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    posted a message on Extra Utilities v1.1.0k
    Would you consider adding 2 blocks to Extra Utilites:
    • a infinite water source block that auto outputs water to an attached liquid pipe/inventory (that supports liquids) akin to Thermal Expansion's Aqueous Accumulator. There's other ways to do it, but they're all multiblock, multi-machine, laggy, etc.
    • a near-lag free cobblestone generator that auto outputs cobble into an attached pipe/inventory

    Since TE is not updated to 1.6.2 and might quite a while before it is (if at all), these 2 blocks are great boons to help reduce lag and offer a good solution to multiblock devices.

    Thanks.
    Posted in: WIP Mods
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    posted a message on CraftGuide v1.7.1.1
    Thank you for the "BTW" (no loader) version. I no longer have to check recipes the wiki.

    I'm really surpirsed that Mojang hasn't implemented something like it yet into the PC version. Thanks again.
    Posted in: Minecraft Mods
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    posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    Would it be possible to add a tag to IngameInfo for moon phases? Since there are 8 phases (http://www.minecraftwiki.net/wiki/Moon) it would be nice to know which phase is current and possibly a way to tell how many phases until a specific one (full moon for e.g.).

    Is this also possible for SMP?

    This would be very useful for slime gathering as well as in mods that use moon cycles.

    Thanks.
    Posted in: Minecraft Mods
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    posted a message on TabbyChat v1.10.00 - SMP Chat Overhaul
    Hi, AWESOME job on the mod. It's a really good under-appreciated mod.

    Would you be willing to add a way to not receive an in-game message about updates being available or maybe just show it once for updates being available no matter how many versions? I check mod for mod updates every few days, but do find the update messages for some of them to be annoying especially when they show up every time the game is loaded.

    Thanks
    Posted in: Minecraft Mods
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    posted a message on [1.6.4][Forge] Better Item Despawning (1.0.5)
    Would it be possible to have a config option so that items (either specific ones or all) disappear faster than 5 minutes or don't drop at all?

    I'm trying to find a mod that'll work prevent a player from looting drops from another player. I know there's bukkit plugins that allow this but I'd prefer not to have to run a bukkit server. Thanks.
    Posted in: Minecraft Mods
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    posted a message on [v4.7.1-BETA] SecretRoomsMod - Malsis Doors Compat!
    Client crash when connected to a server with version 4.6.0.242 and placing camo wooden/iron door. Both a log back in and reboot of server doesn't camo the door (it has SRM with red/blue/green background on it, but the door does work).

    http://pastebin.com/m2b16dqK
    Posted in: Minecraft Mods
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    posted a message on TabbyChat v1.10.00 - SMP Chat Overhaul
    Quote from rsod

    oh, another forge-incompatible mod :/


    How so? Forge doesn't modify either atc.class or ate.class (MC 1.4.6/1.4.7). It works perfectly fine for me for the last few months with Forge, OptiFine, ControlPack, a few other base-class mods and around 10 Forge/Modloader mods.
    Posted in: Minecraft Mods
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    posted a message on [1.4.7] Inventory Tweaks 1.50 (Jan. 17)
    Not sure if this is an Inventory Tweaks or NEI crash or a combination thereof:

    http://pastebin.com/dZV7C38X

    I've tried:
    - Forge 6.6.0.499 and 6.6.0.516
    - NEI 1.4.5.0 with CodeChickenCore 0.7.0.2
    - Inventory Tweaks 1.50

    This happens when you open your inventory in creative mode and click on the vanilla survival inventory button.
    Posted in: Minecraft Mods
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    posted a message on TabbyChat v1.10.00 - SMP Chat Overhaul
    I'm also testing version 1.4.5, but have noticed that Tabbychat informs you that current version of 1.4.5 is "older" than the newest of 1.4.4.
    Posted in: Minecraft Mods
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    posted a message on [FORGE][1.6.4] Show Durability Mod
    @NemockZans

    Thank you for continuing to update this mod.

    To all the nay-sayers: If you'd bother to READ you'd know that this mod came out originally for 1.2.5 and has been updated for every major version since. The "F3 + H" control has only been available since 1.4.4 and this mod is superior for the following reasons:

    Quote from NemockZans
    1. It is permanent.
    2. The durability is displayed directly below the Item Name.
    3. Since 1.3.2b the durability is displayed correctly (in the debug feature it is not!).
    4. There is a config file where You can set any text You want instead of "Durability". >>fixed lag issue
    5. The durability is displayed even if the item is not damaged yet.

    Posted in: Minecraft Mods
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    posted a message on [FORGE][1.6.4] Show Durability Mod
    Quote from Qthedude

    I like the idea of this mod, any chance you could make it into a forge mod folder mod?


    This mod is compatible with Forge (Forge doesn't modify ur.class). I've been using it with Forge since 1.3.2 without problems.
    Posted in: Minecraft Mods
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    posted a message on [Genuine] Mods - v1.4.7 - Client side mods.
    Quote from RyanTheAllmighty

    Hi guys

    I've ported Item Text to work with Minecraft 1.4.2 and 1.4.5

    Again I am still hoping that the Mod Author will come back and update all the mods, but for now I will only be porting over Item Text as before

    Download ItemText v6.0 for Minecraft 1.4.2 requires Minecraft Forge 6.0.1.337

    Download ItemText v6.1 for Minecraft 1.4.5 requires Minecraft Forge 6.4.0.394


    Hi,

    This is a really cool mod. Would you be willing (if GenuineSounds isn't willing or can't) to update to 1.4.6?

    Thanks.
    Posted in: Minecraft Mods
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    posted a message on Schematica
    Quote from ElderMiner

    bug report: occasionally when placing a block, the hologram will not update, so it will remain blue when a block is there. restarting minecraft fixes it.


    I've found this to happen if you place blocks while the schematic is off and then try to place them again when its on as well if you teleport away/back to the schematic and try to place blocks. If you move the schematic 1 block one way and back, it resets and is able to check the blocks properly again.
    Posted in: Minecraft Mods
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    posted a message on [1.2.3] WDMods - Creepers, sneak and chat.
    Quote from tinmankxk

    So..I can't use this if I have forge installed? Dang it. Are there any other chat mods out there? I found this vr-chat one, but it's not updated


    There's TabbyChat. It doesn't have regex and a few other features, but has others.


    Quote from Skaro

    I use forge and improved chat together...It is just that you have to install improved chat into the .jar rather than putting it into /mods.
    IC currently conflicts with macro mod tho. Vr-chatmod won't be updated until 1.5 :/


    I wonder what part of Forge it overwrites when it replaces the atk.class.
    Posted in: Minecraft Mods
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    posted a message on [1.2.3] WDMods - Creepers, sneak and chat.
    Quote from tinmankxk

    Does this have to be installed to the jar?


    Improved Chat, yes unfortunately (incompatible with Forge).

    Rei's minimap on the other hand, can be left in zip form in the mods folder and will work there if you have either Modloader or Forge (with FML) installed.
    Posted in: Minecraft Mods
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