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    posted a message on Adult Minecrafters Unite

    i am 29 years old looking for good adult server to play with someone older than 12 years old. post me a private message here with id in case :D

    Posted in: Discussion
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    posted a message on MC crashes every startup
    Quote from ChaosTheDude»

    If your Mojang account is linked to your Twitch account, try disconnecting it. Seems to have fixed this issue for a few people.


    tried doing that so far seems to work thanks mate :)
    Posted in: Modded Client Support
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    posted a message on MC crashes every startup
    Quote from Swasticat»

    Are you sure that you are not using a modified client?



    No mates...


    i just downloaded the minecraft installer from mojang website after purchasing it and i only added optifine to increase my fps for the game nothing more.

    Quote from webrosc»


    Optifine IS a mod, so you do use mods


    so what i need to do? My system is incompatible with optifine?
    Posted in: Modded Client Support
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    posted a message on MC crashes every startup

    Hallo


    I use optifine on minecraft and my java is updated (i got also installed latest optifine version)


    Problem is i cannot login MC because every startup i get a crash with error report (i dont use any kind of mod)


    the report is this:


    ---- Minecraft Crash Report ----
    // You should try our sister game, Minceraft!

    Time: 18/10/15 14:45
    Description: Unexpected error

    java.lang.NullPointerException: Unexpected error
    at tv.twitch.ErrorCode.failed(ErrorCode.java:289)
    at bqj.a(SourceFile:1578)
    at bqj.K(SourceFile:1315)
    at bqn.g(SourceFile:186)
    at ave.av(SourceFile:950)
    at ave.a(SourceFile:325)
    at net.minecraft.client.main.Main.main(SourceFile:124)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.8.8
    Operating System: Windows 8.1 (amd64) version 6.3
    CPU: 2x Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 112083504 bytes (106 MB) / 238329856 bytes (227 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.8.8-OptiFine_HD_U_F3
    XRay Version: 4.1.7
    LWJGL: 2.9.4
    OpenGL: Intel(R) HD Graphics GL version 4.0.0 - Build 10.18.10.3316, Intel
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: No
    Is Modded: Very likely; Jar signature invalidated
    Type: Client (map_client.txt)
    Resource Packs: OzoCraft-1.8b.zip
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    CPU: 2x Intel(R) Pentium(R) CPU G2030 @ 3.00GHz



    someone can help me please?


    i already tried delete META-INF and so on but as pr now nothing happens...

    Posted in: Modded Client Support
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    posted a message on [new world] New life!

    With the upcoming 1.9 i decided to scrap my old world and restart with a fresh new one.


    What i wish to ask y all is:

    share ideas concerning a house i should build. Big or small, any shape, any biome! I ended my ideas so i ask help from community! :)


    for example:

    my first idea is the following


    http://www.planetminecraft.com/project/minecraft-survival-house-1872393/

    Posted in: Survival Mode
  • 0

    posted a message on Silk Touch is amaizing

    honestly i use my silk touch pick only for glass blocks and ice. no more.

    Posted in: Survival Mode
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    posted a message on [1.8.8] Villager issues

    i see. kinda of simple square right?

    Posted in: Survival Mode
  • 0

    posted a message on [1.8.8] Villager issues

    something like this?


    Posted in: Survival Mode
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    posted a message on [1.9 is out!] Get ready for 1.9! [Updates and Information from Mojang AB!]
    Quote from Kholdstare»


    The only thing beetroots really provide is red dye, which isn't that useful. As a food source, they're worse than wheat for some reason.

    If you don't need massive quantities of red dye, don't even bother with it. Even though beetroots have a moderately high hunger/saturation ratio, they still take ages to eat, and beetroot stew is both unstackable AND identical to mushroom stew which is much easier to get.


    ok thanks for reply! and one more thing, this concerning technical. is there a way MC can increase with a new release FPS? in this version game dropped to me to 40 fps :/(be4 i had 60 fixed fps
    Posted in: Recent Updates and Snapshots
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    posted a message on [1.8.8] Villager issues
    Quote from DuhDerp»

    1)the ratio of villagers to houses is a little bit more than 3 to 1. With just 15 houses, you might not actually have enough houses in the village to have any room for new villagers.


    2)Houses can only be up to a certain distance away from the village center, beyond that even though it might be a valid house for villages it simply won't be counted as part of THIS village. I wanna say the limit is 65 blocks away, but I might be wrong so you should refer to the wiki.


    3)houses, for the purposes of villages, must have a wooden door. They must also have a block on top of the door and at least 1 block to form a roof over the interior side of the door. Finally, sunlight must be able to reach at least one block located somewhere in a 5-block radius of the exterior side of the door. If you are sure you have more than enough doors, check to make sure all of them are constructed validly.





    Village as naturally was born i just surrounded with wall. The second house on right i added 2 doors. All is done of wood.

    Seeing u say ratio is 3-1 i should add more houses inside the village or fake houses?
    Posted in: Survival Mode
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    posted a message on [1.8.8] Villager issues

    hello buddies!


    so i got a problem and got NO IDEA on how to solve it.


    I built my base near a village but unfortunately they got killed . I decided to repopulate it and rescued 4 zombie villagers which became 3 librarians and one smith. I placed also 2 golems to defend em to be sure. Problem is: they dont breed at all. NEVER. i tried giving em tons of food, trading but still nothing happened. Is there a way to breed em? am i missing something?

    ah to clarify: village got 15 houses and i added some more so i dont think is a issue of availble houses.


    thank in advance

    Posted in: Survival Mode
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    posted a message on [1.9 is out!] Get ready for 1.9! [Updates and Information from Mojang AB!]

    ah ok thanks for clarification, well i asked that because i prepared a field for my crops already flled with potatoes/carrots/wheat and pumpkins. Concerning shields i asked because i wished to know if they could be used offensively aswell, not to be polemic!


    thanks for beetroots clarification. and in this case you suggest or not make a crop? I dont see much advantage. food saturation is quite low compared to the efforts! :/


    red dye? seriously? :D i thought was purple!!!! btw is nice to see these changes! :D

    Posted in: Recent Updates and Snapshots
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    posted a message on [1.9 is out!] Get ready for 1.9! [Updates and Information from Mojang AB!]

    honestly i wait befor upgrade to 1.9. I remember when 1.8 came out it gave me some issues and due to that i waited like 1 month before getting into it. After that, maybe due to patching or stuff like that, i had no more issues.


    Btw one question concerning 1.9 They are gonna implement beetroots, but they are worth as far as ppl concern farming? I mean i got a automatic pumpin cake farm/chicken farm/beef farm, is it worth to spend efforts in beetroot? i dont see a great advantage on them. Into the END, after dragon kill, is possible to link and create multiple portals? like the nether ones.


    oh and last question, is shield usable for attack like shield bashing enemy or is just a form of defense only?

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Best use for gold?

    i do always save gold and i make


    1 clock in my main house


    golden apples or enchanted golden apples

    glistering melon (with alchemy they become healing potions)

    golden carrots (night vision potions or breeding horses)


    Pretty mch it

    gold armor are the highest enchant stuff but break fairly easily! so i would not make em never!!!

    Posted in: Survival Mode
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    posted a message on [1.9 is out!] Get ready for 1.9! [Updates and Information from Mojang AB!]

    well they could split it no? for example 50% and 50% and reduce armor reduction damage by baseline no?

    Posted in: Recent Updates and Snapshots
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