Hey Daottoad, your comments were extremely helpful last time.
I'm trying to make a "homemade" flying NPC in 1.7.10. (As I understand it, even in 1.11 the flying AI is wonky).
I have the flying creature mounted on an invisible orb - for all intents and purposes, it looks like the NPC is flying. However, NPCs can't use melee attacks while mounted.
Using projectiles with very short range just gets the mounted creature to accidentally punch its invisible orb mount.
How do I cause a set amount of damage to the player whenever he collides with the creature?
I've tried using an Instant Damage effect with the Collide tab but it doesn't seem to work, or I am just typing that aspect of the code incorrectly.