All users will need to merge their Minecraft Forum account with a new or existing Twitch account starting October 23rd. You can merge your accounts by clicking here. Have questions? Learn more here.
Dismiss
  • 0

    posted a message on Internal Exception: io.netty.channel.unix.Errors#NativeIoException: syscall:read(..) failed: Connection reset by peer

    We've found it's related to internet speeds and anything below 2-4 mbps down and anything below 512 kbps up can cause this issue. It kind of fixed itself over time aswell.

    Essentially: no

    Posted in: Unmodified Minecraft Client Support
  • 0

    posted a message on Minecraft Block Splitter

    Many times in Minecraft I've been in a situation where I want to split a string of blocks into sections. And to do this, I've never really been able to perfect it and I've had lots of issues when it comes to splitting it correctly. Especially when it's quite a large build, I want to know how long each section needs to be.

    That's where this website comes in. I've made a website that will split a string of blocks into sections for you! All you do is put in the total length, and then how many sections you want, and it'll either tell you it's not possible or how long each section needs to be. I've found it quite useful already!

    Click here to check it out!

    (I apologize if I posted this in the wrong section. Wasn't sure where to put it.)


    Example One

    Posted in: Discussion
  • 0

    posted a message on Internal Exception: io.netty.channel.unix.Errors#NativeIoException: syscall:read(..) failed: Connection reset by peer

    So nobody knows about the issue or any way to fix it. This is wonderful. Guess we'll just have to wait for the next version of Minecraft then. (Bump)

    Posted in: Unmodified Minecraft Client Support
  • 0

    posted a message on Internal Exception: io.netty.channel.unix.Errors#NativeIoException: syscall:read(..) failed: Connection reset by peer

    This is slowly starting to take over our server and a lot of players are getting this error now, what exactly is going on? (Bump)

    Posted in: Unmodified Minecraft Client Support
  • 0

    posted a message on Internal Exception: io.netty.channel.unix.Errors#NativeIoException: syscall:read(..) failed: Connection reset by peer

    Please, if anyone knows about this or can help us fix it please help. We really want him to be able to play the server, and it's beginning of effect other players as well. It's slowly taking over our server and soon nobody will be able to connect. (Bump)

    Posted in: Unmodified Minecraft Client Support
  • 1

    posted a message on Internal Exception: io.netty.channel.unix.Errors#NativeIoException: syscall:read(..) failed: Connection reset by peer

    That's the error. That's it. One of my users can connect to any other server than mine, and when he tries to connect to mine he gets this error.

    Internal Exception: io.netty.channel.unix.Errors#NativeIoException: syscall:read(..) failed: Connection reset by peer


    This is so weird! Because in the console, all I see is this:

    [22:18:30] [Server thread/INFO]: Bosscrafter73[/xxx.x.xx.xxx:xxxxx] logged in with entity id 380 at (14.5, 69.0, 253.5)
    [22:18:30] [Server thread/INFO]: Bosscrafter73 joined the game
    say hi boss
    [22:18:39] [Server thread/INFO]: [Server] hi boss
    [22:18:55] [Server thread/INFO]: <Bosscrafter73> testing
    [22:19:01] [Server thread/INFO]: Bosscrafter73 lost connection: Timed out
    [22:19:01] [Server thread/INFO]: Bosscrafter73 left the game
    [22:19:02] [Server thread/WARN]: handleDisconnection() called twice

    He doesn't receive the "hi boss", and when he said 'testing' he didn't recieve it back to him at all. It seems like he can send packets but not receive any. He was able to connect perfectly fine in 1.12.1, and then I updated to 1.12.2 and he can't connect anymore. What is going on??? This is what his client logs say:

    [21:17:42] [Server Connector #13/ERROR]: Couldn't connect to server
    io.netty.channel.AbstractChannel$AnnotatedConnectException: syscall:getsockopt(..) failed: Connection refused: xxx.ip-xxx-xx-xxx.net/xxx.xx.xxx.xxx:xxxxx
        at io.netty.channel.unix.Socket.finishConnect(..)(Unknown Source) ~[Socket.class:4.1.9.Final]
    Caused by: io.netty.channel.unix.Errors$NativeConnectException: syscall:getsockopt(..) failed: Connection refused
        ... 1 more


    Please help! We've been battling this for a month now, ever since 1.12.2 came out and I updated. This happens on a vanilla 1.12.2 server and a spigot 1.12.2 server (both). I host the server on Ubuntu 17.04 using OVH Services on Java 8 (And I attempted Java 9, same error).

    Posted in: Unmodified Minecraft Client Support
  • 2

    posted a message on Minecraft servers have changed... A lot.

    With the development of more and more plugins, especially big and popular ones like Essentials, GriefPrevention, Factions, and PermissionsEX, it's easy to forget that a server, to be special, needs to be customized and given love to. Servers like Hypixel are still great fun and have lots of players, but I do agree with you back in the spleef days where there'd be 5 people in a secret room and you'd get teleported manually. But I like to think of it this way: Hypixel gets over 50,000 players per day. Imagine how many people you'd have to pay to teleport, watch, and monitor the rules. To do it easily, they just developed plugins to automate it all.

    Hypixel spent a lot of time customizing and designing their server to be unique at the time it was made, and it still is unique. The issue comes when people want to make servers like Hypixel and these big popular servers. Most of these server hosters don't understand that it takes a lot of time, dedication, and customization to actually make a good server. I used to play on a server called MCTopia, which was a server with plugins but had an experience like survival. Over time I donated, got higher ranks, and even almost became staff at one point, I knew everyone. And then one day it just crashed (not literally, figuratively). The community died out to larger, new servers with tons of plugins and customizability. Nowadays, there just isn't much respect or demand for these servers that just copy Hypixel.

