OP updated to link to new site:
Please note that the Main downloads for the JS Legacy vanilla packs can still be found at www.johnsmithlegacy.co.uk/. as Jimstonecraft is maintaining those.
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Member for 5 years, 2 months, and 20 days
Last active Thu, Dec, 17 2015 18:58:22
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May 24, 2014Glowstrontium posted a message on John Smith: Legacy [JSTR - Mod support (FTB, Tekkit, AT .etc.)][Community GitHub Project]Posted in: Resource Packs
Mar 6, 2014Glowstrontium posted a message on John Smith: Legacy [JSTR - Mod support (FTB, Tekkit, AT .etc.)][Community GitHub Project]I would like to apologise to everyone here for not keeping the community informed as the current state of the texture pack.Posted in: Resource Packs
The website was taken down because the host's definition of "unlimited bandwidth" was capped at 2tb, and then nothing, as the site was taken down even though I removed ALL of the downloadable files (which left only the forums up for one day).
I cannot gain access to recover the forum database, and considering that at the time of the site going offline, there was only around a month left on the account anyway and I couldn't be bothered to start a dispute over it.
On the actual texturing side of things, nobody is really working on the JSTR mod support at the moment, and as Jim has kindly hosted the vanilla pack on his site (and he also keeps up to date), there is not really any point of reopening a site completely dedicated to a stagnated project, which is what has happened with JSTR lately.
I haven't played Minecraft since the end of last year, and the only motivation to continue making mod support textures was from playing the game and finding mods that I used that were unsupported. Considering my laptop runs a single-player 1.6 modded world at about between 10-0 fps, is a situation that isn't likely to change unless I have a nice server to play on, and even then I just don't know if I have the motivation to make textures for so many mods.
With that being said, I'm not sure where the future of this will go - whatever happens, vanilla players should remain unaffected by my decisions as Jimstonecraft is maintaining (and has for a long time) the JS Legacy pack for the foreseeable future.
Dec 12, 2013Glowstrontium posted a message on John Smith: Legacy [JSTR - Mod support (FTB, Tekkit, AT .etc.)][Community GitHub Project]Looking at it, I'm under the impression that the font needs completely reconfiguring, but there is next to no documentation on how the vanilla custom font support is supposed to be implemented. The layout of ascii.properties that the MC wiki lists isn't the same as ours, so something isn't quite right.Posted in: Resource Packs
I'm going to be removing the font from the JSTR pack because of these spacing issues - I personally don't have the knowledge or willingness to fix it.
EDIT: As Jim has said above, most other packs use fixed-width fonts and therefore do not have such issues. It gets to me a lot however that the JS font worked fine in 1.4.7.
Nov 22, 2013Posted in: Resource PacksQuote from Anaghold
I love your texture pack, but there are some textures that I do not lik, mainly because they do not really correspond to those of vanilla minecraft, or because the textures are not very nice. Does someone could improve the following textures:
We currently have no intention of changing the textures you listed. If you don't like certain textures you can swap them out for either your own, or ones from other textures.
Also, remember we have a customizer (although at the time of writing it doesn't contain 1.7 textures), which you can find at files.jslegacy.com/customizer/.
Oct 4, 2013Right let's get a few things straight:Posted in: Resource Packs
1. The Legacy pack has NOT changed (except for the nether brick) since 1.4.x, EXCEPT to add new textures added in later MC versions.
2. The Patcher DOES NOT "overwrite the legacy textures" UNLESS you use the download button on the interface. You can download the Legacy pack and use the browse feature to select it.
3. The "sub-par" textures that JSTR uses have been made and selected by various team members since last year, and in an unintentional way have developed into a John Smith texture pack that follows the vanilla style. Not only does that make mod support easier for various reasons, but a lot of people prefer some of the textures used in JSTR.
4. The "creeper bed" texture does appear to be a reduced version of the MISA 64x pack, however this texture has been included in JSTR since day one, and actually originates from the Youtuber's Monkeyfarm remix of JS, which the original JSTR pack was based off (however many of the textures have been changed since). I'll have to look further into this issue.
5. The glowstone block texture CANNOT possibly be stolen as it is just a recolored variant to the JS stone texture that was part of the original JSTR pack, which I made a few slight changes to.
Also, there IS a customizer available which has various textures including those of standard JS Legacy that can be utilized if those contained within either JSL or JSTR are not to your taste.
Sep 12, 2013Posted in: Resource PacksQuote from Engel
Hi, i have problem with textures when i use jslegace resource pack v 1.1 with jstr patcher for railcraft mod. It shows wierd texture for certain blocks. Like this : http://imgur.com/WjAq95o . I'm using optifine 1.6.2 HD B5, Treecapacitator forge version mod, Jammy furniture mod v4.5, bspkrsCorev3.03, idfix-1.6.2-1.1.0 and Railcraft_1.6.2-18.104.22.168. Thx for any advise. Sorry for my english
I actually noticed this last night whilst testing out the 1.6 textures. The reason for this is when Covert added the decorative building blocks back in 1.5, the cobble variants didn't exist. For some reason the textures for those are stitched together, so until I make some (which I will do ASAP), they will appear texture-less.
Aug 6, 2013Great work on the Biomes O Plenty textures everyonePosted in: Resource Packs
Does anyone have a zip of all the textures that have been made for it (in the unstitched format) so I can work on adding them to the patcher? It seems a few people made some very nice textures a few pages back, but I don't think they were released.
EDIT: I found the download - I've put all the block textures in the 1.6 Git Repo, if there's any missing please let me know.
Jul 31, 2013That netherbrick fence texture looks great; I agree the existing one isn't very fitting, but it was just migrated over from the original JS pack. I believe the CTM textures were not actually made by JS himself however.Posted in: Resource Packs
Also, I apologize that the site is down at the moment, apparently "unlimited" data transfer equates to 3TB per month. However, this month only has 12 minutes left (at least it does here), so it should be back up soon .
May 12, 2013Not unless someone's willing to create a brand new set of textures I'm afraid.Posted in: Resource Packs
Apr 15, 2013If you delete the "ather" folder from the pack before you distribute it, that should bring it down to under 10mb - I'm not quite to be honest who or when that was made. It's imcomplete, and doesn't really belong in the Legacy pack, however people may still be using it, so that's why it's still there.Posted in: Resource Packs
Hope this helps
Apr 13, 2013Are you using the 1.4.7 or 1.5 version?Posted in: Resource Packs
Apr 3, 2013Glowstrontium posted a message on [1.5.1/1.5.2] PowerCrystals' mods - The updates never stopBasically the deployer is supposed to simulate a player right-clicking, which in most cases either places the block, or uses the item on the block in front.Posted in: Minecraft Mods
Have the recent changes to the vanilla dispenser made it so this behavior is possible? For example, would placing shears inside and giving a redstone signal would result in a sheep standing in front of the dispenser to be sheared?
Mar 21, 2013Just to let everyone know, all downloads have moved from Google Drive to our own host at www.jslegacy.com. New stuff that will make everyone's life easier should hopefully be coming soon, so stay tunedPosted in: Resource Packs
Mar 15, 2013@XxTheXCrafterZxXPosted in: Resource Packs
Sure go ahead, basically the rule is as long as it's properly credited and not ad-flied, you can do what you like
Mar 13, 2013It already has support for 1.5 more or less (unless something changed since the last snapshot). I plan to clean everything up and sort out the downloads soon to make things more streamlined, so I'm afraid you'll have bare with us for a while.Posted in: Resource Packs
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