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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Auric245524

    You can enable a cheat thaumonomicon in the config and then grab it from creative mode.
    how do I do that? I never messed with the config files before.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    hey I just started a new world with some new mods and I was just wondering is there a way to get a thaumanomicon that is already filled cause I went threw it twice already and I don't think I have the patience to do it a third time?
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    hey man this mod is amazing but I do have one problem in this mod. the hungry node are way too op I can't get close enough to destroy it so I can't get the essence's in it without dying and I was wondering if you could make it so I can take them out with an arrow. other than that its amazing!
    Posted in: Minecraft Mods
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    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    ok I have just download this mod and its pretty epic, but I do have some problems with mine.
    one when I use the healing table is it suppose to make the Pokémon heal noise cause I don't hear anything. second and this might be just a problem with my file or something but when I plant apricorn's so I can get a tree all I get is one and that shows there is no point in planting them in the first place. I wait till the tree gets an apricorn on top of it and then I hit it and it only give me one back.
    Posted in: Minecraft Mods
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    posted a message on Fossils and Archeology Revival Legacy Thread
    hey man I love your mod it awesome but there is a problem I got a stone javelin (got it from a villager) and I am also running you mod right next to mo creatures and twilight forest mods and I find that when I use javelins against mobs (any kind from other mods) they simple disappear after they hit them they still work against vanilla mobs. I know your busy with reviving this mod and I am happy you are and its great even though I haven't gotten into the major part of this mod yet it awesome and I can't wait to see what you come up with next but I thought I would let you know about it. When and if you have time I would like it if you fixed this problem. it doesn't have to be anytime soon as I have a lot of other mods I am using in conjunction with your mod and I plan to do everything I can think of for now. P.S This mod is EPIC!
    Posted in: Minecraft Mods
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    posted a message on [<=1.6.2] TehKrush's Mod Archive - Timber!, PlasticCraft, HiddenDoors, Squirrels
    Hey i posted this sometime ago but am not seeing anything diffrent.
    i asked why do vines and torches stay up in the air even when i use to timber the trees down.
    this problem needs to be looked at cause it really bugs me.
    Ps i really do like this mod dude i just think that this bug needs to be looked at.
    Posted in: Minecraft Mods
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    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    Hey i was wondering if you where gonna add food recipes for some of the crops cause that would be a nice idea, like if you put grapes or strawbarrys into a bottle while using the mortle/pistle item from your mod you get jam and then mix that with bread and get jelly bread and other things like that. i know your busy with your stuff and things but this is just a suggestion other than that this mod is just epic i can't wait to see how this mod will turn out when its more refined in some of it smaller detals, really this mod is gonna be a big hit dude i will make sure to come and see this mod when it next updates till then dude seeya.

    ps did you get my sugest on changeing the recipe for the skull item that gives lave resitince.(Page 47)
    Posted in: Minecraft Mods
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    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    I only have two problems with this awsome mod.
    1. can you change the skull recipe cause you can't get a normel skull head only the wither skeltions can give you there head at least to my knowlage that is how it works, otherwise i would have to spawn in a skeltion head and i feel like that is cheating.
    2. the scroll of life seems to easy to make you should make it a golden apple, also does that work well with the more health mod cause i really use that mod alot.
    other than that this is awsome dude please keep pumping out the awsomeness that is this mod.

    PS i dont know but is this mod a simple drag an drop into my mod folder or what?
    gonna try anyway .
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    hey man your mod is awsome. i was wondering if your gonna fix this but when on flying horses the world kinda get buggy when it trys to load new chunks it is even worse when i bring them to a twilite forest world but that another matter.
    Posted in: Minecraft Mods
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    posted a message on [1.5.x][1.6.x][Forge] Diving Gear Mod
    this is pretty cool but if i might sugest something without haveing my head bitten off. Why not make an underwater temples that goes with your mod that are so deep under water that people need the scuba gear maybe like at the bottom of a riven at sea that way when they go traviling at sea they know where the temples are.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    i don't know if anyone had a problem but i updated my mill to 4.6.5 and when i was finding a new village at least i think its a village it crash and i have left and reload and it does not work and it diddnt happen when i was using 4.6.4.
    P.S if someone has the anser can you reply if not i will check back the next day.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    hey can someone help? i download this mod but i also downloaded reis minimap mod as well and they both use the m botton i don't even have a clue on how to fix this.
    Posted in: Minecraft Mods
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    posted a message on [<=1.6.2] TehKrush's Mod Archive - Timber!, PlasticCraft, HiddenDoors, Squirrels
    Don't know if you know this and are planning to fix it but timber 1.5.1 when you cut down the jungle trees the vines are still there and i have used this mod for a long time and this seems to be a problom with 1.5.1.
    Posted in: Minecraft Mods
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    posted a message on [1.5.1 // ALL] [SMP] [Forge] [RPG] - The Legend of Notch: Reincarnation - Minecraft RPG Mod - {[1.6 Launcher Compability]}
    Quote from Sthullen

    I don't really know whats the problem :/ Maybe someone else can help


    I think it'll work
    :steve_tearful: :steve_tearful: :steve_tearful: :steve_tearful: SOMEONE, ANYONE PLEASE HELP :steve_tearful: :steve_tearful: :steve_tearful: :steve_tearful: !

    All i want to do is play the mod i've deleted my minecraft competely then reloaded it and it didnt work. i have done everything right and it still closes i looked for an answer on yahoo and the suggestions didn't help. why is it that when my minecraft closes itself when it is 1.2.5.

    Edit: I FIXED IT!!! turns out you had to unistull it first then reinstall and it fixes it.
    Posted in: Minecraft Mods
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    posted a message on [1.5.1 // ALL] [SMP] [Forge] [RPG] - The Legend of Notch: Reincarnation - Minecraft RPG Mod - {[1.6 Launcher Compability]}
    i uploaded the mod right but it still closes on its own and the reason why is because it downgrades to 1.2.5. For some reason the problem lays with 1.2.5 and i know this because i downgraded my minecraft myself to 1.2.5 with out mods and it closes on its own. the only thing i need to know is how to fix this. its not the mod it 1.2.5. so can some PLEASE tell me how to fix the problem i have been asking all day and no one has given me the answer.
    Posted in: Minecraft Mods
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