a message on Mystcraft
    Oh sweet, I did somewhat notice common symbols before, But never really paid attention to it. I always forget that Mystcraft is based off of a book lol. Thanks for the link.
    And glad to hear about the desk :)
    Posted in: Minecraft Mods
  • 0

    posted a message on Mystcraft
    Thanks for the reply about the Dense Ores, That cleared things up for me.

    I have to say I love the update, Adds so much more options and such its great.

    I agree with the one comment that it would be nice if the symbol pages were colored. Like ever "category" of page had its own color... would make things much easier, Not only for organizing but to be able to tell pages apart on a quick glance rather then mousing over every single one. Being able to organize does solve that to a point, But color coded pages would make things much easier.

    Also, One little change I would like to see is an actual "writing desk" texture, Rather then just two book cases slammed together. Would be nice to have an actual desk :)
    Posted in: Minecraft Mods
  • 0

    posted a message on Mystcraft
    Just curious.
    If you no longer use the ore dictionary for the dense ores.... Does this mean no more mod added ores in these dimensions?
    Posted in: Minecraft Mods
  • To post a comment, please or register a new account.