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    posted a message on Custom Lightmaps for specific blocks?

    Would it be possible to give specific blocks (Modded, hopefully) their own light maps for use with MCpatcher? I'm thinking that, if yes, we could easily create colored lights. They don't have to be super fancy or anything, just basic colored light. (Don't really need the light to mix correctly or anything)


    Just the bare minimum.

    Posted in: Modification Development
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    posted a message on The X-files. Development now started.

    I don't think Mcreator can do that. Sorry!

    Posted in: WIP Mods
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    posted a message on Helpful Villagers v1.4.0 BETA - Builders and more on the way...

    *Clears throat*


    The mod is dead. Stop asking for updates.

    Thank you.

    Posted in: Minecraft Mods
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    posted a message on TARDIS Mod [Updated to v0.994 on 25/12/2015]

    The thing is, there were A LOT of changes to Minecraft's engine between 1.7.10 and 1.12. (There were fewer changes before 1.9 and 1.10 though, so that would be good starting point. In-fact, hah, some 1.9 mods work on 1.10 without any changes. They are that similar!)

    Posted in: Minecraft Mods
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    posted a message on The End/Enderdragon

    No problem! Good luck exploring the void!

    Posted in: Survival Mode
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    posted a message on The End/Enderdragon

    Oh. And if possible, I recommend bringing a friend. Everything is better with a friend. :D

    Oh, and if possible, bring a friend.

    Everything is better with a friend :D

    Posted in: Survival Mode
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    posted a message on The X-files. Development now started.

    I like the way development is going so far! It's not often I see someone using Mcreator who actually seems to be making a decent idea.



    Here's a few critiques.


    • Some of those models appear to just be reskins of the zombies and skeletons. Are the stats the same too? Don't make them be.
    • I suggest a better banner, and perhaps posting your project on Curse so that you can put the widget on this post.
    • The textures for the vents and the weird fish things look good! Nice work with those!

    Tell me, would you like it if someone helped you out with models and textures? I am familiar with those and feel like i'd do better if I started doing this more with a guy who also seems to be new to this thing.


    If yes, PM me! Only downside is that i've never watched X files, though.

    Posted in: WIP Mods
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    posted a message on Mowzie's Mobs: Fantasy mobs for your MC world! - Version 1.4.0: Winter is here

    I too, would think Bob would do great at adding those mobs in. Very few mod creators can make stuff quite like he can.

    Posted in: Minecraft Mods
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    posted a message on The End/Enderdragon

    Alright. Here's my suggestions. So, the items you have so far are very useful. Keep those. Next, bring food. You'd be surprised how important this is.

    Next, eggs, or snowballs. Use them to destroy the ender crystals on top of the towers. Preferably, when the dragon is connected to them, as it does a bit of damage to her.


    A few small hints, when shooting at the dragon, aim for her head, as that's where the most damage is done. Always bring a stack of blocks to the end in case you need to build over to the island from the platform, and if you want to sacrifice a bit of perception and defense, wear a pumpkin, as this will will make it so Endermen do not become hostile to you if you look at them.


    Next, 1 or 2 water buckets. This can be used to get rid of fall damage in case you get launched into the air, but ender pearls are an option as well if you don't mind taking a bit of damage.


    For after you've beaten the dragon, you'll need a torch, and a pick axe. (I suggest bringing a pick axe anyway, as you shouldn't go anywhere without one.)

    Right click the egg, and it'll teleport a short distance away. Mine under it, (but not the block directly under it) and place a torch in there. Then mine the block under the egg, so it falls onto the torch. This will let you collect it. Be careful with it! It's one of a kind and can be lost easily.


    (I suggest one giant epic trophy room to store the egg. Just a little project for you. :3)


    Now, when you get back into the end, you should find a weird bedrock portal thing. I think the way they work is by throwing an Ender pearl into it, but i'm not sure, so make sure you don't aim it so that it lands somewhere bad.


    If you need anything else, let me know!

    Posted in: Survival Mode
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    posted a message on 1.8/1.9/1.10.2/1.11.2 Engender Mod: 0.45: The Calm before the storm. Bugs galor fixed and new abilities!

    That thing looks pretty cool. What is it?

    Posted in: WIP Mods
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    posted a message on Mowzie's Mobs: Fantasy mobs for your MC world! - Version 1.4.0: Winter is here

    It has been suggested, yes, but Mowzie didn't like it. The Foliaths aren't really supposed to be much more than enemies. They are essentially mindless plants eating whatever comes close.

    Posted in: Minecraft Mods
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    posted a message on Web Displays - Browse On the Internet in Minecraft!

    The mod is dead and the API that runs it no-longer functions correctly. Sorry! :(

    Posted in: Minecraft Mods
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    posted a message on 1.8/1.9/1.10.2/1.11.2 Engender Mod: 0.45: The Calm before the storm. Bugs galor fixed and new abilities!

    Just thought of a fun boss mob you could add. Queen Sectonia from Kirby Triple Deluxe. Not sure if you've played it, but it was a pretty good game. You might like it.

    Posted in: WIP Mods
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    posted a message on Multiple Layers of Cloud

    The title explains everything.

    Multiple layers of cloud. The option to effect cloud height would only effect the first layer. All the layers of cloud above the first layer would move up with it.

    Posted in: Requests / Ideas For Mods
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    posted a message on Custom NPCs

    Did you turn on "attacked by mobs" in the factions menu? Go to "global" in the menu, and click "factions" then click on the faction you want to be attacked by mobs, and click "attacked by mobs".


    Unless you already did that and I just misread your message, this should solve your problem. This should make it so CNPCS npcs are attacked by anything the game considers "hostile"

    Posted in: Minecraft Mods
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