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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!!
    Quote from MokahTGS»

    Please stop using AdFly...it hosts nothing but redirects and malware in the ads. The only way to get your mod is to open yourself up to threats of malware, viruses and endless web redirect loops.


    This would be better to be on Curse so modpacks could use it. You could also use a Patreon for earning income.


    I'm sure it will be added to curse. It was the same with the 1.10.2 update. At first it was hosted externally then it was added to curse.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!!

    so recently on the moc discord dr zhark said he's not backporting anymore. idk if he'll change his mind of make an official statement but yeah also he shared some of the mobs he's working on two of which are in the upcoming mobs in the wiki



    Thanks for keeping us informed. I personally am not a member of the discord so it's nice to hear news from it, even if it's not from an official source. I suspected the back port would not occur it's just too much work for a dying version of mc. I'm definitely going to check the wiki now though!

    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!!
    Quote from JcBigBro»

    What did the updaTE Add


    It's just a port to 1.12.1.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!!
    Quote from DrZhark»

    Good news everyone!


    Bloodshot has updated the mod to version 12.0.0 compatible with Minecraft 1.12.1

    perhaps there are bugs that need to be squashed, please be patient.


    Links in the original post


    Om tysm!!
    Posted in: Minecraft Mods
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    posted a message on Misty World

    Sounds really interesting will check it out. Thank you. :)

    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!!

    This happens from time to time. DrZhark puts months into an update and then he takes a break for a while understandably. Be patient he will return when he feels like it.

    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!!

    Well that is fine for you to feel that way but it does not mean you should whine about back ports not occurring. Frankly I'd much rather see DrZhark port forward to 1.11 then have to back port to 1.7.10. The changes between 1.10.2 and 1.11 are quite small where 1.7.10 there is a huge difference.

    Posted in: Minecraft Mods
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    posted a message on Animania: Immersive Animals and Pets mod that improves the passive animal experience in Minecraft

    Amazing work, been watching the development closely, so glad to be able to play. <3 :)

    Posted in: Minecraft Mods
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    posted a message on Fossils and Archeology Revival Build 7.3.2 - The Dinosaur Renaissance Update - Dinosaurs in Minecraft!

    That is great news, looking forward to being able to play this in 1.10.2. Thanks for all your hard work.

    Posted in: Minecraft Mods
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    posted a message on Rockhounding Mod

    Looking at your curseforge pages and seeing all the amazing stuff you can get/make really makes me super excited for the rest of the stuff to be ported to 1.10.2. I can't believe I missed this for when I was playing 1.7.10. Thank you for your hard work. :)

    As far as the modules you mention, could you be more specific? For example will there be a jewelry module and then maybe a magic module? Or will you be combining certain things to create 1 module? Finally you already have 2 modules released? so what will be the order that you release the new modules? Or will they be released all at once? Or have you not thought that far ahead?

    Posted in: Minecraft Mods
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    posted a message on Harvest Festival ~ A Harvest Moon mod ~ Cooking, relationships, townships and more!

    You need to get the crash report from your crash reports folder. You can find it in your minecraft folder. Open the crash report with notepad and copy and paste it into a spoiler.

    Posted in: Minecraft Mods
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    posted a message on Custom NPCs

    This is actually a glitch because of how he rendered the items to make them show up. They won't be not-invisible for a while probably. Hopefully you can work around this just by using their names.

    Well thank you for the advice but I now know that the mod that was making the furniture not show up was in fact ElecCore. Upon removing ElecCore and Deep Resonance I now have the furniture displaying correctly with all my other mods added back in.
    I can still try and update it to see if that fixes it but running 1.10.2 Beta (23 Oct 2016) custom npcs fixed my issue.
    Posted in: Minecraft Mods
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    posted a message on Custom NPCs

    I removed all my mods and deleted my configs. When I install just custom npcs the furniture is showing. I've managed to add in 39 mods and still no issue so as I said I'll let you guys know when I find the mod that was making the furniture show up as invisible in the inventory,jei and creative menu.


    Edit-

    Well surprisingly it seems be related to ElecCore which is a needed mod by Deep Resonance.

    I'm going to add the rest of my mods and see if it's the only mod causing the issue, I can check to see if it needs updating as well. Will re-edit in the results.

    Posted in: Minecraft Mods
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    posted a message on Custom NPCs

    Okay well thanks for the help. I'll manually remove and add mods in to see the culprit. I was just trying to avoid it. :D I'll be sure to report the conflicts in an edit so other people can be aware of the issue.

    Posted in: Minecraft Mods
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