    Of course, there are lots of servers out there that do put in this dedication, but the issue is that they end up getting shoved to the back of server lists from all of those that just constantly say "vote vote vote for me!". This is why when I'm searching for servers, I start at the back of the list and go forward. (Of course, skipping past those hundreds of servers that are offline). Nonetheless, I think servers nowadays are still very good and fun, they've just been died down from the fact that the same plugins get used every time, and there's not much customization in the configurations of what these plugins can actually do.

    Posted in: Discussion
  • 0

    posted a message on What are your thoughts on Minecraft?

    The Concept

    I think Minecraft as a game in general was an amazing idea. It brings the concept of "building blocks" (Lego's, Linkin' Logs) to the modern day via computers. Except, now, you have almost infinite legos with a HUGE amount of different ways to mess with the legos. Mods are like lego packs, but free, and it adds more and more different types of legos. It has a great concept around it.

    The Versions

    I started playing Minecraft (I'm not sure which version) on the Xbox 360, when I saw my older sister playing it. It wasn't until later I found out there was a version of it for the PC. When I did, I started playing at 1.2.5, with 1.3 coming out literally the next day. My favorite version by far is probably 1.7.10, with 1.2.5 being a close second and amazingly 1.12.2 being my third favorite. Each of these versions have something that is special about them, making them all my favorite.

    1.7.10

    Version 1.7.10 is my favorite version just because of how many mods supported it, how stable it was, and this was the update before the AI change for mobs. I've made modpacks in 1.7.10 and I've played modpacks in 1.7.10, and I've played 1.7.10 alone, and mein god it's an amazing experience. 1.7.10 just felt homely, like everything was finalized and there weren't many noticeable bugs.

    1.2.5

    Version 1.2.5 is my second favorite because of Yogbox, specifically. The creative menu wasn't very good, but this version had so many stable mods it's unbelievable. So customized, very easy to mod, and just an amazing version in general. Also, this was the time when sand generation wasn't died down, and jungles were everywhere. Also finite liquid was one of my favorite mods that actually worked at the time.

    1.12.2

    Every once in a while there's just a version of Minecraft that seems so stable and supported that it's a really, really good version. Personally, I feel 1.12.2 is one of these versions, including the new fighting system finally being finalized and stable, almost all mods have updated to this version. It's an amazing version as well, with the new blocks being very nice, and when playing on it it's so stabilized for me. FPS is great with and without OptiFine, with shaders, and like I've said for the other versions it's just super stable and is awesome xD.

    The Execution & The Community

    I think the execution of the concept was absolutely amazing. It was a bestseller game and has given tons of experience. They executed it in a way where you can have your imagination go wild, but at the same time have some things that are already there for you (mobs, ores, stuff like this). They could have executed it where you have to make your own map, and THEN play the game, but that would have been too much to do (for me when I was a beginner, at least), but with the world already being generated and everything being great, it's awesome.

    The community is another one of the best (and worst) parts of Minecraft. My favorite thing about the community, especially the modding community, is how much they're willing to help a newbie, especially when the newbie posts cringy posts like, "Add folders to Minecraft!" and "Readd the function of Sponge!" (Which I support both still btw xD) (You can find these on my other profile, which I lost access to, usfirepilot123). The community is one of the best. There's one issue though, that a lot of haters and people who dislike Minecraft will call you a kid even when you play at 15 years old or older, but I just ignore them, because if I got dedicated to a game that has been branded by kids, so be it, it's a fun game nonetheless.

    So there's just a quick "my opinion" on the game, as I think it's a well put together game and I can't wait to see what more the future holds (but it seems like Java Edition is starting to get abandoned for the C++ versions, which is sad).

    Posted in: Discussion
  • 0

    posted a message on Yogbox 2.0 - Additional Mods

    Hello! I'm the creator of the modpack Yogbox 2.0 on the Technic Launcher and I'm going to be updating it to Minecraft 1.8.9 soon. I thought I should come here to ask this question:

    Can you suggest some mods that are adventure-like?
    or

    If you're a Yogbox / Yogbox 2.0 user, what mods do you feel the modpack should have?

    Thanks so much <3


    Here's the Yogbox 2.0 modpack

    Here's the current 1.7.10 modlist

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Is there a replacement for nohero's More Health Enchanted mod?

    I've found this mod is very buggy and does not do what I need it to. Are there any other mods like it?


    The Mod

    Posted in: Modded Client Support
  • 0

    posted a message on Is there a replacement for nohero's More Health Enchanted mod?

    I've found this mod is very buggy and does not do what I need it to. Are there any other mods like it?


    The Mod

    Posted in: Discussion
  • 0

    posted a message on Realistic Rain
    Quote from katubug»

    I love this so much. I'd also love a link to your new work!


    1. I didn't know people still cared about this resource pack... I guess it's time for me to take some more care of it.
    2. I recently got some a-w-e-s-o-m-e actual thunderstrikes that happened at my house that I will be putting into it.
    3. You can find everything I've created over at divergent productions!
    4. Thank you so much! :)
    Posted in: Resource Packs
  • 0

    posted a message on PixelCam - Camera Studio for Minecraft 1.8 and 1.9!

    Is it possible to have a AI camera man, because i love creating Timelapes videos.


    Yes, this is a needed feature!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] nohero's mods: More Health Enchanted: Beta for Health Loss Issue 1/2/2016

    Does this have any plans of updating to 1.8+?

    Posted in: Minecraft Mods
  • 0

    posted a message on Are there any json model makers?

    Nah, I found out when modding it works with OBJ models, in which blender can do that.

    Thanks though!

    Posted in: Discussion
  • To post a comment, please or register a new account.